Discussions

339,005 discussions.
  • I know it is hard to balance SWF, but as long as you think about a solution please do sth about the matchmaking. The fact that if 3 red rank survivors team up with a low rank in order to get a rank ~15 killer is just ridiculous. Why is that even possible? In a game where a single survivor can loop a mediocre killer around for the whole game, this is outrageous. Matchmaking should force SWF to v
    4 comments 11 views last activity
  • DS should act as if you are not the obsession if you ARE (wiggle to 35/40/45% depending on level) and should wiggle to maybe 40/45/50% depending on level? what do you guys think? as for mori changes it should be a killer ADD-ON not offering. this is both a nerf and a buff. its a nerf as the killer may only bring one other addon with a mori, and a buff because it stops disconnects when survivor
    26 comments 91 views last activity
  • Any killer of any rank I think this is the big problem that DBD has, it's not the perks, it's not the flashlights, the real problem is the pallets that are on each map and the time of repair of the 5 engines. As long as you follow this goal that a survivor looped for 3-5 min to a killer, while the others repair, even more campers will appear to catch at least 1 kill, because this is not fun fo
    10 comments 211 views last activity
  • I was playing a hillbilly game and when I downed a survivor and picked them up a nea with a flashlight tried to save but I drop the survivor after game the nea reported me for exploting. I just need to know if I can get banned for that and sry if I didn’t word this correctly
    13 comments 131 views last activity
  • 12 comments 151 views last activity
  • They will even teabag at the gate, when they’re down and you pick them up they “skillfully” escape my grasp, teabag once or twice while injured then exit. I hope your children get lupus.
    30 comments 251 views last activity
  • -Crouching over Trappers traps will cause them not to trigger -Hitting a survivor on the hook will make them bleedout faster. -If you see the killer, make sure to crouch repeatedly. This is a sign of good sportsmanship and is unofficially dubbed "respect squats" for a reason! Just looking to have some fun with this. Less salt, more humour plz.
    50 comments 1,051 views last activity
  • So, I personally don't think this has helped Trapper THAT much. Don't get me wrong, he is a little better, but he still suffers from fundemental issues. Things like how survivors can get out of a trap immediately and how he is still very add-on reliant. I really like the Hag buffs so thats why it is a little disappointing that Trapper still didn't get that much to help him What do you guys
    11 comments 61 views last activity
  • So, even through this has never happened to me before as a killer. I seen hex totems get destroyed within the first 30 seconds of the trial which I think is just ridiculous! The hiding spots aren't really doing their job so I decided to brainstorm something that would be fair for both sides. Hex Totems: -The hex perk(s) will affect all survivors until the hex perk is cleansed. -Once cleansed, th
    25 comments 492 views last activity
  • As a survivor main I notice how utterly uselss struggling is.. They should either make a perk for the survivor that lets them struggle out faster or just get rid of it.. It only works on noob killers that don't know what a hook is or super greedy killers who want to go across the map to the basement.. I think it needs to be worked on or taken out of the game because it is just useless..
    27 comments 231 views last activity
  • 3 comments 31 views last activity
  • First of all, lithe should work every time you FAST- Vault a window, not when the killer is chasing you(Please change that cause sometimes the chase ends but the killer doesnt lose you, and you want to sprint away but lithe doesnt work). Second, why is balanced landing a rare perk and it reduces the landing cooldown, and lithe is a very rare and doesnt do anything but give u a sprint burst? Can y
    5 comments 812 views last activity
  • I splurged for once as poor gal that doesn't do it often. I decided i wanted all the killer cosmetics that couldn't be bought with shards. So i buy the max auric cell pack and it still isn't enough. To buy all the auric cell only cosmetic it costs 94$ CAD. I only paid 67$ CAD for 6000 auric cells and still wasn't enough to get a new cosmetic for each killer. Just really sad and was hoping they
    12 comments 621 views last activity
  • Hey, with the ptb just going live I wanted to mention a change I had in mind for Selfcare. Selfcare is a rather effortless perk, where you get a lot for doing rather little (or nothing at all). I thought about turning Selfcare into what it should be. Since Claudette was mentioned as the healer of the team, it should come with that in mind. We can improve this as time goes on, but I would like
    8 comments 82 views last activity
  • 1st place - TIE @Mistah_Elusive : https://forum.deadbydaylight.com/en/discussion/6739/mistah-elusive-nurses-calling#latest https://youtu.be/68gR_x2c5b4 1st place - TIE @Angel_Fiero : https://forum.deadbydaylight.com/en/discussion/6493/entity-whispers-by-angel-fiero#latest https://youtu.be/bTU_3Hd69XQ 2nd place @NickDaFox : https://forum.deadbyday
    0 comments 4,361 views last activity
  • 1st place @daniel_b_demented https://forum.deadbydaylight.com/en/discussion/5243/nurse-painting-the-wailing-bride#latest 2nd place @Shichii : https://forum.deadbydaylight.com/en/discussion/6160/mothers-lullaby-by-shichii#latest 3rd place @mimaef : https://forum.deadbydaylight.com/en/discussion/6854/entity-tapestry-by-mimaef-michele-fransee#latest
    0 comments 6,051 views last activity
  • 1st place @DoctorStrogg : https://forum.deadbydaylight.com/en/discussion/4571/cosplay-contest-the-hillbilly-by-doctorstrogg#latest 2nd place @Rapunzel : https://forum.deadbydaylight.com/en/discussion/6800/feng-min-shining-lion-cosplay-by-rapunzel#latest 3rd place @yunataso : https://forum.deadbydaylight.com/en/discussion/5515/nurses-cosplay-by-yunataso#latest
    0 comments 5,232 views last activity
  • Thanataphobia Distressing Coulrophobia Nurses Calling And I love it. Thanataphobia since ruin would get wreckt fast since you can't stop them from breaking totems. Distressing cause you cant see him anyway and pairs with Coulrophobia slows that heal way down especially self care. And Nurses Calling which is obvious. Start the match slugging building Thanataphobia. And you pretty much just focus
    15 comments 131 views last activity
  • Ever since today, it has sometimes happened that my controls stopped working randomly in matches. I couldn't crouch, walk, run etc, couldn't even look around, I would only see my mouse moving over the monitor. Once it fixed itself after I got unhooked, other times I have just randomly pressed buttons while being in the middle of a chase and I would gain control back. Sometimes it happens multipl
    10 comments 211 views last activity
  • Has the ability to shape shift into a survivor - with same look as the ones that joined the game, selected randomly when using the ability - for a short period of time, causing no terror radius. Can only attack if shape shifting back into the killer. Would be fun if survivors could not trust one another.
    0 comments 51 views last activity
  • I have played many games where the killer has camped me and stood in such a way that would not allow any survivor to unhook. Its a little frustrating because why did the devs make unhooking from all sides possible if people still can't even unhook you when the killer does this.
    8 comments 111 views last activity
  • Was playing the clown on Haddonfield and there was this guy that was just making laps around the long ass loop of bushes you can see over. Camped the ######### out of him once I downed him. I dont mind the pallet looping but I hate people that play like that. Wasted a pudding and a ultra rare add-on but screw it, I got 10 more. Does anyone else camp annoying survivors?
    7 comments 71 views last activity
  • the billy chainsaw is too powerful it hits everything and the hits are really wierd
    6 comments 281 views last activity
  • As you can tell from my profile picture, I have a deep love of the Trapper. The satisfaction of a survivor landing in one of your traps is probably my favorite experience in this game, which is why survivors getting out on the first try, getting an injury they immediately self-care, or stepping around a carefully placed trap altogether is incredibly disheartening. The PTB buff is a step in the ri
    2 comments 41 views last activity
  • Before i start dont get me wrong i like the change, having sprint burst pop twice in one chase is a pretty unfair thing to happen. I just want your opinions on how this will affect the meta? I've been wondering if i should change off sprint burst now cause i've always used it to get around the place and now with the change it will punish me a lot more, i've considered switching to dead hard but i
    5 comments 72 views last activity
  • Any killer of any rank I think this is the big problem that DBD has, it's not the perks, it's not the flashlights, the real problem is the pallets that are on each map and the time of repair of the 5 engines. As long as you follow this goal that a survivor looped for 3-5 min to a killer, while the others repair, even more campers will appear to catch at least 1 kill, because this is not fun fo
    1 comments 51 views last activity
  • Abillity would be to throw toxic gas like clown does
    0 comments 21 views last activity
  • I am thinking, why not different types of skillchecks? Just to make it interesting. Obviously, all of them will have the same progression effects and are affected by perks accordingly. Such could include: - Counter-clockwise ones: Same as our current ones, but the other way round. Logically, no 3 o clocks safe zones (or more like 9 o clock in this case) - Double Safe Zones: Players are required t
    3 comments 32 views last activity
  • 0 comments 21 views last activity
  • What do you think about adding new killer Scarecrow into the game.He could have abillity to have like cameras at the other unmoving scarecrows at map so it would be game changing, no more campers
    0 comments 21 views last activity
  • What do you think about adding new killer Scarecrow into the game.He could have abillity to have like cameras at the other unmoving scarecrows at map so it would be game changing, no more campers
    0 comments 1 views last activity
  • What do you think about adding new killer Scarecrow into the game.He could have abillity to have like cameras at the other unmoving scarecrows at map so it would be game changing, no more campers
    0 comments 1 views last activity
  • Ive demoted several times (however my match was going) because the killer randomly disconnects. Please prevent this, its really annoying!
    48 comments 201 views last activity
  • While I know that killer closing the hatch is still a work in progress, the standoff is still an issue. Why not just have the killer end it? Survivors tend to stand still wide open, completely vulnerable to the killer, but the killer has to strike them to end the standoff. If the killer is meant to be more powerful than 1 survivor, the killer should win in the standoffs. Why not let killers strai
    2 comments 41 views last activity
  • So first some context on the BNPs me and my friend were playing and a random asked for us to use BNPs me being a killer main it hurt me to use but i did...... But seriously A RANK 19 IN OUR MATCH #########! I felt bad because you can tell he was new he ran into pallets would lung at us while we were miles away and would step into his own traps the poor guy. Me and my friend felt so ba
    25 comments 371 views last activity
  • Prove Thyself: Being around other survivors builds confidence for 15 seconds and loads tokens 2/3/4 that make good skill checks into great skill checks. Left Behind: Losing team mates increases generator repair by 4/5/6 generator speed per survivor killed. No Mither: Survivor is in the exposed status throughout the game, grants the ability to recover from the dying state, 10/15/20% recovery fro
    4 comments 13 views last activity
  • It should make the terror radius non-directional (similar to Freddys lullaby) in addition to increasing it. If it turns out to be to strong you could add a notification for survivor so that they know that perk is in play, in its current form its only a combo perk used to increase the effects of Unnerving Presence and Coulrophobia, which find little use outside of the Doctor and the Pig.
    3 comments 61 views last activity
  • We all know of the ranking system, but yet at the current moment it doesn't bring any benefit, but for you to play with killers/survivors that are similar to your rank. There is no incentive to try and pip, but maybe a seasonal reward can be brought into the mix to reward you on what rank you got to and stayed at. This reward wouldn't be much, but maybe some iridescent shards would be beneficial.
    7 comments 71 views last activity
  • Heya! Wrote another post on the PTB about my feedback for the newest patch where I also gave a suggestion to how to balance Sprint Burst instead of nerfing Exhaustion in general. Sprint Burst is clearly still the strongest perks since it still counters Ambush Killers and still have no form of activation condition. It's still the superior choice as long as exhaustion addons for killers exist. Jus
    0 comments 11 views last activity
  • I can’t get a match for the life of me. Anyone experiencing the same? I keep getting a no network connection message
    26 comments 602 views last activity
  • If I remembered correctly, the developers talked about the possibility of adding mori to the trial without offerings or perks. I thought this idea was unique but at the same time I want it to be fair! Dying State Rework: -Increased bleed out timer to 6 minutes was 4 minutes. -Every time after the first time you get downed, you'll lose 1 minute of your bleed out timer instantly. -When you get down
    11 comments 111 views last activity
  • I wanted to know everyone's opinions on the best and worst perks to run. I have my own list, and reasoning too. Well, here goes: **Top 4 Best Perks: ** Sprint Burst- I usually always run Sprint Burst. It's effective on gaining some distance between the killer and yourself. But whoever runs it needs to make sure not to activate it unless necessary (if you're being chased by the killer). Se
    7 comments 4,381 views last activity
  • The Scarred Hand add-on has been improved. However, it still states that this add-on trumps all other add-ons. Does that mean it negates other add-ons' effects? I want to try it with the new Waterlogged Shoe, but if that is the case, the hand is still gabo. I want to test it myself, but my killer rank is 20, so no survivors join my lobby.
    5 comments 71 views last activity
  • so who are your guys go to streamers with regards to dbd?theres quite a few out there some annoying some hilarious,i personally like morf vince and entityslefthand.pug can be funny too.
    43 comments 962 views last activity
  • People who rage quit or throw salt at the clown camping... what is the issue? I assumed that the gas would interrupt the hook animation or something... but I'm not seeing an issue. You rescue them off the hook, and probably take a hit... why the salt? At least compared to any other camper (especially leatherface).
    3 comments 71 views last activity
  • You are nerfing survivors and I understand that its good for the balance, but now I cant find match as killer it takes hours but my match cant start because the survivors keep leaving me lobby.And when are you going to nerf nurse and hillbilly? with the pallets/survivor nerfs these 2 killers are ending most of the games in under 2-3 minutes..maybe you guys should remove hillbillys 1 hit chainsaw b
    5 comments 31 views last activity
  • Personally, I'm going to call this 1 match I had "Laurie does everything" The title says it all. I had 1 match against leather face, my least favorite killer to play against mind you. and I didn't even get chased or looked at by him. I was just running in auto-heaven Wreckers, looking around and fixing gens, while the whole time I was doing this, I could look out in the open part of the ma
    11 comments 141 views last activity
  • To be honest, the male characters can’t even crouch anymore. They spread their arms and barely even go down. While the female survivors kiss the floor. Bring back the old animations where the survivors arms were tight together, and they actually bent down to the grass. Maybe Claudette will stop being so overly used then. Even worse, now male characters literally can’t break sight on autohaven.
    1 comments 61 views last activity
  • Now that everyone has access to all the content, what cosmetics did you buy or grind for? What future outfits would you like to see?
    22 comments 241 views last activity
  • As I said in the title there are problems when I want to blink my nurse through certain objects or walls. I'm sure I'm not the only one experiencing this problem. Developers should pay some attention to solve this bug. #JusticeForNurse
    4 comments 871 views last activity