Huntress tweaks

-Decrease base wind-up and recovery time.
-Adjust her fast hatchet and haft add-ons so that the end values are the same as now.
-Slightly increase her movement speed while charging a hatchet. It should be close to what it's like with Shiny Pin, and using Shiny Pin should increase your movement to close to base movement.
-When she runs out of hatchets, her movement speed should increase to 115% like a normal killer.
-Give us an add-on that shows a trajectory path/crosshair (like Nurse's blink or Doc's shock add-ons of similar effect).
-Reduce the sound of her humming she hears herself by at least 30%. This would not affect what survivors hear.
-Add more lockers to some maps like Haddonfield.
-Redesign some of her add-ons, particularly Pungent Fiale and Glowing Concoction should do different things as they are useless IMO.
-Fix hatchet hitboxes (this is a biggie but also not a simple fix, put here for completion sake).
-Her second pink add-on should make it so axes stick to walls so she can go up and re-acquire a hatchet she just threw (which would save a lot of time). Only when she hits someone is the hatchet used. For simplicity, there would be no special animation to take the hatchet, it would just be visibly stuck wherever it hit and by touching it she picks it back up.

Comments

  • So remove the downsides put in place to counteract her ability to use ranged attacks.

  • @AsePlayer said:
    So remove the downsides put in place to counteract her ability to use ranged attacks.

    No make her more intuitive to use. The wind-up time especially is what ultimately hurts her because it's so slow. I could take that or the speed buff while charging, it doesn't need to be both, but she needs something that makes throwing hatchets feel good without add-ons. Right now they only feel good when you use fast hatchet add-ons. Without Bubushka throwing hatchets feels like #########. It shouldn't, it should feel good for the killer player.

    I'd be willing to let up on some things. I know the PTB has nerfed her fast hatchet add-ons, I'd be okay with that but only if they buff the base wind up speed. Right now they are only seeking to nerf her and she's in a good spot she just needs a way to break some extreme loops. Where Hag and Nurse can teleport, she can't and expecting someone to break the loop with base hatchets is unreasonable.

  • @thesuicidefox said:
    -Decrease base wind-up and recovery time.
    -Adjust her fast hatchet and haft add-ons so that the end values are the same as now.
    -Slightly increase her movement speed while charging a hatchet. It should be close to what it's like with Shiny Pin, and using Shiny Pin should increase your movement to close to base movement.
    -When she runs out of hatchets, her movement speed should increase to 115% like a normal killer.
    -Give us an add-on that shows a trajectory path/crosshair (like Nurse's blink or Doc's shock add-ons of similar effect).
    -Reduce the sound of her humming she hears herself by at least 30%. This would not affect what survivors hear.
    -Add more lockers to some maps like Haddonfield.
    -Redesign some of her add-ons, particularly Pungent Fiale and Glowing Concoction should do different things as they are useless IMO.
    -Fix hatchet hitboxes (this is a biggie but also not a simple fix, put here for completion sake).
    -Her second pink add-on should make it so axes stick to walls so she can go up and re-acquire a hatchet she just threw (which would save a lot of time). Only when she hits someone is the hatchet used. For simplicity, there would be no special animation to take the hatchet, it would just be visibly stuck wherever it hit and by touching it she picks it back up.

    Yeah I like this, was playing her yesterday without wind up add-ons and it was a fairly painful experience

  • Sounds cool. Anything to make her an actual threat would be fantastic. :)

  • Make huntress great again
    Oh and btw, we need a shirtless huntress cosmetic :wink:

  • @Doom_Punk said:
    Sounds cool. Anything to make her an actual threat would be fantastic. :)

    IMO she is an actual threat unlike most killers, the problem is that she just feels very clunky to play without fast hatchet add-ons. These are more QoL tweaks than outright buffs.