Discussions

339,151 discussions.
  • I've emailed yall directly 3 times over the span of 6 months so they could be added back because the removal of them has caused increased wrist pain and it's getting WORSE. I love this game and love playing it. As the days go by i'm feeling less human and more like a dog by the day the way I'm having to beg for accessibility changes as a disabled person. The Disabled are a minority so if your dat
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  • It's no surprise people want to play 2v8, Chaos Shuffle, etc year-round. But of course, the queue times being a mess whenever they come about make that impossible to have. For public servers anyway, I propose they add these modes to customs, so they are readily available all the time for those that still want to play them after they've left. Of course they won't be able to do challenges, gain l
    1 comments 31 views last activity
  • Hello, I've been playing dbd since around 2021 and I couldn't help but notice the evergrowing cast of characters this game accumulates. This is great, but the more characters means the longer the grind becomes for newer players. The Shrine of Secrets was implemented in patch 1.2.0, in 2016. Four perks, every 7 days. I think dbd has gotten to the point where the shrine should have at least 3 ti
    4 comments 431 views last activity
  • . PC Recently I created a topic in which I presented a video report about the second bug, in which Victor cannot open the locker in which the survivor is hiding because the Check Locker button does not appear, and in that video you had to press pause in order to detect this bug https ://forums.bhvr.com/dead-by-daylight/discussion/413452/bugs-i-recorded-two-on-the-twins#latest Today I recorded t
    1 comments 44 views last activity
  • It's a pretty clear and simple suggestion for Knight. He can swap between each guard but can only use one at a single time. Summoning another desummons the exiting guard. I want to propose letting Knight summon multiple but not for free of course. To use multiple guards would increase the cool down of both guards. If you summon one guard and then summon another during the first guards duration,
    8 comments 321 views last activity
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  • After a survivor completes two generators, opens two chests, and cleanses two totems, Underestimated activates. Gain the ability to successfully self-unhook during the second hook stage. Why this perk is balanced: There are only five totems on the map. At most, this perk can only be successfully triggered twice. There are a fixed number of chests on the map. Survivors that are busy with ot
    1 comments 31 views last activity
  • 🔴 Iri videotap Hitting a Survivor within 8 seconds after Manifesting turns on the last TV turned off. (partially reverted). Sadako can teleport to a turned off TV, which activates it afterwards again. She does not spread condemned, when teleporting to a turned off TV 📺. (new) 🟣 Telephone Survivors suffer from a -8% (was -3%) hindered Status Effect for 3 seconds, when Manifesting w
    5 comments 141 views last activity
  • The original perk should be changed to reveal all survivor's auras for a few seconds after an unhook action is completed.
    0 comments 21 views last activity
  • I’m gonna tackle this question looking at both sides of the playerbase. So I had game as survivor where we got destroyed quick after someone gave up. It was against a well know streamer and I went back to look at the playback and the player said “let’s see these unique builds. Unique build #1 and unique build #2”. He was talking about the Steve and yui. When he looked at mine he said it was “semi
    15 comments 251 views last activity
  • SUMMARY OF THE ISSUE: The bp incentive is only ever on Survivor or entirely gone and never switches to Killer even when Survivor Q times are 2+ Minutes and Killer is instant… Makes me think something is bugged PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Literally just launch the Game VIDEO: PLAYER LOGS: Player logs are requir
    1 comments 41 views last activity
  • Why is a crush considered a quit and do I suffer the penalty? It's not fair!
    3 comments 81 views last activity
  • SUMMARY OF THE ISSUE: The unknowns voice lines in the lobby animation when you pick him are broken. They seem to missing the distortion and it sounds awful. Please revert to previous version. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Pick the killer Unknown and let him play his animation and talks (missing distortion) VIDEO: https://www.youtube.com/watch?v=HPGxyKoQyzQ
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: When using the Search, the audio bugs and loops, getting very loud. PLATFORM: PlayStation 5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Loaded into a match… Tried to use the Search feature. VIDEO: https://youtu.be/FxPjZmHN7Jc
    0 comments 21 views last activity
  • I think its insane that a SWF can easily sandbag you by having one guy spectating you and giving the other info on where you are. While this is not that common, it just unnecesarily give players one way to make others games miserable as much as possible.
    2 comments 131 views last activity
  • I, just like many killers have faced the blind bully squad many times. It is one of the worst feelings in this game to finally get that down that you spent a minute getting then someone shows up and throws a flashbang and you loose it all. But that is a part of the game and even though I don’t like it, it’s healthy and fun for a survivor to pull off. But it changes when you are blinded half
    43 comments 1,031 views last activity
  • Permanent blindness like this is extremely overpowered against solo queue where nobody has any sort of coordination, and people are left to guess where anything is. They're only used for scummy playstyles anyway, and I'm surprised that they've been left untouched for this long.
    0 comments 11 views last activity
  • See where survivors are going if he's looking up while revving his chainsaw? I was the billy in this clip: https://streamable.com/fe17da
    1 comments 101 views last activity
  • *Be sure to check your messages in your inbox for bloodpoints today.
    2 comments 61 views last activity
  • Did you know that Head-On cannot be used if you have AFK Crows? All it takes is a single AFK to prevent it from being used, and this mechanic was added in Patch 3.1.0. It was originally planned to have the AFK Crows fly around the Locker if they had Head On and perch on top of the Locker if they didnt have Head On. It was never fully finalized and some aspects of this mechanic were added as a
    1 comments 81 views last activity
  • honestly, i dunno if people even care anymore, but apparently this is a legit game tactic. and it upsets me a little. im asking you all, genuinely. what do you think of this whole 'slugging' thing? personally, i'd rather see my screen say 'the entity hungers' that slug people and be lazy
    56 comments 1,192 views last activity
  • Hello! As I remember, one of the DBD managers promised that the statistics would come by the end of last week. But a new week has already begun, but neither I nor any of my friends have received these statistics. We updated the connection settings until the 13th and followed the instructions everywhere, what should we do?
    5 comments 183 views last activity
  • I was talking with a friend, and they told me about Ash Williams intial launch into the game contained his perks being usable in the custom game mode before he was even released. This got me thinking, what if we could revamp customs to be the new public test beta? Bhvr could actively test new things by throwing them into customs and finally console play
    0 comments 12 views last activity
  • When chaos shuffle, 2v8, and lights out were first done it was cool and i would of loved them to be here more but after them being here more i feel its just wasted time and resources that can be spent on the core game. We got maps that heavily favored to one side, perks that are terrible, Killers that are either to strong or are terrible, people self unhooking immediately etc. The time spent on t
    8 comments 211 views last activity
  • I wanna know where I land on in mmr to have be this super awkward mess that somehow a DC just causes it to sky rocket when in fact a DC shouldn't effect it at all or how a survivor giving up on hook effects it even though it was their first hook. So I wanna know where I am mmr wise to at least have it make sense of why matchmaking is this mess.
    15 comments 843 views last activity
  • a while back bhvr announced they have things planned for pinhead i am very worried about what they have in store because this killer, imo, is the best designed killer ever put out pinhead's power is soooo unique, there is a very low margin of error for both sides and many niche things you have to learn when playing him to succeed. its a true test for both sides when hes being played he is t
    36 comments 711 views last activity
  • SUMMARY OF THE ISSUE: When playing at the Mastermind in Chaos Shuffle, I came up to a survivor who was opening the gate. I hit them with a basic attack, and their character animation did not change, despite the lever animation resetting to the "off" position. They continued to work on the gate, with the lever still pointed upward, and I downed them either as or shortly after the EGC started. I as
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  • SUMMARY OF THE ISSUE: PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:My game simply freezes in every game I try to play with it, it doesn't freeze the entire game but there comes a specific moment and it simply freezes and doesn't come back, I'm sad because I spent money on this character I hope they fix these bugs VIDEO: PLAYER LOGS: Player logs are required from PC players
    2 comments 51 views last activity
  • So for probably over 2 weeks now I have had a rather consistent issue with Blight. It used to be every other game but recently it is every game I try to play with Blight, my game suddenly freezes mostly further into the game, but its also happened pretty early into matches. When that happens I am forced to close the game through task manager. This has happened exclusively on Blight only. Its happ
    2 comments 91 views last activity
  • For aproximately a year i (and some other players) had issue while playing as The Blight. At some point game just freeze dead so you have to close it in task manager. Recently i tried to launch the game with launch options "-force -dx11" and for several sessions and over 20 matches i had no issues while playing as The Blight. Does game run on DirectX 12 by default and it causes issues on old GP
    0 comments 32 views last activity
  • it takes like 15 minutes to spend all your bloodpoints if you hit the 2 million cap. It is so tedious I have stopped spending BP entirely. My friend has 6 million BP saved up because they cant be bothered to spend a half hour pressing a single button, but she racks up the points from challenges. just plz….give us a spend all option
    3 comments 31 views last activity
  • So I was playing Chaos Shuffle and the Killer (Huntress) burns a Damaged Photo (Offering) to send us to Mount Ormond. They were using the Wooden Fox add-on to be perma-Undetectable for most of the game. The entire game they do nothing by protect a 3-Gen set-up near the Main Building and the Generator spread is so tight that you practically dont have time to get any repair progress unless you are
    24 comments 492 views last activity
  • SUMMARY OF THE ISSUE: super lag servers PLATFORM:steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:super laggy servers VIDEO: PLAYER LOGS:super laggy servers Player logs are required from PC players only.
    1 comments 31 views last activity
  • I noticed that this whole year most of my matches were either laggy in general or having lagg spikes. It was really noticable during events, which we kinda had 24/7 this year. Pings are for whatever reasons between 80-300 and it just feels like the servers are dying. Has anyone else noticed this? Because gurl I already took 3 weeks off just to come back to another laggy event. Even the AI Snowman
    13 comments 323 views last activity
  • With perks on the killer side like reworked genetic limits and the recently gigabuffed languid and the good old mindbreaker providing the killer constant ways to exhaust survivors, could mft or DH be reverted to their most previous state? Genetic limits would counter both of these perks the moment you injure them. Maybe buff genetic to 10 or 12 seconds to compensate but it feels like dh and mft w
    42 comments 841 views last activity
  • I noticed that I don't lose pips on matches I lose, has this been removed or is it a bug?
    1 comments 31 views last activity
  • Dbd posted on the official twitter revealing Bot Fill has been added to drastically reduce Queue times on PTB. In lobbies is a default clothing anon mode survivor but when loaded in the match reveals a bot tag on the survivor. Most likely this will be added to Live and event gamemodes like 2v8 to help reduce the extremely long queue times.
    149 comments 4,496 views last activity
  • SUMMARY OF THE ISSUE: It is marked like there something new for Yun-Jin, but there is nothing. I checked it twice without any filters. Nothing new. PLATFORM: Steam
    0 comments 11 views last activity
  • Hi! I love this Sable outfit so much and I’m wondering if it’ll ever return? If anyone knows if it will or when it will return, I’d be so thankful for an answer! <3
    3 comments 1,143 views last activity
  • I think the key point of existence of Shrine of Secret is to experience the perks of the characters that you do not own, so the case like Stridor(Nurse's perk) being in the Shrine of Secret right now should not happen anymore. Does anybody think otherwise? If so, why?
    3 comments 81 views last activity
  • This might have been suggested before, but it would be nice if in character selection, the photos of the killers and survivors had some sort of verification graphic for if they are adept or not.
    0 comments 11 views last activity
  • Add other objectives to DBD a long with doing generators. And give players enough BP to allow them to progress in the game a little, even if they don't escape or the survivors do gens super fast. I don't care whether it's finding herbs, collecting cursed spirit orbs, kicking deranged entity sculptures, collecting fungi, etc. Anything that gives people something to focus on to feel like they can
    5 comments 101 views last activity
  • It is a universally accepted truth that SWF with 3rd party communications break game balance. This has been settled in the years since SWF was implemented to prevent survivors from lobby dodging to match up with their friends. Unfortunately, SWF provides teamed up survivors with massive amounts of free information. This results in: SWF survivors having the equivalent of aura reading on their t
    27 comments 894 views last activity
  • SUMMARY OF THE ISSUE: Chucky is able to stand 2 feet from the hook, camp, not move and have no terror radius. This has happened in 2 games in the last 2 weeks. I think it maybe because of his height that he isn't registering on the meter. He did this the whole game. I thought it was a once off glitch, but then it happened again. PLATFORM: once on PS5 and once on XBOX. STEP BY STEP INSTRUCTIONS
    2 comments 51 views last activity
  • Can we all agree they just don't have a place in this game? It's way too easy to abuse. There's no reason to have them in when there's a whole staircase. As survivors, they are broken and, as killers, they just create stupid situations where, if the survivors know how to run, you can't do anything to them. Playing Knight against it is miserable. Guards can't follow. It's not just that, but if you
    3 comments 82 views last activity
  • For the upcoming event, I’ve been thinking. Since it’s unlikely that Chris will be getting a legendary skin this patch, I was thinking they might add some more special interactions between him and Wesker— considering those two only have voice lines unique to them. Start of chase: “CHRIIIISS” Wesker downs Chris (possibly if he’s last survivor?): “Chris… it appears our fates are forever intertwin
    1 comments 101 views last activity
  • Playing as survivor is often frustrating because players aren't motivated or capable of taking full advantage of the "edge" that survivors are supposed to have over the killer. Survivors are perceived to have an advantage when fast vaulting windows or pallets, and a more obvious advantage is having teammates. These may seem like advantages, but that’s not always the case. When vaulting, a survivo
    6 comments 181 views last activity
  • *Final edit after feedback * Passive - Nemisis spawns with 4* zombies on the map. Dead survivors rise as additional zombies. Passive - Nemisis spawns with 3 to 5 zombies (Depending on map size) Dead survivors raise as additional zombies. Each contaminated survivor increases zombie movement speed by 10% and detection range by 20%. T-Virus vaccine time increased to 10 seconds. Zombies bo
    44 comments 564 views last activity
  • SUMMARY OF THE ISSUE: epick sleepstream PLATFORM: pc VIDEO: https://www.twitch.tv/prekrashev671/clip/MotionlessBlightedWrenchVoteNay-12chQWv6NTyFMtYZ
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