Discussions
4,119 discussions.
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7 comments 191 views last activity
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SUMMARY OF THE ISSUE: Hello, the nurse has all these bugs and I hope she gets fixed in October. Please do not close this thread, I hope some devs or community managers will see this because she has been BUGGED FOR 2 YEARS. Every bug: -Fov heavily reduced -Model is bugged(looking down lets you see yourself) -Left hand is broken(doesn’t move) -Teleport animation is bugged (no animatio0 comments 71 views last activity
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so not only did they reduce the amount of counter play. There is in this patch by reducing the maximum amount of glowing mushrooms to 6. But they didn’t address the actual problems with the killer. She gets way too many free hits. She can instantly use her basic attack after regurgitate, she can instantly use intestinal whip after using headlong flight, she has aim assist on the ricochet for reg26 comments 1,142 views last activity
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SUMMARY OF THE ISSUE: Sometimes when Houndmaster hits a survivor who has been grabbed by her dog, she becomes slower than survivors and the camera becomes stuttery. It seemingly comes and goes at random and can happen multiple times in a game and sometimes just doesn't end. PLATFORM: PC, Steam speciffically STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: After sending your dog to chase a su1 comments 131 views last activity
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BHVR you faced some backlash when you announced the Frank Stone Skin, Any chance Frank Stone could still come as a Killer and not a simple Skin? I mean he is pretty cool especially with the whole "counterplay with hand held cameras", it has potential. Reminds me of playing Wraith back in the day when he was countered with flashlights. Im not so sure removing that counter play was a good idea, b7 comments 102 views last activity
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I thought they'd fixed this issue after the release of TWD Chapter, but it feels like that's not entirely true. While playing about 20 games on killer yesterday, I noticed a strange tendency for the game to lose the chase despite direct LOS with Surv and the fact that they are running. No, I wasn’t using my M2, stunned, or breaking pallet, and survivors didn’t try to intentionally drop the chas0 comments 42 views last activity
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Sangheili killer (Camoflauge & Ambush Power) Sangheili Killer (Skins) Survi y Killers (Skins) FanArts :) Jega ´Rdomnai ( Halo Infinite Gameplay ) Chak ´Lok2 comments 181 views last activity
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Far be it for me to question a nerf to a killer who everyone seems to be freaking out about but does anyone else feel like the head pallet stun is crazy long now? I legitimately thought my game froze the first time I saw it happen. It was on the Game map so they dropped down a hole and everything was weirdly motionless for a period of time. It says it's only .5 seconds longer but man does it f5 comments 141 views last activity
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SUMMARY OF THE ISSUE: Randomly through out the match when you shoot a survivor as death slinger the chain will break faster than it should have as if it was colliding with an object but it's not. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Long story short, I was chasing the kate and I shot her through a window and a doorway when I decided to reel her in. When I was re0 comments 12 views last activity
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Hello! I would like to suggest an idea that would greatly increase customization for killer mains and become a great source of revenue for BHVR. The Idea: Add several alternative Mori animations for each killer that can be unlocked. Why is this a good idea? 1. Customization: After thousands of hours, the same Mori becomes stale. Different finishing moves would freshen up the game for9 comments 141 views last activity
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SUMMARY OF THE ISSUE: Once you've gained enough blood to start Blood Fury, it can no longer be immediately activated if you are moving. By the looks of it, once you stop moving completely, you can then activate it, giving the survivor more time to get away. You can tell when you're bugged because the prompt on screen flickers when you press the associated key. This seems to have been introduced i1 comments 71 views last activity
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SUMMARY OF THE ISSUE: You can see the other side's hidden offering if you hover your mouse over it. PLATFORM: PC, Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: The offerings screen started and I accidentally hovered over a hidden offering from a killer while playing as a survivor. Then saw the offering's description and icon, even though the name was labeled "Mystery"0 comments 121 views last activity
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SUMMARY OF THE ISSUE: While you do Mori as a Ghostface, he isn't holding his camera PLATFORM: steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: when I choose option "kill" to do mori, everything works fine beside the fact that Ghostface's camera just doesn't show up, he's empty handed VIDEO: PLAYER LOGS: Player logs are required from PC players only.2 comments 81 views last activity
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SUMMARY OF THE ISSUE: Played a game of singularity, and when Slipstreaming survivors with my Biopods, the Killer Instinct effect lingered until either I hooked them or I tagged them with Slipstream again. EMPs, Hits, Healing, etc do not remove this and give the killer an unfair advantage by permanently knowing where the survivors are. I encountered this bug with Vecna yesterday with Dispelling Sp2 comments 61 views last activity
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Playing outside of anniversary events or without a lobby using BP offerings feels like a waste of time. Specific items in the bloodweb are too expensive or rare to find. The bloodweb is too cluttered with items and offerings nobody cares about and the grind as a new player is awful and super unfriendly, I know the game has little amount of things to grind (Other than getting your characters to2 comments 31 views last activity
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IN DEPTH DISCUSSION: https://forums.bhvr.com/dead-by-daylight/discussion/457737/bhvr-is-neglecting-hybrid-control-schemes-accessibility-and-exploits SUMMARY OF THE ISSUE: When using a joystick and mouse at the same time (hybrid controls), and both inputs active at the same time (moving with analog stick and looking around with mouse), the changing of control schemes suppress updates and causes1 comments 126 views last activity
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I feel like standard chase music doesn't really fit her and i would really love to hear her theme in game!5 comments 71 views last activity
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We should have a Test Killer button for both licensed and original killers. When buying a killer for the first time, most players don’t know if they will like their power or playstyle. This feature would let players try killers before buying, making it easier to see which one fits their gameplay. It could work in a practice mode with bots, just to test powers and movement.2 comments 31 views last activity
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Myers is such a good killer and the rework did more harm than good. Like the title states, Stalker/Pursuer/Evil Incarnate modes are definitely a good change to be able to switch between each. The only issue is... the "Slaughtering Strike" ability. I feel like that instead of "OG Myers" being the effect of the "Fragrant Tuft of Hair addon", I feel like "Slaughtering Strike" should be the ef31 comments 625 views last activity
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it can be for any reason I’m just curious because I just outright refuse to play Springtrap out of sheer disappointment. So lets see who ya’ll wouldn’t touch with a 10 foot pole.64 comments 952 views last activity
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Some killer and survivor related achievements have an absurd number tied to them on steam, like picking up 100 survivors from traps or entering Evil Incarnate 300 times or Outbreak Breakout requiring 20 gate openings and escapes. Will there be a chance that these achievements see a lowered number requirement? I know on Xbox or Playstation the trapper one is only 10 if I recall correctly.13 comments 232 views last activity
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With Myers changes he's overall received more nerfs than buffs Stalker mode is 4.2m/s, Tier 1 was 4.4m/s Pursuer mode has 24m TR, Tier 2 had a 16m TR Evil Incarnate has a 40m TR, Tier 3 had a 32m TR Stalking range reduced to 32m from 40m No benefit to stalking from a distance Stalking now decays after time Slower stalking while moving Evil Incarnate only lasts 40s, Tier 3 lasted for 6024 comments 792 views last activity
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SUMMARY OF THE ISSUE: The Nurse has been riddled with bugs since last year, this is by far the worst offender. Now her 2nd blink will just refuse to charge. The action button will flicker like you’re holding it, but inevitably, you won’t go anywhere. This happens randomly, but it only seems to randomly happen while you’re in chase. This bug also affects Campbell’s Last Breath. Along with this,0 comments 111 views last activity
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SUMMARY OF THE ISSUE: Huntress hatchets do not injure or down but plays the sound and effects, it's a similar issue with Deathslinger. Tested in 2v8 and in customs, issue occurs in both instances. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play Huntress, throw some hatchets at people. VIDEO: Huntress Hatches.zip PLAYER LOGS: Player logs a3 comments 82 views last activity
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SUMMARY OF THE ISSUE: When using the Yellow Rabbit Skin and using his doors to teleport, the Camera POV is now looking at the floor rather than straight ahead In the EndGame Lobby, As the Animatronic In General, the Visual of the Animatronic Running is covered by a Black Screen. You can hear his breathing and walking, and everything else in the UI works, but for some reason they are covered2 comments 61 views last activity
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Hello, I am not going to say if I enjoy the new Myers Rework, because I might get crucified, so my zip are lipped but… I wanted to bring attention to some weird things with Myers that make parts his playing experience right now not as good as it could be, and we all want top dollar quality here. When Myers goes into T3 or now Evil Within Mode, he takes a good look at his knife. But when that1 comments 61 views last activity
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SUMMARY OF THE ISSUE: the Animatronic fire axe is broken when stuck on survivor. PLATFORM:ps5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: When The Animatronic hit the survivor with the fire axe, some time the fire axe became broken. VIDEO:https://youtu.be/pREkiZbA2EU?si=woQ8U3WhfeTEOOW4 PLAYER LOGS: Player logs are required from PC players only.0 comments 11 views last activity
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SUMMARY OF THE ISSUE: the animatronic footstep sounds are different PLATFORM:ps5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: when the animatronic walking he missing the metal footstep sounds, now when the animatronic is moving you can hear only normal footsteps not metal footstep sounds.Also the Glitchtrap, Yellow rabbit and clown springtrap have different footstep sounds. VIDEO:https0 comments 21 views last activity
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Before you say it isn't a nerf, watch Scott Jund's video to explain how every aspect of this killer was nerfed. In my opinion, I agree with Scott's assessment. https://youtu.be/G32WBB4dUGA?si=pneQb2i0mH5_Mwi3 Two major things need to change with the new Shape. First, you need to remove the animation when switching to Slaughtering Strike. Get rid of it. It was unnecessary38 comments 733 views last activity
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Visually, she is great, like everything, one of if not the best original killer look wise (tho I would say Unknown looks better)… But balance wise, oh my god. She was already strong on the PTB, like somewhere in A, the lowest top of B, she needed her attack to be smoother and Head to Human transition feel better. They did the second one perfectly, almost 3 seconds to do anything with big af slow2 comments 331 views last activity
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SUMMARY OF THE ISSUE: Using Vecna's Dispelling Sphere on a survivor will occasionally cause it to last as long until they are either hooked or you tag them again with Dispelling Sphere. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Tagged a survivor with Dispelling Sphere, not sure what else occurred nor what the survivors were doing. VIDEO: This happened 4 separate times th4 comments 81 views last activity
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Hi everyone, I was wondering if we could get an option to recycle items and offerings we don’t want to use (because we find them useless, or they simply don’t fit our playstyle) in exchange for Bloodpoints. Even with a loss (for example, only getting part of their value back), it would still be very appreciated. After all, everyone has their own view on what’s useful or not, and this would0 comments 1 views last activity
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So the Myers rework dropped and I am very disappointed in how it turned out and this post explains my and many of the community's grievance points. So firstly lets start with the positives of the rework: The stance switching mechanic. Myers's status as a stealth killer has always been a bit of a joke since as soon as Myers hit tier 2 it would go away forever so the ability to switch back t23 comments 1,742 views last activity
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SUMMARY OF THE ISSUE: the ghoul is still able to utilize the kidnap tech after patch notes saying it was removed PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: be in a match versing the ghoul and be on the other side of a dropped pallet or a window, he can lock you into place on the other side of pallet or window vault with basically no cooldown and down you, no time to ma2 comments 231 views last activity
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SUMMARY OF THE ISSUE: when I was playing Twins I unbinded after getting a hook out of range of hook and maybe I unbinded too quickly or something but instantly Victor and Charlotte broke and I couldn't control Victor really at all? His head basically completely broke and I couldn't switch back to Charlotte and even when a survivor killed Victor I couldn't move as Charlotte PLATFORM: Xbox One0 comments 11 views last activity
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SUMMARY OF THE ISSUE: When playing as The Animatronic, the footstep sounds for every skin sound MUCH less stompy, & worse overall, base skin being the worst. I am unsure if this is intentional, but regardless, takes a lot out of the character for me. PLATFORM: PC / All STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Simply walk around as The Animatronic VIDEO: https://0 comments 51 views last activity
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I am hosting a NO PERK Dead by Daylight Tournament that is open to anyone and everyone! You may bring a team with you or come by yourself and we will help you find a team. Tournament Date: Saturday October 25th at 12pm est RULES: https://docs.google.com/document/d/1fgurtPliey000l9RvZdSAk8_Z3Uj54bN4QjFVVMhKmU/edit?usp=sharing SIGN UP FORM: https://f4 comments 131 views last activity
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SUMMARY OF THE ISSUE: Soemtimes when using the nurses chain blink the indicator starts to flicker, the input for charging gets blocked and therefore breaks the nurses whole ability. This happens quite often during casual gameplay. I speculate that it has something to do with standing close to objects or that traces are generally broken. PLATFORM: All STEP BY STEP INSTRUCTIONS ON HOW THE ISSU0 comments 51 views last activity
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Hey team, I really enjoy Dead by Daylight, but one thing that makes the game feel unfair is tunneling at the very beginning of matches. Getting tunneled out right away isn’t fun — it leaves the player with no chance to contribute, and the rest of the team is affected too. I think adding stronger anti-tunnel mechanics or adjusting the current system could make matches more balanced and fun for e0 comments 21 views last activity
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He needs 2 changes: Smoother Slaughtering Strike, I can't lie, it feels like ######### to use in most situations, even more if you want to use it in a loop cause it has a much slower turn rate and 150 degree limit After Evil Incarnate ends, it puts you in Pursuer not Stalking, you most likely gonna lose it in chase and then you probably will chase normally instead of being sneaky or stalking0 comments 1 views last activity
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SUMMARY OF THE ISSUE: while holding a glowing fungus exultation will not activate, and then will be bugged for the remainder of the match additional stuns will not replenish charges. Not sure if it’s just for krasue or other killers with items too PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Brown fog vial, upgrade to blue, grab fungus, stun again, then bugged Below is t0 comments 1 views last activity
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Hi! I've been loving this game as of recently, went through a few killers and my favorite has been Skull Merchant, I just love her playstyle and learning more every game. I'm a little scared for her rework, and think she will be in a solid place with just a few changes! I'd love for this to be considered by the team.. Here are my 3 main change suggestions I think are very necessary for her to j0 comments 1 views last activity
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She's close, but body blocking and effective mushroom rationing can stall her a decent amount. Obviously this means she stomps solo queue, but against good players she isn't on Nurses level. Even with chicken head. She should still be nerfed obviously but she isn't S tier.7 comments 292 views last activity
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SUMMARY OF THE ISSUE: Sometimes when trying to place drones as Skull Merchant, drone wont be deployed but the ability will still go on a 10s cooldown. Very frustrating and was not a thing before this update. Hope this gets fixed asap! Because its actually not that rare and actually affects her viability quite a bit. Something I loved about Skull was how bug-free she has been. Want to play that2 comments 51 views last activity
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I have seen non-stop complaint about the Krasue ever since she went live and I'm honestly tired of it. Everyone is saying "she doesn't have counterplay." She actually does , but it is far too early to find something concrete. We're adults, not entitled toddlers who need instant gratification without the effort. She isn't S-Tier, nor does she rival Nurse. No one has ever threatened Nurse in42 comments 1,603 views last activity
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SUMMARY OF THE ISSUE: Survivor (me) went into a sercurity office door and The Animatronic followed me in, resulting in the jumpscare but the cam was not pointed at him (The Animatronic) but at the floor. Idk if this happens to all survivors but this happend on Jill. PLATFORM: Pc Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Let a survivors go through the door and let The Animatroni0 comments 21 views last activity
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SUMMARY OF THE ISSUE: When attempting to use the dogs chase command near walls at a parallel angle the dog very consistently disappears in a cloud of black smoke before respawning next to The Houndmaster and forcing the power into cooldown making it effectively useless. This definitely started happening as of 9.0.0 PLATFORM: Steam PC1 comments 21 views last activity
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Her fly should works like Dracula’s bat form and be related to different button, so u need change between forms. It also would be nice if her ability to use this flight would go progressively, giving chargers only after infecting people, so she wouldn’t have such mobility from the start. Infection can stay even if person would be unhooked, but the speed of getting rid from this infection shoul11 comments 221 views last activity
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Krasue can chain actions into one another way too effectively. She can headlong flight into a vault and instantly has full movement speed, can attack and has the ability to interact with things. Meanwhile Wesker or Lich get slowdowned when using their power to vault or just to move. Krasue can also Infect you and immediately follow it up with a basic attack or she can transform and use her intes0 comments 11 views last activity
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See, I think that headlong flight is truly the problematic part of the krasue. She's such an overly strong killer because she has both a strong chase and catch-up power. Here are my proposed changes to the krasue: Remove her collision again while using her flight and give her a large delay after vaulting.(This will still let her outplay some pallets but won't let her ignore every single pallet li0 comments 81 views last activity