Discussions
1,334 discussions.
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Essentially the inverse of Quick Gambit , but with many changes. BUSINESS AS USUAL: You seize every opportunity to make progress, even if someone else is paying the price. Business As Usual will be activated when either of these requirements are being met: You are within 8/10/12 meters of another survivor being chased by the killer You are within 10/12/15 meters of a hooked Survivo0 comments 32 views last activity
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SUMMARY OF THE ISSUE: I believe this is a bug returning from last year around the same time. If a survivor is down and healed by Adrenaline when the hatch is closed, the EGC timer will still count them as downed and be slowed. The timer resumes correctly if the survivor is downed and escapes from your grasp. EDIT: This happened to a friend in a live match, I recreated it in a custom match for t1 comments 51 views last activity
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Perk: Leap of Faith Perk Description: Press the ability 1 button to do a Short hop forward at 125 percent movement speed for the duration airborne, using this perk inflicts exhaustion for 40/50/60 seconds The height would be as high as a hill elevation allowing you to hop over some fences and get on top of hills or clear some windows for unique and strategic pathing. Giving survivors more op0 comments 21 views last activity
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SUMMARY OF THE ISSUE: The Ghoul's add-on Yamori's Mask makes all survivors scream regardless of location, including lockers. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Have The Ghoul equip the add on Y amori's Mask and hook a survivor while another survivor is in a locker. All survivors will scream regardless of location. VIDEO: End Game2 comments 152 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was using some aura reading perks and when the duration ran out, I noticed that the bottom of the ghoul's power was still visible through aura reading, at least while he was enraged. VIDEO: PLAYER LOGS: Player logs are required from PC players only. Im gonn6 comments 152 views last activity
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Unique take on the "pallet repair" idea, making use of broken pallets but not being so OP as to just restore them. SCRAPPER: You choose fight over flight by any means necessary. Press and hold the Active Ability Button 1 for 3/2/1 seconds while standing on top of a broken pallet to collect a Pallet Scrap. When you've collected 3/2/1 Pallet Scraps, you will craft a Pallet Plank. - 1 c0 comments 51 views last activity
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Bug is what the title reads, shows <RarityAscended>Ascended</> in the description instead of what it should read.0 comments 11 views last activity
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SUMMARY OF THE ISSUE: No Chemical Trap effect on The Ghoul when he stod next to a chem trapped pallet and with dissolution, he did not get slowed. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I vaulted a pallet with chem trap on it while being chased by The Ghoul. He had dissolution and he stod next to the pallet when I vaulted it, it broke but he did not get frozen what so0 comments 21 views last activity
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This perk has been overpowered for years now and with distortion being nerfed it's even more op. So again, why is this perk allowed to exist in this state without any counter play?27 comments 923 views last activity
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DeadByDaylight-backup-2025.04.03-05.37.28.log SUMMARY OF THE ISSUE: Think it's coming on 9 months now where the perk game afoot hasn't worked if the killer uses their power to break the pallet. It does work if they kick it normally or if they use their power on a breakable wall or if they kick a wall/generator. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE O1 comments 41 views last activity
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SUMMARY OF THE ISSUE: Seeing The Ghoul's aura passed the alotted time with the perk (even with Eyes of Belmont extension). PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was using the perk combo of Eyes of Belmont and Fogwise. When the 8 seconds of aura reading were done I could still see the aura of specifically the back piece where the tendrils connect to The Ghoul un3 comments 91 views last activity
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I've always assumed it works like chemical trap but I can't tell. The perk description doesn't even mention a yellow aura.0 comments 31 views last activity
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DeadByDaylight.log SUMMARY OF THE ISSUE: Use Aura Reveal perk causes killer aura to occasionally last much longer Looks to be an issue with fogwise. Tentacles' base still visible after perk time ends. PLATFORM: PC-Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Using fogwise, causes aura to extend in a glitchy state. Use Aura Reveal perk causes killer au0 comments 31 views last activity
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SUMMARY OF THE ISSUE: after aura reading perks end I'll sometimes still see a part of the aura until I see it again sometimes repeating. PLATFORM: Xbox STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I get in a generator with poised, fog wise, and eyes of Belmont and when triggering any of the aura reading perks I see the aura as normal but when it should end I still see the base of the te2 comments 72 views last activity
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Some of you Forum regulars are probably going to know where this is going… I am a Demo main. In all seriousness, Ive been trying the new Knockout with Demo to really see how it compared to some of the alternative perks I have been using within my builds and honestly the new Knockout is… (drumroll please) meh. Okay, the concept of the perk is fine but there is are a lot of fundamental issues tha6 comments 581 views last activity
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Please give me some feedback it is much appreciated. Maps The Holdenville sanctuary is a place where many animals once roamed all of them now dead.2 comments 51 views last activity
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After updating to version 8.6.0, the unit counter for equipped items in the loadout is missing. This feature was supposed to display the remaining uses of items, but it does not appear as expected. The issue persists across different matches and load outs. Please investigate and resolve this in a future update.0 comments 31 views last activity
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Old : After not moving for 6/5/4 seconds , this perk activates. Until you start moving, you see the aura of the Killer as well as all generators and chests within 24 meters . New : After not moving for 8/7/6 seconds, this perk activates. You see the aura of the killer as well as all generators and chests within 24 meters for 5 seconds. Has a 15 second cooldown. I took the inspirati12 comments 163 views last activity
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Posting this here because I spent an embarrassingly long time making it while bored in a waiting room. WWE was on the TV so as a result…I made this haha. Any of these ideas seem workable???0 comments 21 views last activity
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I love surge. But theres definitely 2 big problems with it The m1 requirement limits it but doesn't stop it from being overwhelming. At this point, all it does is stop the perk from being used on blight and nurse, which brings us to the second problem→ The area of effect is really big. Like, too big on a lot of maps. On a map like gideon meat plant it hits nearly every generator on every down.12 comments 332 views last activity
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* mods can move this to another discussion forum if it does not fit here . So, I was thinking. In 2V8 mode, survivors has the ability to rebuild broken pallets, so what if this gameplay mechanic could be built upon and made into a general survivor perk for the standard mode. My idea would be the following: Carpenter <rarity> Perk Allows the user to rebuild a broken pallet or create a t7 comments 131 views last activity
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With the current Bloodpoint economy, chests and chest-oriented perks are somewhat obsolete due to how affordable it is to bring the best items with best addons into each trial. I would love to see some buffs to basekit chests and some of the chest oriented perk, so here are some of my ideas: Chest Buffs: Chest and Rummage interaction now takes 6s from 10s. 4 Chests on the map by default. I1 comments 21 views last activity
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One of the biggest problems with DBDs balancing is its asymmetry, which causes a lot of back and forth in regards to buffs and nerfs of the two sides. Which is why I think making the game more symmetrical would be very beneficial. One way to do so would be treating the killer player initially as four players and adjusting that amount as the game progresses, that means the survivors receive a re3 comments 81 views last activity
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Is there a scenario I keep my item with Franklins, beyond escaping with 0 hits? I had a match and was frustrated that my ward was completely negated by one perk (franklins). So I lost an offering and the item. I have no issues with killers using the perks given to them, but if a ward is brought it's just useless. Either you die on hook, and youre obviously not holding the item. Or if you take a h2 comments 121 views last activity
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Me personally, I think we should get a Jurassic World crossover. My idea would be the Indoraptor, in-game name being The Hybrid Weapon: Brutal Claw The Hybrid's Claw Power: Hybrid Instincts: The Hybrid can enter 3 states; - Tracking where he'll get visual(scent trail) and audio(arrows similar to Ghost Face's arrows when being detected, however, the Hybrid only sees these arrows of whe0 comments 11 views last activity
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Sometimes you get an unusable build but sometimes you get a build that looks like it wasn’t even chaos shuffle. Take a look at mine, I was flabbergasted that this was chaos shuffle because this is one of my main builds I run in regular dbd🤣 didn’t really help much since I was versing a wesker and he pretty much counters flashbang and background player b4 comments 101 views last activity
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Please add an indicator for other survivors so that they know that you're healing them with WGLF. I'm tired of people holding Shift while I'm healing them because the killer is coming and they think they are helping me. It turns a situation in which we can both run away into one where now we're both downed.10 comments 121 views last activity
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In MOST trials, the perk only activates twice. The perk should work for a longer duration, or the speed should be increased. Sprint Burst activates multiple times per trial. It's rather unfair for Overcome to get the short end of the stick. It is a situational Sprint Burst that can only be used more than twice if the survivor makes skillful plays. If the possibility of a third Overcome is too muc7 comments 121 views last activity
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• Light grenades can blind the Killer after he gets the survivor out of the locker. This is an absolutely unfair opportunity that many survivor players actively use. How can this be fixed? Make the Killer immune to blinding for 2-3 seconds after he gets the survivor out of the locker. The same goes for the fact that the Killer can be blinded in time to interrupt the survivor's actio23 comments 403 views last activity
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Why do Survivor perks like Left Behind and Sole Survivor exist with no "real" penalties? They just seem so unhealthy for the game especially in solo queue. Playing little to none altruism, extremely passive/stealthy for no value, and then bad manner the killer at hatch/exit on 3K as if that's some sort of achievement, like huh...? I've seen more and more people using them especially during BP ev0 comments 42 views last activity
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I think it would be nice if there was a game mode like chaos shuffle, but a bit differently. I mean, if we would not know our own perks at all, so it would be a real chaos:D1 comments 32 views last activity
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Introduction BHVR should hire more people for Game Design if they keep resorting to these easy methods and can't come up with fresh ideas. I won’t ask for licensed DLC content because I understand that with licensed characters, making adjustments is difficult as it requires approval and input from many parties, especially the license holders themselves. So, I’ll focus on Original Survivors and0 comments 32 views last activity
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I was thinking what is the best killer I could come up with to just end chases super fast. Not talking about nurse, or blight. I was thinking how easy it is for nemesis to just destroy pallets. Then that got me thinking how to shut down windows on him too. So I was thinking Superior anatomy + Bamboozle. He turns into a freaking tank with this combo. I tried it out with one game so far I got a 4k,1 comments 41 views last activity
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Add another terrible invocation perk where you start on 2nd hook, but can do invocations 3x faster. And call it something weird like Cult Leader since your literally in a bloody basement being a ritual pro.1 comments 31 views last activity
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There I was. Perhaps being humped, perhaps his steps were merely a coincidence. I heard the telltale "CLUNG" of my fourth minute of Yun-Jin Lee, famed record producer, being bled to death. I was the first to die on my team. Even though Chaos Shuffle is the "funny silly" mode, and it was a lobby full of cakes and streamers, this was about a 15,000 point game for me. So it goes. The killer was liv8 comments 221 views last activity
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Hex : Two can play (no longer a hex) Increased the duration of the blind for survivors to 3.5 (was 1.5)seconds. Tinkerer/Merciles storm Can trigger on the same generator after 50s again (was only only once) Hex: Retribution When survivors enter (was cleansing or blessing) a 4-6m radius around any Totem, they suffer from the Oblivious Status Effect for 35/40/45 seconds. After c5 comments 141 views last activity
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Unless you are playing a top tier killer most of the games are steamrolls by survivors, especially with bad perks11 comments 221 views last activity
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Title. I've been thinking about how Self-Care is a really bad perk that heavily requires additional supporting perks to even be considered halfway acceptable, and how I'd fix that myself. It's a tricky perk to balance because raising its actual healing speed too much makes it broken, so instead, what if it gave you medkit efficiency like it used to? Before, that was busted because medkits wer22 comments 551 views last activity
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Survivor perk that makes fake vaulting sound.0 comments 1 views last activity
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I just played a match against a Trickster that had two hexes (ruin & two can play), scoured the entire map of RPD East Wing alongside every other survivor and could not find a single hex. Found two dull totems, but none of us could find a single hex. Every single room was checked, I checked every corner and can only assume they must have spawned on the other wing zone that was blocked off. P1 comments 51 views last activity
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Ideas for the next PTB Killers Buffs: The Pig: Buff the Ambush (M2) Duration/Speed // Or // up/down (tbag) 20% faster (and the addon stays at 10%) Ghost Face: when marking a survivor, he gets 5% Haste for 5 seconds // The addon (drop leg) reduces speed to 5% but gives you an extra 2 seconds (7 seconds total) Skull Merchant: Make the Drones all roll at the same time instead of selec10 comments 201 views last activity
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I made a post a few days ago which ill repaste here Im just asking if Distortion should be rebuffed " Pardon for my boldness, but before the 8.3.0 patch Distortion was an a amazing perk, but now its a bit of a disappointment. Since the patch, Ive been seeing more killers using aura perks and unless your in constant active chase, for 30 and the killer isnt toxic, (being EXTREMELY polite about t29 comments 462 views last activity
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A while has passed since the DnD chapter, and while I have thoughts about all of the survivor perks, right now I want to talk about Bardic Inspiration. I love the idea behind the perk, I especially love the lute animation, but I find that the actual effect you get is lacklustre and uninspired. I don't want to just buff it, that doesn't help from a variety of angles, so instead I pitch a change.3 comments 51 views last activity
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There's already a small penalty for having multiple survivors working on the same generator and Discordance, but just thought it would be nice to have a killer perk that discourages gen clumping even more; essentially, it would be the "counter" to Prove Thyself and Friendly Competition. "Discontent" "Paranoia makes groups uncooperative. Survivors working together on gene0 comments 41 views last activity
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It’s been around a month and a half since the 8.5.0 midchapter that brought us the Freddy rework and the perk updates around his dlc. The one in particular I want to discuss is Wake Up!. I can count on one hand the amount of times I’ve seen this perk since its side grade. I know at the time the devs were afraid that giving it a flat 50% increase to opening exit gates would’ve made it like a rat p6 comments 161 views last activity
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i always playing peacefully but sometimes not sometimes i mean alot of times i get DC because theres no middle east servers but atleast give us a rejoin BUTTON i get dc after it i get BANNED for like half hour, hour , 2 hour, 3 hour. HOW DO U WANT FROM ME TO PLAY THIS GAME THAT I BOUGHT BUT CAN'T PLAY PROBPILYYY PLSSS ADD REJOIN BUTTON1 comments 31 views last activity
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SUMMARY OF THE ISSUE: Singularity addon hyperawareness spray makes survivor hear terror radius. When equipping perk coulrophobia, perk does not work with this addon, only when killer is withon 32meters PLATFORM:steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:equip perk coulrophobia, addon hyperawareness spray, start the match, slipstream a survivor and injure him, go to the other side2 comments 151 views last activity
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Theodore "Po" Pollux Corvin ~ Survivor I was just enjoying my life, even becoming a rising star in the Rapping world, Thanks to my mixing ancient Greek in. Then I had to get kidnapped. Then the torture started, electrocution, cutting, poisons, I can't even remember how long they had me tied to that chair. Trust me, you don't want to get tortured. then when they were done, they tossed me into som0 comments 32 views last activity
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Hello everyone! I came up with a idea for a killer to have their own Boon perk, that's called a Curse. This aquire a new animation for a survivor to Blow out a Curse. I imagine it will take a few blows like waking up a survivor against Freddy. A fast Animation. I imagine that after a killer curses a blessed totem. How will the killer know wich is active. It could show a icon of the boon perk0 comments 121 views last activity
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Pardon for my boldness, but before the 8.3.0 patch Distortion was an a amazing perk, but now its a bit of a disappointment. Since the patch, Ive been seeing more killers using aura perks and unless your in constant active chase, for 30 and the killer isnt toxic, ( being EXTREMELY polite about this) your in deep water. Ive been watching these last few months and the killers are Abusing that. I rea21 comments 281 views last activity