Discussions
339,151 discussions.
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Hey "Those who reach prestige 3 before the update will receive a special prestige icon to recognize their achievements (and commemorate the perks and add-ons they lost in the process)." How can I understand this? Is this special prestige icon for all characters? or only for those characters who have reached p3 before the update? Greetings1 comments 141 views last activity
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Ok this event is the WORST thing ever it's unfair . I was in a match and 5 gen's where done in less than 3 minutes. That is not acceptable , what's the point of playing then . Your just going to get gen rushed anyway. Even if you bring strong perks like blood Warden and ruin you still can't do anything. Either they get rid of ruin In 30 seconds or you cant even catch anyone to hang them to act73 comments 841 views last activity
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So with a bunch of changes in the pipeline, I got to thinking, what other changes could be added to the mix? For me, I think Breakable Walls should count toward Spirit Fury. What other things are there?3 comments 31 views last activity
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Hey, I'm writing here in hopes that a dev or someone who cares will see this and at least consider what I'm about to say. By now everyone's seen the recent suggested changes to a lot of the perks in the game, many of them being questionable to down right bad in all honesty, but one sticks out among the rest for a particular reason. Not Calm Spirit, but if no one used it before, the one person12 comments 131 views last activity
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Considering the survivors won't dash ahead anymore. ¯\_(ツ)_/¯4 comments 41 views last activity
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This is an aspect of Dead Hard that isn't often mentioned, but as a side effect of gaining free distance and invulnerability to guarantee that they reach windows and pallets, it also lets survivors play far more greedy at loops. Any time you're barely close enough to gain the distance needed for a hit, and the survivor can choose between greeding and dropping, they can now greed, knowing full and16 comments 341 views last activity
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Please can bbq have its duration vastly increased to compensate for the loss of the bp bonus? In other news, the funeral is thursday0 comments 21 views last activity
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This is honestly fabulous. Especially as a killer who likes to "spread the love" I get sad when I try to hit the unhooker but accidentally down the survivor who just got unhooked, and this change will also make things more consistent so I will be unpleasantly surprised by BT less often. I'm also excited about my precious Overcharge becoming crazy OP, and about Dead Hard losing the dash. In gene3 comments 111 views last activity
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Title. If the new killer in the 6th anniversary chapter is extremely underpowered (just like the Onryo) I quit killer and might even consider quitting DBD entirely. The fact that the Onryo is still a terrible killer with 0 power is already laughable. The playerbase is shrinking every day and the devs ignore the biggest issues in the game over and over. I have no more patience, I'm tired of this.120 comments 3,052 views last activity
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This iconic perk is now being made useless. What once gave you cat like instincts- should now be replaced with a picture of a floppy fish.19 comments 251 views last activity
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Just had a bully squad (last minute switches to Flashlights, clicking, teabagging, breakout, sabos, the whole nine yards) but they werent able to destroy me. My MMR has probs artifically lowered as I generally let none toxic survivors live but in endgame chat apparently my zombies carried me... Are zombies that6 comments 151 views last activity
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Let see how its turn out when mini BT become base line so survivor are not required to bring BT anymore. Thus, dont forget one free slot for ....... wait for it... Prove Thy Self.. Welcome to fast gen era :D8 comments 111 views last activity
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I kinda wish that Dark devotion got a bit more of a buff, but other than that I've got nothing but excitement for these changes.0 comments 11 views last activity
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This discussion has been moved .0 comments 1 views last activity
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"BT now gives the same movement speed boost that Guardian did. No, we didn't buff Guardian"4 comments 121 views last activity
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So, playing on the game map, I go to this pig slurry machine. I have Bamboozle, and do not have the add on that affects movement speed. I have no other form of movement speed boosts. When starting a Frenzy and jumping, you go down fine. If you have max stacks of frenzy, you go flying over it.1 comments 21 views last activity
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At all. I look forward to seeing how the unhook endurance affects work in PTB but healthy survivors can still be grabbed at the hook and Cannibal’s chainsaw still takes less time to activate then it takes for survivors to unhook.2 comments 81 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Just curious if Steve, Nancy and The Demogorgon’s perks will receive charms for reaching prestige like the other characters and if so whether they’ll receive the old icons for the players who own them or if everyone will only receive the new unlicensed versions?3 comments 121 views last activity
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Quick and to the point. With how things are going with the game I can't wait until they come . BH just know , I'll buy all the killers but not until then . Have a good day all!0 comments 11 views last activity
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Sole survivor before requires tokens from your dead teammates in order to get an aura reading blockage. Do you still need tokens from dead teammates to boost in doing gens, opening gates and unlocking hatch? Or do you just need to be the last survivor survivor standing in order to get these effects?4 comments 71 views last activity
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It brings no bt or the like something againsts camping, this only helps with tunnling!!! The problem with camping / facecamping is that it is partly not even possible to save!!! We all know the prime example bubba!!!2 comments 71 views last activity
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A little while ago, I had an idea for how to address Bubba's facecamping: what if his saw stopped (not put him in tantrum, just stopped and went on cooldown) if he sawed into somebody with the Endurance status effect applied to them? That way, I theorised, at least Borrowed Time would do something (via guaranteeing a trade instead of a double-down) against a facecamping Bubba, provided you do a0 comments 21 views last activity
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Why is it necessary to increase a wide variety of chase stats ON TOP of increasing generator speeds? It seems completely unnecessary. The survivor basekit changes are laughable. 5 seconds of Endurance off of the hook really won't make a difference at all, and camping and tunneling have been buffed due to the longer generator times, and the fact that DS only has a 3 second stun now. These change0 comments 21 views last activity
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Finally survivors can't sit there teabagging in the exit gates whilst being invincible. Just got out of a game where the EGC was active, guy gets unhooked and sits there teabagging in exit gate because he knows his free win perk is active. Update can't come any faster!4 comments 71 views last activity
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Hey! Just noticed that among all of the upcoming changes, I didn't spot a mention of the new mori system teased in the anniversary update. Is that not coming alongside these gameplay updates?5 comments 31 views last activity
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New dead hard will still reward bad survivor plays. Now everytime a killer catches up to a survivor near a window, just press E right before vaulting and it's a free escape. They can still recklessly greed pallets, just make sure you press E before putting the pallet down and you're good to go. Basically if a survivor times it right (which most good survivors can, it's not hard at all) you get MO6 comments 151 views last activity
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https://forum.deadbydaylight.com/ru/discussion/329716/2 comments 121 views last activity
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Do you think brand new parts will be used more?4 comments 101 views last activity
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If you throw a pallet down with another survivor and constantly spam r1 the other survivor can be flung ontop of the pallet which can then have the survivor go on top of the rock sooo the killer can't get us....0 comments 21 views last activity
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https://twitter.com/DeadByBHVR/status/1538899547098841095?s=20&t=EY2Ww9GAT8Qis7PHgYSndw Gotta say I'm not too big of a fan of the look of it, but it's very nice that we can finally see the survivor players' characters in the tally screen108 comments 4,441 views last activity
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The recent patch note is a great one at the exeption of the nerf to WGLF and BQQ. BHVR dosen't want bloodpoint to dictate how you play but there is 2 issue : 1 . What about the new matchmaking incentive ? Isn't this also dictate waht I should play with bloodpoint ? Something feel off 2 The secondary (now primary effect) of those perks are not enough to justify a perks slot. So we will see less2 comments 121 views last activity
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If Barbeque and Chili, and We're Gonna Live forever are both having their blood point effects removed, please consider increasing their relative effects to say 6 seconds for BBQ and +140% for WGLF. Otherwise these perks will fall by the waist side quickly. Also about the basekit 5 sec borrowed time: high level killers already sometimes try to wait out the borrowed time or get grabs which bypass1 comments 31 views last activity
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On not screwing up this update. Although I think the dead hard "nerf" was a bit disappointing all things considered this patch looks very good and is only going to help the game. I'm excited to see it play out on the PTB0 comments 51 views last activity
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I think they did a pretty good job so far ! Keep in mind that this is just what we will get on the ptb next week (if there is not a last minute change) and they will ajust according to the feedback. So continue to give feedbacks ! But let's be honest, those who are complaining cause "boohoo I cannot use DS anymore, boohoo, BT changed", we all know you will use Off The Record. I mean 80 seconds on0 comments 31 views last activity
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So as most of you have probably already seen, gens now take 90 seconds instead of 80. This is how long gens currently take with multiple survivors: And these are the new numbers: To calculate this you need to take the combined repair speed of the survivors (eg. 2c/s for 2 survivors without prove thyself, or 2.3c1 comments 41 views last activity
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Here are the stats me and a friend came up with You become obsessed with 1 survivor At the start of the match the osession can see all gens, hooks, chest and totems. You get to see auras of other survivors in a 20m radius from the survivor inflicted with it Whenever u hit a survivor it removes the all seeing effect from the previous survivor and puts it on the newly hit survivor (kinda lik4 comments 71 views last activity
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I’m so happy this is getting fixed and addressed I think I’ll be coming back after these killer changes😊5 comments 91 views last activity
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Because with how it is right now and even how it seems it will be with the new changes. There's zero positives to getting multiple hooks on multiple survivors. It's just a big waste of time and will usually lead to a loss, but if you don't you get berated and yelled at for "tunneling". All the positives exist for tunneling and yet there are ZERO positives to me getting 5 hooks - 8 hooks witho0 comments 21 views last activity
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La PTB con tutti i questi cambiamenti sarà disponibile da settimana prossima. Nuovo Sistema di Progressione Nel nuovo Sistema, si dovrà raggiungere il Livello 40 su un Personaggio per poter sbloccare i suoi 3 Perk Trasferibili nelle Tele Sanguinarie degli altri Personaggi. Prestigiare un Personaggio al Pr0 comments 2,394 views last activity
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I know that in theory it looks nerfed and maybe it is a little but I think people underestimate how long one second is. This perk is still going to be a third health state when used properly. There are a lot of times where you are one second away from making or not making a pallet or a window. Running Dead Hard? Congrats you get a third health state and/or make a pallet you otherwise wouldn’t h1 comments 51 views last activity
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Strengthening of the camping and tunnel. The only perk from the tunnel is the Decisive Blow buried in the ground. The basic borrowed time is useless, the killer will just count to 5. Very fun gameplay as a survivor, sit for 90 seconds over the generator, given the killer's slowdown and regression perks, you'll need to sit over the generator for ages. Not an opportunity to escape to the next0 comments 51 views last activity
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The biggest problem with Borrowed time (from killers perspective) was that even is killer didnt want to tunnel survivour could just easily take hit for their unhooker which is rly annoying if u play fair. Please do something like taking protection hit would negate effect of the perk.1 comments 41 views last activity
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I didn’t see it mention anything of it. I just want to make sure, I don’t want to see this perk + Sprint Burst in play1 comments 51 views last activity
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Curious with the event going on and the announcement. How many levels to get p3 upon the July update?0 comments 21 views last activity
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How exactly is this going to work with babysitter/guardian? Is it doubling the timer? Or will it just not work anymore7 comments 91 views last activity
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While it was always a high usage perk, no one brings it at the top level because it wastes way too much time to heal off of it. Now, new survivors will be spending around 40-45 seconds healing. Solo survivor is a pain as it is, I don't want more reason for my teammates to do nothing all match.7 comments 221 views last activity
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Just read the patchnotes and the first thing I thought of was: "this will make DH completely useless against Deathslinger now". Survivor doesn't gain any distance / can't dodge The Redeemers shot does not count as a "hit", which won't activate endurance 1 second is pretty much exactly how long it takes to reel them in and hit them at close distance + you hold them in place too Whether its sti4 comments 101 views last activity
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