About the perks rework and the basic changes

I think they did a pretty good job so far ! Keep in mind that this is just what we will get on the ptb next week (if there is not a last minute change) and they will ajust according to the feedback. So continue to give feedbacks ! But let's be honest, those who are complaining cause "boohoo I cannot use DS anymore, boohoo, BT changed", we all know you will use Off The Record. I mean 80 seconds on the endgame where you have Endurance, in a swf, it's HUGE. The timer should be reduced in the endgame (maybe 40 seconds, even if it still huge).

I'm kinda dissappointed about the NOED rework, I was more thinking about a token system, so this perk can be a reward for those who played well, even though they reached the endgame, or revealing it right away when the last gen is repaired so survivors can look for it and be more careful against the killer.

BT being base kit is a cool idea but 5 seconds is a little bit short. I think that 8 seconds will be better. And those who wants it to stand for 12 seconds, you are absolute clowns. If it was 12 seconds, add BT as a perk (tier III) and you get a 18 seconds Endurance effect. Which is still huge. If it was 8 seconds, with BT in your build, you reach 14 seconds, which I think is good. And even if the unhooker doesn't have BT, 8 seconds is still better to run to a pallet or a window.

Of course, I'm thinking about every survivor who will be in the basement with Monstrous Shine active and a Nurse at 24 meters but it will not change a lot of things. I mean, come on guys, do you realize that if a nurse player wants it, he/she can already do it, in the current state of the game ?

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