Discussions
1,334 discussions.
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Now we know why they were looking at killing the handful of good add-ons that artist has in the PTB, If this is the logic they use (Big Number + Kill Rate up = Bad). I don't particularly think it's a healthy way of game balance…. Like The Artists changes were so bad and hated there were massive threads here, Steam, and elsewhere. Like is there any cons3 comments 71 views last activity
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SUMMARY OF THE ISSUE: The perk [vigil] can't reduce Hindered Status Effect by the perk [Forced Hesitation] And the perk [Forced Hesitation] is not a killer power. PLATFORM: ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1.use [vigil] in game 2.face killer that carry [Forced Hesitation]. 3. [vigil] can't work when suffered Hindered by Forced Hesitation. (10s [Forced Hesitation]3 comments 121 views last activity
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- Highlights Totems and Boon totems in Yellow - Grants ability to destroy Booned and Normal Totems - Destroying a Totem reveals the auras of ALL Survivors for 6/7/8 seconds. - Destroyed Totem doesnt leave remnant. (Booned does) Shattered Hope is useless because Boons are not used as much. Giving new players ability to destroy totems to give them information would be good, si0 comments 21 views last activity
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SUMMARY OF THE ISSUE: After the Ghoul tags you with power, stunning the killer does not upgrade your item as intended. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Ghoul tags the survivor with power During the attack cooldown, the survivor stuns the Ghoul Item doesn't upgrade or gain charges VIDEO: Dead by Daylight - 2025-07-03 14-58-54.rar PLA4 comments 31 views last activity
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I felt like playing Ghoul again, but i don't know what kind of builds to run on him with the nerfs he has gotten in the past or what kind of add-on combo is recommend to run most of the time on him, any suggestions?3 comments 703 views last activity
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SUMMARY OF THE ISSUE: lucky break is depleting while hooked, not in every game though. It happened more than once though :( PLATFORM: xbox STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was on the hook, and lucky break kept depleting VIDEO: I have a screen recording, but this only allows me to upload pictures0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Legion Frenzy, Deathslinger Chain Break, Cenobite Deep wound addon, Ghoul Grab Attack, and Skull Merchant Claw Trap. All don't remove the endurance status effect. It works will all endurance, but only prevalent with Off the Record PLATFORM: All STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Unhook a survivor with Borrowed Time, or have the unhooked survivor use Off th5 comments 81 views last activity
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In Chaos Shuffle Game Modifer, players should be able to see which perks they've got during the loading screen. Because looking at the perk descriptions at the start of the game wastes so much time and those who doesn't look them will be more advantaged.0 comments 11 views last activity
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Im quite forgetful so it always feels bad when my item is replaced with one that is way worse or outright worthless(green keys and maps) i think showing where the item is dropped will be helpful for a lot of people1 comments 11 views last activity
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There's multiple websites that let you randomize your perks, items, add-ons and characters. But there's literally nothing in game or online that takes into account the cosmetics and charms you own and gives you the ability to randomize your cosmestics and charms along with things characters, perks, items, add-ons and offerings. An all in one tool that let's you control what you want to randomize1 comments 1 views last activity
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SUMMARY OF THE ISSUE: When unhooking someone via Shoulder The Burden, We'll Make It doesn't trigger. Babysitter, another unhooking perk, does trigger. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Step 1: Equip Shoulder The Burden and We'll Make It Step 2: Unhook a Survivor via Shoulder The Burden Step 3: We'll Make It does not trigger upon unhooking the Survivor V4 comments 201 views last activity
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SUMMARY OF THE ISSUE: 2 survivor carry [vigil] in match can't get right effect. 1 vigil when 40s exhausted: 40*(1-0.4)=24s is right. 2 vigil when 40s exhausted: 40*(1-0.8)=8s is not work, it is 17s. PLATFORM: PC-STEAM STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1. 2 survivor carry vigil in match 2. Suffer a debuff that not form killer's power. 3. Work not right. Is only 57.54 comments 181 views last activity
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SUMMARY OF THE ISSUE: Cenobite use Power [Summons of Pain] Unable to trigger [Hex: The Third Seal] successfully. PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1.use Hex: The Third Seal in match 2.use power[Summons of Pain](special attack) hit a survivor 3.Hex: The Third Seal not get token. VIDEO:https://www.bilibili.com/video/BV1bN3xzNE1Z/ PLAYER LOGS:0 comments 1 views last activity
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SUMMARY OF THE ISSUE: Cenobite use Power [Summons of Pain] Unable to trigger [Forced Penance] successfully. PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1.use Forced Penance in match 2.trigger protection hit. 3.Forced Penance triggered but no use. VIDEO: https://www.bilibili.com/video/BV1xG3xz8EWw/ PLAYER LOGS: DeadByDaylight.log Cenobite0 comments 1 views last activity
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Each time you hook a Survivor, gain +1 Token: For as long as the Obsession is alive, all Survivors suffer from a stack-able 1.5/2/2.5% per Token Action Speed penalty to Repairing, Healing, and Sabotaging, up to a maximum of 22/27.5/33 % or 11 Tokens. The Obsession is also affected by this debuff, however only by 50% of the effect and instead granted a p6 comments 75 views last activity
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The new system where prestiging a character unlocks the leveled up perks for every other character takes away a lot of exploration with perks and gameplay imo. I'm not a player that has every character prestiged a bunch, most characters I only have at prestige 1 because I like when I start a new survivor having to unlock the better perks and explore other perks that I wouldn't have typically use2 comments 51 views last activity
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A suggestion for April fools I randomly came up with, new gamemode "UTTER CHAOS" Everyone in the Trial has EVERY Perk in the entire game equipped at once, maybe some that counter each other can be optional? like No Mither blocking every heal, Rapid Brutality(i think its that one, the alien perk) blocking anything bloodlust related, stuff like that would need to figured out, but, UTTER CHAOS sound0 comments 1 views last activity
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I REALLY want her to be one of the killer in DBD Powers: Get Snuck Up On: Press power button 1 to have Cyn take the appearance of a random survivor. She cannot attack or carry survivors in this form. Hitting a generator or destroying a pallet ends "Get Snuck Up On." Callback Ping: Press power button 2 to have Cyn deploy her tendrils around her within a maximum radius of 35m. Once0 comments 42 views last activity
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Hello there! I´m a bit of a veteran on this game. I´ve played DbD since it came out and i love this game. I spent more hours on the realms than in pubs outside IRL hahaha. I was always a PC gamer for this game, but i bought recently a PS5 because i recently upgraded my home, so i instantly bought the Dead by Daylight, and more knowing that it has crossprogression etc. The issue? I noticed t2 comments 891 views last activity
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SUMMARY OF THE ISSUE: When the killer breaks a pallet using an invitation that had a Chemical Trap applied to it in the Twisted Masquerade gamemode, the killer will have permanent lagged movement after the hindered status has resolved. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Step 1. The Survivor drops an anniversary pallet. Step 2. The Survivor uses the perk "Chemic0 comments 31 views last activity
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Solo queue is rough—especially when compared to SWF. The biggest issue? Lack of information. SWF players have voice chat to coordinate everything. Solo players have silence. A simple fix: make Kindred’s aura-sharing basekit. Why This Helps: - Shows who's saving and where the killer is during a hook. - Greatly improves team coordination without needing voice chat. - Frees up a perk slo18 comments 220 views last activity
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I've noticed Resurgence, Duty of Care, Botany and Desprate Measures used more often ever since the newest patch dropped and for someone who DOESN'T run 4 gen slowdown or/and play Nurse, Blight, Billy etc. this makes games a living hell. It's such an eyesore seeing a survivor healthy and ready to hop on a gen 3sec after getting unhooked. Obviously Resurgence is the main offender but it's not unco19 comments 392 views last activity
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Hello! I’m maining Springtrap currently and I’m doing really good on him and having a lot of fun! But I want to optimize my build to make him more meta and stronger. I’m currently running: Pop Goes, Dead Man Switch, Thrilling Tremors, and Mindbreaker (I love focusing on gen prevention) (and I heard that Mindbreaker is a must have so I can’t get rid of it- I don’t know if all my kills are becau1 comments 171 views last activity
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This is now the third time i'm typing this because of the webpage messing with me so forgive me if i sound impatient. I've been playing dredge with pentimento, devour, playing ie fortunes fool, & ruin, with the goal of pulling off a flush, or 5 rekindled totems. This is extremely difficult, because the instant aura of 16 meters on a rekindled totem is insanely large considering you need to2 comments 41 views last activity
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I took this idea from a @Mushwin Post, so credit goes to them. Basically, what I've done is take 2 Killers and mash them together into a new Killer, with a Power and 3 Perks inspired by the parent Killers. The first one was a choice I made, but the other 3 I used https://dbd-randomizer.com/ to generate 2 Killers which I then had to come up with ideas to mash them. Thi1 comments 41 views last activity
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Hi!! I really loved the update where you could have a couple different perk layouts, and I think it’s so handy! I thought to myself, though, that it’d be really cool if players were able to favorite perks so that they’d appear first (before the alphabetical order) no matter what character loadout you’re in! That way your favorite loadout is easy to find!0 comments 1 views last activity
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Background : Pirate Captain who was obsessed with the sirens call. Whenever they sail through the Sirens seas, he sacrifices a crew member to her. Any who object are also dumped into her seas. He takes in a new first mate who behind closed doors is rallying the crew against him. When nearing the seas of the Siren again the Captain wants to hear the call himself. Never knowing the new Fir0 comments 61 views last activity
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Either two things need to happen with this perk for it to be even remotely viable because as it is currently, you'll never find value in it because missed skill checks almost never happen. If you go against survivors who haven't just freshly installed the game you'll almost never get tokens for it. The main suggestion that I think should happen regardless of which option is picked: Change it f3 comments 21 views last activity
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Why does the game have anti-camping, but no anti-genrash? Why do developers ALWAYS listen only to the majority of weak, incompetent players when planning balance? How much longer can they turn survival horror into a clown show? The game has been stagnating and degrading for years without any interesting changes. Each new chapter introduces a useless, weak killer. Apart from skins, there is abso5 comments 111 views last activity
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logs.zip SUMMARY OF THE ISSUE: 4th stack of Grim Embrace blocks gens for 10s and doesn't reveal obsessions' aura whenever you remote hook (in the masquerade event) survivor more than 16 meters away to instantly trigger the perk. From my testing this ONLY happens when using the remote hook you hook someone far away and activate grim that way (normal hooking and remote hooki3 comments 82 views last activity
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The past anniversary offering had the unique quality of creating one extra chest in the map. While Survivors already had that ability with offerings to generate more chests, killer didn't have offerings like that before. However, there was no advantage to more chests being in the map for killers. So most people, me included, used it purely as a BP offering. That was until the perk "Human Greed"3 comments 71 views last activity
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SUMMARY OF THE ISSUE: hi! today I decided to pump up Mikaela for cakes, but I couldn't do it. somehow i bought an item that is behind an entity and i can't get to it. because of this i cant use blood web and if i click on spend more the game freezes completely. on all other characters the blood web works fine so i dont know if its a bug or not but i need0 comments 41 views last activity
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I have been thinking this since the removal of self-unhook attempts from the basekit for survivors who don't use perks or luck offerings to get it back. So I suggest that there would be one free self-unhook attempt with the old 4% luck chance at the end of the first hook stage. This could not be abused as its in the end of it just for the case that they can get some control of their situation if0 comments 61 views last activity
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SUMMARY OF THE ISSUE: if Wesker grabs you and falls while you hit the skillcheck the perk doesnt activate0 comments 11 views last activity
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SUMMARY OF THE ISSUE: when the basement spawns in the lab the upstair gen on the other side of the map doesnt get its charges reduced PLATFORM: PC1 comments 21 views last activity
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While I understand Dead Hard is a strong perk, it takes incredible skill and the 0.5 sec window is heavily affected by ping issues. In order to alleviate some of the frustration surrounding that, I recommend that the Exhausted status not affect survivors that miss their Dead Hard. New players have enough difficulty getting into this game, anything BHVR can do to alleviate frustrations in this11 comments 181 views last activity
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Haywire rn is a pretty bad perk. We all know they nerfed it because it was TOO good on singularity but incredibly mid on everyone else. I've seen some suggestions like "When you open a door, it opens the other door instead" or "When you fully open a door, it doesn't open but instead resets back to 50% progress" which aren't bad suggestions by any stretch of the means. But I really believe it woul2 comments 31 views last activity
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I don't understand why DS is not desactivate if you hook someong else between that the DS surv got unhook and the time you down him again. There is so many times where i just get punish for going fast with my downs, i don't even remember having hook this surv but he DS on me free after like 2 other hook. It is supposed to be an anti-tunnel perk not a perk that counter having skills1 comments 41 views last activity
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SUMMARY OF THE ISSUE: Tome 8 page 4 challenge "the beast awakens" is bugged and will not complete. I have tried multiple times with many different killers, Nurse, Huntress, and Ghostface. I have gotten more than 10 hits counting in each of my matches while undetectable with the perk Beast of Prey on and the challenge will not complete. PLATFORM: Steam/PC STEP BY STEP INSTRUCTIONS ON HOW THE IS0 comments 11 views last activity
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SUMMARY OF THE ISSUE: There is an issue that allows Chucky to have a broken Slice N' Dice power in that it allows him to infinitely use power to gain a massive increase in speed. The normal Slice N' Dice attack does not activate and does not slow you down, instead, you can only use a basic attack and it does not slow your movement. PLATFORM: Steam/PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSU1 comments 251 views last activity
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SUMMARY OF THE ISSUE: Bloodweb specifically for Ace is stuck and will not progress from last item. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I click on Ace, go to his bloodweb and try to purchase the last item required to refresh the web (Error will follow). I have tried using the automatic bloodweb button in the middle, the new auto bloodpoint level mechanic, as well as0 comments 52 views last activity
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There was a lot of talk about the Botany Knowledge buff when the PTB came out about how overtuned the buff is. In my opinion, I think the devs should ship it to live as it was in the PTB, CLOSELY monitor it for the first 2 weeks and if it’s too overtuned then address it in the second hotfix. So many perks have gotten purposed buffs in the PTB and were seen as too powerful and either gutted or rev32 comments 1,892 views last activity
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SUMMARY OF THE ISSUE: Shoulder the Burden no longer has the golden hook state appear for the killer like it used to, until the Survivor who used the perk is hooked. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play Killer Hook a Survivor Have another Survivor use shoulder the Burden on that Survivor Notice the transfered hook stage doesn't appear on your hud VIDEO: I0 comments 41 views last activity
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Recently, I've been wanting to try some fun builds on Springtrap but i feel like that I'm stuck to gen regression builds because i fear of "losing" to survivors and seeing them brag in endgame chat, what are some fun killer builds to run on Springtrap? (example: hex builds, meme builds, lore accurate builds, scream builds, etc)3 comments 792 views last activity
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SUMMARY OF THE ISSUE: Doing the adept challenge with Spirit, I met the requirements I've tried it twice, both times it didn't give me the achievement, I've been grinding the adepts, only spirit's have had any issues. PLATFORM: Xbox Series/ Xbox one (I was specifically on the series X) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play Spirit with three teachables, kill 4 survivors, no ach0 comments 22 views last activity
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When someone uses shoulder the burden, it doesn't show on the UI until the rescuer gets hooked later. I don't have a clip of it, but I also did not get an audio cue. There was an error displaying this embed.0 comments 11 views last activity
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SUMMARY OF THE ISSUE: The perk "Game Afoot" from the Skull Merchant has been bugged for a long while to not provide haste when a pallet is broken through a killer power, perk, or addon. Every other part of the perk functions as intended. The obsession switch mechanic works fine, as well as the haste provided when kicking a gen. It also works correctly on breakable walls for some reason, where bre0 comments 11 views last activity
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This might be a hot take but Ive seen an upsurge of players on social media complaining about Vigil being too strong since it got buffed recently. Vigil is a strong perk now, dont get me wrong, but I think people are pointing fingers at the wrong perk here. The main cause for the complaints is when Vigil is stacked with Sprint Burst or Lithe because you effectively get insane distance on a 24-se12 comments 1,213 views last activity
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Mirrored Illusion is a fun lil perk, with a few fun applications, I think it should have more applications. What if it counted for a Survivor as another Survivor being present? Exactly, Prove Thyself, Thanatophobia and even Discordance. That's right, I am asking for BHVR to make it so that having a mirror'ed illusion on your generator should activate Prove Thyself and grant the benefits for b3 comments 51 views last activity
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I am gonna call this perk False Tracks (Please rename this perk into something better, if you have a better name for this perk😢) When you get Injured, as soon as you are out of the killers sight False Tracks activates and creates a fake scratch mark path, and you leave no pools of blood for 4 secs. You still make grunts of pain though. (Please tell me if this idea is good or OP)2 comments 11 views last activity