Discussions
339,151 discussions.
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A lot of the posts/comments go like this: The devs don't know how to play their own game. The devs are Survivor sided. The devs are Killer sided. The devs don't know how to balance a map. The devs don't know how to balance perks. But for the game to be as broken as people claim, we'd all have to be masochists to keep playing (and hey, maybe you are. And if you are59 comments 1,241 views last activity
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I'll do it. I just need a power and maybe lore. Might change the power to simplify it. (like if it has spells that each have their own resource I might make a unified mana pool for them to draw from)9 comments 172 views last activity
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Idk how surv feel about Swamp map but I’m not the biggest fan as killer. Not so bad if surv just run everywhere but a VERY sneaky team whoops me every time . So I’m curious surv do you like this map ?4 comments 71 views last activity
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In PC There are several perks which are not updated Thanatophobia does not say it adds 12%penalty if all surv are injured Botany knowledge does not list the 20%penalty efficience with medkits Dead Hard still says 1sec endurance when it is 0.5sec Bloodpoints cap still1 comments 52 views last activity
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I really like lucky break conceptually, but you as a survivor should waste the killer's time. If you just dissapear from a chase, that doesn't really happen. How should you use this perk, and with what perks, to be able to make it work without having a build completely centered around it?9 comments 371 views last activity
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Add breakable windows? They could use the pallet animation to break it6 comments 111 views last activity
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Hello developers, maybe it's just me, but I really miss variety in the blood networks. Not only do I have the impression that since the changeover the number of items has dropped, the number of the same items in the webs has risen strongly. I took a number of screenshots that solidify my impression: Bloodwebs of the Dredge Lvl 34 - 45: LVL34: LVL35:3 comments 42 views last activity
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I have been getting a lot of inexperienced teammates and even killers. A lot of people running only 1, 2 or 3 perks in yellow and green, like a Claudette with Self-Care and Deja Vu. Because of that I have been getting rough games, teammates being downed too fast or doing no objectives, or killers who don't know how to mind game or use the powers efficiently and it makes me feel bad for them. Some6 comments 171 views last activity
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I would shut it off. I like soloq, I don't want to coordinate on comms. Thank you very much.26 comments 421 views last activity
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So I bought artist with shards and man... Her add-on seem TERRIBLE. What add-on are good? Lol22 comments 532 views last activity
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Yes its frustrating to play killer at times, but whenever I play killer, I win most of my matches (by winning, I mean I get at least 2K), streamers who complain constantly about survivors average over 3 kills per match as well. Solo Q is hell. At any MMR level. Doesn't matter how good of a looper you are, doesn't matter if you have the best toolbox/medkit/perks. If your teammates are bad (and mo26 comments 491 views last activity
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Why is this bug not acknowledged still by BHVR, I was under the assumption this was fixed many patches ago to stop chain spawns on survivors who are trying to solve the cube. I've experienced 3 matches now this week where solving the cube was literally impossible, chains just kept spawning immediately after they are broken with no pause or chance for someone to solve the cube. In the last matc6 comments 91 views last activity
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Just played a game as clown where I was frozen for the entirety of a match after searching a locker with a survivor in it. They disconnected right after I searched the locker, and I was soft locked for 10 minutes straight. Thanks BHVR 😊2 comments 71 views last activity
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Platform-PC While going through doors or tight hallways, the survivor body seems to get stuck and floats there in mid air. as survivor you cant wiggle off and the killer cant do anything like attack or drop you, hook you etc not sure how replicable t is. down survivor and walk through a door or tight hallway happened to me twice so far in the last month https://www.youtube.com/watch?v=_Q6QB_0 comments 11 views last activity
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Some branches and bushes on Eyrie of Crows, Garden of Joy and even on McMillan maps desperately need a fix. All of these suffer from the same problem. A killer and survivor can run through them without collion. A killer can short swing through them but a lunge attack is stopped. Chainsaw killers have a MASSIVE hitbox while using M2 on these tiles often getting stopped by branches that arent eve6 comments 111 views last activity
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Chapter ???: Tides of condement New killer: The Mermaid Story: A moby dick story where the killer drown with the whale dying too to the depths of the sea but the entity use both for fusion and use it as killer. Weapon: whale harpoon. Power: Harpoon of the condemend. Hold M2 to enter in aim mode and throw your harpoon.The longer press longer distance The harpoon will release the power of the0 comments 61 views last activity
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Would it be possible to make the chase music play throughout Frenzy? With how fast they can find survivors, the music often starts then stops and starts again only to stop again and repeat.0 comments 31 views last activity
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In the brand new developer notes some changes for Thana have been shown, including a reducción in the slowdown and a bonus in slowdown isfall 4 survivors are injured (Idk if It will still work with a dead survivor) So, according to the descripción given by the devs, is the perk weaker, stronger or balanced?11 comments 182 views last activity
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I already know there are going to be comments saying ghost face is a weak killer or the most boring but if that was true you wouldnt be running into one every other survivor match. My main problem deals with his ability and the fact that hes a faster killer with an ability to one shot anyone with little to no cooldown seems a little broken to me. Any I dont know so I wanted to make a poll to see31 comments 521 views last activity
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Seriously 6 games today where I was blinded by someone with endless flashlight. There were many failed attempts working WELL beyond the 8 seconds they were supposed to have every time being equipped with 2 blind duration add-ons. Had a shirtless David earlier on me every time. Most of the time he just failed spending 3+ seconds trying to blind me as I carried to hook after he failed to get the11 comments 501 views last activity
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I just tried this for the first time so its a small sample size, but my new way of playing in solo queue is, if the gens are done, leave. I dont care if someone that helped me all game just got hooked and i haven't been hooked yet, I don't care about making hero plays with my lil beamer anymore. open them gates and get out and become a winner in BHVRs eyes. sky rocket to mmr where players arent h12 comments 331 views last activity
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In this PDF you'll find a bunch of changes I (and perhaps many others) would like to see. I really hope staff will read this since it took me several hours to create 😕 . It's kinda long (so don't tell me you haven't been warned 😄 ). For some perks I didn't have any idea how we/I could fix them, perhaps staff or the readers know. Anyway, happy reading ☺️ ! DbD Midchapter Patch Par2 comments 89 views last activity
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But then stand at the exit gate for the whole timer and it's not like is some occasional thing its 99% of the time no matter how many are escaping. I've had way more games were 2 or more survivors will just wait tell the last second to Walk out.6 comments 181 views last activity
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The flashlight macros The tbagging The not leaving exit gates until the last millisecond unless you force them out The farm you for flashlight saves with locker points The trash talk at the end game like they shouldn't have won in the first place Or my personal favorite: When they lie about being a premade while doing all of these things to try to make you "feel bad" or to feel "superior" th19 comments 511 views last activity
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Granted neither side is ever very happy but, are you Survivor mains still upset saying camping and tunneling still needs to be nerfed? You guys got the 10 second bt basekit now so I don't see why not. Also I heard some are saying Reassurance is dead? It's not dead until you try it nobody has used it in the live servers.27 comments 751 views last activity
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What questionable act have you committed in the name of getting an archive challenge done? I'll go first. I had the Escape as the Obsession challenge and after having failed in 4 or 5 attempts I was getting exasperated. When I finally got it there was a survivor on the hook and I was not the obsession. Injured Felix came to me and I used For the People (which made me the obsession) on him and6 comments 141 views last activity
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It doesn't matter where I think my MMR is, whenever I SoloQ the team composition is awful. It's almost always 1-2 "good" players paired with 2-3 "bad" players. In games where I'm paired with 3 "bad" players I just am not good enough to carry the team usually. The best I can hope for is to match up with a 3-man SWF that doesn't view me as expendable. It's like you tried to make a system that g1 comments 11 views last activity
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So anyway I played this last game. And in the endgame chat I was accused of.... uh gen camping?? I asked if this is some new thing again, people consider as some sort of unsportsman like behavior? I never heard of this. So he explains, that because I hit him and the gen, but afterwards I left him alone (I left him alone after 1 hit, to go find others, in my games I usualy love pressuring most o16 comments 361 views last activity
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I was DDOS'd for the first time last match. Definitely an Epic Game Store player who did it. Only happened when I was about to throw a hatchet at her. Next thing I know, 4 gens pop in 20 seconds. Good times. Just wanted to share my achievement! Everyone was death hook, 1 gen done, no camping or tunneling. No iri hatchets. Just exhaustion and the 10% hatchet throw CD. My friends got to see it in a10 comments 281 views last activity
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I'm on PC and once I kick a gen and leave the area and come back around, I SWEAR it sounds like someone has gotten back on the gen for a sec because it sounds like its being repaired. Once I go to it, its still regressing but it makes the gen flap sound while repairing if behind a wall. Just get a gen to around 90% and walk away then go near it with a wall. Its been happening more and more to me0 comments 21 views last activity
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I play about 65/35% survivor/killer, with just over 1000 hours total. I mostly play solo queue. I also play a lot of different killers. I also watch a friend of mine play a lot, said friend is about the same level/hours and plays much more killer than I do. I haven't really loved matchmaking or felt like it's been accurate to me since it got put in, but it feels like it's been especially egregio0 comments 31 views last activity
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This discussion has been moved .0 comments 1 views last activity
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This discussion has been moved .0 comments 1 views last activity
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remove it or add an option to disable it; it's actually so cancer when you lose a 4k because the game decides to make you hit a wall instead of downing a survivor. I don't even know why they would add this especially on PC.9 comments 131 views last activity
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i don’t understand why “opening an exit” is considered a conspicuous action with borrowed time. If I get hooked near a gate that is 99’d and get unhooked and I run to the exit (which is my only option for escape) and I open the door to run out doesn’t it seem slightly weird for it to be a conspicuous action? I mean the whole reason for “conspicuous action” was so that you couldn’t use anti tunnel10 comments 201 views last activity
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Sometimes there's an adorable bunny Feng that you just can't bring yourself to kill, or maybe that default Dwight is giving you those puppy dog eyes. Maybe you had a bit of a bonding moment with that Jake and you both spent some time nodding at each other, and now he's the last one left. Are there ever moments where you let some or all of the survivors go?18 comments 341 views last activity
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Really hoping the match making incentives will be back soon. But it’s great to see more people are playing killer!5 comments 131 views last activity
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I'm starting to find myself trolled by other survivors way more often than I used to. Whether its blowing gens and vaulting on purpose to make noise, to leading killers to lockers, to walling people in when doing totems, to whatever you can imagine, I'm seeing it. Last game, it was Repressed Alliance trolling near finished gens. I've only gotten one survivor to admit it, and their reasoning wa7 comments 191 views last activity
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It's time to bring out the nerf hammer boys. My suggestions: Can't be used within 10 meters of pallets or windows Reduce duration to 0.4 Causes a special deep wounds that takes 50% longer to mend Exhausted for 60 seconds after use instead of 40 Doesn't work against killers special attacks Permanent 5% hindered on any user running the perk Half46 comments 1,152 views last activity
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So, I just had a match against a spirit who played exceptionally well. Would phase right on top of everyone almost every single time, regardless of any mind game that was attempted. They had the map wide phasing…(which, I didn’t realize until the end of the match that they didn’t even have that add-on?) They also had incredible phasing speed similar to th0 comments 51 views last activity
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I rarely ever got tunneled beforehand as it was never an effective strategy at higher MMR but I feel like ever since the mid chapter balance changes it's made things much worse. With how much more time it now takes survivors to complete Generators + DS Nerf + the base kit buffs killers got there's no longer an effective way to counter this playstyle especially in Solo Queue. It's better for kille57 comments 1,731 views last activity
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So since the PTB I read many Survivors happy for him and Wesker being fun to VS. Now... Do you think this will remain or he will turn into the other direction after a while? (Not being new anymore after he is in game for few weeks).23 comments 401 views last activity
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Instead of trying to "fix" camping with perks or changes to the survivors' base kit, why not remove it entirely? Here's a relatively simple solution, based on the concept of Pyramid Head's cages (I think there's other games with this concept, but that's beside the point): When a survivor is hooked, they go through the normal "screaming" animation, then are teleported out of the map and th13 comments 221 views last activity
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I gave up eventually. This game could lasted for hours otherwise. I just try to do unlock hatch with key tome and it shows true colours of many killers.72 comments 1,341 views last activity
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Anyone else having a slight harder time pipping up as killer because of the increase in DCs/suicide on hook? Seems like only the extremely sweaty matches(that I win) do I pip up now . If I get a 3-4K but 1-2 surv drop a hook stage for no reason it keeps me wherever I’m at .0 comments 41 views last activity
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Are the devs EVER going to make it that when you're playing survivor on last gen consoles, being afflicted with a status effect such as Mangled or Blindness won't make your game freeze for a second? Like being forced to go in the direction that you didn't want to go and wnd up in a complete deadzone because your game decided to freeze is pretty much the antithesis of fun or fair.0 comments 21 views last activity
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The perk is important to punish killer players who play in a scummy way, which is camping. They are not contributing to the game and I would say "camping" is the killer equivalent of "hiding every time and not doing gens" for survivors. Bring back the PTB Reassurance but you can change this: -In the first phase, the hooked survivor can still attempt to unhook themselves. In the second phase, t28 comments 401 views last activity