Discussions

339,151 discussions.
  • I mean even if I play survivor I feel so bad for the killer. I encountered a lot of good killer players that couldn't really do much due to the gens flying. Even when I play killer. I can play with the best killers, 4 gen perks and still get genrushed. The survivors don't even bring toolboxes with brand new parts or hyperfocus but I can't stay in a chase for more than 20 seconds without a gen bei
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  • First off, I went through all of the perks in the game up to the Tools of Torment chapter and if you don't see a perk listed here, it's because I think it's good where it's at and doesn't need changes. Now onto the longest post in the world. Killer Perks A Nurse's Calling - Aura reading lingers for 2s Awakened Awareness - Aura lingers for 2s Bamboozle - Increase vault speed by 25% Beast o
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  • As a (non 3 genning) knight main. I think knight is is need of buffs to his long range/multitasking playstyle with some nerfs to his anti loop ability. Some changes I would make are: Call to arms, map of the realm and dried horse meat made base kit and the addons are removed. Call to arms promotes the knight to create longer paths and harass survivors at a distance, something we want to promot
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  • UPDATE: Uninstalling all the DLCs solved the issue. Platform: Xbox Series X Description: It takes 4 minutes to boot the game. Steps to reproduce: launch the game make a cup of tea wait... hopefully game loads by the time you empty your cup How often does this occur: All the time since 6.1.0. Perhaps even earlier. Link to the video: (sorry, i dont use youtube) https://www.reddit.c
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  • Currently we can get teachable perk charms as prestige rewards however there's nothing like that for general perks, maybe a random general perk charm could be a reward for each devotion level (since it currently changes nothing and gives no rewards)
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  • Swear to god, I believe I'm good with every aspect of blight rather than beating good survivors that know how to abuse haddonfield against me. It works like this: Average survivors - Will be hanging too much outside which is an easy time for blight to kill, or do some obvious window vaults inside the houses that can be countered as well. Good survivors - See a blight, they only do the gens ins
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  • I learned how to deal with survivors flashing my traps by bringing franklins and/or hiding traps if the map permits. But now every survivor with eyes can swipe away my traps and it only takes a few seconds. Hag is a slow killer. So, she kind of NEEDS her power. I have played many matches now on bright maps where from far away I can just WATCH the survivors wiping away my work and my power (which
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  • Why is this necessary? Either the Killer dodges the lobby unless its a Blight/Nurse or you'll get tunneled out for being high prestige. To avoid that you play a different character, which in fact changes NOTHING besides the number above your head that is shown to the Killer. So now, i spent 1 MILLION BP on a char I now dont want to play anymore. Can someone come up with a single argument why t
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  • Would be great if you were able to hover on your preferred perk or item, hold CTRL (or some other key) and click on it. Whilst clicking, it will automatically buy the items that lead to that path. Maybe have two selectable halves on that outermost item, so you can steer the selection line.
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  • Some perks would be way more fun and less frustrating if they had small tweaks to help coordenate in solo. For example: Head-on: Show the locker a survivor with this perk active is. Kin ship: A visual to know that is active or to someone go activate it. Mettle of man: An aura on injured survivors in chase to make it easier to get the protection hits. Team work perks: a radius to know when it
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  • Survivor items are being slowly nerfed thru out all the patches. At the beginning you had 5 decent items - medkits, maps, keys, toolboxes and flashlights. Last patch medkits got nerfed - so now every medkit is brown one - making their utility much lower (still OK tho). maps became kind of useless as new killers were added to the game that did not have killer "belongings" + hexes got outclassed
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  • The more I think about it, the more I think a down should automatically send survivors to Cage of Atonement (or a hook that works like Cage of Atonement) on the other side of the map. No camping, no slugging, much harder to tunnel, no body blocks or flashlight saves on the way to the hook. Much more like a standard re-spawn mechanic, but your teammates have to go collect you so you don't die. I
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  • It would be really cool to get in-game feedback on your progression in the daily rituals the same way as we get it for progression in the challenges from the Archives that we select.
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  • Just finished a match in which we had one gen left to do and she had her traps literally and inch from the gens and she had the iri add on to teleport from wherever on the map. This match lasted of a back and forth for like and hour. My thing is when are you gonna put a radius around the gens to where the hag can and can't put her traps. This is downright ridiculous imo because that's bs that we
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  • I can't seem to prestige past 3 or 4. I noticed Normal difficulty outposts get more traffic, so I dropped my traps way down to meet normal requirements. Still the depletion time is so short that I can't prestige. Yes more kills , BUT it's hard to get such high quantities of kills with Normal difficulty bases. I have evem tried experimenting with the time of day or night that I activate my ou
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  • It feels like the past year has just made both sides more and more miserable. I can't really think of any changes that have happened lately that I've been excited for. Is it just me? Or do others feel the same.
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  • What if we get Alien Isolation Chapter, where you have Alien with power that turns Survivors into First Person mode camere, the Alien has no terror radius, but it's laud when near (steps and mouth sounds) but Survivors have Motion Tracker to detect near Alien? The Alien power would be around stealth and sneaky attacks and Alien would be the most fastest M
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  • Spawn placement: Survivors spawn at 2 Gates, 2 at each Gate. Killer spawns at minimum 50m away from each Gate, able to see Gate aura Killer with power bar starts with power cooldown Killer basekit: Corrupted Intervention 30sec basekit After hook a survivor, the least hook survivors shows their aura for 4sec. So if the first survivor hooked, the other 3' aura show... New mechanic: spe
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  • Really fond of the Naughty Bear series and am saddened that the only mention to it is a charm that was locked behind a time-limited event... I think I speak for all of us Behaviour fans when I say that we would be more than ecstatic to either A) have a Naughty Bear costume for a killer (Or a full-blown killer?!) or B) bring back the charm that a large group of players missed out on. It would be
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  • https://www.youtube.com/watch?v=OZSIrxZziCM Just thought I'd share a rising artist, whom many in the community might resonate with.
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  • this might be a bit long but i have to say what i really feel about this issue that has been in the game for 11 months. besides how i think that bubbles should always be in the game bc they are helpful, they need to be transparent and show us auras through them again like they used to for 6 years before the patch 6.0 because i still can't get over how such a thing might be considred as a feature
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  • Since the update most killers are tunneling the first survivor on hook and survivors are doing gens as fast as the game allows with perks and items on offer. I'm not being an arse, I'm just curious to know if this is what the Devs envisioned when they made all of these changes to the game in the most recent update.. I can sympathize with both sides, since taking away killers gen regression pe
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  • I quitted mostly because I got burned out and got tired of the constant toxicity and the rise of hackers. Is the game still suffering from the same issues most people complain about? I think i've watched and Otz video a while back saying something about ddos still happening even if you're not a streamer and that you can get ddosed just by being in the lobby with someone that's being targeted, is
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  • The fact that we're even discussion whether or not the game should LET people get to this level is dumb as heck. If the player plays well enough, then they deserve it. The game doesn't dictate who wins or loses, just want they're given in terms of a map and such. The dude played well, go cry. We can talk about how powerful/balanced Blight it, but that's a separate discussion entirely. The same g
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  • Ever since the most recent patch, Deadlock has seen a huge spike in usage. I'm seeing it in around 70% of my games when I play survivor. And for when I play Killer, I've replaced basically all instances of Pain Resonance with Deadlock. Since it's free delay without any prerequisites, there's no penalty to pick it if you can't think of anything else. So my prediction is: since BHVR is known to lo
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  • Had a game this evening were multiple locker grab blinds were done on gideon meat plant I thought these were removed.
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  • I personally think it does not make sense in 2023 for Myers to not have the ability to activate Evil Within Tier 3 using an [ABILITY BUTTON 2]. During the Mori/End-Game PTB, Survivors could use [ABILITY BUTTON 2] to recover from the dying state at the exact moment they wanted to. I do not see this as being any different; Myers should work the same way. It would be huge Quality of Life to add i
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  • Hey so I'm just a filthy casual player with only 600-ish hours in the game but I wanted to post my two cents and ask other people. I mostly play survivor and this year has been really rough for solos. I'm not great,but I used to be able to at least escape half of my games on a good day,but nowadays I barely see my team make it to the endgame. After playing on the new patch yesterday literally e
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  • Am I like the only person who wants the knight to be removed from the game I mean he is a killer that is now the most op in the game. I hate going up against him and lose about 95% of the time when he is played. I mean so many times I get a ghost on me that keeps me busy running from it allowing the killer to maneuver around for a free hit or to follow up with a 2nd hit putting you into the dying
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  • I was thinking it might be kind of neat to be able to designate one or two guards as "mini-bosses". Mini bosses would have some visual characteristic like particle effects or something. Mini bosses could have unlimited mods and one extra health state. I think there should have to be a minimum of say 8 other guards before you can designate a mini boss otherwise what would the guard be the boss
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  • questions for devs.. I'm sure Manny survivors would be say it can be a pain to heal right now would it be interesting to see a old perk get a minor buff like great skill, checks? I'm referring to autodidact of course i know its somewhat of a dead perk but i think allowing the ability to hit great skill checks would make for some interesting builds while making sure that med kits aren't too powerf
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  • Is anyone else finding it difficult to simply have a fun match of DBD? From both survivor perspective and killer perspective. Between map design, map offerings, SWFs, general balancing, game changing bugs, rage disconnects, functionality comparing counsel vs PC, etc. I maybe get a handful of legit fun games in a day, if I'm lucky. And this is regardless of win versus loss. I acknowledge that
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  • This can be seen as ranting, complaining or feedback, I don't really care at this point. I got a champion outpost where the first thing I saw was a Piston trap that killed the dog, the outpost was a labyrinth with at least 7 different entrances and pathways, all painted the same way that most builders use to show you the path to the tombs where you can get a little extra treasure while raiding.
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  • My volt lancer is lvl 3. But it has all the characteristics of a lvl 1 volt lancer (like: reload, range, ammo count). I've verified my steam files (did nothing). Could also try to reinstall the game? Devs, pls fix my gun. (the site does not let me upload the screenshots it says ive got no permission to upload)
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  • Sole survivor is a concept I really like - selfish perks that rely on your teammates misfortune for your benefit. However, all of them(Self-Preservation, Left Behind, Sole Survivor, etc.) suck big time. Sole Survivor is the worst out of all of these, so I came up with a rework idea. Sole Survivor Very Rare Laurie Strode Perk As more of your friends fall to the killer, you become shrouded in
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  • MHGA! Make Hag Great Again! First, the Hag’s speed should be brought up to typical Trapper / Artist / M1 killer speed. Second, with the new speed the Hag can now place traps anywhere, just as before. However, because of her new speed which can make her more deadly, her traps can now be seen more easily, kind of like how you can see Artist’s crows. Maybe Hag’s traps have a glow to them only whe
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  • First: Trapper should start with all traps in his possession, including any additional ones added via addons. Maybe the trapper gets a sack on his back! That’d be cool. Second, and most important, this is the game changer: Trapper should be able to set traps on-the-go while walking, but slows down while doing so, like how Gunslinger slows down while reloading. Same principle. The trapper then
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  • Black Chests - Always spawn in the basement, only unlockable with a key, contains 1 limited item Limited Items: Onyx Med-Kit - Infinite Ranger med-kit, Observer's Toolbox - Infinite Engineer Toolbox, Entity's Light - Infinite Rainbow Map with infinite range and shows all players, Blackened Key - Shows where the Hatch will spawn Entity's Blessing (Killer) - Hooking 4 unique survivors in a row wi
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  • Title. I am not even sad or angry. Just curious. Why survivors are so unnerfable? Like....they seems can't afford any kind of tiny nerf. They literally act like BE killing the survivor's experience totally by just a such little nerf and with the Same time the killer's meta perk being nerfed the fourth or fifth time. Just.....how? I mean when is the last time survivor got nerf before this
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  • Can you please revert Furin’s unnecessary nerf? Or at least change it into something completely different but useful. The current Furin is more of a downside than an upside…. Furin was changed to have the pinpoint accurate directional audio that normally occurs with Spirit’s phasing noise play the moment she enters a 24- meter radius of a survivor and that’s extremely bad for an add-on tha
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  • Bubba is missing sound effects whilst doing certain actions such as picking up survivors, kicking generators or pallets and revving up his chainsaw. These sound effects are exactly what Trapper, Legion and Doctor also have so it should not take much to add these sound effects back onto Bubba for the reason that he used to have the sound effects. Considering the sound effects sound like rubber or
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  • Power: Dream Manipulation - The Nightmare can enter the Dream World by holding the Power button for 2 seconds. - Survivors in the Dream World cannot interact with the environment, including pallets and windows, and their movement speed is slightly reduced. - The Nightmare can see the aura of sleeping Survivors within a certain range, and can teleport to any sleeping Survivor by holding th
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  • Remove Haemorrhage Status Effects by Sloppy Butcher Perk. Remove Haemorrhage Status Effects and Mangled Status Effects by Scourge Hook: Gift of Pain Perk. Currently, Haemorrhage Status Effects is very strong, so it is better to reduce the number of perks that can give Haemorrhage Status Effects. Blood Echo is now a perk that grants the Haemorrhage Status Effects, and if you hang the injured p
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  • I personally think Leverage's time being active is too small, and I think it could be improved in two ways! I think Leverage should work while the survivor is hooked, until they're unhooked When the survivor is unhooked, the effect will linger for a little bit of time I think it would simply allow for a bigger window where survivors would be healing.
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  • Can we please get a face camping fix??? Like if a killer is within 20 meters of you you automatically get of hook?? And you have two unbreakables, so that when you inevitably get hit the first time you have another one so you can get hit again? Cus this is so ######### annoying when a dumbass bubba just sits in front of you like "omg I'm just soooooo good at this game" 😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡
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  • I haven't used these perks enough (no one has) to notice that they had the same audio notification. Twice in one match, I dropped a chase to teleport to a TV near the shack basement, hoping to catch a survivor off guard (figuring they had Distortion since there was no aura shown), but it was just Beast of Prey kicking in. Wish I remembered Beast of Prey was a thing when I was working on the "Hi
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