Locker blinds are back?
Had a game this evening were multiple locker grab blinds were done on gideon meat plant
I thought these were removed.
Had a game this evening were multiple locker grab blinds were done on gideon meat plant
I thought these were removed.
Read THIS post.
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They never removed tho? Maybe i am wrong but can you link me where they mentioned this
https://support.deadbydaylight.com/hc/en-us/articles/11027755749396-6-4-0-Forged-in-Fog
6.4.0 Forged in Fog> Features> Flashlight Update> "Killers are now immune to blindness while grabbing a Survivor out of a locker."
I'm curious now lol. I wonder if its another bug.
You can still locker save/blind with Flashbang because the changes made were only affecting Flashlights.
Not sure if this information helps any though.
Wow, i miss this when i was on break from DbD. This is very good change tho. So if this is the case, then op is right. They were cheating or there is bug.
@TheTom20 do you have video record?
You can still locker save a survivor with a flashlight ONLY if they slow exit the locker and the killer grabs them. You can still locker save normally with a flashing
Locker save immunity only works if you searched the locker with Space (on PC) and grabbed the survivor.
If you attacked with M1 to grab the survivor during their locker enter/exit animation, that's the same as any other grab and can be flashlight saved.
So if you don't want to get locker blinded, use space to grab them after they've full entered the locker, or walk back and lunge at them once they have jumped out of the locker instead of grabbing with M1.