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MrTrixer

MrTrixer

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MrTrixer
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  • Well, i have mostly stopped playing the game so I'm not that bothered by it anymore. It got too stressful trying to earn enough currency to keep all of my outposts running and buying upgrades that I want.


    But yeah, even to this day I'm still at bronze, no refunds of those points so far. :/

  • Im not even sure what the ranking system is for, the only guide I got was the one on building some simple traps on the first outpost.

    (And even that one was kinda bad.)

  • Nope, i lost over 6000 points and was even downgraded to bronze 2, I was silver before that and now I have over 5000 points until I hit silver again.

    I did 2-3 raids after that but I'm still far from silver rank, so I'm 100% sure its not a visual glitch.

    If I had known that it wasn't normal then I would've taken a screenshot..

  • The harvester doesn't activate the traps and guards, just because it can walk in and out of its own outpost doesn't make it beatable.

    I'm talking about outposts like the one that put 20+ plasma bolt traps with aoe shots and grappling hooks in one big room and the pathway between them and a lot of corrosive cubes on the floor, I'm talking about the one where traps block your path, corrosive cubes as the walls and suicide guards with explosive units dropping down on you left and right while timing it for your shields to run out.

    So, you say that the creators shouldn't waste their time running their own map? Then why should the rest of us waste our time running unplayable maps? I don't wanna go to an outpost just to get slaughtered over and over before finally giving up dude. That's not fun to me, its a major waste of time and makes you wanna stop playing.

  • These kind of outposts are not just in the brutal category, that's why I want this extra condition before activating the outpost.

    Why should I waste all that time on a base that is impossible to capture? Then I rather play another game or raid another outpost instead.


    Its not fun getting killed again and again after all.