Discussions

339,151 discussions.
  • It was already way too easy to get hit by killer. Now it's basically guaranteed. Thanks dev for butchering yet another perk - and it doesn't even matter that it was niche already
    3 comments 102 views last activity
  • I like them all, but cannot decide. Please leave your feedback!
    2 comments 31 views last activity
  • The entire collection is very nice, but why is Jonah's jacket so small? I was more than willing to slap my wallet on the table for the giant Deus Ex coat. 😞 Also, Jonah's hair color never changes? Whenever Jake gets a sci-fi outfit his hair is always blue or purple, why can't Jonah get some hair recolors?
    1 comments 11 views last activity
  • When you rank up, it tells you what you are getting but not how much you are getting.
    0 comments 11 views last activity
  • The recent change announced for Remember Me (6 second penalty per token up from 4) is definitely nice, but I think it should also be changed so that the obsession is no longer immune to its effect and takes as long to open the exit gates as everyone else. As it is, it encourages the Killer to tunnel the obsession out of the match to avoid this downside and ensure that the perk receives value.
    0 comments 111 views last activity
  • Prove Thyself had the co-op BPs bonus removed. I didn't cared for the speed bonus for working on gens I only cared for the extra BPs since survivors BP gains are so bad compared to killer. 1 fully completed gen solo is worth 1250 BPs not taking into the random skill checks. It's just gonna feel so bad now THANKS seeing that I now gain about 7-20k BPs as survivor when i can easily gain about 30K B
    0 comments 41 views last activity
  • , I don't understand what you have against spine chill honestly needs a buff or rework
    4 comments 91 views last activity
  • Survivor can drop am extra pallet (that you have to get the stun with) which is super risky or block a window (useful at times) but a killer can shoot and expose us in chase or break a pallet and just go around. I can't wait for this stupid event to be over. The only good thing is the bloodpoints
    33 comments 1,001 views last activity
  • Just put on Jonah's new Cyber Investigator and heard the lobby theme. Jamming.
    2 comments 21 views last activity
  • I know everyone and their grandma voted for his nerf. Insane to me. I'll play nothing but blight until they do now. You did this to yourself survivors. We can't have anything strong in a 1v4 game. Stop balancing around weak players BHVR. It's not how you do things in video games. You're doing it backwards
    60 comments 2,113 views last activity
  • What is this change? That perk is very bad and now it gets slightly better increase in aura reading range but only limits you to few randoms hooks on the whole map? LMAO that sounds like a nerf than a buff. Please just rework this perk next time, it's so bad and even worse now. I don't understand this change.
    12 comments 231 views last activity
  • Dear DBD Development Team, I wanted to take a moment to express my admiration for the Warrior Puppers Charm you've included in the game. It's a wonderful gesture that shows deep respect for Puppers and his immense contribution to our community. I have another idea that could take this tribute further, while also integrating seamlessly into the game's current mechanics. As you know, when a playe
    2 comments 472 views last activity
  • There are many interesting changes announced for the upcoming update and one of my favourite change is the adding of DC-Bots, but there is still a thing I'm struggling with. Getting a bot into the game when someone dcs is a good alternative, but how about implementing an option for accidental dcs (like game crashes, internet connection loss, ...) to rejoin the match? There are a lot of games pro
    2 comments 121 views last activity
  • I'm trying to beat the Evader/Chaser emblems here's the thing I just had a match where I got Iridescent everything even Unbreakable but nope Evader was silver even though I never got hit I was in chases and even was in the terror radius. So why is that not gold I mean going an entire match while in chase without ever being hit is impressive to say the least.
    0 comments 31 views last activity
  • Blight is so fast he is dodging every single patch for add-on pass. Less problematic add-ons are getting changed and the number 1 Killer with the most overpowered add-on in the whole game gets always away with it. How is this possible? I quess most of his addons are popular and good so there is not any really overperforming since majority of them are S or A tier. It's good that some problematic a
    29 comments 584 views last activity
  • I am now enamored with Autodidact. It's just so satisfying seeing the heal progression jump from like, 50%.
    13 comments 191 views last activity
  • Title. I hope they can be clear about it, since I can unsubscribe from prime then. I just kept it a bit longer because of the rewards.
    0 comments 41 views last activity
  • In the past few updates, killers have received many changes to gen regression perks. Some received some nerfs, some received some strong buffs, while others were changed completely. Right now, I'd say at least one third of killers (if not more) are using some combination of Scourge Hook: Pain Resonance, Pop Goes the Weasel, Jolt, Thanataphobia, Call of Brine, Hex: Pentimento, and even Eruption. I
    0 comments 51 views last activity
  • I mean if Hag can get an add-on that makes her the fastest in the game with a trade-off, I feel Nemesis would be so much more fun if he had that as his Iridescent Umbrella Badge add-on. Just a whole bunch of speed, with a massive trade-off. Maybe no Mutation Rate, no Zombies, anything just to make him feel like THE Nemesis perhaps? I feel like that would be a fair change, considering the curren
    0 comments 11 views last activity
  • You buffed Pop, why can't you buff Decisive Strike to 5 seconds? You know 3 seconds isn't enough, considering the STAGGER alone is 1.2 seconds? So that's 1.8 seconds of running away, how does THAT laughable stun discourage killers from tunneling? So much being an anti tunnel perk... Additionally, why does Off the record STILL have 80 seconds of Endurance? People are body blocking with their free
    7 comments 91 views last activity
  • Just looking for a Yes/No - Reasoning is not necessary. Yes
    161 comments 3,692 views last activity
  • There's nothing new in the news section of the forum, and there's nothing new on the official website. Yet, y'all are talking about stuff as if the ptb patch notes just dropped! Where can I see this information for myself?
    8 comments 141 views last activity
  • Didn't we just go through this with the trash tiles they added to Autohaven maps? You know, the ones that had a pallet and window that both were completely useless except to proc Lithe? Please stop adding tiles that are just complete dead zones. Especially if you're going to stick a gen there with nothing to loop. Yet another example of awful map design.
    3 comments 101 views last activity
  • I love must of the changes of the perks but some could give some quality changes exemple be: Saboteur i think the cooldown could start at the finish of the sabotage and not when you touch the hook sometimes i just want to heal my teamate but end up touching the hook then it enters on cooldown.Remenber Me its the part of Obsession not affected by this perk that is the problem or i tunnel the obses
    0 comments 22 views last activity
  • I agree and support all of the changes coming. There is not a single one I disagree with. Hook grabs had to go, very unhealthy for the game Coldwind farms need to become more balanced Perk changes: bravo (most of these needed a buff/rework, Prove Thyself needed a nerf (looking at you premades)) Brand New Parts were a relic from the past and overpowered. Onryo was grossly underpowered and h
    12 comments 211 views last activity
  • Not sure if it would be too powerful/annoying / niche but I think it would be nice if he had like 2 seconds of undetectable OR He could gain a speed boost similar to onryos when getting out of a locker. Let me know what you think
    12 comments 311 views last activity
  • The massive nerfs she's received are going to be the following: 15 second cooldown upon projecting with only 3/4 stacks of Condemned applied per projection (even if it's all Survivors, that means she won't be able to apply this as effectively and secure pressure) Passive Condemnation is removed from carrying a Tape (so now she has no way to ensure Survivors NEED to slow down and put the ta
    0 comments 61 views last activity
  • 2 comments 61 views last activity
  • This perk now activates when your aura is read by the killer, giving you an audio warning similar to current premonition. With so many aura reading perks on killer This could help give you a good idea with being able to implement a more stealthy playstyle, or can give you the knowledge to outplay the killer mid chase. May be too close to Distortion though
    0 comments 21 views last activity
  • I've been experimenting with elaborate Sentry Beam set-ups with predetermined angles (ie. beam bounces a few time to hit a hologram cube behind/above raider which would let in guards from the back). It's soooooo satisfying when it works. But it is very inconsistent, due to how the tracking factor throws off beam trajectory 50%-75% of time. I think having a mod for Sentry Beams, which would tur
    2 comments 51 views last activity
  • So this is from dev update: Projection When The Onryo is Demanifested, she can Project herself to any powered TV around the map. This would inflict nearby Survivors with a stack of Condemned in the process. We have made significant changes to this mechanic: Projecting to a TV now applies ¾ of a stack of Condemned to all Survivors not carrying a Cursed Tape (was 1 stack to nearby Surv
    3 comments 93 views last activity
  • So just got a achievement on Steam, Complete the Evolution for The Singularity yay. But as the Clown, don't think he is one of those Clowns from outer space. Also wish i grabbed a screenshot of it popping up, sadly I was in chase so i didn't think about it until it was to late sorry.
    1 comments 21 views last activity
  • This addon appears to reduce your collision hit-box while rushing. I paired with an addon to see my slam locations, and I was constantly sliding around obstacles instead of impacting where highlighted.
    0 comments 12 views last activity
  • -PC -I started the game and I have all killers and survivors unlocked. I had bought a few characters before but nothing more. restarting the game didn't help -the problem started on July 4, 2023 and is still ongoing
    0 comments 21 views last activity
  • I have not been receiving any daily rewards during the anniversary. Will this be fixed soon?
    8 comments 111 views last activity
  • It looks like Claudette's "Visions of the Future" skin is not in the store yet? :(
    2 comments 81 views last activity
  • Seriously? Why does the devs refuse to touch him? Lets make it clear that I don't want his basekit nerfed, but this guy has so many strong add ons that need tuning down. He's been running rampage as the second strongest killer in the game almost since release, due to certain add ons and they just won't give them any adjustments.
    7 comments 211 views last activity
  • So, ever since the new killer came out I’ve been having this issue, and at first I thought it was because I used to play on my switch or my internet. But, after I got an Ethernet cord and connected to my switch, I was STILL having this issue. Then, I was recently gifted a new PS4, did the Ethernet thing and everything and I STILL get this. And, I get a penalty for something I can’t even control!
    0 comments 151 views last activity
  • From dev update the PTB comes this week (probably tomorrow or on thursday), I guess Nick will be part of it too?!
    1 comments 151 views last activity
  • I remember when it was 16 metres on the PTB, it was ridiculous, but it applied to the whole map, 10 metres is basically the same as of now especially since it's no longer map wide, I think bumping it to at least 12 metres would make it ok, double what we have.
    0 comments 51 views last activity
  • The nerf to the bonus gen speed is great, but why remove the bloodpoint bonus? That was one of the main reasons I'd use the perk.
    9 comments 441 views last activity
  • I don't feel like going in depth about every single changed announced (RIP Prove Thyself though), I just wanted to say that the Saboteur buff is just sad. I mean, thanks for the 0.2s buff but there's still no point in using it when you only get 1 sabo every minute and the cooldown goes off even if the sabo isn't completed. Like, toolboxes are right there and do the job much better so why would an
    8 comments 221 views last activity
  • buff bp gains from single gens to 2500 from 1250 great skill check to 500 from 300 good skill check from 50 to 300 25% bps from other survivor doing a gen when you are being chased objective category bp gain is painful ever since 6.1.0 especially if you get chased more than you are on gens
    3 comments 51 views last activity
  • Words can not describe how happy I am to see this perk buffed :) I already love using it, but now I'll get double the value out of it meaning I can afford to be slightly more cocky with it. This is the best thing I could ask for going into the next update outside of a better Billy rework.
    0 comments 111 views last activity
  • Questo è un riassunto dell'originale " Developer Update " pubblicato dagli Sviluppatori. Bot per sostituire i Giocatori che si disconnettono Dal prossimo Aggiornamento, qualsiasi Giocatore che si disconnette verrà sostituito da un Bot guidato dall'IA. Quando ciò accade, tutti i partecipanti alla Partita
    0 comments 14 views last activity
  • Importante As informações e progresso de usuários foram copiadas de nossos servidores oficiais para os servidores da Build de Teste Pública (PTB) em 26 de Junho . Jogadores ainda podem progredir dentro da PTB durante toda sua duração, mas note que nenhum progresso realizado na Build de Teste Pública será adicionado à versão oficial do jogo.
    0 comments 1,142 views last activity
  • First, thank you for buffing Sadako, nerfing Prove, addressing Coldwind, and pretty much every other change in the dev update. Almost everything is great. There were still a couple oddities I wanted to give feedback on. Hangman's Trick was well overdue for a buff, but even in its new Scourge Hook form, it still effectively feels like a worse version of Awakened Awareness. I think this perk coul
    0 comments 41 views last activity
  • Are mostly good... with some very notable outliers, like the prove thyself nerf. Prove isnt the reason genrushing happens, its more toolboxes and such. And since BNPs are getting nerfed this update can we leave prove alone?
    4 comments 101 views last activity
  • As an autistic person with ADHD this perk was my one and only opportunity to feel confident in game. Like it was rlly helpful for me. First nerf was ok, but this is something with something, perk is literally dead. Im not deaf, but i have other problems and heartbeat is not helpfull for me AT ALL. It only distracts attention most of the time. especially when heart is in the middle of screen. Im
    1 comments 131 views last activity
  • I would like to see blight and nurse in the list of changes. you change the Rin addons again, but don't touch the blight addons. seriously?
    1 comments 51 views last activity