Feedback and Suggestions
Our team will be happy to read these!
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I’d love to suggest a chapter concept inspired by The Last of Us, focusing on stealth, sound-based detection, and high-risk survival decisions. Survivors inspired by Joel and Ellie could introduce perks centered around listening, scavenging, and clutch healing moments, while an infected-style killer (such as a Clicker or Shambler-inspired design) could emphasize sound detection and area denial.0 comments 11 views last activity
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Will Chaos Shuffle, that randomizes the playable character, be able to sustain functional matchmake?What makes Chaos Shuffle interesting, in my view, is that it removes fixed perk builds and offers a match experience that differs from the usual flow of gameplay. It also encourages players to make use of perks they would not normally choose. At the same time, however, because players cannot rely on perks, many tend to select strong killers such as Blight or Kaneki and depend primarily on the k0 comments 11 views last activity
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Novas dublagens para o Dead By Daylight seria com certeza algo muito bom, e Behavior poderia trabalhar nisso, no nosso caso é a dublagem Brasileira, mas não precisa ser apenas ela, poderia ser também a alemã, a espanhola, chinesa e muito mais. Isso pode ser que não esteja muito longe de acontecer, porque no Dead By Daylight já temos a japonesa, Francesa e a inglês, já que o Brasil há basta0 comments 12 views last activity
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I know there is already a system setup in place for people who proxy or face camp by allowing the survivor to jump off the hook, but as I have seen many killers do not care if they face camp allowing the survivor to get iff if they sit there to long. So I feel the killer should get some bloodpoints removed from any one of their categories randomly ensuring they dont camp. Example : Deathslinger3 comments 32 views last activity
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According to Night Light she has a pick rate of 1.72% which is quite low for a Killer who was only released a couple of months ago. Here are a few changes I would make to give her some personality without over changing or over buffing her. Revert her balance changes to PTB Krasue But change/keep these: Head-to-Body-Transition time - 2.2 seconds The ability to perform a vault during Headlo1 comments 52 views last activity
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There should be an overall increase in xp gain or iri shards gained per level, either that or introduce way more ways to get them or reduce prices of cosmetics, it takes about 100 levels and hundreds of hours of gameplay just to afford one full legendary cosmetic, that is a disgusting grind especially for a game that isn’t even free. This is obviously to heavily encourage players to spend money o10 comments 362 views last activity
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A streamer has mentioned that their kill rate on Twins recorded on their stats page is only 15%, while in reality they basically never lose when they play twins. Twins matches usually end up in the whole team slugged/hooked, since their power plays into it. This has to be because of the Abandon option. They naturally use the Abandon option when the whole team Abandons. (1) so, the 1st necessary0 comments 41 views last activity
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currently when using The Upside Down as The Demogorgon, it’s simply a black and slightly red screen under the ground while traveling to the portal. i think this animation could be much cooler if reworked similar to Springtrap. When Springtrap is teleporting between doors, he’s in an office area he walks through which isn’t actually present on the map. i’d like to reuse that idea with Demogorg1 comments 21 views last activity
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Seeing a mode in the game that is similar to “the Krypt” in Mortal Kombat 11 would be interesting. You can go in this alternate map made specifically for finding new cosmetics or items in a more engaging way with any survivor or killer. Once you enter this loot map you could personalize it slightly by having the entity welcome whoever is entering. (For example: You select Myers and enter the loot0 comments 11 views last activity
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I believe this game still needs a focussed boon support perk to assist beginners with their boon builds, who can often waste a lot of time looking for totems and through it, throwing the objective of the game. So that's why I introduce: Dark Ritual . A perk designed to help find totems without screwing over hex builds The Perk You can see the Aura of Dull Totems within 36 meters and your bl2 comments 21 views last activity
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Auto Dead Hard has been a long standing issue that has never really been resolved. Since Dead by Daylight switched to a dedicated server system (from P2P), the game has become much more stable, which I really appreciate. However, after Dead Hard was reworked, this perk started being widely abused through cheating programs, most notably Auto Dead Hard . The problem is that Auto Dead Hard is e1 comments 392 views last activity
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GEN PERKS Deja Vu → Decrease speed bonus to 3 %, keep full-time aura reveal Bardic inspiration → Decrease skill check bonus to 0.5, 1, 1.5 % Fast Track → Decrease extra bonus per token to 1 % Friendly competition → Decrease time the bonus lasts to 60s, decrease the bonus to 2 % Hyperfocus → Decrease bonus per token to 5 % and speed of skillcheck increased by 100 % to be more of a skille6 comments 93 views last activity
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There's a very bad input delay on ps5. For a game that demands low ping and fast reaction times, this is very bad. Not only does it make great skillchecks harder than on PC, they also make unsafe pallets even more unsafe. You have less time to react due to the input delay. Imagine if street fighter 6 had input delay. Well, dead by daylight is not street fighter 6 but it does require fast reaction0 comments 41 views last activity
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So sometimes ill be playing killer by myself when then my friends call me and ask if I wanna play dbd Ill say yeah but say let me finish my round first. Sometimes I will be doing really good as killer or survivor and I wish they made it to where you could spectate your friends from the menu like if your friend is online you can click on there name from your friends list and spectate the match but0 comments 32 views last activity
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I feel like survivors need more perks that actually help them against these killers. ALSO it’s crazy that when a survivor just halfway or over a window or a pallet that the killer can still be able to kill you. Love this game but it’s not fun playing this game as a survivor.12 comments 181 views last activity
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Please look at the unbroken emblem. It kind of goes against the whole teamwork thing when you have to hang back to avoid any glance or whiff of a hook. Should you not get iri unbroken for leaving through the exit gate as a ow the killer tried to break me, but I got free type thingy. It usually doesn't bother me, but some challenges in the tome require iri for completion. Also on the topic of tome1 comments 11 views last activity
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With tunneling, camping and slugging being put on the onus of Survivors to deal with last year. It has really increased the pressure that Killers freely apply on Survivors using these tactics. While I personally hold back on these tactics because I want everyone to have a good time and not feel like they need to throw slurs in endgame chat. However BHVR did announce they were working on other th2 comments 41 views last activity
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Sp (sprint burst) is compared to other exhaustion perks its literally speed for NOTHING. while others at least have some things you need to do to activate them even though not by much. So for SP. what if after unhooking a survivor there will a timer (around 20 or more seconds depending on how effective it will be) and when you start running you get the SP effect and then become exhausted like nor16 comments 161 views last activity
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Princess Heart in Dead By Daylight is missing the gems on the gold part of her sleeve, stars on the side of her boots, her head strap is black instead of blue, choker and belt are red instead of pink with white dots/buttons going around it and her headphones have yellow in the middle circle instead of red. sh3princessheart.png sh3princessheart2.jpg3 comments 152 views last activity
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i know this is problaby impossible, but i'll love to see a perk than gives you an extra add on slot2 comments 31 views last activity
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I just wanted to take the time to post here to let the developers know that I am NOT happy with Skull Merchant in the state she is in. A large content creator in a recent video stated that he and other Skull Merchant content creators have convinced BHVR to not go through with the drone reworks because it would "make her a slopdash killer". PLEASE, I would rather she be "slopdash" than continue to0 comments 21 views last activity
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I had this idea for a while and thought I would share it here. Apologies if it’s been suggested before. I thought it would be cool if during every other mid chapter patch there be a special set of cosmetics that were apart of a mirror verse/what if legendary skins for past chapters. Like how Overwatch did for one of their seasons where heroes were villains and villains were heroes. It could be0 comments 14 views last activity
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When My wiggle meter was about to be filled and I was about to escape the killers grasp, the meter just stopped at %95 as my tm8s were taking hits for me. People had this issue from years ago aswell. Why is this not fixed yet?2 comments 21 views last activity
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Taurie, Vee (I know she's new, but I feel she doesn't have much 😭), aestri..and that's it But I feel these girlies need new outfits 🥺🥺0 comments 1 views last activity
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I know BHVR doesn't like to reveal MMR numbers because of obvious issues. But… How about we show people at least what bracket they are in? You can divide the MMR in IRRI/GOLD/SILVER/BRONZE/ASH. Silver being the average. Most ppl (lets say 80-90%) would therefor be in between gold and bronze. (also look below to point 2 to make this a proper thing) Not only would this solve so many problems withi5 comments 82 views last activity
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Trapper - now starts with all traps and placing them happens instantly Wraith - now has faster kicking and vaulting when cloacked basekit, remove longer stun when cloacked Hillbilly - Increase overdrive duration by 10s Nurse - remove lunge add on, decrease fatique by 0.2s Myers - Increase duration of EI by 30s Hag - 4.6, remove ability to wipe Hag's traps Doctor - increase duration of being1 comments 31 views last activity
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Genrushing is now one of the real problems of this game. No matter How many slowdown perks killer brings they always get genrushed. So one of the ideas i had is to just simply add Cap so that the gen speed cannot go overboard (something like 90- 100%… maybe even lower). Next rework hyperfocus and stake out combo cause survivors will not be doing anything just hinding in a terror radius and then g1 comments 31 views last activity
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he is maybe the only charakter that has no chance … he needs some cool buffs like planting the portals faster oder destroying pallets faster with his abillity …2 comments 21 views last activity
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Is it possible for behavior interactive add Micheal myers for the future of 2vs8? Well if can't add micheal myers due to Halloween license about expire soon then Freddy Krueger would be my next pick for 2 vs 81 comments 41 views last activity
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Dear Developers, there is a serious balance issue that heavily favors Survivors. The combination of Resilience (especially because Survivors leave healing at 99%) together with Deja Vu makes matches feel almost unplayable from the Killer side. Games are extremely short: the time it takes to complete a single chase is often enough for a generator to be finished solo. On top of that,1 comments 31 views last activity
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A survivor being chased, on what I think was the swamp map, could run between rocks and avoid being hit at all. The killer (a Spirit) could not pass through the rocks that are close together except through "sheer luck" of swinging wildly at weird angles. Please consider changing the randomness of maps to prevent gaps between spaces that a killer cannot follow a survivor into.0 comments 1 views last activity
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I would like to suggest that any time a window has been vaulted three times within 30 seconds that it be closed off. Killers with less than 4.4 m/s can technically never be in a chase and the survivor will be able to vault continuously and endlessly. (And this doesn't even take into account the toxicity of survivors vaulting to create noise.) EDIT: I should also note that if I remember c12 comments 171 views last activity
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i have sometimes a few seconds or a MAX. of 1 min ping issues and it would be cool to stay ingame like in other games… or even better a REJOIN sytem after bots got implemented :) LOVE YOU < 30 comments 11 views last activity
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First Fog - Each survivor and killer has an origin. In the First Fog game mode you are taken back to the beginning trials where the characters haven't learned all the possibilities of the fog. Their suffering is fresh and the fog is thick. Each character is limited to their base kit perks with items, add-ons, and offerings. - thicker fog, characters can only use their three perks, and a shader.0 comments 102 views last activity
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Isn’t that being disadvantaged for only playing the game? The HUD is nice, but it’s crumbs compared to what is possible.10 comments 131 views last activity
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Is awful when combined with pain res, now with the new Henry perks is gonna be worse. Gen block meta again. Just a boring experience.7 comments 201 views last activity
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The Stranger things 2nd chapter for the first is unique and powerful but not too op, but that's not the reason for this post, I've noticed that this character has better power design than most characters in the game currently, and makes me wonder on how other killers will perform, not just power wise, but also design wise, it takes the high mobility from xenomorph and reworks it into a better ite5 comments 92 views last activity
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my games crashed 3-4 times within the past 2 days. After it crashes and I get it back ip and running I have a penalty that stops me from playing the game and it lowers my rank. I understand why there’s a disconnect penalty but I figured it wouldn’t apply to instances where the game crashes.5 comments 41 views last activity
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I think elevens perk "Teamwork: Soft-Spoken" Needs to be changed to one that fits her more. We dont really have a perk that really is psychic and matches eleven. So I think that Teamwork: Soft Spoken should be changed to this one im proposing. It will be Called - "Psychic Backlash" “Even in your darkest moment, the mind fights back.” While you are injured and on the second hook the next time t1 comments 31 views last activity
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it would be interesting to see Frank Welker come into the studio and voice Megatron. Charged pulse cannon, maniacal laughter, red eyes, could even have him transform, if it’s not too goofy. Lots to work with when working with a transformer! Sam Witwicky as the survivor would be cool, too. Just a thought! Lots of cosmetic possibilities too. His War for Cybertron look is pretty menacing.4 comments 21 views last activity
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1.can create barriers(same material as the ground) in front of the survivor or like a mini maze with 3 walls at different angles to slow them down/take a longer route while the killer could phase through it 2.something to do with radiation tokens,ultrasonic frequencies device like haunted loudspeakers to slow down players activated manually(artist/houndmaster) or in a radius… 3.Time reversal(0 comments 11 views last activity
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Something I would really like to see is purchasable moris. Like different moris for killers so that you’re not just limited to only one because it begins to get really repetitive, or even if it’s a kill that you may not feel right about for a specific killer, or feel it could’ve been done differently since yknow, everyone has different opinions on things. Maybe add a second slot next to the mori0 comments 1 views last activity
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Items are limited and add-ons feel worse when paired with an already limited quantity. Survivor's items and killer's power are different but at least you don't have to replace the killer's power from the blood web when you used it all up. Making the barebone/grey items infinite or auto-buyable will be more of a convenience when creating loadouts and if you make grey items infinite0 comments 21 views last activity
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As you may know with upcoming stranger things ch. 2 new genrush are will come into game, probably the fastest and most unhealthy genrush era ever, even more than old BNP old toolboxes, with this coming he need to talk about buffing slowdown perks to compensate if such a broken survivor perks come into game. Pain resonance Damage per token 20 % →35 % Pop goes the weasel Damage applied 20 %7 comments 101 views last activity
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What if eleven had a telekinetic push it does a little push to a killer 2 feet away and her nose bleed and there's a 2 minute cooldown I feel like this would be great for eleven also But it's not really telekinesis it's just a telekentic push that moves the killer 0.6 meters away and it dosent stun them they could keep moving after you push them and there's a 2 minute cooldown I get that the d2 comments 11 views last activity
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i think they should give eleven a telekinetic pallet drop and her nose bleed no side effects from bleed and there's a 1 minute and 5 second cooldown i feel like this would be great for eleven Also if laurie strode has decisive strike I think there's nothing wrong with a telekinetic pallet drop only and alot of people agreed with me in discord about this idea0 comments 1 views last activity
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Deception, while a fun meme perk, is hard to tell if you're getting any actual value from it unless you physically see or hear the killer open the locker and if you're that close then most of the time it's not going to do much to them at all. To give the perk more utility and to tell if it's actually working as a distraction my suggestion would be to reveal the killer's aura for 4 seconds WHENE0 comments 12 views last activity
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