Feedback and Suggestions

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  • https://chng.it/KytcVGmmRP DbD is one of the few modern games that do not include an FOV slider for the players, instead using it for balancing. When the game first launched as an indie title, this was alright, but over the years, with many changes to maps and mechanics, this new FOV is disorientating for killers, and can be uncomfortable for many players for both roles. F
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    18 comments 341 views last activity
  • Decreases Shred miss cooldown by 50% . Increases movement speed while charging Of The Abyss by 11% . You aren't able to use Basic Attacks. Gain an additional 200 Bloodpoints for Hit score events. I just want to see Demo Shredding towards you at unbelievable speeds.
    2 comments 31 views last activity
  • Shadowborn Removes FOV effect and FOV slider settings are added Begin the trial with the undetectable status effect Effect lasts for 60/90/120 seconds or until a survivor is downed Monitor and Abuse Removes FOV effect and FOV slider settings are added Fire Up 4/5/6℅ stackable speed bonus gained for each generator completed Speed bonus applies to picking up/dropping survivors, b
    10 comments 201 views last activity
  • They should get rid of gen perks for both sides (with maybe some super healthy ones left here and there) and make the game way more chase oriented. OBVIOUSLY they would have to fix map sizes and the way certain loops spawn ie making super weak killer sided loops better for example the new ones on autohaven maps and then make super insanely cracked op setups weaker, but a more chase oriented dbd w
    41 comments 701 views last activity
  • https://twitter.com/DeadByBHVR/status/1597742607953809410 the knight can use his power directly next to a hook and bring his phantom far enough away to let myc proc, then when it activates he can deploy a guard and instantly down the unhooker. why now of all times are you putting this perk in the shrine?
    7 comments 121 views last activity
  • Why are there no Generators in the basement? Generally a generator is located in a basement, but no gens are there. If they put a Gen in the basement that would supply the power of two gens would it it be worth it to do it? 5 gens normally, but if you completed the basement Gen it would count as two, or the basement Gen would count as one, but would also spawn an early hatch if completed. That wo
    4 comments 171 views last activity
  • anyone have any ideas that would be more scary and fun regardless of balance mine would be to remove the red stain giving the killer red headlights makes them obvious and not scary i played a game againsts a sneaky knight and it was fun as hell he would be undetectable and you would just hear crashing metal boots in the distance wish there was more of that all the time
    10 comments 151 views last activity
  • Especially the extra muscular version of Trapper wearing that tight swimsuit that leaves little to the imagination. Please Devs. I'd intentionally step in all of his traps and pretend that I'm trying to set myself free just so he could throw me over his shoulder and let me feel his warm hard body against me. Also, just in case:
    25 comments 631 views last activity
  • Yes, I'm making this thread because I've been having a streak of bad games as survivor not because of the killer, but because of one or two of my teammates. I'm not the type to dodge lobbies but I've been resorting to that as, for the sake of my own fun, I can't be giving people second chances anymore. Survivor queues have been almost instant as always at any time I play, so that made me think o
    3 comments 61 views last activity
  • Today in my solo queue I had some matches again, where I got camped and tunneled to death early in the game (which is extremely frustrating and should not be possible but that is not the point of this post). After I'm dead I would like to be able to look at the killer perks and addons but I will surely not wait for another 8 minutes until everyone else is dead. So why not make it possible to be
    2 comments 51 views last activity
  • Short and sweet, there should be an FOV slider for killer, i am legally blind in my left eye and its fairly demeaning when my options are - play the game at a disadvantage, or use shadowborn, 1/4 of my perk build. Field of view is an accessibility feature.
    0 comments 21 views last activity
  • Added effect of increasing the amount of time when stunned by a pallet by 20%
    13 comments 181 views last activity
  • Step 1 : Boot the game Step 2 : Choose character Step 3 : Equip/Look at Frightful Flan offering description and the title background image is green. ADDITIONAL INFORMATION Character played - Multiple Characters Perks played - Look at images Map - N/A Frequency of the issue - All the time DOCUMENTS TO ADD
    3 comments 58 views last activity
  • I think you guys should give 20,000 or 15 000 points per dced for killers and 10 000 or 12 000 per survivors, so it will give nothing to dced.... we will still get points, because I believe people dced by rage and want killers to receive no points. That's my simple idea.
    0 comments 31 views last activity
  • i have been playing knight quite a lot these past days, just reached iridiscent 1 with him yesterday and i want to share what i think would be good changes to him: bugs and exploits: will start by saying that of course all the bugs and exploits should dissapear, not losing your power randomly for the entire match, not superspeed for the entire match if you get stunned, not make your choice
    4 comments 71 views last activity
  • Hi DbD-Team, i play on console and we have some disadvantage to PC-Players. I know, most players are on PC, but we Console-Players would be happy if you can implement these things to console: Chat like the PC-Players (we have no Chat, no read, no write) Mouse/Keyboard-Support (Flashlight with Controller is impossible / As a Killer, you have a BIG disadvantage when using a controller) Higher
    4 comments 101 views last activity
  • This has massively reduced my anxiety in playing this game on PC. It's nice to play a game and not be harassed after for making mistakes.
    1 comments 41 views last activity
  • The Knight is the worst killer BHVR designed in 6 years of Dead by Daylight. His ability is absolut useless. Survivors just have to hold W Shift and you're a Trapper without traps. In 2022. In a game with killers like Onryo, Trapper, Twins etc. the devs were able to top them in weakness by releasing this dogshit of a killer. Apart from that his guards are buggy as hell and get stuck in everything
    11 comments 201 views last activity
  • This is much less of a balance suggestion and far more of a QoL suggestion, but it'd be really cool if active boon totems didn't ping Small Game. That information is entirely useless, and it's just an annoying noise every time you glance in the direction of a boon you either set up yourself or can see through walls, so having it be silent and not proc when staring at a boon totem would be pretty
    4 comments 71 views last activity
  • What is his power? Is it even really HIS power because to me I feel like I have very little control over it, you should be allowed to scroll through and pick the guard you want. Also his add ons also suck, every purple is useless other than the Hammer that slows down the survivor. Survivors know he mostly has hubris so you have to sit there and rely on your guards who don't overpower Shift+W, tak
    17 comments 601 views last activity
  • From my time playing the newest killer, The Knight, ive discovered that his power is almost entirely useless for anything but camping.You cant use it in chase, because the survivors can see it, and you cant see them. Even if you place a guard directly on top of a survivor, theyll be long gone by the time the guard spawns. If they somehow arent, youll be far enough that that the chase extends for
    5 comments 101 views last activity
  • Hi, I just want to share an idea I got, in case it's a good one. At this point, since we have Resident Evil survivors and killers, I think it would be great to see Lara Croft as a survivor and Himiko as a killer. Knowing that Lara Croft is a tom raider, that would be nice to have perk related to chest, like: If you open a chest, you see the killer for 5/8/10 seconds If you open a chest, you
    3 comments 51 views last activity
  • Hellos. Got over 5k hours in the game. Needless to say I'm a big fan of Dead by Daylight! https://prnt.sc/Qmv1a7I_YqO1 That being said, it would be nice to get devotion rewards. I'm currently sitting at devotion 21. Something like...I don't know, for each devotion level earn 0.5/1% more BP per match. An alternative would be 0.5/1% more shards per level on top of the norma
    0 comments 11 views last activity
  • They are most useless things ever. this is what made trapper weak. so many of his addosn are useless. Anything that changes the color is absolute trash. its been many years and the devs still haven't remove this?. he's the only killer with addons that doesn't buff his power. i never use them cuz survivors spots them all the time regardless
    9 comments 113 views last activity
  • I haven't watched the Smile movie yet, but I saw a bunch of clips and videos and I understand the gist of it. In the movie there's a monster known as the Smile entity. I don't know enough about the movie to make a full killer concept of him, but at first glance, he seems like he'd make an awesome killer. Although his powers are very similar to Vecna and if I'd have to choose which one would come
    2 comments 632 views last activity
  • Everyone knows that nurse is really problematic. Most perks need to be weaker for other killers, because nurse can benefit from them even more which isn't healthy. - Make Blink attacks Special like it used to be. I dont get why it is not in game anymore. It would fix a lot of problems with her stupid power. Sloppy buther, Exposed status effect... Bye bye - After being stunned you lose all b
    25 comments 181 views last activity
  • The daily ritual for the Knight is to get 5 hits with the Knight's guards. First of all it's not easy to get a hit with a guard even when you are trying to corral. The Knight loses collision, so it's much easier for him to get the hit than the guard. Second, FIVE hits is just too much. Compare to Pyramid Head, who only needs to send 2 survivors to the cage. Yes, that's a two-step process (tor
    1 comments 21 views last activity
  • So when I was watching a tons of content creators play on the ptb and they red off the power description I thought the knight was going to have two modes. One where you could create the patrol like how we have now and another were you could command the guards directly and I feel like this would be a better alternative to what we have now. So the way the command mode would work is like this. the
    10 comments 191 views last activity
  • Suggestion for Nemesis' tentacle to pls not give survivors a massive speed-boost after they've gotten hit. Most other killers' powers don't do this, so I don't understand why his does. Can his zombies be modified to at least not walk and get stuck into walls/trees/corners, learn to turn around, and perhaps detect it when a survivor walks literally behind them?
    6 comments 71 views last activity
  • I been playing since the beginning of DBD, but I seriously consider stopping.. the game has sooo many bug and in most games someone dc in the beginning of the match.. looping is not working well after the last update as you get stuck on everything and it seems they actually don't want looping in the game...
    0 comments 21 views last activity
  • Its kinda hard not to call the devs survivor sided when they made flashlight saves so easy that it takes no skill anymore to pull it off. All you have to do is to aim the flashlight at the killer face,now it doesn't matter anymore if you're too early or too late,you will still get it. Now as a killer you have to be paranoid if a survivor is around because if you pickup someone without facing a
    33 comments 541 views last activity
  • I just want Mr. X as a legendary Nemesis skin. I'll give my last money for it. I will main Nemesis for the rest of my life. Please...
    0 comments 11 views last activity
  • Give the survivor the sprint burst effect after those stuns. 3 seconds 150% movement speed. So instead of increasing the stun time you give survivors the possibility to get to a place safe, while still keeping the stuns reduced.
    0 comments 11 views last activity
  • So, this is definitely not priority, but basically this is an idea for an endorsement system, where players can benefit players they enjoyed playing with. And a sort of highlight feature in the end, just showing your accomplishments at the end of the trial. For example who healed the most, who did the most gens, most time chasing. And some individual for killers, like longest hatchet hit from hu
    0 comments 11 views last activity
  • the bloodweb at the start of the game is quite well balanced in terms on time spend = progress. but after playing the game for a while it can be boring to spend time there to get more prestige levels and random items i even have a formula, usually it takes around one minute to spend 75k bloodpoints on average, so if you have 2 million or even 4 milion of them you can be 25 to 50 minutes only doi
    0 comments 1 views last activity
  • Please can you think about extending the Bloodrush? Is Playstation users haven’t been able to play much, if at all. Missed so many points. 😭
    2 comments 41 views last activity
  • Overheat mechanic rework: Heat limit: 100 Charges Starting adds 15 Charges (was 5 charges) Revving adds 20 c/s (was 8 c/s) Sprinting adds 2 c/s (no change) Heat Dissipation rate: -2 c/s (was 3.5 c/s) after hitting the Limit: -6.6 c/s ( no change) *Overheat now only builds up within 6 meters of the hooked survivor* Chainsaw: Reduced the chainsaw charge time to 2 seconds (was 2.5 seconds)
    0 comments 31 views last activity
  • Do a gen for 20 seconds. After that you can block a gen for 10 seconds. Makes it more dynamically. You can block regression perks like Jolt, Pain Resonance, maybe Eruption. You also can make the Killers movement more inefficient by blocking a gen when he wanted to kick it for certain reasons (perks). If he still wants to kick it he has to play around those 10 extra seconds. Not much but it do
    0 comments 11 views last activity
  • to start off i think he is decent, situational and can be good sometimes but some issues make him really bad at high levels of play he needs to be some changes that remove his biggest detriments he needs a button to do orders up-close without the summon guard button. Having to back away from walls and pallets to kick a pallet/wall/gen waste time and is disorienting. I think everyone agrees tha
    9 comments 261 views last activity
  • Hi, I’ve an idea for making the game better. As you know, there are so many perk right now, especially if someone has p3 everyone. This is really good ‘cause we have so many choices right now. But there is a thing a little "lengthy". The moment when you already know the build you wanna try… sometimes I just cannot search a lobby if I didn’t complete the build already. And even that, sometimes I
    0 comments 11 views last activity
  • What if you could costumize the perk loudout inventory. Now It's currently alphabetic. Imagine have the perks in category. Gens progression/regression All healing perks in one page or two. Or all exposed perks in a category. Easier to find perks you are looking for. Categorys for perks example: - perks that gives exhaused status - aura readings -hex/boon (they are in one place because it
    1 comments 11 views last activity
  • Hi, I’ve an idea for making the game better. As you know, there are so many perk right now, especially if someone has p3 everyone. This is really good ‘cause we have so many choices right now. But there is a thing a little 'lengthy'. The moment when you already know the build you wanna try… sometimes I just cannot start a search of lobby if I didn’t complete the build already. And even that, so
    0 comments 21 views last activity
  • That’s it really!! search bar would be great coz there are 8 pages of perks now and it can be time consuming the find the ones you are looking for. randomiser would make the game more fun with a click of a button. ❤️
    0 comments 11 views last activity
  • This is getting out of hand as of lately. There is a massive surge in players abusing vpns for gameplay advantage (usually killer), more commonly chinese players connecting to european servers. This is especially bad during night time, as there are fewer players legitimately connecting from the actual region (in my case, the UK) and a large percentage of the matches are an unplayable mess having
    2 comments 41 views last activity
  • Fire Up - 3/4/5℅ stackable speed bonus gained for each generator completed - Speed bonus applies to picking up/dropping survivors, breaking pallets/walls, vaulting windows/pallets, damaging generators, and snuffing/breaking boons.
    0 comments 11 views last activity
  • Clearly the most underwhelming hex perk after it got nerfed. Since patch 6.1.0, I haven't seen any killer running this perk. Patch 6.1.0 Nerf: halved the Regression speeds to 50/75/100% . Nerf: now deactivates after the first Survivor is killed. There is no reason for you to use this perk besides handicapping yourself.
    22 comments 391 views last activity
  • This is insanely annoying. I'm encountering T&L walls that are completely blocked right next to the windows with junk!! What on earth happened to the maps with this update its infuriating. Yes I enjoy losing a chase because a piece of square of hay blocks me from downing a survivor, trash man!! Is this going to be patched in the next bug fix?!?!?
    5 comments 181 views last activity
  • None of them can catch a survivor. Ever. Not even the Assassin with extended hunt duration. I for one, would like to hear what the intended purpose is for this power. Are you meant to injure survivors with it at all? Or is it purely meant to be a zoning tool to push survivors away from loops? Because that's all it does in its current form. Just, double tap RMB to drop the guard immediately. S
    0 comments 21 views last activity
  • Can we get a cosmetic for claudette morel with this style? Call the headpiece blendette/Bushdette. A full set with a bushdette version. Using the true nature to hide from the killer. It would be so iconic if she got cosmetics like these with no bright colors, like muddy
    2 comments 81 views last activity
  • Maps as springwood and gardens of joy must have nerf .They need to make them smaler with less amount of pallets .Poor raccon city map you destroyed so to be equal do the same here.
    2 comments 111 views last activity
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