Overheat mechanic rework and hillbilly buff idea
Overheat mechanic rework:
Heat limit: 100 Charges
Starting adds 15 Charges (was 5 charges)
Revving adds 20 c/s (was 8 c/s)
Sprinting adds 2 c/s (no change)
Heat Dissipation rate: -2 c/s (was 3.5 c/s)
after hitting the Limit: -6.6 c/s ( no change)
*Overheat now only builds up within 6 meters of the hooked survivor*
Chainsaw:
Reduced the chainsaw charge time to 2 seconds (was 2.5 seconds)
reduced the chainsaw cooldown to 2.5 seconds (was 3 seconds)
decreased the cooldown when bumping into objects to 2.5 seconds (was 3 seconds)
Addon pass:
Steel Toe Boots: Reduces Cool-down time after hitting an obstacle during a Chainsaw Sprint by 5% (was 12%)
Junkyard Air Filter: Chainsaw hits inflict mangled and hemorrhage status effects (was Increases Overheat limit of the Chainsaw by 20 Charges)
Heavy Clutch: Decreases Collision Zone width of the Chainsaw by 50 % (was 30%)
Speed Limiter Now grants Grants 100 % blood points bonus of your total blood points (Like bbq and chilli used to)
Dad's Boots: Increases Turn speed during the Chainsaw Sprint by +28 % (No change)
Punctured Muffler: While downing a survivor with your chainsaw any other survivor within 12 meters scream revealing its location for 3 seconds, any effected survivors also suffers from 5% hindered status effect for 30 seconds. (was Increases Chainsaw Cooling speed by 50%)
Off-brand Motor Oil: Reduces Chainsaw cooldown by 5% (was reduces the range within which Chainsaw noises can be heard by 30 %.)
Death Engravings:
Increases Movement speed during a Chainsaw Sprint by 15 % ( no change)
Decreases Heat gained from charging the Chainsaw by 15 % (was 12%)
Increases Charge time of the Chainsaw by 15 % (was 12%)
Big Buckle: Decreases the chainsaw noise range by 8 metres ( Was Decreases the Terror Radius by -8 metres while overheated)
Mother's Helpers: Reduces Charge time of the Chainsaw by 5% for 60 seconds after getting stunned by a pallet or hooking a survivor (was 18% for 30 seconds)
Low Kickback Chains: Reduces Cool-down time after hitting an obstacle during a Chainsaw Sprint by 10% (was 28%)
Leafy Mash: Gain the Undetectable status Effect for 35 seconds after hitting a Survivor with the Chainsaw (was 15 seconds) And now also decreases the chainsaw noise by 30%.
Doom Engravings: Increases Movement speed during a Chainsaw Sprint by +20 %.( no change)
Decreases Heat gained from charging the Chainsaw by -20 %.( was 12%)
Increases Charge time of the Chainsaw by +20 %. (was 12%).
Black Grease: Increases the chainsaw reeving movement speed by 5% (was increases Charge speed of the Chainsaw by +18 % for 30 seconds after being blinded
Tuned Carburetor:
Reduces Charge time of the Chainsaw by 25%
Reduces chainsaw cooldown by 25%
Reduces bumping into wall cooldown by 10%
Reduces chainsaw range zone by 70 meters
Increases chainsaw movement speed by 12%
Decreases base Movement speed of The Hillbilly to 4.4 m/s.
(Was only charge time buff)
Spiked Boots: Increases Turn speed during the Chainsaw Sprint by +44 %.(Removed the downside, used to give you 28% penalty after bumping into a object).
Pighouse Gloves: Increases Chainsaw Attack range by 5 % (was Increases Action speed when damaging Generators and breaking Pallets or Breakable Walls by +20 % while overheated and Decreases Pallet Stun duration by -50 % while overheated
LoPro Chains: Continue the Chainsaw Sprint after breaking a Pallet or Breakable Wall with the Chainsaw. Survivors hit with the Chainsaw within 3 seconds of breaking a Pallet or a Breakable Wall are only damaged for a single Health State( Was 5 seconds)
Apex Muffler:
Increases the chainsaw range noise by 100 meters
Increases cool-down time after hitting an obstacle during a Chainsaw Sprint by 50%
Increases the chainsaw charge time by 50%
Increases the chainsaw cooldown by 30%
Increases the chainsaw movement speed by 50%
Increases Chainsaw Attack range by 10%.
Was (Silences the Chainsaw for all Survivors outside The Hillbilly's Terror Radius.)
Iridescent Brick: Gain the Undetectable status effect until you stop sprinting after maintaining a Chainsaw Sprint for 1 second (was 2 seconds) Now also effect linger for 6 seconds after the sprint is over.
Note:
Those changes aim to make hillbilly a strong chasing killer while reducing his oppressive camping potential.
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