Feedback and Suggestions

Our team will be happy to read these!
  • Could it be possible to design an entity that is predominantly invisible but sort of takes the form of a giant whirlwind, and can deal physical damage to survivors using surrounding pallets and maybe discarded glass shards? Absorbing the glass into the whirlwind could be the primary means of attacking players, (short range or long range),and what if that entity’s special ability is to, and hear
    0 comments 21 views last activity
  • To sum up my experience with the perk: -It is super broken in the end game combined with hope, bc you have no chance to catch up with some killers -It feels very frustrating to go against. It feels like old dead hard for distance bc it can do nothing at all or extend the chase by a lot. I think it would be much better to focus on the endurance effect of the perk and making it an anti slugging
    4 comments 101 views last activity
  • ive searched for hours and all ive seen is complete radio silence from the devs surrounding the issue of not being able play with friends. I remember this being a problem years ago. it is so frustrating and mind blowing that nothing has been said or done about this. do better. its actually so stupid that this issue still exists AFTER YEARS!! can we ever expect communication or a fix for this?
    2 comments 61 views last activity
  • I actually really like this aspect that has come in the event forum. I think this would be an awesome idea to add into the base game as an option. Im already going to other websites for randomized load outs already, so this would eliminate a step.
    0 comments 21 views last activity
  • I propose a new killer, This is Vecna ​​from stranger things! ! He seems to have the makings of a killer in this game. Great backstory, sophisticated coolness, terrifying looks, and power. Isn't it exactly the charm required for Dead By Daylight? I want to see him roam this paradise. Dead By Daylight is a g
    3 comments 231 views last activity
  • My game keeps crashing and i get a 6 hour ban for something totally out of my control? How is this okay? You have to fix it because I am not the only one that this has happened to out of my control. PLEASE FIX IT OR REMOVE IT OR ANYTHING BECAUSE THIS IS NOT WORKING. Thanks.
    2 comments 41 views last activity
  • Sadly i've been having bad time with this killer but today i finally got my adept so i've been experimenting with some builds and i've found that the add-on combination Family Photo + Kid's Ball Glove is a game changer and makes this killer feel worth playing. At base i feel like teleporting isn't rewarding enough because the survivor can make enough distance to start a normal chase and conside
    1 comments 51 views last activity
  • Hey, has anyone have problems playing with this Killer. When I play as this Killer, with the survivors has the max Condemned on them I should be able to Mori them right? However it does not work. When I play as a survivor on the other hand, with max Condemned I get Mori. WFT? Can anybody fix this?
    0 comments 21 views last activity
  • I know the devs have said that cosmetic skins in the rift will eventually return months after the rift ends but will old charms be made available as well or will they be gone for good? i need shop chamrs kate denson caracter I missed out on the slice of kate's charm, and now I will never be able to obtain it. Cosmetics are adding into the store in waves, why the heck can't BHVR add a new tab fo
    0 comments 51 views last activity
  • What if instead of constantly balancing all of the perks so that they don't become too powerful when mixed with infinite combinations of all of the other perks, the perks got re-worked so that some of them took up more than one slot? Four-slot perks could be powerful and give you one super strong skill, but it would be the only skill you could bring. One-slot perks could be weaker individually b
    0 comments 21 views last activity
  • COSMETICS Wicker Man Sacrifice Costume Bear Costume (from Wicker Man again.) Nicolas Cage Mask. It's Nicolas Cage, but with a Nicolas Cage Mask on him. (Give this to all survivors and killers if you purchase Nicolas Cage. Just Do It™™™.) PERKS Stealing Indep
    2 comments 181 views last activity
  • Proposal for a new MMR formula for Dead by Daylight Hello to whoever takes the time to read this. Let’s start with an introduction of myself and then move onto how I think Dead By Daylight could have a better MMR/SBMM system implemented. My name is Jon (AKA Seal or Seal_Massacre on twitch) and I am a 6k+ hour killer main on Dead By Daylight. Roughly 70% of that playtime is on the kil
    51 comments 1,281 views last activity
  • I really enjoyed the challenges in the anniversary tome that randomised the perks, I’d love to see this as an addition to the game, being able to select a random perk option in a perk slot and see if you get lucky in the game. Also it would be cool to have this as each Individual slot, so that if you have for example 3 perks you wanna use but not sure about the last then have that last one be a
    3 comments 31 views last activity
  • When singularity enters his cameras within 10 meters of the hooked survivor, he gets 5 second penalty upon exiting. This penalty is doing anything but preventing Singularity from camping/tunnelling. It can be easily bypassed if you have malicious intent to use built-in insidious for camping. It makes it harder to actually leave the hook right after hooking the person, as you always have to
    0 comments 61 views last activity
  • Just had a killer down all 4 and go afk while we all bleed out, you devs are clowns
    7 comments 71 views last activity
  • I love that we have so many good uses for the event item and it makes for some fun, temporary, powerful abilities when used right, but man it SUCKS playing killer because survivors need to reach the end game to get rewards meaning gen builds are almost necessary and in the same vein, killers can't keep up without a ton of slowdown or tunneling, which makes Survivor games hell. Please stop tying
    3 comments 51 views last activity
  • What happen to this games? Ever since the new update, I hardly win as a Killer and Survivor. When I play as the Killer either everyone escapes or I catch 1 maybe 2 Survivors. That's it. On top of the they fix generators so quick the match is over in less than 5 minutes. However when playing Survivor I'm excepting the same behaviour when playing against the Killer. Well, I was dead wrong. Generat
    1 comments 31 views last activity
  • I've been running Superior Anatomy on a couple of my builds lately, and one major thing I've noticed is that the activation condition is a bit tight, and it makes using the perk annoying on some killers, to the point where it only activates a handful of times. It'd be really nice if the perk's activation range was increased to, say 12m. 8m is almost the same as the killer's lunge range, and the
    0 comments 111 views last activity
  • Hello, I'm a bit concerned about the current implementation for event nodes in P100 bloodwebs. Since P100 bloodwebs are level 50 bloodwebs, I have to spend about 30k-40k bloodpoints for each bloodweb I do. Currently I only am seeing 2 anniversary event nodes every bloodweb, with 3 nodes every 4th bloodweb or so. This feels extremely underwhelming to attempt to earn event cakes on my P100, as mos
    17 comments 661 views last activity
  • I don't know if I'm the only one, but I feel like I would love it if for survivors, the bloodwebs spawned more of Terrormisus, and less of the event items. Yes, the event items are cool in a way, but also they're not nearly as impactful as the offerings. Not to mention that with the medkits nerf, the anniversary medkits are basically brown medkits, nothing fancy. Killers are blessed with an abud
    5 comments 121 views last activity
  • im just gonna start this one on a positive note and say that visually this map is stunning. much like maps such as garden of joy and eyrie of crows, this map is particularly beautiful and aesthetically appealing. they’ve done a great job with the textures and making it look great to be there. now for the negatives. this map is horrendously cluttered. trying to play blight, or huntress, or
    0 comments 72 views last activity
  • okey i think im gonna say this.. killers are UNFUN TO PLAY why? because this gabriel perk which u have 3% speed is so broken.. u are faster than killer with this perk and doesnt matter what killer u playing.. u cant reach them because they are faster than you.. this perk need nerf something like 1% speed or 1,5% speed bcs this is so much.. more than a totem literally totem which gives 2 % speed i
    0 comments 31 views last activity
  • After the first 9 seconds the perk appears to be disabled as the icon is no longer lit up. My proposition is, every time a survivors aura is read from perks/addons, after the x amount of time then lethal lights up for 2 seconds. I think it would be nice so killers can gauge when lethal is active and what extra benefit they are getting from their aura reading perks/addons. Its just QOL, and t
    0 comments 31 views last activity
  • I think it would be nice if Singularity could see its own aura in white during bipod mode, just to help navigate a little better when you jump from biopod from biopod. Like Nemesis that can see his zombies aura in white.
    0 comments 21 views last activity
  • I think dbd should add a feature to punish killers if they face camp a hook or camping hook by adding a speed to gens So let's say the killer is face camping a hook it can be effortless for them to do so and get an easy kill and survivors have a more challenging time well because they lost a teammate sure the teams can try to do gens but a lot of times they'll try to go for the save which can
    18 comments 991 views last activity
  • So imagine this situation: you try to have fun in the game, but sometimes you think that you terrible in it. But still try your best. And then after a not so long chase you can be told that you're "worthless". Why? Just why? Yes, maybe it's fine for this caracter in RE, however we're not playing RE. Why you made this bully voice line for Wesker? "You disappoint me. Is that the best you'
    28 comments 2,567 views last activity
  • One random fountain should become automatically corrupted each X seconds. This happens more often the more survivors are infected. When all fountains are corrupted you get your power for the summed-up total time of all the fountains.
    6 comments 131 views last activity
  • Every time a new update drops, the amount of players disconnecting skyrockets. The latest update has been the worst I’ve seen. Every game I’ve played has warranted a player disconnect, me disconnect, or our entire team and killer disconnect— all with penalties. Pause penalties while you work out the kinks of this newest update. It’s incredibly unfair to be penalized when you’re not the cause of a
    1 comments 32 views last activity
  • Preface I write this post because I have seen a lot of people who don't really know how strong the perk is, and even call it a not a big deal perk,But personally, I think this perk is totally broken, maybe the one of strongest perks in dead by daylight history. So I write this post as a tutorial(?) to help those who still have not got it why the perk is so strong to know why is it so strong ,
    15 comments 2,801 views last activity
  • Would it be possible to get an "apply to all" selection when setting charms? Just a lot of work to go through and find that cool new charm you got, apply it to the outfit, and then go through and do it 50ish more times?
    0 comments 11 views last activity
  • Hux had a fun design but really needed a lot of buffs, and what do you know, you guys at Behaviour actually listened. Because you decided to buff Singularity so much, he's in a very good spot and is very fun to play. I really hope you keep this up in the future and won't be afraid to give large buffs like this to other things that might need it, like Trapper and Myers.
    2 comments 51 views last activity
  • Survivors Contrained Leap - You Vault Pallets and Windows 7% faster. Preforming a fast vault on windows will summon the entity to block a window for 6/8/10 seconds. This perk has a cooldown of 50/40/30 seconds when activated. Recontructing Build - You see auras of destroyed pallets. Press the active ability button for 12/10/8 seconds near the destroyed pallet to reconstruct back to its upright
    0 comments 21 views last activity
  • For the last 3 chapters we have had terrible addition to the game. The nerfs/buffs qre questionable, most of them are terrible gameplay wise and just add clunky and boring way of playing on both sides : Solo heal nerf = garbage, not fun at all Gen regression perk = faster gen rush, force killers to tunnel The new perks are terrible Nowhere to hide giving way too much info MFT busted, eve
    5 comments 181 views last activity
  • I think we can all admit this "magic wand" doesn't really feel like an EMP, the rest of the theming for this chapter is creepy asf, but this just makes it feel like a parody kinda reminds me of Ghostbusters
    0 comments 21 views last activity
  • So if you pick up an EMP, that printer stops working until the respective EMP is used. When it is used, the printer starts from 0% progress. So if all 4 survivors have an EMP, all boxes will not be printing, so at max only 4 can be available at once. Idk i think it would help against pocketing EMPs to use whenever while they passively regenerate, meaning spamming EMPs mid late game becomes incr
    2 comments 31 views last activity
  • Since the event started the matches have been really unfair! Half of the matches people just disconnect cuz you join novice survivors with really experienced killers. In my last 10 games I have seen that people just kill themselves because it is too hard. I really enjoyed playing this game but now I hate it.
    1 comments 41 views last activity
  • Even worse than tools of tournament Let's start with new survivor perk. Every single of it is too OP. Like seriously ? 3% permanent movement speed and Gain the endurance for 10 sec. All of this perks are meta now. And what we have for a killers ? Easy to counter skull merchant like killer with no even useful perks. Speaking of merchant she can place her copters on spots and holding gens what s
    13 comments 401 views last activity
  • So, I’m an Adam Francis main and I can’t help but notice that there really isn’t the same plethora of skins for him and Detective Tapp as there are for other characters. Like we know Feng and Meg have 1,000,000 different skins and it seems like they’re ALWAYS getting more when random new releases come out. Has anyone noticed this? I’ve played this game for awhile and I occasionally play as othe
    5 comments 101 views last activity
  • The amount of times I got screwed by that perk is insane. I see an average of 2-3 Adrenalines per match. The potential it has to grant you an easy escape is insane. I know that for a fact because I use the perk regularly myself. It may only activate once but it does so much in an instant. It does not only heal you instantly but also gives you a 5s SB on top, while it ignores any Exhaustion you
    58 comments 1,568 views last activity
  • Congrats com the random perk challenge, in the brazilian facebook forum everyone is praising this challege its so much fun, i would like to suggest a button that when you click you activate random perks and earn bonus BP. playing random perk is so fun! https://ibb.co/r7rqBZq
    0 comments 11 views last activity
  • Hello whoever reads this, but I was wondering if there were any server issues. I’ve been having a flip of a coin amount of matches where the connection for me or others is just sometimes terrible. I just wanted to ask if someone could look into it.
    0 comments 31 views last activity
  • It's a fun gameplay option, maybe make it a 'perk' you can choose on the first page to decide how many perks you want to randomize instead of only all of them, and therefore make it a permanent feature.
    1 comments 21 views last activity
  • You are thrilled by the scent of blood and move faster to pursue survivors. While standing within 5m of a pool of blood, gain an additional 1%/2%/3% movement speed. This unironically would be a good buff. I think this would bring it to about the same strength as Brutal Strength.
    11 comments 401 views last activity
  • Head-On is pretty fun, but in Soloq it's true potential is pretty hard to take advantage of. Since you can't tell Survivors that you have the perk, nor what locker you're in, you often have to take guesses and risk a lot in order to pull off some good Head-On plays. I feel Head-On would benefit from the same treatment that the Survivors got with the Survivor Hud, where we attempt to bridge the g
    2 comments 31 views last activity
  • One thing thats always been an issue with Hexes is being cleansed within 20 seconds of the match starting. I dont know why but earlier today I had an idea pop into my head that would fix this: A Totem wont immediately assign it self to a totem at the start of the trial. Instead, once all Survivors are Cursed with that Hex, it assigns it self to a random Dull Totem. Exceptions: Plaything, Ha
    0 comments 21 views last activity
  • I feel like solo would be so fun if you could see each other's auras at all times, or whatever else absolutely crazy big like that. Don't get me wrong, I'm aware that as it is right now this would be way too strong, and buff almost all SWFs, but I think if killer could be buffed in ways that accounted for it, it would make the game more fun overall. What would those buffs be? Do they ever have a
    26 comments 431 views last activity
  • Though this anniversary event is really unique and exciting, some survivors are starting to abuse the ability to rebuild pallets (I know, the killer's ability to Expose people is strong, but at least it's very limited), and I don't think they disappear. As I talked before about the annoyance on pre-dropping, the one benefit a lot of people said was that it wasted pallets, giving free dead-zones
    4 comments 85 views last activity
  • In the past we already a had goods events, but I think that in this year we havethe best anniversary event. In the last year I was very desappointed with the way that this game is in, so much boring gameplays with the same stratagy (genrush and tunnel/camp), and this without talking about killer powers that are boring to use or play against (such as meta perks, add-ons and etc). But this event
    1 comments 51 views last activity
  • A lot of my viewers aren't DBD players or know a lot about the game but they still watch me play anyway. I had wanted to show them the trailer for End Transmission and introduce them to Gabriel and Hux but maybe I'll suggest a way to pull it up within the game instead of pulling it up on youtube. Just thought it'd be a nice QoL feature to have run if I need to afk for a moment. Edit: To add to
    0 comments 21 views last activity
  • Don't want to be too negative and it is pretty nitpicky but specific hook stage counters would be a blessing. I'm trying to 8 hook everybody before killing to get everybodies cakes worth and have failed every single time now.
    16 comments 431 views last activity
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