Dead By Daylight Creature/Entity Suggestion: The Evil (Ash Vs. Evil Dead)

Could it be possible to design an entity that is predominantly invisible but sort of takes the form of a giant whirlwind, and can deal physical damage to survivors using surrounding pallets and maybe discarded glass shards? Absorbing the glass into the whirlwind could be the primary means of attacking players, (short range or long range),and what if that entity’s special ability is to, and hear me out on this, possess the survivors? It could work like an infection that leads to a dying state, but instead of picking up the body it’s effectively turned into a weapon.

Caveat being its temporary, an extended wiggle timer, maybe a mend and wiggle timer if they keep damaging the body before the player has time to escape, a glass shard knife, a pair of glowing eyes to simulate the eerie white eyes? That brings me to hooking the survivor, would it be entirely plausible have the possessed survivor be cursed? Therefore repeat possessions become a strategy for downing/stalking survivors? Like, if the survivors get away after breaking possession, that survivor wether in an injured or healthy state is still susceptible to possession until disenchantment or death. With that in mind, it would be interesting if there was a way to have the killer be able to jump gleefully onto the hook and exit the body.

players could use the necronomicon ex mortus to disenchant their friends making them unable to be possessed until downed again. but they have to find the words necessary to use the book, sort of like glyphs.

all of this in mind, I think it would be a good aura reading killer, an interesting strategy based character, and if you somehow found a way to make them capable of posing as the survivor before attacking that would be incredible.


If any of this seems interesting, please let me know. I’d love to see this idea in the game some day

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