Feedback and Suggestions
Our team will be happy to read these!
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I'm sure there's a way to give solo Survivors Bond without benefiting SWF. The match ends when a Survivor runs the Killer to you when working on a gen. It's dumb.2 comments 31 views last activity
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Remove Gen Speed Perks (make toolboxes the main way to get extra gen speed) Tone down all gen slow perks by 50% Remove Distortion and Calm Spirit (a single perk shouldnt counter a killer power or an entire mechanic) if your going to cry about lightborn I could care less if you take it out of the game, good players dont run lightborn Make Mad Grit Basekit The ability for survivors to0 comments 11 views last activity
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There's a lot of untapped design space, every perk recently feels like it's got 5 different conditions and 2 status effects because there are so many perks revolving around the same few things. Perks to reveal survivor/killer aura, or make gens faster/slower, or heal slower/faster or make people faster, or vault quicker, or go stealthy. there are too many options for the same basic things. I know0 comments 11 views last activity
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At the start of the Trial, 4 random Hooks , as well as the 4 Basement Hooks , are changed into Scourge Hooks : When you hook a survivor for the first time, when you walk 32 Meters away they will be transported to the Entity's Throne Room 2 Portals will appear randomly on the map (The Killer Cant Enter The Portals) Upon a survivor entering the portal they are able to unhook the survivor t0 comments 12 views last activity
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I love Dead by Daylight, I started playing in 2018, I have thousands of hours across PC and Console, so I feel as if I have enough experience and time dumped into the game to where I can actually talk about the issues with the monetization. In all regard, I will do my best to be as respectful. I love the game and I only want it to succeed, but this criticism is necessary. IRIDESCENT SHARDS...11 comments 1,332 views last activity
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Hello, I had this idea today that Im going to talk about. Its a solution to a camping problem. This would help to make some killers stronger, because they dont need to be weaker only because of them being strong hook campers. The idea is basically a completely new hook mechanic. Every time a survivor is hooked they are send to a "hook-room" where they are out of reach for everyone. I imagine0 comments 21 views last activity
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I wanna start roleplaying on the core game as well. I'll be the guy you ask for directions.0 comments 81 views last activity
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One of my best friends who I play with is deaf, and it makes me notice a lot of cues that the rest of us get, but those who can't hear well or at all do not. I've seen some suggestions of probably more important stuff, but I thought maybe I'd suggest a small feature that's easier to implement (possibly been suggested before, only did a cursory search.) When you get a skillcheck, the reason it's0 comments 61 views last activity
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So, it's not a secret that unique survivor perk types are usually not so good. With the release of All Things Wicked and Invocations, I decided to take a look at and try to help this "unholy trinity": Boons, Invocations and Teamwork perks. Boons: Negatives: • Have to be set up and can be snuffed by killers. • Can be heard from a mile away, give a global audio cue when set and can be seen8 comments 61 views last activity
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The current bloodweb, though better than before, still is packed with filler offerings & add ons that are never used. Here are some changes that will positively affect quality of life; Offering merge system. When a fair amount of bloodpoints are dedicated to a character, offerings start to pile up, and less rare offerings such as brown flowers are almost never used. If there was a way to m1 comments 21 views last activity
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We need charms that represents The United States of America. Canada got a maple leaf, cool. Now here’s some more awesome charm ideas!!! YEEEEEEHAWWWW RAAAAAAAAHHHH!!! Fireworks (maybe with effects like actual fireworks blooming) Eagle (the better cooler stronger cousin of crows) Statue of Liberty (a classic i’d say) the USA flag (an obvious one) Cowboy Hat (Brokeback mountain) Uncle S2 comments 81 views last activity
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Blood moon is the newest event added to the game, and the entire incentive is to gain bloodpoints, so lets make that more approachable; Blood Zones: Blood Zones themselves should be a bit bigger, or have them increase in size over time, and less red or the ability to change scratchmark colors (i know colorblind mode got changed to help with it but i shouldn't need it for the event) Bloodshot4 comments 91 views last activity
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Tunneling is just a boring unfun play style that gets results. Currently the only 2 anti-tunnel perks are locked behind DLC, with one being something you can only get with auric cells. To give some relief to ALL survivors I think a free Anti Tunnel perk (Like Shattered hope but not bad) would help everyone. This is just my idea of what it would look like "Not Again" Your Determination to avoid15 comments 151 views last activity
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I think it would be cool if when a map loaded, random climate variables would happen. Things such as day, night, dawn, and dusk. Also, is it clear, foggy, rainy, etc? Imagine if Ormand could have clear, light or heavy snowfall, or even blizzard conditions. Variables such as these could make it more interesting and even change up player strategies.8 comments 81 views last activity
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For the love of the Entity, show all survivors the anti camp bar. Without Kindred and comms, it's impossible to know for sure someone's being camped. So many anti camp unhooks are denied because someone wanders over and stops it, despite not being able to unhook because the killer is camping. Make aura reading (that can't be blocked by Undetectable ideally) of the killer while the bar is going up0 comments 11 views last activity
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As most of us should know by now, Skull Merchant's perks aren't very good and it's not because of their effects, but rather because of some of the design flaws that come with the perks. These are my change ideas for these perks and each change will have an explanation after it to give my reasoning for why I would make these changes. Feel free to give some constructive criticism to these change id12 comments 302 views last activity
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Can Lucky break be reworked so when you are in a trap you don't consume it. And when you are healing or being healed it isn't consumed? It's an interesting perk, it just kinda sucks that it's incredible easy to waste it.0 comments 11 views last activity
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Let's get things straight. Aesthetically it's amazing and the cosmetics are great too. The premise of the event is cool too! Where things fall flat for me is the promise they gave. They said that this event was going to be the best time of the year to farm bloodpoints. That got me excited as the anniversary event almost always gives +500% bloodpoints every match. When I saw the max bloodpoint m19 comments 951 views last activity
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once someone is dead so they actually incentivize and require spreading hooks. and nwo shouldn't gain further stacks after first death.17 comments 362 views last activity
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Basekit DS should be in let me explain. As of right now Decisive strike is very weak and tunneling as of rn is the best strategy to win as killer as of right now. Less survivors on generators means the likelihood of you winning is higher it just makes sense. While I have no issues with tunneling since it is part of the game to go for the same guy I tunnel myself when it feels necessary or when i13 comments 221 views last activity
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People complain about early gens moving too fast. Despite that, current gen times lead to a 58.5% kill rate. Maybe it's worth having an experient where total gen time remains the same, but the first gens take longer to complete.This would be good for a game modifier, the same way Lights Out was. - Base gen repair time to 120 seconds -Every time gens are completed, remaining generators require 10 comments 12 views last activity
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Devs give one of the best ranged killer Huntress and a Clown Ammo buffs but give nothing to the two of the worst ranged killers nothing? Trickster with the second lowest killrate and Deathslinger who got nerfed to oblivion and become so unfun to play as. Give Trickster more knives and slighty nerf his main event Give Deathslinger faster reload speed and make cigar basekit15 comments 241 views last activity
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NOOOOOOOOOOOOOOOOO I WANTED IT SO BADLY 😭 Maybe there is a chance we can get it later, BHVR? Please please please please please please8 comments 242 views last activity
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how come his tail reaches like 10 meters and he can also swing during his crawl? In my opinion, he's the most broken killer in DBD15 comments 551 views last activity
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FSR1 we have in game was outdated at the time you added it to the game, its poor anyway. Will we get FSR 3.1? Would be nice tbh0 comments 21 views last activity
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Some of his add-ons are quite meh, I think they either deserve a rework, or a slight change. Knife Belt Clip Anything is better than the Knife Belt Clip, why would anybody pick this over something like Walleye's Matchbook... (or literally any other add-on) After being Marked, Survivors are inflicted with the Deafened Status Effect for 10 seconds . It's time for other Killers to deafen Su0 comments 122 views last activity
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As we all know, with the addition of The Unknown we received his one perk called "Unforseen" which, ultimately, trumps Trail Of Torment(TOT) entirely with every aspect of it besides from duration. Unforseen doesn't alert the survivors to it being active unlike TOT which does by revealing the aura of the gen it is applied to for the survivors. Unforseen can't be removed by the survivors wherea6 comments 163 views last activity
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Title. Weird it doesn’t at least start the game activated. Would it be too excessive to at least have it in the beginning? The problem with the initial nerf was that it was infinite after exhaustion like Sprint Burst. This is the only instance where it doesn’t work like any exhaustion perk. I feel not having it at every state of the game is odd.14 comments 371 views last activity
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Ever since the anti 3-gen change, there is exactly one perk that is suffering unfairly. For almost every perk that revolves around kicking or damaging generators, eight uses per generator is perfectly fair, but the problem with Eruption is that it doesn't get eight uses per generator- it gets four. To arm Eruption on a generator, you need to kick it, using up one regression event for a ba24 comments 321 views last activity
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When I use survivor, calm spirit has always been my go to perk, ever since I began playing this videogame last year. The perk itself is very good for hiding from the killer, which is certainly it's intended design with not being able to scream and setting off crows all over the place. However, the other part of the perk where you search through chests and cleanse totems silently is very odd to me1 comments 41 views last activity
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The dark basement steps made it so I couldn't see a Trapper trap it should be killswitched untill fixed. I did my best to be careful but I got sucked into it. This can be an issue with other killers like Hag and Unknown who can potentially hide a hallucination in the black part.1 comments 51 views last activity
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I NEED a Jennifer’s Body pack with Jennifer as the killer and Needy as the survivor. That or The Shining.1 comments 21 views last activity
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Breakable Walls are a Missed opportunity of something more dynamic: • like a entity door made of black branches or black tentacles that only the killer can open for short time with a short interaction (10 15% faster than current breakable walls and remains open for 35-50 seconds. The door closes so as not to leave the area too much to the advantage of the killer but allows the killer not to0 comments 31 views last activity
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Solo has, is and everything points that is gonna be awful to play for a long time, Behaviour please i dont know who but he should reconsider the priorities and get that necessary buffs in a resonable ammount of time, the solo players cant wait for YEARS for this buffs.57 comments 1,193 views last activity
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Now I know all the red is a massive eye sore and some people probably want it over already, but it’d be nice if we could get another few days for the BP. We are rather reaching 400% fast, but I feel like we will have very little time to enjoy it as the end of the week is almost here. With event offerings being perma disabled and Twins now just getting re-enabled towards the end of the event, I5 comments 71 views last activity
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I honestly think that Event Horizon would be a perfect fit for a DBD Chapter. There's so much potential for adaptation there, and you could really dive deep into the Psychological Horror it provides. The killer would obviously be Dr. Weir: His power should feature a lot of hallucinations and trickery, to recreat0 comments 121 views last activity
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I think there should be a way to buy iridescent shards with bloodpoints / OR / buff the earnings of iridescent shards after leveling. Definitely should NOT have to use auric cells/real money to buy. The grind for shards is just too taxing.3 comments 21 views last activity
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Every time I start a match and notice the killer focus on a single survivor until they are eliminated I just want to quit this game, and probably the tunneled survivor too. I am talking about the absolute worst kind of tunneling where the killer won't even attack any other survivor but completely focus on one player until they are eliminated. Nothing the other survivors do can stop this. Watching22 comments 331 views last activity
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First of ever since COH got gutted all other boons became irrelevant, because they were only played with COH (the only strong/good boon). So first of all boon perks should get a new ability, because it‘s just sad that you can‘t do something against teammates constantly sabotaging you by distroying all totems. Therefore when you equipped a boon perk you can repair distroyed totems (in 16s) Th11 comments 151 views last activity
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Since clearly Sadako isn't getting any actual changes, you just dumpstered her and called it a day (but you buffed Huntress lmao). Can you atleast change this addon so it's actually useful? Current Effect : When you hook a survivor with a tape, all other survivors gain a stack of condemn. Old Effect : When healing a survivor from injured to healthy, gain 1 stack of condemn. Ring drawi5 comments 51 views last activity
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Let me just start off by saying, because I know some players will take this thread uncharitably: I don’t think the devs or designers were intentionally being transphobic when they made these skins, and I understand the concept they were going for. HOWEVER: The decision to launch the Unknown with femme coded cosmetics was extremely irresponsible, and is already enabling transphobia amongst the mor79 comments 14,037 views last activity
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I've always been against the hard counter nature of Lightborn and just straight up removing flashlights from the game... it's especially annoying with regards to the challenges to blind the killer while carrying a survivor, but as we all know, Lightborn isn't particularly good, and once survivors realise you have it, they stop trying. So, I was playing with Shadowborn after the rework, and I dun19 comments 261 views last activity
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I am posting this in hopes someone from the dev team will see his and forward it to be discussed amid whomsoever is in charge of deciding changes, because it has to be addressed. I am not making this post as a trolling attempt, or in bad humour. I am being BRUTALLY sincere; I am practically begging for these issues to be heard! I have started playing Dead By Daylight when Pyramid Head came out6 comments 101 views last activity
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From a player experience, tunnelling in this game right now is absolutely ridiculous. With all the killer buffs, and the map redesign and barely usable anti-tunnelling perks, when you are acting as killer it's almost free to just tunnel and win. I guarantee a majority of matches are not 4 man SWF's. When I first started playing this game, killers actively avoided tunnelling due to fear of Deci2 comments 41 views last activity
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I will start off by saying that I have enjoyed this event, I have seen many people not care for it and they have some valid reason. However BHVR if you happen to read this, one positive change that I hope you keep going forward with events like these, is to create more challenges then there are rewards. I bought everything and there are still challenges that I do not have to complete. Which I can0 comments 21 views last activity
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So I had a game in the new Greenville map as Freddy with a Pallet add-on, only to notice there were a big lack of areas to spawn dream pallets in. I'm aware this feedback would be better in the Mapping the Realm section, but that discussion has been closed. From my observation, the only locations where I could put a dream pallet were the locations one had already been broken. This made it very e1 comments 21 views last activity
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he has a 32 m radius but moves at 110, the reason that was given is because he doesnt have a lullaby, i dont see the need for one since his range is only 18 meters anyways that isnt very far. the terror radius gives too much warning, and plus his harpoon hit box is tiny, too tiny. its hitbox is literally a hitscan hitbox but deathslinger is projectile, so you have instances where the spear flies11 comments 284 views last activity
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This chest skill is so useful that no one uses it. I'd like its effect to be to damage whoever opens certain chests (if already wounded, give them a deep wound), make two more chests appear in-game, and send an audible notification to the assassin of where the chest was opened.0 comments 11 views last activity
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Dissolution is a very unique perk, however it is wildly weak for a myriad of reasons Lasts for a very short time, very easy to outrun, especially with the speed burst Very situational, requires an already down pallet, and a survivor to stay on the pallet The Survivor is given a warning! meaning they are given an even increased chance for it to not proc a single game even if you attempt to14 comments 181 views last activity
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Hello deadbydaylight team I have a cool idea for a new future killer... my idea is to bring IT (Pennywise) into the game, this one would fit perfectly into this game, yes I already know there is a clown killer, but I would find one with cooperation a little more interesting.0 comments 11 views last activity