Feedback and Suggestions
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I don't care what you think of the bodyblocking meta, hooks themselves should never be bodyblockable. You think "Oh just hit the survivor and you can get past it," but I have had games where one survivor is enough to make every hook attempt a failure because the survivor they're bodyblocking for is using perks to make it easier to get off the killer's shoulder. Hooking should never be made impo6 comments 111 views last activity
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This would not be hidden by Anonymous Mode, and would only be shown to teammates. Telling eachother your hours on the game, your achievements/trophys, and more stuff. And also hide your prestige from killers. Personally, I struggle to find good players even though my killers play like its Nights Of Terror in DBDM, I feel like this machanic could help infrom you about the people you are possibly g1 comments 21 views last activity
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Hangman's trick was a perk so bad they nerfed it, its supposed to help scourge hook perks however it really doesn't help at all. I propose an idea to Rework Hangman's Trick into an Undying for Scourge hook perks, while remaining somewhat balanced. Proposed Change Scourge Hook: Hangman's Trick Your ingenious modifications for hooks, make them near impossible to tamper with, and unlocks poten3 comments 129 views last activity
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Buuuut.. It did kinda butcher scoot slides in the process (looking down while rushing the same direction as the wall, looking down and being able to pre turn a little but). If we could at least get back that intended feature that would be cool.10 comments 241 views last activity
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I don't know why but over the last year BHVR seem to have added random jutting out debris on various loops for reasons I cant quite understand. I often find myself getting stuck and wondering what I am even stuck on, I even had a killer agree they saw me seem to randomly stop mid loop which was enough for the down and it was because I got stuck on a tiny piece of debris that was unavoidable.6 comments 92 views last activity
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Hello I just wanted to ask for the return of the skins for Meg Thomas '' Vecation Pastel '' I was told to ask for it here, hope it was the right place and if not I apology, if yes thank you for give me the chance to epxress it here1 comments 31 views last activity
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Bloodwarden should double in duration while a survivor is hooked/downed, so you'll always have it for half the endgame timer.4 comments 61 views last activity
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i was looking at a killer and i accidently clicked x so it bought is there a way to refund it and get my auric cells back and the killer removed from my acc2 comments 62 views last activity
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So, in the game we have more than 100 killer perks, and only 5 of them are scourge hooks and it feels weird, looks like you guys just really don´t want to make more of that ´´special class´´ of perks (Also, rework hangman´s trick PLLLLSSS it´s so bad) But going fot he actual point of the post, there are some perks that, in my opinion, would be literally the most perfect options to make more sc4 comments 61 views last activity
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Pig can just follow a survivor while crouching because that doesn't count as a chase and just wait until the survivor die.6 comments 141 views last activity
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The overall balance for survivors is for the most part even, the only part that isn't matching for all the survivors is how loud they breathe and scream. One should not be able to purposely pick a survivor based on the volume at which they breathe to get a strategic advantage. It is time to make all survivors have an equal volume when it comes to breathing and screams. This change will make it13 comments 181 views last activity
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https://www.tiktok.com/t/ZPRT4ACcw/ I think it would be nice not to have to wait 10 mins per prestige level.0 comments 21 views last activity
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I've been thinking on this for a while, mainly on whether Ashley Graham from Resident Evil 4 should be a legendary outfit for Jill like Claire and Sheva + adding Luis as a legendary outfit for Leon too, or make Ashley and Luis individual survivors. (They wouldn't need a killer cause add-ons like Ash vs Evil Dead bringing just Ash, and Hour of the witch bringing just Mikaela.) I feel like Ashley w4 comments 1,141 views last activity
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Today I encountered probably the most toxic thing I've ever seen in DBD and it led me to make this post to share with others so they may avoid these games. I went against a 4 stack group of survivors who sent us to Springwood but whats more important is they used an offering to make the basement hooks spawn at shack. This allowed them (with the combination of perks Flip Flop, Unbreakable, and Boi1 comments 42 views last activity
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please!!!!!! can we remove or rework the hook/gen bubble into something else!!! the amount of times you cant see where the killer goes with kindred or survs w bitter murmur amongst other things like surely there is a better way to indicate when a gen is done or where someone is hooked!!!!!!28 comments 1,113 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Just a few questions and things that puzzled me about the survey that I thought I'd share. I'm not sure if the feedback from the survey does anything because I haven't seen anything come of it, not even the results of it which would be interesting. 13. The people I play with sometimes… What is the point of this question? You get all sorts of people on DBD. Especially the way I play on killer0 comments 51 views last activity
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After playing in the blood moon event, returning to standard BP amounts per game feels awful. It creates an excruciating grind that isn't fun and only seeks to waste time. I feel like now that the roster of killers and survivors has grown as much as it has, newer players, or players who purchase multiple characters just plain old suffer over minimal BP from matches causing them to spend hours for24 comments 372 views last activity
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I know this is going to get me hate from both sides (killers and survivors) but things need to change. So doing my daily’s and every time run into the same problem. The killers are so underpowered to counter a pallet looping team. It feels like a drag race with survivors in a 90mph vehicle. While the killer has borrowed his toddler daughter tricycle. If everyone in the team can loop games over be34 comments 591 views last activity
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I think I've suggested this before, but I'd just like to push for this idea again for a meme killer perk. Basically, this perk activates once any survivor is within the Exit Gates. If the killer is x distance away from the gate and survivors perform any action of than the healing action within the Exit Gates (such as using flashlights, crouching and such), the Exit blocks for a set period of tim1 comments 22 views last activity
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Moved: Twins PTB feedback from a Twins player - The loss of identity and confusion of what was need…This discussion has been moved .0 comments 1 views last activity
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Here are my thoughts on the twins update been playing them since release unfortunately this can not go live as it is and here are my reasons why The negative 1: If you guys want to keep it as if Victor can not be kicked after a successful pounce fine but adjustments need to be made he needs a longer cooldown like maybe 5 seconds? Because as it stands right now surv0 comments 81 views last activity
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Dead hard has been real buggy lately, I think you guys should make dead hard a Full second instead of 0.5 secs5 comments 71 views last activity
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This solves the problem i mentioned in my other thread of flashlight saves and pallet saves being something that don't deactivate DS. Since its a bit hard to figure out what the constitutes, and we do a simple: "When another survivor enters the dying state, DS deactivates" Because if another survivor is downed, you aren't being tunneled. Do that, and i'll say you can buff DS to any stun am54 comments 1,012 views last activity
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Lately the shrines have been somewhat lackluster so I think it should be improved. Instead of 2 perks from each side a week why not this idea instead. You have the ability to buy every perk (Besides generals) with iri shards at any time. Instead of a select few perks be in the shrine each week why not have a certain amount of perks (Maybe 10) Will be 50% of each week. That way people especially n0 comments 11 views last activity
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The old hatch standoff was at least fair (whoever lost patience first lost), but it was boring. The current EndGame mechanic is both unfair AND boring. Either the RNG favors the Survivors and they get out because the Killer can’t possibly get to the door in time, or the RNG favors the Killer, and the Survivor has no hope because the Killer can stand in one place and watch both doors. Tru3’s19 comments 301 views last activity
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Now hear me out the only problematic thing about boon was Circle of healing Devs just don't touch COH and instead buff the basekit thing about boons increase the range and for killers make that one boon destroy perk basekit27 comments 642 views last activity
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Hi, I didn't have the chance to play that modifier sadly, so I miss one special icon for that… Hope this could last at least 1 week not 2 damn days only, cmon BHVR. I know it's just an icon but still, it piss me off big time !! We had to checked that online (the 2 days period limited time), cause' you didn't mention it in game, when the event start… I really wish you could give us a code to redee9 comments 251 views last activity
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More Zombies and regular move One Mori inside and an outside Mori ( with a bazooka) His tentacules doesn't 2 level to break pallet. How about some change about the best tyran of DBD11 comments 101 views last activity
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Back when DBD was p2p it didn't make sense to have the killer's ping since the killer would be hosting the match. However those times are long gone and nowadays everyone just connects to the same server. I think it would be valuable and informative for both the killer as well as survivors to be able to see the killer's ping. (Obviously it should say 'The Killer' or something to not reveal who (1 comments 31 views last activity
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I really hope developers can create new dlc from my country, Malaysia. I'm play dbd so long and kinda sad dont have my country as survivor or killer. Im just hope you can named the survivor after my name, Rief Arw and stick with his boyfriends "Noah Din"(man character). We're have many urban legend in Malaysia can create as killer. I hope developer looking through my request.2 comments 21 views last activity
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Hey everyone, When Xenomorph was announced as the next killer for dbd, I was really hyped and played a lot with her. I still play her a good amound of time but right now she/it feels sometimes really bad to play - not because Xenomorph is a weak killer but rather she feels sometimes so clunky and not smooth to play. So I want to give some suggestions what QoL changes/Tweaks Xenomorph needs to0 comments 32 views last activity
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The clown's bottles do not remove pwyf stacks upon use. Considering his recent buffs (as of 7.6.2), this makes him one of the best users of pwyf. Consider the following haste build (which I've tested myself): Cheap gin bottle (3% haste), sticky soda bottle (2% haste), play with your food (up to 15% haste), rapid brutality (5% haste), save the best for last (attack cooldown), and batteries incl21 comments 501 views last activity
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I think it would be great because there's a certain map that makes players confuse parts of the maps with scratch mark by the name of decimated borgo Like imagine the ability to have an option to add an outline to the scratch marks that gives you a selection of colors to choose from to help them stand out on certain maps especially the ones that have issues even with colorblind options6 comments 91 views last activity
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Can you guys please rework hitboxes? Those Huntress hatchets just do NOT hit me, I'm sorry. I never got the idea why you even buffed her in the first place, but if she's gonna stay that way (for whatever reason), can you please take a look into hitboxes so she does NOT hit air and damage me? https://youtu.be/GgmxuJqh7vM?si=KGZKPNRu-pxLDyVg https://yout0 comments 31 views last activity
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Some cosmetics should have different styles, to add more variation and expand the potential of the cosmetic. A lot of skins have some kind of backpack. It would only make sense that you could toggle it on and off. Other variations could be open/closed jacket, different colors, more/less layers of clothing, and so on. It would add so many more variations without much effort. Below is the new tech1 comments 41 views last activity
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GLADOS and The Space Core from Portal 2. Valve would love some more collabs im sure.3 comments 71 views last activity
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The Unknown has one of the buggiest moris in the game. If you’re slightly next to something the whole mori will be misaligned and look really goofy. This is even worse if you’re slightly in front to some wall or random tree, the mori will either be blocked from viewing or he’ll just morph inside of the wall which just looks really awful and stupid. I think we need the remove the crawling pa4 comments 192 views last activity
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So while I enjoyed certain things about the event, (mostly the massive BP gains,) I think the majority of players would say the event as a whole was pretty botched. The add-ons were mediocre, and one of them was locked for the entire duration of the event. I assume the event will be repeating in the future since the add-ons weren't removed, and hopefully they'll be in a more functional state3 comments 42 views last activity
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What do you think about iridescent shards as reward in a rift and eventable tomes, but slightly reduce the amount of auric cells in a rift? It will be great for us, that we can buy skins, characters and perks, that we really like, by this progression, and we will play more in game and buying every time auric sells for a rift pass.2 comments 41 views last activity
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The design of new perks is fairly difficult. You can't make them too strong or you risk changing the entire meta or creating degenerate strategies. However, they can't be too weak either or they won't be popular. Also, it can be difficult to balance perks designed for low MMR and high MMR respectively. I have a suggestion for a survivor perk type that might avoid some of these issues while main4 comments 71 views last activity
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His anti loop is too strong. You guys buffed him without thinking about the average surv. Same with huntress.5 comments 111 views last activity
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i think it would be really good, i dont have anything to say2 comments 31 views last activity
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I think having a Dead zone option for console would be a good thing, the only sensitivity option we have is for looking speed. Having a dead zone option would make it easier to aim with killers whl rely on good aim. In general a dead zone option would just be good for overall aim and the ability to be precise.1 comments 41 views last activity
