Feedback and Suggestions
Our team will be happy to read these!
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I think this would be awesome as a chapter in DBD. With Lady D as villain and castle as map What do you think? This would be a great one8 comments 343 views last activity
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Character portraits, character backgrounds, all different ways of customization. Like alpha packs, dbd can do something similar with old rift stuff in those packs. Side note: character select feels overcrowded and needs an update. Have everything shown at once without scrolling please. Just food for thought.1 comments 31 views last activity
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Hi! I've been writing this post for about a month, remembering and writing down all the changes from every part of the game I would like to see. Despite this, I definitely forgot to write something down here. There are no killers/addons changes here, because this post would be 2 times bigger. Overall: P100 now rewarded with red background to character, unic banner with this character,8 comments 251 views last activity
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Do you think it’s about time a perk can be introduced to combat other survivors’ perks that reveal you?There’s quite a few survivor aura reading perks now such as: Empathetic Connection Aftercare Bond Kindred Empathy I’ve had so many matches lately where another survivor running some kind of aura perk runs the killer to me. This is not like a random accident while looping, but constan7 comments 141 views last activity
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I hate facing her because of the fact she gives zero reaction time. She will hit me before she even appears after a blink even then when she hits she's still in the pose should be exiting a blink. So I have no reaction time facing her because I don't know what to do vault doesn't work because either A hit validation thinks nah you got hit from miles away or B. She lands right in front me. I don'8 comments 111 views last activity
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Hello, I wanted to give my feedback on probably something had has accrued attention before, but after years of playing since 2018, and having played multiple killers, I feel I can confidently say my five cents on this matter and bring this to the dev's consideration. I think it matters has to be reiterated as it's honestly a waste of gameplay pressure potential. The Status effect, Deep Wound, do13 comments 552 views last activity
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Empty perk slot should increase bp gain by 1,25% each empty Addon slots should increase BP by 0.5% each Offering slots should increase by 0 Empty Item slot should increase bp gain by 0.5% Even running worst perks in the game is better than running no perks in the game.3 comments 21 views last activity
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So the original reason for the DC penalties being implemented was because the team would be down a player whenever someone DC'd. It was basically like hook suiciding, except minus the extra steps, just a straight up "Poof" player gone. Now though, the player that DCs is replaced by a bot that can arguably, often times play better than a good chunk of the player base. Honestly, I think the DC10 comments 781 views last activity
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I miss camping and hook grabs. Unhooking was so much more intense and trading wasn‘t as free. You also didn‘t feel like you couldn‘t do anything against someone running right passed you to the unhook. Then also there were a lot of fun things like Billy or buba sitting next to th hook with undetectable and waiting for the next person. Now the only way you can play killer literally is only tunnelin33 comments 321 views last activity
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was just looking through most of the survivor perks and most of them are borderline useless. More handholding for killer players. Everything that was sorta fun on survivor side has been made unplayable. Great balancing devs. Killers are still allowed to abuse oppressive game mechanics btw.5 comments 121 views last activity
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Another post explaining how 3.0 Sadako is weak. Condemn lock on the PTB was THE DEFINING CHANGE OF 3.0. However, in it's current state I can legitimately say I don't play Sadako even taking into account it exists since it's so meaningless even with the 3.1 buff. In fact, every single Sadako post I have read hasn't even mentioned this as a mechanic because I legitimately think most of us don't e15 comments 171 views last activity
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Over the last decade, we've observed a significantly flawed aspect within a game, specifically regarding its hitbox design. The hitbox is poorly constructed, leading to scenarios where an attacker misses a hit, but it still registers as a hit. This inherently gives an unfair advantage to the attacker. It might be argued that this decision is made to maintain the attacker's lethality at high level10 comments 324 views last activity
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Honestly, I am bothered how he's a biker version of Alan Wake as his doppelganger, but he was never portrayed this way? Like, he was more a slick and sly version in a black formal suit? Where the heck is Alex Casey, too, as such a pivotal character?6 comments 262 views last activity
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I have a couple of ideas for some buffs to Trapper to make his overall gameplay flow feel a little better: 1] When hooking a Survivor, one random disarmed trap is returned to the Trapper's hand, provided he has capacity. If you've played Trapper, you've been there. A trap all the way on the other side of the map, taunting you with its aura, but if you go to get it, the time you spend trekking0 comments 11 views last activity
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Is amazing that the face of the game is the weaker killer of all, the amount of disadvantages this killer has is mind blowing. -Is the only one that has to run around the map to "collect" his power, and he cannot even collect them all at the same time. -The add-on to actually have all the traps does not let you pick hem up again which is ridiculous. -He is the ONLY killer that is actually affe12 comments 361 views last activity
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I don't believe it will ever happen but I would love to see a version of the game playable in VR. I could never happen with the current game and would need to be a completely new version changing a lot of the core aspects such as gen repair as this would be incredibly boring in VR sitting staring at a gen but I think it would really bring the horror back to the game if you were fully immersed w0 comments 112 views last activity
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Good moorning. I wonder if developers will make a series of chapters based on the announced "twisted childhood universe" which started with the Winnie the Pooh horror movie. I write down this just to launch a possible Idea for a next chapter (probably someone has already proposed this, so I don't claim I had this Idea first). Trying to imagine a "Winnie the Pooh Chapter" i suggest these feature0 comments 21 views last activity
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I’ve probably put thousands of hours into this game and not once has the dc penalty ever been of benefit nor have I seen it actually be useful. Of anything the dc penalty has only stopped me from playing the game whether it was issues with servers, hackers or the occasional rage ( it happens lol). Them can clearly remove the penalties they did it for the Chinese new year event last year if I’m no25 comments 2,662 views last activity
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Personally, I loved rainbow armor on Monster Hunter as the ultimate reward - armor could be embellished to transition between a myriad of colors, and it displayed an achievement proudly with a bold flashiness. It enhanced armor uniquely - it wasn't a single tone - but maybe too flamboyant? For DBD as a more subtle design effect, I think merely a custom choice of a radiant color to the piece (RGB0 comments 22 views last activity
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When did they get rid of this? This is a sound that would play when Michael is stalking you for a prolonged amount of time. Why has this not been put back in the game? I mean you payed to use this music so use all of it that you can. That is really creepy. I never even got to experience that as I didn't play DBD when Michael was first introduced. Bring back that stalking tune damnit.23 comments 894 views last activity
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I didn't say anything rude in it, I don't understand.2 comments 41 views last activity
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We all know that hitting Iridescent 1 doesn't provide any much other than a bloodpoint reward after the end of the current Season. So that I was playing Heartstone back in the days and I've seen how their ranking system works, I'm not a fan of "If you win rank up" and "If you lose rank down" because most of the times a victory behind every competitive game is so complex that rewarding a player fo6 comments 501 views last activity
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I really enjoyed the data post you guys did about kill rates and pick rates, and I think that was a really positive start to being more transparent with the community about stats in DBD. I would love to see a similar post regarding add ons, particularly as it seems like data plays a big part in balancing add ons, a few ideas: Most used add ons per killer, most used add on combos per killer,2 comments 174 views last activity
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This is a new survivor suggestion based on Oni's and Spirit's lore. Hope you like it :)0 comments 11 views last activity
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It would be awesome if we could be on queue to play as survivor and while waiting spend bloodpoints on a killer. Sometimes I play survivor because they have the BP bonus and if I want to spend bloodpoints I need to stop the queue, go to the killers and spend the bloodpoints, I'd rather spend the bloodpoints while on queue (currently you can only spend bloodpoints on the side you're playing whi0 comments 21 views last activity
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I love the buff for The Pig, her ambush honestly needed a buff, and these changes do just that. Of course her head traps got nerfed to balance this out, but that is understandable. And then The Huntress got buffed in the same update, and didn't get any nerfs to compensate these buffs, despite already being an A Tier Killer, according to many people's opinions. So, I just want to ask why did The P13 comments 243 views last activity
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I have an idea to make coh better! I’m a Mikaela main and when I found out about her coh nerf I was extremely upset, because it was killer mains complaining, when they have perks that quite unfair, but I try to keep it cool. The idea I have come up with is if somebody is in the boons radius and heal (without a medkit) they can only heal twice from it, and a third time if the survivors try to come7 comments 91 views last activity
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Please Please Please create bloody cosmetics to legendary skins would love to have my Lisa Garland bloody since I play her not cheryl. Specially with how much they cost would be super exciting if you would consider adding this to earn 😊 Hopefully your team actually reads these. I have only been playing since around Christmas and love this game0 comments 71 views last activity
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Too heavily punishing against weak M1 killers, but does nothing against actually strong, competent killers. The only killers this will take tunneling off the menu for are M1 killers while all the strong killers will still tunnel and with success. So how would y'all feel about: -Stun increased to 3.5 seconds. (This is to account for the time it takes to drop the ground and get running at full mov6 comments 91 views last activity
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Currently, the intermittent Aura reading requires you to be the obsession to function at all. This means that it's up to RNG whether a huge part of the perk will activate at all. This is incredibly frustrating to have happen, and you can't really rely at all on the perk to be consistent because of this. This issue will become even worse with Decisive Strike coming back into the meta. More people21 comments 853 views last activity
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I don't doubt this has already been a huge topic but why? Why have we not changed the archive sidebar?! As an SE myself, this is so annoying. I just came back to the game after 1+ years and this is still an issue. It should not automatically pop up after every game, hover, etc. Especially how large the overlay it. It gets in the way of so many things and takes too long to minimize. Make it a cli0 comments 11 views last activity
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….or give us the option to wait longer in queue to not get the same killer over and over. I had Thana Legion 3 times in the last 4 matches and I get to the point where I just cant muster up the will to persist and give the match my attention and try. I would rather wait for 5 - 10 minutes in queue than get the same tedious killer back to back. Though I would take Bubba back to back any day of17 comments 391 views last activity
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Would be neat considering all his perks revolve around end game. I mean I think he needs a ton of other changes also lol but I just thought it seemed like a cool idea.12 comments 171 views last activity
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Double standards the developers have here, if the last survivor cannot get a chance to unhook themselves even with deliverance which is very unfair only because their reasoning isn't to waste killer's time then killer shouldn't be able to slug the last survivor, when the survivor has no way of getting up by themselves. Slugging takes 4 minutes, and getting to stage hook 2 takes 60 seconds, faster8 comments 101 views last activity
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As an re Vet nemesis=does not use zombies as a weapon, he uses a rocket launcher. Now people complain and say how wesker is op and blah blah blah , yet wesker is FAR more fun and easier than nemesis and actually has to relay on his own brain power(hence the mastermind is a good name for him). Nemesis(kind has anti loop once his power hits lvl 2(boring) The zombies are super annoying and does to3 comments 101 views last activity
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Hello everyone, I make this post because the developers of this game add things that no one asked for to the game, such as showing your perks when pressing ESC (or trying to fix addons and characters in the worst possible way). I'm not saying it's useless, but it's unnecessary, I already know what the perks do so why would I want to read them in the game by pressing ESC? like… I chose the perks0 comments 31 views last activity
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So I played killer because all I got tonight was Oni and Nurse so I thought screw it won't do much but I'll play a different killer just so other survivors could have something different(I know it's not the case but still) yeah played Freddy and realized how terrible he is since he doesn't have much map pressure I don't know if it was matchmaking being well matchmaking but by the time I got even4 comments 51 views last activity
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Okay so this may or may not be a way of showing I really like the Unknown's design but I'll add another cosmetic just for fun. Park Ranger Maybe it was the lack of sleep that got to him but he swore he saw something out in the woods. TIred eyes (head) He spent sleepless nights in the watch tower reading about some government conspiracy. Ranger gear (body) He thought he heard a knock on the0 comments 11 views last activity
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Update 7.6.0 brings The Unknown into The Fog. With three new Perks and a Killer Power, UVX, we would love to know how it feels to play, or against, The Unknown.171 comments 5,332 views last activity
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So got a random idea for the Unknown can't draw it since I'm not a pro at drawing but this is the idea. Party entertainment For his final act the magician said he would disappear in a large box and disappear he did not being seen again for the rest of the party or ever. Trick face(Head) The magician felt another presence inside the disappearing box he struggled with all his might to b2 comments 51 views last activity
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Had a thought. 1 survivor, no scratchmarks, auras, loud noises, etc, sneaking around and having to repair gens while 4 killers are roaming the map. Every time a gen gets repaired a random killer gets dropped from the match. 4 gens and the survivor wins. Would probably need a few tweaks like a faster repair speed or a different gimmick for repairing, but could make for an interesting game mode.0 comments 11 views last activity
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Or just give it two pings. In Solos, you could ping a gen after getting hooked so as to not have a teammate run the Killer to you. Another example where it would be helpful to Solos would be in getting the last gen finished. You team-up on the gen and the Survivor getting chased can lead the Killer somewhere else. Survivors would get two item slots. The green map would only get the glass bead a0 comments 11 views last activity
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We want a Medusa skin in Greek Collection with an unique mori, make it happen devs. Plagues deserve it, and add more chase music for killers who still dont have it0 comments 11 views last activity
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I'll be playing only Skull Merchant until console gets mkb support. If other console players do the same maybe we'll be heard.0 comments 11 views last activity
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Windows of Opportunity (commonly referred to as 'Windows') is a perk that allows the Survivor who runs it to see the aura of windows and pallets within 32 meters of themself. This can be used smartly, to scout the map or to know what pallets have been dropped by teammates. However, a lot of times it makes the game frustating for both Killers and Teammates. This is because quite a few players ar19 comments 1,907 views last activity
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Could you please make it so when dredge is in a locker it counts as searching a locker, so that it would work together0 comments 12 views last activity
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around rocks you waste so much time trying to catch up, it feels like a carousel man21 comments 301 views last activity
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This is just something I've been working on for fun. This is essentially how I would change some perks, and most of which is typically buffs for the least used and weak perks in the game. I thought about all these changes critically, so hope that these will make them more fun and usable, but I want to make sure these changes are balanced. Are these changes fair and balanced, or are any changes I0 comments 42 views last activity
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Yes… Everyone hates Skull Merchant. Personally I liked her original kit. They could’ve tweaked that a little, and kept it the same. What I like about her is… Her power was/is quite interactive. It gave us something mess with. She had a lot of potential yet people play braindead with her. That’s because DBD essentially encourages players to play braindead! SM was intended to work like The Predat0 comments 82 views last activity
