Feedback and Suggestions

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  • For one, I am new to the game and been getting everyone to prestige 3 (killer and survivor) just to have access to their maxed perks. However, BHVR has destroyed (strong term, but at least it's reversible) the value that lies in Prestige. Mainly that you can flex how long or how much effort you've put into a killer/survivor. I've also noticed there is much less parity in games now. As we all kno
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  • He feels clunky, slow. Seems like a character ill play to do my achievements then drop like the rest.
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  • The number of pallets on the Greenville map is too high and should be adjusted to be on par with other maps. Survivors just drop pallets, and walking killers only break them, leading to the game ending quickly. The two-pallet positions are particularly problematic. I believe the number of pallets should be no more than what is present on the Gideon map. This is translated into English by chatgpt
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  • Dredge got a lot of changes in this update and they all make them feel smoother to play but Dredge is still as weak as they ever were. Getting out of locked lockers sooner is nice but it doesn't change the fact the locks shouldn't exist to begin with and weaken an already weak killer. Getting into nightfall without skull is nice but you still need skull because dredge is still a joke outside of n
    2 comments 71 views last activity
  • She's pretty much the only killer you'll need a headset to have a chance at playing against, and that's unfair. Why do they make the terror radius of and lullaby visible to help the hearing impaired or deaf while leaving the spirit as she is? which brings us back to the guessing game, or rather the coin toss game. If you are hard of hearing or deaf you will not get a chance and the same goes fo
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  • Or at least, a way to disable them so that they arent irritations all match.
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  • Players should be able to create clubs where people can have smaller communities made of trusted members , who play nice. It should have an option to internally match-make. Dbd reporting system should be integrated into this so they can moderate their own members. At least chat. Maybe even mandate their own rules of play. This way players will always get better teammates and killers than rando
    1 comments 21 views last activity
  • It's such bad design that a killer can slug everyone and they bleed out. Unbreakable needs to be basekit just to encourage killers to actually hook survivors. In exchange, it's completely reasonable to make the dying recovery timer significantly longer. At current, a killer can just slug even one person (this happened) and just stand over him until he bleeds out. Even if he loses the match, this
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  • I've been playing Vecna for a while now, so I think I have enough experience on him to suggest a few buffs; he is not weak by any means, but he does rely on addons, especially the iridescents, to truly shine. Decrease all his spell cooldowns to 35 seconds. Missing even once is extremely punishing, so being able to cast spells 10% more frequently would definitely help. Decrease Fly's post-cast c
    9 comments 121 views last activity
  • It's vital that GF be able to do ambushes, but so many times when sneaking up on a completely oblivious survivor does the chase music suddenly kick in even if crouching and slowly moving around. This essentially robs Ghost Face from successful ambushes when he goes out of his way to set up an ambush. Crouching literally had zero actual effect in the game outside of appearing smaller - it would be
    0 comments 62 views last activity
  • I though i was crazy, but i saw something weird with Hellfire compared to other ranged killers before finding the video. When you cast a ranged attack with any other killer, the attack does not really come out at the moment you release the button, but some frames after (after the starting casting animation). So for example if you are a Pyramid Head, charge your M2 and release it while you are mo
    0 comments 51 views last activity
  • Want to start saying that i am pretty pleased with the direction he got into Live servers. Wolf form was massively buffed (great!) and Hellfire got some buffs (nice!). Vampire form This form is almost perfect from my point of view. I would take a look on two things: Make the "low" and "high" obstacles a bit more consistent. Sometimes Hellfire still stops at not-so-large obstacles like some
    1 comments 51 views last activity
  • I would like to suggest a general change to hex totems that light at the start of the match, namely delaying that by about 30 seconds. I don't usually play with hex perks and playing the remix challenge reminded me about the why. Too often, survivors either spawn next to one or the hiding spot of the totem sucks. I think this would be a simple change to stop them from getting cleansed immediate
    5 comments 51 views last activity
  • By now, it's no secret that Freddy Krueger, a true horror legend, is lacking in skins and is considerably weaker compared to other killers. This is disheartening, especially when you consider that when Jason eventually joins the roster, Freddy might not be up to the challenge in a 2v8 mode. What I propose is the introduction of a legendary paid skin featuring Robert Englund, the original Fredd
    2 comments 91 views last activity
  • So many times I had a great trial. The gates open with all 4 teammates and the killer are just taking a minute to say our farewells. All we can do is boop, ask for a hit as a fair well, or crouch. Even head bobbing has limits. I really wish for those Killers that respect the exit gate like this; That you could do a heart or hug emote. Nothing fancy just the ability to show our appreciation to th
    2 comments 31 views last activity
  • almost all of the knives like ghost faces default or chucks default look like toys, chuckys knife end is round, ghost faces looks super dirty and crusty even when it’s supposed to be a clean and shiny blade. Just something I want to throw out here. ;)
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  • That is too much aura reading synergy between the 2.There has to be some synergy but it's becoming ridiculous. Some perks should be mutual exclusive perks with other perks or if you use them together they are less efficient. Maybe using both Weave and Human Greed makes it that you just get the aura but no Oblivious when picking up items. Something needs to be done on both sides not just killer h
    1 comments 51 views last activity
  • The past three games i've played were just getting tunneled, facecamped, unhooking myself, having no time to run the killer and rinse and repeat. It's so unplayable, especially when my challenge is unhooking teammates.
    8 comments 121 views last activity
  • Survivors leaving me for more than 70 seconds on the hook only for me to get to the second hook stage makes me want to uninstall this game permanently. What a boring game and a terrible playerbase and community.
    6 comments 271 views last activity
  • I've been a dedicated Dead by Daylight (DBD) player for years, and throughout that time, I’ve experienced a range of emotions from the excitement of intense matches to the frustration of repetitive gameplay. While DBD's core mechanics remain engaging, I believe the game could significantly benefit from a more dynamic and varied approach to its modes and features. The current setup is solid but fe
    0 comments 161 views last activity
  • All the recent changes have been quite good, but he still has one major flaw that's still hurting him. Carnifex the fat guard has no strength when used in a hunt anymore with the jailer taking away his 1 chase strength. Sure he can destroy pallets extremely fast, but then have to consider that his cooldown been doubled going up to 20 seconds. Being the only guard you don't ever want to send out t
    1 comments 41 views last activity
  • Yes, you can tick the "don't show again" box - but I still find it intrusive, overbearing and out of place.
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  • Yesterday I was playing with my trapper on the clinic map and there were 2 survivors alive but they weren't repairing none of the last 3 gens, they was hiding and I getting bored was looking for them for 40 minutes exactly in the end I disconnected, obviously got a penalized but I don't care Is it fair to the killers? I don't think so. 
 I couldn't find either to the 2 survivors to try to fi
    22 comments 411 views last activity
  • With the rampant bug going on where survivors cannot be healed\picked up\rescues from hook, this will be inflating kill rates. I'd suggest not counting kill rates until this bug is fixed - otherwise, BHVR will be having bad data.
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  • These are the translated texts. The reason why slugging has become so popular is because there are very few benefits to using hooks. In addition, being hung on a hook makes the survivor increasingly stronger. For example, DS, OTR, Reassurance, and the 10 second extension of the stage. Slugging can nullify all of these. Conversely, if you're hung on a hook, you'll need to take all of these thin
    1 comments 41 views last activity
  • I have disconnected my account and waited a month and now it says this
    Mod
    1 comments 31 views last activity
  • Something blocking just doesn’t cut it 🙏
    6 comments 101 views last activity
  • Do something interesting, instead of holding M1 on generator add alternative ways of escaping just like TCM
    2 comments 31 views last activity
  • Hi! today i just discovered that on epic games there are 251 achievements meanwhile on steam version there are 258 achievements, so 7 of them are missing in epic games dbd game version, i really don't think its that important, but hey not everyone plays on steam platform, and i think that these missing achievements should be added to epic games nevertheless. Best regards!
    1 comments 112 views last activity
  • a lot of u may have or may not have heard of this series before it’s made by capcom it’s pretty much resident evil but with dinosaurs (no joke go check out gameplay if u don’t believe me) I honestly think Regina (main character) would fit nicely into the fog especially considering she kinda stands out due to her outfit red hair and personality.
    2 comments 81 views last activity
  • Hi guys, I was thinking about some cool future things to add in DBD. First of all, it would be awesome to have a lakehouse or campground map. (Cabin in the woods or Jason would be great as killer or franchise I think)
    15 comments 382 views last activity
  • I am surprised there is not one yet, like we have the archive challenges to get chased by killer x amount of time, but we do not have a perk that charges while in chase, maybe next perk could be with this mechanic for a survivor, hit a button to activate or when chased enough it will self-activate, maybe even if the perk is stronger side, if you do not get the meter full and chase ends, it will s
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  • literally no counter to this, i thought flashlight immunity applied to flashbangs as well? isnt fun as killer, and only solution is to run lightborn. needs to be reviewed and fixed, because this counts as an exploit.
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  • Oftentimes, when I play killer, the survivors rush the generators repairs and I can't do anything about it: I've just played a game as the clown with overcharge, pop goes the weasel, discord and noed: at the end of the first chase, a gen popped, not even the time to finish the second chase and another gen popped, and despite my anti-gen perks, ALL gens were completed in less than 7 minutes (I cli
    2 comments 61 views last activity
  • For a game with such big focus on cosmetics – if not one of its primary aspects – I am not sure why an option to hide/show backpacks and whatnot hasn't been added. Alucard's outfit look gorg, but I and others find it too bulky. Same goes with other outfits, like Haddie, Yoichi's ones. A change like this could potentially boost marketability and satisfaction to players.
    2 comments 21 views last activity
  • Hi guys, Not sure if many people know this old movie (or novel) . But I think it would be great to see this one somewhere in the future. Not sure about what the killer would be like, but I think it woould be a great way to have a decent carnaval map in DBD. Any ideas for the killer's gameplay would be great. What do you think?
    1 comments 11 views last activity
  • Hi guys, I was thinking about Dead silence. Would be a great franchise to add to DBD. And perfect to have the house as map with the doll wall. Wat do you think of this?
    2 comments 31 views last activity
  • It’s pretty much my one and only gripe about playing against him. Huntress & Pyramid Head both have audio cues for when they’re winding up their ranged attacks. Even Deathslinger has an audio cue for when you’re in his sights. Dracula being basically silent when he’s charging his ranged attack makes it much more difficult to mindgame & bait out his power at pallets, vaults, etc., and pret
    6 comments 131 views last activity
  • The control scheme for Dracula is very confusing and acwarad when Shape Shifting. Having to press both Right Bumper and Trigger is not ideal and would be so much easier if I could use the interaction button instead. It's also confusing trying to figure out witch button is for witch form because the Pop ups are inverted. So "Press Right Trigger for Bat Form" is on the left side of the screen and
    3 comments 261 views last activity
  • Since castlevania was announced to be coming with survivor(s) i was quite excited to see which survivors would come with dracula. I was really hoping to have simon belmont and shanoa in the game. When we only got trevor by himself (and a version im not familiar with as he was a secret character in the game that version is from) i was kinda bummed but held onto hope that there would be several le
    0 comments 41 views last activity
  • Just wanted to discuss with everyone what kind of things they'd like to see for upcoming Trevor Belmont 😀 I mean I hope the license allows for additional cosmetics but I'd really enjoy being able to play Richter Belmont 1000%, especially considering they chose the Grimoire of Souls design for Trevor. If they decide to stick with GoS Richter would look amazing as they've done a good job with Tre
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  • If the Lullaby is Map Wide for him while in Bat Form, it should be as well for Sadako when she is demanifested. Get rid of the loud directional lullaby with Sadako.
    3 comments 51 views last activity
  • can we get an option for survivors to hide their names from killers until after the match?
    5 comments 81 views last activity
  • Bat Form: Let him see pools of blood When teleporting to spot make the bat entirely invisible, and don't make a cloud at the vault point he is teleporting too. It ruins his whole stealth aspect With survivors being able to see bat form, getting killer instinct when within a certain range of them would help significantly. Wolf Form: Allow more time between each pounce and/or make the pounc
    1 comments 61 views last activity
  • I think each FORM is weak. VAMPIRE FORM 
 Hellfire only and boring. 
 I wanted the ability to collect blood and become stronger like Oni. BAT FORM 
 Since you can't see anything and the warp distance is short, it's difficult to use the bat's abilities to gain an advantage in the match. 
 How about giving wolf from's "Increases the visibility of Pools of Blood" to bats? WOLF FO
    1 comments 61 views last activity
  • Hello, I play on PlayStation and greatly prefer playing without crossplay. I understand that the community for this dwindled after bloodpoint rewards which I think is fair, but even when there enough players to find a match it won’t find the game. My friends and I were so frustrated by the inability to find a non-cross play match that we tested this to be sure. We had 8 people search with cros
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  • If basement isn't in killer shack then I have to go pretty far for a hook. If survivors sabotage a hook or make it difficult for me to get to a hook by body blocking then I'm likely not going to make hook. Plus if killer shack is in basement and it uses the same spawn points depending on where they go down I may not even make it into basement. Whatever happened to the hook that is usually at t
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  • When the endgame collapse starts and it's clear you've lost, with the only thing left being survivors waiting to teabag you at the exit gate, you're left with two options: either go AFK and wait for them to leave or for the endgame timer to expire, or head over there and give them exactly what they want before exiting. I believe there should be a third, more reasonable option that could also pre
    3 comments 71 views last activity
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