Feedback and Suggestions

Our team will be happy to read these!
  • Hey devs I understand why you don't let the last survivor on hook struggle, because it make the game unnecessarily longer. However I constantly feel that I am being robbed of my struggle points because of this. I feel not only should we automatically get ALL our due struggle points when we are sacrificed but also receive a bonus for being last to die.
    3 comments 41 views last activity
  • Ive lost so many escape cakes and bloody party streamers because killers like to disconnect the second a game starts. If there was a way that when a killer disconnects within 60 seconds you could keep your offering. Please fix this problem me and the people a play with are so tired of losing our items when a killer decides he/she doesn't want to play anymore.
    4 comments 101 views last activity
  • since the new movie of halloween comes out the same day as the new halloween event comes out, it would be great to be able to get the same mask as the new movie, like an ultra prestige or reward for he event, would be great
    1 comments 21 views last activity
  • You can play the Wraith with Trapper's, Hag's, Pig's and Doctor's perks, but nobody, except him, can ring the bell to become almost invisible or run at his speed. On the other side, to play Claudette or Jake makes no difference: different figures, identical powers. I think survivors should have something special, about repairing or running or unhooking etc.: not only personal perks, but also uniq
    3 comments 41 views last activity
  • You removed Moonlight Offerings from Bloodweb, saying you need a more control about brightness of every map, but reducing or increasing the fog changes the visibility of props and characters not less than reducing or increasing the moonlight: please, reintroduce Bouquets, let players face this tactical issue as they do with all other challenges! Without Bouquets, it's impossible for a player u
    13 comments 141 views last activity
  • So we decided to test something. 4 surivvors in match all of us used purple luck. Guess how many worked...ZERO. No real surprise...That said, I think they either need to be modified or taken out of game. They are at least to some of us a waste of BP. ANd before the streamer killers come in here to go no no no. Its just my opinion only. Take it or leave it.
    4 comments 41 views last activity
  • I am a huge fan of this game. I play on ps4 and have sunk quite a few dollars into characters, outfits etc and woukd love to show my support and pride for this game in a bigger way. I noticed that the merchandise section has some great DBD items to collect, however there is no shipping to Canada! Please do something about this because I know you have a serious fan base in Canada and and we wann
    1 comments 12 views last activity
  • SOmehow this got posted TWICE by accident so removed it. Stupid drafts..
    0 comments 1 views last activity
  • What I'd like to see is the game keep tabs on how large the swf group is, then add a bonus to me according to how many are in swf. Blood points, xp, kept addons, kept offerings, stat boosts? One, some, or all? I've been playing a few weeks and already i want to dodge swf groups. I've almost not played killer outside of doing rituals. Never seems to fail. 3, or 4 people pop in at the same
    13 comments 31 views last activity
  • Hi, This is less of a gameplay wish and more a quality-of-life one: I'd like to be able to re-display my last game's results after leaving the end screen. Also, I saw a beta screenshot of a detailed analysis where the player's points came from: hits, hooks, escapes and so on. Basically all scoring events in a list in order of occurrence. That would be neat to have and also satisfy my inner anal
    1 comments 11 views last activity
  • As a survivor, if u repair a gen which has been kicked and hear the warning sound right off the bat u know it's gonna be overcharge. Overcharge skillcheck is quite easy to hit, so it's almost a wasted perk slot, at least in high ranks.
    2 comments 51 views last activity
  • When u try to unhook a survivor being face camped and the killer hits u during the unhook it cancels the unhook has any one else experienced this?
    4 comments 61 views last activity
  • In the highest ranks, Wraith's cloak doesn''t function as the silent jumpscare that it should be. Alert survivors see the shimmer from considerable distance. I understand that he's not completely invisible to give players a chance to run; however, there is no mindgaming survivors who have "seen it all". But let's say we make cloaked Wraith look like an actual low-hanging cloud of fog--exactly
    4 comments 291 views last activity
  • So I understand the Devs like to be mysterious with their percentages of how much something effects something else in this game, but can we get something on the Wraith's Blind Warrior: White add-on that demonstrates the level of mangled the survivors become? Normally there's like a "moderately" or "considerably" attached to a debuff like this, but there is currently nothing atm.
    1 comments 11 views last activity
  • So im just gonna be direkt here: its BS. and no, im not trying to defend DS by any means, i totally agree that it should get nerfed and that the perk itself is huge BS too, but you are putting waay too much effort into it, its almost absurd. in my opinion, you dont need any ogf this "can be activated with e and will put the broken status effect on you" or the newer "can be activated with e a
    9 comments 81 views last activity
  • As survivor or killer i was surprised by something.... When a survivor vault, the hit-box of the killer is over broken... i mean, even if the survivor vaulted, if i attack, i'll hit him ( so he bleed or he's dawn ) but my weapon animation don't touch him ( don't know if i explain good or not x_x" sorry english isn't my mother language ) it very recently i see that, i don't know if the developper
    2 comments 31 views last activity
  • So it's been a long time coming but I think this is how they should balance SWF vs Killer. During the SWF lobby if there are 3 or more players connected a debuff icon and sound will appear in the lobby before searching to show the penalty of playing with 3 or more players. There is two debuff options: Option 1: If you are playing with 3 or more survivors in SWF the killer sees the aura
    8 comments 61 views last activity
  • Im a rank 12 killer and consistantly get games where i'm going against rank 7 and lower survivors. Please fix this. I love this game, but its not fun when i get wrecked in a game by people who are clearly our of my league.
    4 comments 61 views last activity
  • 다인큐 유저들은 discord로 서로 많은 정보를 공유합니다. 예를들면 살인마위치나 토템, 발전기의 위치같은것들 말입니다. 그리고 그들은 일반적으로 솔로플레이어보다 더 좋은 팀워크를 가지고 있습니다. 그래서 살인마 유저들이 받는 스트레스에 대한 보상이 필요합니다. 다인큐에 대해서 살인마들이 더 많은 bloodpoint를 받아야된다고 생각합니다. ( Squad users share a lot of information with each other in their discords. For example, the location of the killer, totem, generator. And they generally have better teamwork than solo players. So we need t
    1 comments 51 views last activity
  • Kinda tossing the idea out there. Toggles to allow, or not allow perks, tools, offerings, either one at a time or all at once? Or limit perks to the original 3? Maybe the added insanity of it apply to survivors, killers, or both?
    3 comments 11 views last activity
  • Why can't you get a refund for Unwanted Add-ons and Offerings. Clear regent for survivors? Why would a Survivor use that? The Mist is there friend Or a map that your killer does terriable on and you are forced to buy the offering well... "I guess I'm stuck with FOREVER or use it when I want to shoot myself in the foot." I mean really can't get something for them like 1/4 of the blood points so peo
    6 comments 41 views last activity
  • ** slight Saw series spoilers ** I just got through watching the entire Saw series (yes, most of them were pretty awful). I think that one of the most re-occurring scenarios in the movies were where there was someone caught in a trap and another person had to make the choice of either doing something dangerous/detrimental (usually painful) to themselves in order to save the one caught in a t
    3 comments 41 views last activity
  • I noticed this while I was playing the game with my friends, and after the trial ended the emblems showed. When I looked at it I lost points for hooked survivors. This has happened multiple times to me and friends which could be a little frustrating. I shouldn't lose points for someone getting hooked or someone getting camped on hook til death, And If they have knockout it makes it hard to see. I
    1 comments 152 views last activity
  • Would buy a keyboard and mouse for DBD on ps4 in a heartbeat if it was supported. I know optimization is coming, please add this with it.
    1 comments 21 views last activity
  • I have a suggestion for Killers who are getting no eliminations. Once the Exit Gates are powered, the ability to kill 1 Survivor has now been unlocked. This will help newer players or experienced players when a trial isn't going their way.
    6 comments 61 views last activity
  • Hatch can no longer be used by survivors who are -Asleep (Freddy) -Intoxicated (Clown) -Madness 3 (Doctor) -Reverse Bear Trapped or been ambushed in the last 8 seconds (Pig) -Have been stalked in the last 8 seconds (Myers) -Have Triggered a phantasm trap in the last 8 seconds (Hag) -Have been untrapped or disarmed a bear trap in the last 8 seconds (Trapper) -Have triggered the Surprise Attack acti
    1 comments 21 views last activity
  • Currently i think 4 Killers are rather close to be balanced now but could use some minor changes which would go a long way to balance them out. Im leaving out Freddy, Pig and LF cause they are confirmed to get changes and/or need major changes. Trapper: -Starts with 2 Bear Traps, one Bear Trap is removed from the map to compensate. -The ability to quickly reset disarmed Traps on the ground.
    7 comments 101 views last activity
  • I main a survivor and havn't gotten anything for survivor in over 2 months.. Every single one is for killers that i have no want or desire to play.. I think maybe change the rituals to favor what you play so if you main killer you get killer rituals and if you main survivor you get survivor ones... Please change this having dailys for killers only for over 2 months is annoying lol
    3 comments 21 views last activity
  • I think it's the plan by the devs to add more maps in existing realms, but what sort of ideas would people have? Licensed locations would be rather tricky to do. The original trio - MacMillan Estate, Autohaven Wreckers, and Coldwind Farm already have 5 maps each, so I would like the focus to be on the other realms. Crotus Prenn Asulym (2 maps) Haddonfield (1 map) *licensed Backwater Swamp
    4 comments 111 views last activity
  • motivation when a new game starts the offerings which make it into the game are burnt and show up for a split-second especially for me as a new player this time is far too short to read what these offerings are meaning solution the load screen, appearing after the offerings were burn renders a animation for like 30 seconds at least. please replace the load screen animation by the o
    1 comments 11 views last activity
  • lobby game management criticism we've been playing a lot dbd with 4 players and the lobby invite system is waisting so much of our time. the current workflow: invite friend, send link via steam (or invite yourself by clicking 'join game' in steam chat) then you get together into a pre-lobby and click 'ready' finally all friends get assigned to a host, however if the ping is bad
    0 comments 1 views last activity
  • Before there was BBQ & Chili there was Devour Hope, which also encourages you to leave the hook. And after there was Devour Hope there was Make Your Choice, which kinda fell flat like much of that DLC. Devour Hope: The problem with this perk is obvious. It's a totem perk. It can be eliminated 30 seconds into the game without seeing any kind of benefit from it. I think I read in one of th
    24 comments 261 views last activity
  • Don't disconnect from 5 trials. Reward: 20k BP.
    0 comments 11 views last activity
  • Rewards Such as Bloodpoints, cosmetics, and Iridescent Shards. I would love if you were to add awards.
    0 comments 1 views last activity
  • As a killer who is relatively new at the game, I learned fairly early on that you don't camp, and don't tunnel. I try to do my best to make for fun matches for survivors by giving them all a good chase. Killers don't camp or tunnel as its taking fun away from survivors, but it seems almost every match I get there are at least 3 SWF players in voice who are capable of completely sucking the fun
    14 comments 872 views last activity
  • i never play SWF, except maybe once a month with one of my friends. and i play this game all the time, but still i hear about how SWF is OP, because they have mics and can talk to each other. why not just add voice coms in-game so randoms can talk to each other. i dont know if the killer would be able to hear them, at a certain distance of course like 10 meters maybe, or if the killer couldnt hea
    75 comments 521 views last activity
  • I know alot of Killer mains are going to chainsaw my head off for this one but i have a suggestion to aid with Face Campers. The Entity based on the lore feeds on "Hope" right? im sure it does so with that being said, Kilers who are face camping are denying the entity that supposed "hope" that it feeds off. Why not have it so that once a survivor is "hooked", the killer would be Forced to leave
    54 comments 362 views last activity
  • So I accidentally discovered that on Xbox One, rapidly shaking the camera left to right while carrying a struggling survivor seems to almost completely negate the effects of struggling. Is this normal for the game or a bug? Boil over is also affected, but not nearly as severely. Is it just me, or is this a thing?
    5 comments 31 views last activity
  • This game has been out how long and you guys still haven't fixed matchmaking? Level 14 killer against four rank 2 REALLY...… That is all I have to say on it.
    7 comments 11 views last activity
  • Would buy a keyboard and mouse for DBD on ps4 in a heartbeat if it was supported. I know optimization is coming, please add this with it.
    0 comments 1 views last activity
  • Hello, i'm pretty new but i really enjoy this game until now, recently i started to think about there is one urgent break point to fix: quitter. What are quitter? Quitter is that player, who will leave the game squad before the game is ended, for rosik, bad playing etc etc. without any regards for his own team. In my opinion i whishes a new games mechanic that will punishing who leave the game
    4 comments 41 views last activity
  • They already said they weren't going to do it. Pretty sure, pre-release, they also said they weren't going to make a "SWF". Things change, money mattered, and now there is Discord voice chat for atleast 2 survivors in almost every game I'm in. And yet the game isn't balanced around SWF and voice chat. It's not balanced around all survivors knowing exactly where the killer is at all times, wh
    1 comments 41 views last activity
  • I know alot of Killer mains are going to chainsaw my head off for this one but i have a suggestion to aid with Face Campers. The Entity based on the lore feeds on "Hope" right? im sure it does so with that being said, Kilers who are face camping are denying the entity that supposed "hope" that it feeds off. Why not have it so that once a survivor is "hooked", the killer would be Forced to leave
    0 comments 15 views last activity
  • Why do we need to buttonmash? I don’t mean to nitpick here but it’s just... really tedious. Do I have to repeatetdly press a button just to stay in a match? Should anyone have to? Why not just hold it the button or key? I feel like tedious tasks make salt a lot worse than it should be. I think this change would potentially be more of a peace of mind change and result in less grumpy survivors. Pl
    1 comments 21 views last activity
  • Patch 2.2.0 blatantly favors Survivors. The decreased hook was mostly fine, it made camping a less viable tactic but it did Nerf killers like Wraith and Hag, but its nothing some minor tweaking can Fix. My real problem with this patch is the Nerf to Blood Lust in my opinion, this Nerf destroys killers, I believe blood lust was helpful ability that made palet/infinite looping less devastating to k
    9 comments 151 views last activity
  • I would actually like to see the numbers of how many players actually level up NOW versus before the crappy level 15 requirement. Doubt they will be shared....But here is hoping. I honestly think that needs still gotten rid of.
    0 comments 11 views last activity
  • So the newer killers even the Huntress has such a rich backstory. Though the original characters have maybe a small one or two paragraph backstory. It leaves me questioning how did the wraith get his powers? How did he become Mr. Bing Bong killers love and survivors hate. Ok that was just. Joke way to put it. I just want to know how he got the Wailing bell and learned to use. It explains he tore h
    0 comments 11 views last activity
  • Bloody Party Streamers, Escape! Cake & Survivor Pudding are a thing for a while now. And i feel like the rarities of the original BP Offerings are not correct anymore. Plus there's a bunch of Offerings cluttering Bloodwebs. Remove the following Offerings... Bog Laurel Sachet Fresh Bog Laurel Crispleaf Amaranth Sachet Fresh Crispleaf Amaranth Primrose Blossom Sachet Fresh Pr
    0 comments 71 views last activity
  • To be frank with you: I think it can do a lot better than just this desert-like filter slapped onto the 2-year old background. So right now, i'm imagining this... Let us be able to see the moon and stars in the sky in the main menu, i don't feel like it's actually night in a game that says it builds up to daytime. Have a randomizer choose between all the different realms everytime you ei
    0 comments 12 views last activity
  • so every time there is either a connection issue for me. or the server. or anything els related to not being able to enter main menu. we often get sugested to restart the game. however. we get put back to the title screen of wich the ONLY ingame option is: press space. wich puts us back to title screen due to the error. there are those that dont know how to turn off the game if its in fullscreen.
    0 comments 241 views last activity