Feedback and Suggestions
Our team will be happy to read these!
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All you needed to do was give us 45 seconds when we load in to find a gen and maybe tweak the numbers slightly not what you would up doing. Someone on death hook was edging the map untill me and someone else does. I use Bond and figured out that is what she was doing. I forced her to get on Pagoda gen just for her to try and Sprint Burst away while I got killed which back fired on her. Crows need3 comments 61 views last activity
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Has anyone noticed how when survivors get "nerfed" they get many compensation buffs? Rather it be Perks, items, addons ect? This patch seems to make this more noticeable, they buff maps & keys to make them be used more but don't do anything for all other items so the reworked ones will be used more However, with killers, when they want something to be used more in a killer, they pretty mu3 comments 71 views last activity
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His axe's cooldown is longer than Dracula's hellfire when he has a second m2… Currently, the axe's cooldown is 11.5 seconds if you hit, and 8.5 seconds if you miss. That includes the 1.5 seconds it takes to recall the axe. Cooldowns this long incentivize zoning and punish you for successfully hitting your power. I'd love to go for crazier shots and use my power more often, but it's just too ri19 comments 402 views last activity
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It'd be hard to do a killer for Final Destination, but a survivor from the franchise would be cool, and IIRC kim is the only character who truly escaped The List.1 comments 11 views last activity
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The welcoming of Gamma has been most enjoyable, especially to console players who can’t access personal filters like PC. But since Gamma has been welcomed, is their by any chance an opportunity to add a Contrast leveling in the accessibility of Dead by Daylight? Personally for me, I have visual issues where playing at less contrast or dullness can fog my visual focus and distort it most the tim0 comments 11 views last activity
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A fun killer with cool mechanics now almost 5 years old. I have great fun with this killer. Though he is challenging, there is a lot that can be done using aura reading perks, as opposed to the meta Surge and Scourge. Going outside of the meta a lot of newer players would feel this killer to just be an M1 slasher, due to having to predict where to project Punishment of the Damned and the limited4 comments 81 views last activity
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i just get stuck on something SO SMALL i end up dying seconds early in the chase, because i get stuck on a tiny bit of the wall sticking out by 1cm on outside the killer shack in the preschool map, and i lose distance from or get hit by the killer. and it happends on other pallets/loops too.2 comments 62 views last activity
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If a locker and a vault are near each other I want the input key to prioritize to the vault instead of the locker. If one of Springtrap's door and a vault are near each other I want the input key to prioritize the vault instead of the door. If a chest is near the hatch I want the input key to prioritize the hatch. (yes this got me killed once lol) If I unhook someone and then try to heal them0 comments 11 views last activity
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When you die, the game should allow you to view the killers perks and addons and also have the ability to spectate them if you're not queued with friends. I don't see the issue with being able to see all that if you're solo.1 comments 61 views last activity
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FINALLY OUR PIGGY PIGGY IS GETTING BUFFED! But there's so much more to do… and here's my suggestions Many of these buffs that will come to the ptr I suggest via email to bhvr a few months ago, and I'm really happy to see that they listed to my feedback, but there's some things that should be implemented on the next update that every main Pig would be happy Fix her bad rng for traps: survivors4 comments 91 views last activity
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The perk itself has high requirement for truly weak effect. Hexes should be worth the deactivation option. Suggestion 1: After landing 4 basic attacks, the dull totem turn into hex totem and hinders for 5 % and 15s after landing basic attack. After it's cleansed it can be relit again after successfully landing another 4 hits (note: 5th hit hinders, not 4th) Suggestion 2: Hex is active from th4 comments 122 views last activity
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It is a real shame that this happens, especially to players from Latin America where the internet or the electric network is bad, it has already happened to me in three occasions, one because the internet was down, another because the power was cut, and another one because the game server was down, and in all three I was penalized with waiting time to look for queue, I understand that maybe you0 comments 11 views last activity
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Why is it so difficult for the devs to really give pig the edge with her power? (Ambush) Its not fast enough, it doesnt last long enough/you dont cover enough distance, it has an extremely long telling/giveaway animation (crouch then roar) Its the same problems the power has had forever. You crouch or the survivor sees you crouched at a loop = run away = you win You want the power6 comments 101 views last activity
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So there was this bubba (red flag #1 amirite) they did excellently from the very beginning, partially due to the fact that he was very skilled and also due to the fact that my rando survivor friends were really good at getting in his face and failing to bodyblock for a hook save All but me and one other survivor(dying) were alive, and he spent forever looking around for me, eventually i was able4 comments 82 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Besides the reload changes, I am 99% sure these changes to clown just make him objectively worse - To start off, the clown number tweeks to the bottle are quite absurd. Changing the haste to 10>12, and the hinder from 15>12 simply makes clown lose a net 1% difference between the survivor, and only if you are hasted and the survivor is slowed. Unless they were intending to nerf an already0 comments 66 views last activity
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Insidious . You reduced the time you need to stand still to activate to 1 second? Like you want to stand still anyway, all this does is make your terror radius dissapear 1 second faster. This might be one of the most pointless changes in the game history. This would be like if you said "we are going to nerf Nurse" and then all you do is reduce her movement speed during fatigue. Yeah, technically1 comments 71 views last activity
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It's kinda tiring seeing niche perks become more worthless for killer and making the role more and more boring to play. Most of the killers have to use slowdown to compete and no changes coming to help that. And less and less incentive to not use them because anything outside of those become remotely useful end up being nerfed to be useless. Not to mention the constant changes to forcing the0 comments 41 views last activity
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I've been in several matches where the gates are powered and the EGC is started and I'm hooked being camped by a killer my team has no hope of rescuing against (like a bubba or trickster) and the game won't let me try to kobe. Give me my attempt once all the gens are done, its not going next at that point in the match.0 comments 11 views last activity
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I really like the idea of only 5 addons per item and 1 item per rarity. So i made concept for flashlight change ————————ITEMS———————— Ultra Rare: Utility Flashlight - Battery Life = 12s - Increases Blind duration by 15% - Increases the reach of the Beam by +15 %. Rare: Sport Flashlight - Battery Life = 10s - Increases the reach of the Beam by +10 %. Uncommon: Flashlight -0 comments 31 views last activity
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Killers •The Blight •Rush 4 (was) 5 110 speed (was) 115 •The Trapper •Trapper sack base kit •Add-Ons •Trapper sack when put a trap down you get 6% haste and gets aura reading for 3 seconds •The Nurse •Speed 3.7 (was) 3.8 •The good guy •Hide Ho cooldown 14 seconds (was) 12 •Slice and dice 9m per second (was) 10 •Scamper you will no longer have to use a slice and dice attack2 comments 241 views last activity
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So i was thinking, that if u can see the acc profile of all the survs, why not the killer ones too? It would not change anything in game and would also not bring any disadvantages. There would be a good site tho, cause you could see if the killer has many many -reps and see if he/she is a toxic one. Then you could doge the lobby and wait for another. I think we are best at judging our mental stat25 comments 222 views last activity
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I am an Executioner prestige level 90 player. I think that weakening the cage is unavoidable as a countermeasure against tunnels. I have also been waiting for the add-on changes for a long time. Thank you. However, please cancel the other changes immediately. Slowing down movement speed while using abilities is an incomprehensible change. Users who play Executioner do not14 comments 341 views last activity
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I haven't really used them as much. But if you can run 6 traps, does it increase the searches capacity or every trap will be removed on second try as there are 12 searches base? Anyone know?2 comments 21 views last activity
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Make them reveal him 15% faster and increase the maximum camera detection range by 4 meters, increase the Aura reading by 2 seconds. But to compensate also burn through battery 30% faster so that teamwide Aura reading isn't available all the time. I think it's such a cool mechanic and has a lot of potential to add some pretty crazy counterplay to Springtrap and also give him a bit of in built s3 comments 51 views last activity
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Hey all, long time player coming back from a break and one of the first things I found out was that map offerings were nerfed to the ground. I always used map offering with mates not for a tactiful advantage, but so that we could go somewhere that we haven't played either at all, or for a while. I guess I feel like I've just been hoarding these offerings for literal years, and they're almost use3 comments 1,052 views last activity
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Well, I would like to comment on the return of Dracula's skind, called Dracula True Form, at the time it was released I didn't have time to get it, then I saw that it left the store and I think that not only me but other people who loved it and didn't have the chance to acquire it are anxious for its return, please bring it back1 comments 643 views last activity
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too many developers are using the opportunity to be funny, or irony poisoned, and are using the developer comments to basically post on the internet. it's literally like i'm reading tweets on the loading screen. one of them is like "real gamers know how to pronounce coup de grace". another one is like "did you see the bug where alucard was riding a rainbow capybara while in chase with the trapper9 comments 181 views last activity
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I feel like I almost never pip as Springtrap as the chaser emblem is always lacking every game. Does anyone know why this is or how to fix it?0 comments 11 views last activity
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The new map (item) changes posted in the forums made me really disappointed. I love using maps - especially for totem hunting or getting lost on indoor maps to find gens. I have a little over 500 hours and yes I still can't track things very well and maps have really helped me find stuff that I would not have found. I think it is a very underrated item that most people sleep on, but that doesn't4 comments 182 views last activity
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Add catch up perks, for example. I play killer usually, and if one survivor is dead and they have only done 2 gens I can usually predict the match. Even more so if someone dies earlier. The matches get boring and frustrating when it snowballs like that. So! Let's Give extra perks when one side falls behind too much. Survivors struggling and lose 1 person at 4 gens? Bam! 2 extra perks. These0 comments 1 views last activity
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One thing i would super like addressed is the way that my mouse sensitivity is shot up as high as it can go at the start of the chainsaw sprint for the hillbilly killer, the fact that that is the default use of the killer is... so bad. so bad. Please, please, please, transfer this to an add-on you can get, like the Nurse's ability to see where she'll land when she blinks, because no matter how mu4 comments 91 views last activity
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I like Dead by Daylight but the only problem with this game is disconnect penalty and i think that dc penalty needs to be removed from the game.I never rage quit, but some time my internet just not working, for example in middle of the match my internet some time just turned off and after that i get disconnect penalty and lose rank, yesterday i get 4 dc penalties and lose entire iridescent rank t9 comments 112 views last activity
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Have y'all thought about having Dexter as a new killer? It has a lot of potential. His mori can be that he dismembers you on the spot and says something that he usually says.0 comments 11 views last activity
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I think making 1 equipment for killers and 1 for survivors would be a good idea, so as not to needlessly transfer several items between characters for 5 matches and can give players chance to play more of character they like with more items Such equipment should include: -For survivors 'Useful items, e.g. maps, medkits, crates, etc. 'Offerings (because every survivor can use the same ones)1 comments 31 views last activity
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Hello. Recently Behaviour started saying they are buffing perks because they are low pickrate. However, there are some low pickrate perks that I would say desperately need a buff and havent been announced for one: A) Self Preservation: This perk is a very rare and weak perk. It released back inearly 2021 and hasn't been changed since. What it does is "Whenever another Survivor within 16 me1 comments 51 views last activity
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Most modern Killers with dash abilities don't go below this number, The Pig kinda struggles on mid loops, I think boosting her speed would be quite a good change!20 comments 361 views last activity
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Due to all the crashes, outages, infinite loading times & problems this had, the 9th anniversary should extended AFTER these problems are fixed, bc I guarantee that many players (myself including) are missing out bc of these problems & the 9th event should be extended with these problems fixed ontop of it, the fact its been happening ever since the event started is stupid, many players ar1 comments 41 views last activity
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I don't mean t bagging the killer at the exit gate. Its something everyone has probably witnessed or experienced atleast once or twice in their time with this game. As i had a round today where we finnished all the generators, made it to the gates, i ran out the door as to avoid sitting their tbagging the killer like most do, and i noticed the rest of the team was still not in the chat. I went t8 comments 142 views last activity
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Just nerf one sided maps already, eyrie of crows and garden of joy, same with midwich and haddonfield, have been the same for years with little to nothing done to change them. Why is it so hard to change them? You guys never do anything but fix every single thing that ISNT the issue with the game.6 comments 101 views last activity
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We got two bit different previews but there is a big indicator that they try to give her multiple powers, that not only will be confusing to other players than current version but also completely shut down her entire identity, but if that has to happend, so be it, but: Global detection power will mark people who are running or walking and will alert them. Now we know that guaranteed give away o0 comments 22 views last activity
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Title. This is mainly just me ranting but this event (and update) has been one of the worst I've ever encountered in dbds lifespan. Springtrap is dominating every game regardless of how good or bad the survivors are, the event in itself is not bad, but every game has been the same with killers getting super tunnel vision and playing as if there is a large sum of money on the line. I can count43 comments 681 views last activity
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I’m not sure who even asked for this mori change to be able to mori the second to last survivor but again it’s just further encouraging slugging the same way the finisher Mori did and it’s taking away the 4 percent mechanic that you gave back when there are two people left in the game. I had another game where it was 2v1 and my teammate was slugged. Before I could pick them up I was downed and1 comments 51 views last activity
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I'm going to save the paragraphs about how I feel Nurse no longer fits current DBD game design and go straight to the rework which hopefully keeps her core identity while making her feel more fair. Nurse gets a manifested and demanifested modes like Sadako. In demanifested mode Nurse is undetectable has no collision and can pass through objects like tiles and pallets. She can also see the aura2 comments 71 views last activity
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Anyone knows whether there is any plan to bring back new map variants apart from custom games?0 comments 1 views last activity
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Perk Name: FIRST THINGS FIRST. ,, Im Not gonna Fight that Thing with a Clear Head,, Press the Active Ability button while standing and motionless to enter the Performance interaction that lasts up to 24 seconds and empowers other Survivors within 19 metres of your location. The empowering Effects lasts for 90 seconds after completing the Performance : 1 : Everyone Gains 7% Has0 comments 21 views last activity
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Hi behaviour i was if could add walter white and jessie to dead by daylight from breaking bad1 comments 11 views last activity
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A while back pop used to be 25% flat regression when kicking a gen within 60s after hooking a survivor. Then it was 25% flat regression within 45 seconds after hooking a survivor Then they nerfed it to 25% of Current Progression it would regress by within 45s of hooking a survivor Then they buffed it to 30% of current progression within 45 seconds of hooking a survivor Then they nerfed it4 comments 81 views last activity
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Toolboxes should not repair gens. Let them break hooks, but not affect gens. Here is my guess. BNP can be left, but the toolbox should be spent immediately after using BNP7 comments 61 views last activity