Things I want changed

If a locker and a vault are near each other I want the input key to prioritize to the vault instead of the locker.

If one of Springtrap's door and a vault are near each other I want the input key to prioritize the vault instead of the door.

If a chest is near the hatch I want the input key to prioritize the hatch. (yes this got me killed once lol)

If I unhook someone and then try to heal them I want the input key to prioritize the heal instead of swapping items on the ground (usually left by a previously killed survivor).

If I unhook someone and then try to heal them I want the input key to prioritize the heal instead of sabotaging the hook if I have saboteur equipped.

Thank you for listening.

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