Feedback and Suggestions
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This is basically going to be one of two posts that I'm going to do but this one is pretty much the skill checks do jigsaw boxes work with. Huntress lullaby Why is huntress lullaby incompatible with jigsaw boxes I can understand why third seal doesn't work which I'll explain more in my other post. With huntress lullaby not working on jigsaw boxes makes absolutely no sense it's not univ4 comments 351 views last activity
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I sometimes like to run Better Together and prove thyself if I feel like we need faster gens when I do solo survivor. This perk makes the gen glow yellow encouraging survivors to run towards it to help, Trail of torment makes the gens glow yellow indicating danger and for survivors to stay away from the generator. So you can see the problem here. Is this intentional? Or an oversight? It would b1 comments 31 views last activity
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NAME: The Immortal ATTRIBUTES: 4.6m/s. 32m. Average. BACKSTORY: In 1867, an American man by the name of Victor Hellings moved with his family west to the Rocky Mountains. Fatigued from his service as a lieutenant in the Civil War, he was looking to retire and find peace. One night, Victor came home from a hunting expedition to find his home smothered with blood. He searched the premises fr0 comments 61 views last activity
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I know Unbreakable is a second chance perk and all so I 'should' have it in my kit, but you honestly use it rarely, and i don't know if tenacity even helps you hide, does it? I don't see a point of having a perk that helps you like 5% of the time. (ps4 player so you see less onis and slugging people and more impossible skill-checks doc and legions)1 comments 31 views last activity
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Hey, guys. I've been thinking about this for a while. Been playing as a Survivor ever since I first started on DBD (just got into killer very recently), and I really don't find the role _that OP_, even when I'm playing with friends. I mean... if we compare survivors with killers, it doesn't take too long before we can conclude that killers are very OP in the moment, due to some of their powers,14 comments 91 views last activity
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Why the basement has no second entrance.Killers camp here when someone is on the hook.It is impossible to save someone.The stronger the endless loops, the stronger in the basements.You removed infinite loops.Now you need to reduce your strength in the basement.5 comments 41 views last activity
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so tired of your game, is so unfun to play, versing slinger = unfun because he got instagun which is bullshit and when hes truly skilled and never miss then u feel cheated because there is nothing u can do to stop it, if i wanted to play cod i would play cod, dbd is not cod but it soon will be. versing pyramid head = unfun because is either u drop a pallet or vault and get hit or u just get hit i5 comments 61 views last activity
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Dear Developers, I am a casual player in red ranks with arround 200-300hours today i booted the game up for some fun and to relieve some stress i wanted to do my dailies which all have been for the killer role. Do 4 dash strikes with the pig / shock someone 4 times with the doctor / lvl evil within 4 times as meyers Round 1 I was meyers and lost hard just the usual gg ez and tbags ( it sucks7 comments 91 views last activity
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I feel like this small change would provide killers a way to slightly counter Survive With Friends. Obviously, I don't know if this would be "too OP" for solo survivors but this change makes a ton of sense to deal with SWF. Then again, I don't know why there isn't just a natural deterrent to when you group up with SWF. It breaks the balance of the game but I'm beating an extremely dead horse he1 comments 21 views last activity
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So, like always, game will tell me nothing at all with this "######### you player" attitude. I was assuming, luck is related to... I dont know, everything, it is luck after all. Now when i finally read about it, and i know... Seriously, bear traps and unhooking myself? That's all what i can get from "luck"? +1-3% to stunning +4%? Damn, what a waste of bloodpoints and item. I will literally neve5 comments 41 views last activity
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I may be new to the game but i know about the most used survivor perks, DH or SB, BT,DS. Those perks need some sort of balancing. Also there needs to be a "game chat" so people can communicate. But I'll get to that point later. Another point I'll get back to is the flashlight/toolbox meta. First let's talk about both dead hard and sprint burst. While dead hard hasn't given me much of an issue so0 comments 21 views last activity
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Just for basic attacks, not ranged attacks. I play on both PC and console. It's way easier to consistently hit basic attacks on PC. Console feels too jerky. The aim sensitivity, in close quarters, should slow down when looking at a survivor and track at least a little. Combined with frame rate problems on older consoles, the difference between the effort in landing a basic attack on PC vs Consol19 comments 901 views last activity
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Not sure how likely it would be. However, I think it would be a much more engaging moment if the character select screen were set up more like what you see here in the Diablo 2 character selection menu. There are a lot of Survivors and Killers, so I'm not sure how it would work. Perhaps the only ones that would be shown would be the 5 most used Killers/S2 comments 241 views last activity
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So I know trapper is the very first killer and needs quality of life changes. My suggestion is that Trapper can hold as many traps in hand as possible while changing his bag addons that let him carry one, two, or three additional traps at the start of the trial. This does not mean the traps he has to pick which is 7 of them I believe, those additional traps are separate from the ones he begins in0 comments 11 views last activity
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I personally disagree with this idea. The problem isn't SWF, its the perks. Think about it for a second. I may be new to the game but i know about the most used survivor perks, DH or SB, BT,DS. Those perks need some sort of balancing. Also there needs to be a "game chat" so people can communicate. But I'll get to that point later. Another point I'll get back to is the flashlight/toolbox meta. Fi0 comments 11 views last activity
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Some suggestions for non-gameplay Survivor should have more bps, it is unfair for killer to have more bp than survivor, pls give more. If someone DC one gen will immediately be repaired by the entity? Matchmaking - No survivors are 5 rank higher or lower than the killer in a match. ( Except SWF ) If someone DC every player will reward 50% more bps. Rank up harder? I think its too ez. Kill2 comments 21 views last activity
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Ever since I started playing this game or maybe even when I just heard about this game I imagined a game mode of a 2 killer vs. 6 or 7 survivor mode. Just a little extra twist on an already great game!2 comments 41 views last activity
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That's my suggestion. The fact that all survivors in a match can play with this perk and that it has no cooldown or limit to how often it can be used in a trial seems extremely unbalanced. Pretty much all of the killer perks have some sort of cooldown or limits to their abilities that make them reasonable to counter. I've also noticed a lot of survivor perks don't have any limit or cooldown on13 comments 571 views last activity
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Hello, It's me. I'm gonna be looking into all the hex perks today and give some cool feedback because that's just one of the things I like doing. Disclaimer: I do not play this game constantly and have not played this game for a significant period of time, I'm partially doing this for fun and partially doing this because I think some hex perks are actually pretty underwhelming. I'll try my best t3 comments 51 views last activity
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Almost every match I've had against red and purple rank players where I'm doing well ends with them abandoning gens and stealth searching for keys in chests and they always find either a dull or skeleton key, even without the plunder perk or any special perks that would increase their chances of finding one. Why does a dull or skeleton key always spawn in these matches? They shouldn't spawn i16 comments 191 views last activity
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We all know and love the famous Pyramid Head as the newest part of the DbD killer roster, however I feel that his kit isn't where it should be in terms of counter playability. As it sits right now, if you're running up to a window, he can start holding M2 and if you vault the window, he can just M2 you, but if you fake the window he can just let go and M1 you for free. There's not much you can d3 comments 151 views last activity
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I am tired of both sides using the same gamebreaking bs. Moris end games to fast and derank people unfairly and keys are this little meme that about 80% of the time = get out of jail free cards. Moris are just unfun to go against, they unfairly punish survivors and generally lead to tunneling. Not saying all killers do it but a vast majority do. Keys are just memes, you only use it on hatch th0 comments 11 views last activity
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I understood the purpose of this for Cheryl's Lisa outfit- it changes the model entirely and can't be properly meshed with other outfit choices. I can (possibly) understand this with her Alessa outfit as well, although it really only makes sense for lore purposes. The other two Cheryl outfits SHOULD NOT be linked. There is no reason you shouldn't be able to use them interchangeably. And now seei3 comments 151 views last activity
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Pyramid head's movement speed is just a little too fast, in a chase this killer is clearly walking and DRAGGING a HEAVY blade around fast enough to catch up to an uninjured sprinting survivor. This does not make sense and is simply not ok. There is also the fact that his abilities are obviously too overwhelming to the survivors. Three different ways to execute without an offering, launching a wav1 comments 21 views last activity
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Genuinely who decided this matchmaking was a good idea? I wait in a 10 minute queue for a game, only to get completely stomped because I'm going against the highest ranks in the game. I understand that it's hard to find red rank killers, but the widening of the queue to accept all the way down to rank 12 is not the answer. Make those survivors wait longer3 comments 31 views last activity
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TRAPPER needs a buff we all know this and ai traps would help him create pressure9 comments 81 views last activity
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Now on top of Hard Skillcheck, generator will regress at 300% of normal regress speed. Same as with Ruin 30 comments 21 views last activity
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3 games in the last week I've been cheated out of 2 kills because someone just decides "lol I'm gonna DC so my friend can instantly use the hatch. This isn't even like slugging for the 4k or anything, just out of the blue someone tells their SWF friend "found hatch" and boom, my game just ends in the middle of nowhere. I just hooked the third remaining survivor and there go 3 more possible hook4 comments 31 views last activity
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Well, our beloved game just hit the 4th year landmark and that's amazing. By now, most producers would already have dropped the project and launched a "Dead by Daylight 2" or something like that cause dealing with the changes the game went through must not be easy. And not only that, but the entitlement level of this community is scary. But with the ages, comes the need for some changes, and i wa0 comments 21 views last activity
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Shrine of Secrets is a good section to have in the game. But sometimes when I do a Shrine purchase. It may be 1/2-3/4 of a MILLION bloodpoints spent into webs until I find that perk I bought, in the web. Needs some sort of fix. TY.3 comments 41 views last activity
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With the upcoming hit registration changes the "VPN Killers" should not be a thing anymore. So it would be really nice to have the ability to choose which region we want to play in like a lot of other games. In my case, Im in an area where I get very similar ping from servers in EU and Asia but playing in EU servers are a lot more enjoyable because more people are actually speaking in English.0 comments 51 views last activity
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Everyday i get like 7/10 match facing against SWF on red rank. It's pretty funny, i was in a match and one guy found my totem and all the others (literally 4 of them) swarm it like a bee. DISCLAIMER, i don't have any problem towards party system, it's always the comms and it's getting annoying at this point, heck i even introduced my bro to dbd just a day ago and i was spectating him playing as t0 comments 60 views last activity
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Sorry if this subject was under discussion previously, but I coulnd't find anything about it. So, the suggestion is: what about creating a safe pip for rank 1 survivors? After we reach this level, any good match has no ranking benefit, but if you have an unfortunate match, with troll teammates, or you get killed with a mori after first hook by a tunneling killer, etc, you are rank 2 again. So, th0 comments 71 views last activity
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Ok, BHVR, its been 4 years. This is getting absolutely bad, i cant play even a single match just because i cant do it physically. I mean, thats so easy, is that a such a hard thing to do? If you are afraid that players gonna cause damage with that(after dc they still repair gen and dont pass skillchecks) make them stop making it... Just make them SIT so they dont get visible that much. If they w8 comments 61 views last activity
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This map is terrible, everytime I'm lost, there's always ONE specific path to get to a place and you can't see anything with all those walls around you so if you want to check that gen just above your head you have to run for 5 ######### minutes ! There's not a single second when you know where you are going, this is torture. And of course the useless rain makes my game slower, even in low quali4 comments 481 views last activity
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Sales info: When you have a Cosmetic Auric Cell sale it would be much easier to navigate to see the items on sale if there were marked under the "CHARACTERS" screen with a SALE tag. You already have a tag for NEW, but being able to easily navigate to the SALE items would be nice. It would also be another reminder the sale is going on since it is more of an interactive screen than a click through0 comments 1 views last activity
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Hello, I am A_Random_Nerd. I have 1.7k hours on Dead by Daylight. I don't main killer or survivor, I play both equally. Here are the issues I have with the game on each side: Survivor: Solo queue is a nightmare, where I am matched with survivors that play like rank 20s, but are actually red ranks. I feel something needs to be done to make it slightly harder to get to red ranks so braindead idiot0 comments 12 views last activity
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My prediction is that Franklin's is going to be used just for griefing and being toxic. Just to piss off survivors. I don't think the perk itself is going to be much stronger tbh. Besides the fact that survivors are already losing their addons no matter what while they earn less bloodpoints which they have to spend on much more polluted Bloodwebs. Let's see, I personally predict it's going to29 comments 921 views last activity
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Right now, once it is cleansed, it is gone. so after survivors cleanse it, they can just cleanse everything else with entire safety. But if the second one is added, it would make them think twice before touching another totem since they do know that the perk is in use and that it is still kicking. And finally getting a short exposed time after being cleansed it is not OP. so why not just use bo5 comments 113 views last activity
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Pyramid heads nerf on cages could be the answer to solve camping killers permanently when pyramid head camps a cage for more the 10 seconds the cage teleports away furthest away from the pyramid head and he can't see were they went that sounds like the perfect way to decentivize all killer from camping that should be applied base to all hooks and effect every killer in the game45 comments 881 views last activity
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Hey everyone, my name's Dar'Karon, and I've got a concept to run past you all today. So, I've noticed how the Legion is considered to be incredibly toxic, even at the baby levels, and they are also quite boring to play against. Today, I hope to remedy that a little bit! Allow me to introduce you to... The Legion: Reworked(Conceptually) First and foremost, let's cover the basics: The Legion re26 comments 251 views last activity
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I know it's sometimes hard to find a lobby for killers, but this is ridiculous! I hooked 2 but that was it and that was only because I started randomly throwing my hatchet at gens! I guess I should have face-camped, but I hate playing like that. Some suggestions: 1) Inform me that no matches can be found within my rank range. 2) Give me the opti0 comments 21 views last activity
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Spawned into hawkins lab and go upstairs, was working on the generator in the room when i tried to leave cause i heard something, cant leave the room Use my flashlight and lightburn the wraith, he doesnt move, just goes back invis. I burned him again and he didnt react this time, just stood there for the entirety of the match killing me with the endgame timer. I was solo queueing but the lobby3 comments 21 views last activity
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Perferably a common like the one the nurse has to show blink distance. Aiming the bottles feels like a crapshoot every time.0 comments 11 views last activity
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Maybe show the number of dull totems remaining on the map, just like it shows the number of gens remaining to be done.17 comments 171 views last activity
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With cross play getting closer it seems like it would make sense if killer were able to see what they are up against. An indicator to see who is in an SWF as killer would be very helpful to know what to expect before you go into a match and would mean you wouldn't have to look through profiles like a weird FBI agent. If killers had this ability it would make games more fair because they would kno16 comments 72 views last activity
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So... I'm laying in bed, bored and cant sleep. Thinking about Dead By Daylight of all things. And it's been a fee years since it's been out. And other than new killers, maps, and survivors, no new game modes or anything have been added.... so I was thinking... why not kinda take a dive into that possibility. Become something completely different and unique from other games that are similar to DBD2 comments 21 views last activity