General Discussions
Open discussions on various topics
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Most chases start when the killer comes to the generator. It is very rare for a generator to stand in an open area, and much more often it stands in tiles. You don't need this perk in first case - you can look around and see the killer. You won't see the killer behind the tile's walls, but thanks to the perk, you can understand that he is coming to you and prepare for it. But after the nerf, the7 comments 111 views last activity
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In my experience Self-Care was mostly used by new survivors that go to the corner of the map to heal and waste a lot of time, with the new change the survivors that already used it are still going to use it, so it will only hurt SoloQ players and I think it's completely unnecessary expecially when Boon: Circle of Healing and strong Medkits are still in play.1 comments 21 views last activity
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I noticed survivors become really obnoxious when playing some of the weakest Killers in the game like Ghostface, Pig, Clown, Legion and Freddy. Why?29 comments 785 views last activity
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Now I'm not here to talk about meta, I'm here to talk about the weaker perks and give my own personal opinions . If you disagree, great! But this is what I have to say. First of all, I love the new changes to unhooking: Moving forward, Survivors will receive a 5 second Endurance effect after being unhooked. Additionally, the unhooked Survivor will receive a 7% Haste effect for 5 seconds.0 comments 31 views last activity
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We're looking a juicy 14% speed increase over a period of 5 seconds (assuming it doesn't get nerfed). You all laughed at me... You all thought I was crazy for running this "useless" perk... WELL WHO'S LAUGHING NOW!?9 comments 171 views last activity
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If Call of brine and the new Overcharge stack that's gonna be some insane gen regression0 comments 11 views last activity
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Will a character still unlock its teachables to others during levels 30, 35 and 40 in the bloodweb or will it work in a different way such as the tier 1 and teachable perks being unlocked after the character is prestiged? Or, and hopefully not, are teachable perks no longer a thing and you will have to prestige a character 3 times in order to unlock its tier 3 perks to other characters?2 comments 691 views last activity
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hey, Prove Thyself has the same effect as BBQ and WGLF right now and must be nerfed (my opinion). It gives a speed bonus to repair of maximum 45% and also 100% more blood points for cooperation. The speed bonus is too high and the bonus blood points should be removed. Many are already playing with a thick toolbox now, in combination with Prove Thyself, Streetwise, Build to last and so on. Where9 comments 121 views last activity
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From my wee days of being a little sapling until now, being the marvelous Bush that I am, I have never removed you from my build. With the announced nerf I can no longer depend on you as I once did and will have to retire you back to the cupboard. I will miss you dearly. Yes, I know, it was a crutch for me. I admit I am a bad survivor, I freely admit it all the time, but I can't loop for poop.7 comments 81 views last activity
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This is gonna just be a general overview of my thoughts and feedback on the new changes. The prestige system, like the idea, and does reduce the grind for existing players. However new players are still going to have a massive grind of 5-6 million bp per character to get all perks to tier 3 on all characters. And with the new changes to BBQ and WGLF, that's gonna be even more difficult. But let2 comments 61 views last activity
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Personally, im xcited for all the new changes, besides the prestige system. This will definitely shakee up everyone and everything . Killer and survivor alike should have fun in this new meta2 comments 41 views last activity
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If you havent read them already here you go https://forum.deadbydaylight.com/en/kb/articles/337-developer-update-june-2022 First off does before i talk about the perks the new teachable system does this mean that if i have tier 3 perks (teachables) and not the characters at prestige 3 my current perks will be downgraded? or can i still upgrade them in the blood web? Kinda like the new base0 comments 21 views last activity
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Let's be honest How many main killers run barbecue for the BP? That nerf was ridiculous and won't change the pick rates in the late game. It might just make new baby killers farming not to pick it, but killers who know what they're doing will still use it. Knowing where survivors are all the time is the main usage of the perk.31 comments 402 views last activity
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All right I want your opinion on this, what do you think should NOT be up here and what perks do you think should be up here that is not up here. Some of there perks will be , nerfed/buffed/reworked Both killers and survivors perks and tell me what you think should happen with your perk of choice . Should it be nerfed/buffed/reworked or not there at al17 comments 161 views last activity
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I like how they are doing this update but I have a little thing that bothers me. I know that borrowed time is gonna be 5 seconds but I think it should be the unhooker that gets the endurance in my option. Do you have any doubts about this update?6 comments 111 views last activity
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It should just disappear till it gets a rework. Awful map, the one with the Boat at least. I have been getting it too frequently18 comments 271 views last activity
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"Matchmaking incentives are unique to you and dependent on your matchmaking ratings and region." Given that SBMM ratings are separate for each Killer, how will this be displayed in the UI? For example, let's say I have 900 on Nurse, 1200 on Legion, and 1600 on Spirit - and the game indicates that the survivors in the region desperately requires killers in the 1200 range right now, thoug2 comments 41 views last activity
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I commonly see people saying that running self care + botany will be 2% faster than cureent live version of self care + botany. This is incorrect. Positive and negative modifiers do not add together. They are multiplied separately. This means the calculations for the speeds are NOT 16/(.35 + .5) and 16/(.5 + .33) They are 16/(.35 x .5) and 16/(.5 x .33) This means as listed in the dev note0 comments 21 views last activity
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Why do so many people dc on legion? I've been trying to prestige them so I've played a bunch and for some reason atleast 1 person dc's EVERY TIME. I just don't get why mainly legion, I've never seen any killer get this many dc's in any time while playing. I have been using mori's since I'll lose it anyway after I prestige but even when using a mori with other killers I've never seen so many DC's.32 comments 641 views last activity
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When the changes go live; are my unlocked perks going to be removed if the associated character they come from is not also prestiged?0 comments 31 views last activity
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Even 1000 or 2000 would be enough for me plz give just a bit of shards, like, 2000 per prestige 3? If you guys think that its too much just give 500, i just want some shards PLZ im begging!!! one spoonful of shards? One grain of shards? Just a little bit plz ;-; ;-; 🥺🥺🥺 Think about this with love plz 🥺🙏8 comments 121 views last activity
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Current DH works by making a Survivor immune to damage for .5 of a second and gains up to a 200% speed boost during that time. That short dash is what allowed Survivors to DH for distance to reach a window or pallet and effectively reset a chase. The changed DH gives a Survivor the Endurance effect for 1 second without any speed boost. This doesn't exactly feel like it fixes using DH for distanc8 comments 133 views last activity
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While I haven't played in months I definitely appreciate all the work that went into this significant mid-chapter update. I'll definitely come back to killer now that most of if not all of my issues were addressed. It's definitely a step in the right direction so thanks devs. Never thought I say it but "Preety good job so far guys!"0 comments 21 views last activity
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Survivors now get less of a speed boost and killers spend less time wiping their weapon after a hit. This is probably the most significant change that has been made since I started playing 4 years ago. I think these changes will go a long way to killing the unbearable hold W meta that has developed. Survivors will be forced to play tiles as opposed to just holding forward. I am excited for the PT0 comments 41 views last activity
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Will those killer perk charms exclusives for killers and survivors perk charms for survivors.0 comments 31 views last activity
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I m very surpriced about buff of this perk tho. The reason is today I was playing macth 4 solo survivors against Nurse with double range adons with perk Knock Out. I hope It wont be common after future update tho. Theres not much to counter from solo survivors.2 comments 51 views last activity
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And why. Go! Editing in my list now that I have more time: Hex: Ruin. Already a hex that gives itself away with one tap of a generator at the start of a trial. Nerfed in half, and now deactivates once a survivor dies if it wasn't already cleansed. Corrupt Intervention: It already deactivated on its own, but now deactivates for completing your objective as a killer. Already is inconsistent with61 comments 841 views last activity
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Something that I think has gone under the radar is will the changes to self-care affect boon circle of healing, since the boon gives you the ability to "self-care" will these new numbers be reflected in the perk with it also having the -35% multiplier to heal speed if so this makes solo healing much weaker and buffs altruistic healing (which imo circle of healing needs)0 comments 31 views last activity
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hey, Yes, to be precise, very long, or rather too long ....I would have liked something else in any case. Why did the designers choose the basement hooks? Why can't they just call this perk Monstrous Hooks or something... and give it an effect like 12% more Entitus Progress or something. That would make Perks like Camaraderie more interesting again for example. I just don't understand this. Se3 comments 51 views last activity
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Does the 7% haste stack on top of the 7% from the unhook? Does it increase the time for 7% by 8 seconds or do you have only 3 seconds of 7% extra? It would be a real shame to see Guardian finally recieve a useful change less than a year ago, only for that change to become quite useless again. As a sidenote, I do think Iron Will is a bit too useless if it doesnt work when exhausted. I would su0 comments 21 views last activity
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You claim it's a buff but adding the penalty on cleansing and blessing or chest opening is horrible. THERE IS NEVER A TIME where you need to bless or cleanse a totem in front of the killer or open a chest. Now that it is a slower speed there is even LESS of a need to do it0 comments 41 views last activity
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Ever since Pinhead was released, I thought that Scourge Hooks were an interesting concept and that the effects of Monstrous could be put onto regular hooks, instead of restricted to the basement. I was hoping that they'd make it a utility perk, and they did. All basement hooks will be Scourge hooks, so you can pair it with Pain Resonance, which I think will still be meta. On top of that, they r0 comments 71 views last activity
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Yes yes, killer main over here whining about the survivor buffs yadayada. The problem I have with these is not that dislike the idea behind the reworked perks in general. Anti-Tunnel and Anti-Camp? All for it! Devour and make-your-choice are some of my favourite perks for a reason. I need that extra spice in my life. Now the problem, my dear fog wanderer, is that, at least in my opinion, many se9 comments 181 views last activity
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I believe this change would highly improve quality of life for survivors. There are many killers in this game who are hackers/straight face campers/tunnelers/horrible ping, just crappy to play with/against, and we all have a few people I'm sure we've blocked or tried to avoid. I don't expect you to show the killer or who they're playing, obviously that wouldn't be fair, but I think it's complete0 comments 41 views last activity
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Several times now I have found an invitation, completed generators, etc and escaped alive, but no mask is given. Is finding an invitation not 100% for an event reward? I'm confused.9 comments 151 views last activity
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Thought I'd make a quick tierlist of how i felt regarding each perk change when i read them. It will most likely be inaccurate but let me know what you thought reading the changes.16 comments 101 views last activity
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I don't get why some powers like Executioner's trails of torment are removed shortly after being placed near hooks and exits, while some powers like the Plague's vomit can be applied while the survivor is on the hook, meaning the survivor cannot 100% avoid being infected. Killers like Shape and Ghostface are still gonna camp hooks because their power still works at stalking the unhooker. Same fo1 comments 61 views last activity
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I'm very excited about most of the changes and can't wait to try them out on the next PTB. I play both sides equally in DBD and these are my first thoughts on the changes (and certainly not the final ones): Pros: The new prestige system just sounds great and will save me a lot of grind. I also like the basekit changes on both killers and survivors. I also agree with most of the perk nerfs like24 comments 211 views last activity
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With the upcoming changes to many of the perks I’m trying to understand what the long-term vision for the game is. Not talking about generic lofty goals such as “50% killrate” or “shake up the meta”, I mean in terms of where the balance is heading. Some of these changes are good, such as the improvements to reducing chase duration and faster removal of pallets, but there are also a number which d0 comments 21 views last activity
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Thanks you for spirit, but I'm in stress now about the prestige, i don't care about the other thing, it's just the prestige for me0 comments 31 views last activity
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So BP you need to get prestige 3 level 1 is about 4,5M and BP you need to get all perks on one character is about 7,4M. Problem is that to get perks on a killer you need level 40 on other killers, which is 1,25M. But to gain first tier you need prestige 1, which is 1,6M but it saves you and it will skip you 3 tiers on killer you want, which is let's say 100k. To get all perks on single killer0 comments 51 views last activity
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Seeing the changes to the base mechanics, the hook mechanics (valiant effort to curb camping), the perks, the buffs, the "buffs" and the nerfs I think is time to change the "Solo Queue" name to "Clown Queue" or "Bozo Queue" it will be more fitting of our new role as the people who universally get the short end of the stick over and over. Accordingly and to avoid confusion The Clown (Killer) shou2 comments 51 views last activity
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3 useless perks... why even keep a useless skin with perks that don't work?27 comments 401 views last activity
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One of the biggest hurdles for newer/more casual players is "the grind". But Turtle, theyre going to reduce the grind by 75%....problem solved, right? I dont think so. It sounds great on the surface, and for players that already have a lot of hours in the game or those planning on putting a lot into it, i think it will be. That doesnt really do much for newer/casual players, tho. If we want the2 comments 62 views last activity
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Basically a list of strong duration-based aura reading addons I'm looking forward to using with Lethal Pursuer: Not an addon: you see Victor's aura for a few seconds after landing a pounce on a healthy survivor and switching to Charlotte. Extending this duration can make tracking the survivor easier. For Twins, Victor's Soldier is also a decent aura reading addon when combined with Iri Pendant3 comments 281 views last activity
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Regarding the new prestige system - yeah, I will keep my several hundred flans in favor of some iconTitel says it all. Eat flan - its good for you!10 comments 161 views last activity
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this perk is already pretty annoying as it is... I hope it doesn't get past the PTB, I mean I definitely will play a lot less, I and a whole community already hate playing against a legion with that perk as it is, it's going to be soo boring.16 comments 451 views last activity
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Do ALL locker grabs count regardless of killer used? Has anyone gotten this achievement with any killer other then Dredge, or do only locker grabs by Dredge of survivors already in the lockers count? I have 5 locker grabs by killers other than Dredge since their release and I have 0% progress on the achievement.4 comments 81 views last activity
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