Thoughts on the new perk reworks?? (and prestige system)
If you havent read them already here you go https://forum.deadbydaylight.com/en/kb/articles/337-developer-update-june-2022
First off does before i talk about the perks the new teachable system does this mean that if i have tier 3 perks (teachables) and not the characters at prestige 3 my current perks will be downgraded? or can i still upgrade them in the blood web?
Kinda like the new base kit stuff with an ingame BT. The only things i didnt like was dead hard since i think the perk should be the dash itself since it doesnt buy you much time. I think DH is stronger now if used correctly but meh time will tell... Not a huge fan of the new iron will... It bought you minimal time in chases and its only really good if the killer isn't aware, since most of the time the killer will find you after a few sec (almost never had survivors disappear mid chases with iron will in the years i've played)
The selfcare nerf and botany buff is basically... Well an indirect COH buff... still dont know why they nerfed it (i run it sometimes and i used it to heal like twice a game at max, most games giving me pretty much 1 or none heals its like only used in the WORST and i mean WORST case scenario)
The generator time increase with 10 sec is a bruv since gens are probably gonna get done faster due to the regression perk nerfs but well...
Last thing I'm mainly interested in the prestige and teachable one since thats the one worrying me the most because well ive played since 2017 i still havent prestiged all my survivors or killers because well i've found it basically useless have done it on a handfull for the achievement or if it was one of my main survivors / killers for a longer time... My point is if it dowgrades the perks or you cant upgrade them from the bloodweb im gonna be dissapointed because well its gonna increase the grind by a ######### ton to get all tier 3 perks again...
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