General Discussions

Open discussions on various topics
  • So my first post I said that Survivor felt impossible. Yesterday I mentioned that Survivors need time. Today, I'm back on the same mindset. I don't know what the hell is going on, but I can't just win anything right now. I've never seen Survivor queue time so fast right now, like you know people are saying that people are just going to adapt to it or that we will get used to it and the game will
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  • She's as bad as legion. She was sneaky strong when boons became a big deal, but now she keeps pretty much the whole map broken and exposed. You either drink and she gets a lazer beam, or you just play at 1 health.
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  • Reduced to atoms, gone. Why, why?
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  • These changes would significantly reduce how little communication solo queue has, which in reality is the
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  • https://youtu.be/WFR0EjLoI1c Sadly I don't hear it much due to Ghostie being in stealth mode all the time
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  • I already have lore accurate loadouts for every other killer (thanks Otz!) but he never did Sadako and The Dredge because they hadn’t come out yet when he made that video. I would like some ideas. note: whether they’re practical in an actual match doesn’t really matter, it just has to fit the character and their lore
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  • who In the hell did this most awesome menu music 😳😳, y’all went hard as hell on this thing . Can we please have the option to keep it , Please!!!!!!!!!!
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  • I've noticed one of my post was slightly edited and I don't know why the change was needed. Was it an accuracy problem or ... ? (Especially since the expression I've used is the one I've seen for as long as I remember and the replacement one feels ... weird.) Also, I could have never noticed the change.
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  • Some how they still know where I am even tough I'm either out of view(in a locker) or SHOULD BE out of range but when I'm playing all my zombies do are get stuck on someone and don't bother thinking hey maybe if I TURN AROUND maybe I won't be stuck.
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  • I have to state my experience so far in this game since this update. It is terrible.... I am solo Q about 90% and swf like 10% of the time with only one other person. I play this game casually and for fun after my studies or when I have free time to have something to do. Oh Boy! Here is what I have endured the last few days since this update = the blatant camping, and tunneling is worse than it
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  • Just wanted to know before I run along & P3 my Huntress & Nea. Haven’t really played & wasn’t sure if anyone has any objections to the new system?
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  • Solo survivor game. Instant DC, down to a 3 man. 2nd survivor gives up on hook. 3rd has been hooked twice and is in chase again. To this point I’ve made saves, did 1 gen and been a good survivor. The killer slugs the 3rd survivor and looks for me. I hide. The game is hopeless and I’m not dying for this other survivor who I don’t know and has played terribly. I’m hoping for at least a chance at ha
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  • ... you prestige one of your killers that you rushed so hard from P3 to P4 and all you get is a bloody weapon that you already own. My disappointment is immeasurable and my day is ruined. But maybe my misery brightens your day, its not all doom and gloom :) Happy gaming.
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  • look at and reduce chase music. The levels are too loud especially trying to track
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  • I'm sure anyone whose faced Ghostface has noticed his 8 meter - chase track was oddly slowed this current Mid-Chapter. It's very distracting , and I'm curious to know why this change was made to begin with.
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  • So this is something I had wondered about however with the recent patch it seems like a good point to make. With current balancing, they either do a sweeping buff / nerf. Changing swing timers, recovery time, pallet/gen kick time. Why don't the killers all have their own stats to be adjusted? Sort of like how some killers move slower. Making it so weaker killers with less chase and anti loop do
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  • It seems since the patch a number of survivor mains have been screaming at the top of thier lungs that it is now impossible to escape. As a person who is usually killer but has been playing more Survivor since the map, and never having used DH whenever I did play before this patch, it seems fine. You just have to work now. I agree solo q is rougher, but its not as bad as people seem to think. Out
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  • Is it only my experience that I have had nearly at least one person running self-care in their matches? Even more than one, more often than not (I have been strictly solo-queueing since the update went live). And they aren't running COH, Botany Knowledge, Medkits, Desperate Measures, and any other perk related to healing, with it. Just self-care alone. Also, before the update I solo que
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  • both sides need strong things that can turn the tide in the game. if everything is weak and mediocre the game is gonna be boring. New dead hard is just not as good and the old one, and nurse is still the same. Bhvr, you have nerfed many equalizers / strong perks this update and that's going to make the game more boring for many players and they might quit.
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  • I get that gen speeds and base kit BT being a joke makes it easier to tunnel but man how can you complain about not having enough map pressure when you’re sitting near hook like you’re a patrol officer?
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  • The amount of brain dead survivors that just shoulder tackle me and unhook right infront of my face when I was about to get away from the hook and therefore just farm and basicly kill themselves AND the unhooked person is insane. This happens to be like every game once atleast. But ye lets blame it to camping and tunneling boys
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  • anybody else realize that since haddonfield returned michael meyers without add-ons or specific perks has us exposed the whole game? just thought id tell dead by daylight figure it out i have dealt with your buggy game for going on 6 years and im about tired of it at this point.
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  • So picture this: You're doing well as Killer. Three kills, last person injured, mid-chase. You hit them, but then they up and start running place. So you hit them again. They get up and start running in place. After ten seconds of this, you're booted to the post-game screen and told "Disconnected from host". And then, You're slapped with a five minute matchmaking ban. Emotional argument as
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  • Hey Guys. I don’t wanna take much of your time, so i come right to the point what the topic is about. The new update brought Dead Hard to switch from a dash (with animation) what you could use every 60/50/40 seconds. Now it’s changed to makin an animation like he would be bulletproof superman or something, and the endurance offect of 0.5 is way too short. The dash was quiet a dicference here.
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  • Do you like seeing other ppl’s prestige levels on their characters?
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  • WHITE NIT COMB Reduces Blink lunge reach by 50%. DULL BRACELET Reduces Blink maximum range by 20%. In your opinion, would the Nurse be more balanced and healthy for the game if these add-ons were basekit? I played 20 games with them, and I didn't really feel they standed in my way all that much.
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  • More activatable perks. I bet they needed to depower Survivors to allow room for the stuff they are planning to add. My first prediction for the first activatable perk added... Dash Activatable Perk. Dash forward at 200% speed for 1 second. Applies Exhaustion.
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  • They really made this perk so bad and for what..... Making perks horrible so people stop using them Is bad game design.
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  • Right now it's unplayable, with maybe three extra perks for solo players, 4 perks aren't enough when you've got to compensate for other randomers and killers who just slug everyone for a 4k.
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  • Don't even try to turn this into us vs them, the people I'm talking about all belong to the same group same people who every patch goes oh this update is so survivor/killer sided I'm leaving the game it's too broken. Like it is beyond me that they don't have any self-awareness doing the things that they themselves complained about the "other side" doing and acting like it's okay. Like stop making
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  • I hate this map. its large, has tons of pallets, has no hiding places for stealth killers, and just looks ugly as sin. It needs a rework so badly, I just can't play on that map anymore
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  • DEVS, with this new changes, were good, but, solo survivor will be more painful than before, so, any infroamtion about this ideas? its from January Developer update, and we dont have more informations about it. It was aborted? would be nice to see this help coming now.
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  • Been playing a bit since 2018 via playstation. Did ok on survivor and killer. Not great but I often would kill 2 to 4 when playing psn only. Ever since game went cross-platform its not been fun at all. My understanding is that with cross-platform and MMR we have some hidden ranking. I swear somehow I am top ranked. Here's the cool part... I suck. It's rare I even play killer and when I do
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  • I swear I read somewhere that Jolt would apply if a Survivor puts into a dying state by any means as a mid chapter buff.
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  • Decided to play a bit of killer recently and I'm feeling a little worried about how it felt. Killer is easier, yes, but I don't feel like it's because I'm playing better or the survivors or playing worse, it just feels like the survivors have way less tools to actually help. Even when just holding w, I seem to gain bloodlust 1 before I catch up to them, which doesn't feel right and seems cheap. A
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  • Hey guys, so I ALWAYS run thana, no matter what, I've been using it for like 2 years, because I always liked to play off meta slow downs so... because thana is like the only option for killers now, it's probably meta, so what's another decent slowdown that's not meta anymore? I was personally thinking SH:PR, but are there any other decent choices?
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  • Now with this update i have almost all perks on my survivors now, so i want to make each character have a specific playstyle (Healer, Chaser, Stealth etc). What are some builds you have that go for a certain playstyle and which character would you recommend it on?
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  • As a killer I have to say I am enjoying this update very much. I still both win and lose but when I lose now I feel like it is not because I got outplayed. I am able to now play some of my other favorite killers like Slinger and Nemisis while still having fun. A great update! :D
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  • Dead Hard was the only exhaustion perk that activated when you wanted it to. Imagine how much better sprint burst or lithe would be if they only became active after you hit the activate button. With lithe you could run a strong vault until it forced you to use lithe and then you could extend the chase further. Same with sprint burst, if you could activate it when you wanted it to become active
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  • Can we all agree that the grind is undoubtedly worse now? They should've just listened to everyone saying to remove perk tiers. Would've been much better than whatever the heck this all is.
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  • Going without gen regression perks on high mmr still feels like the same suicide as it was before dead hard is kinda gone, but the issue with the core of the game still feels like it is there speaking purely from perspective of playing M1 killers
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  • I started playing dbd a few months ago and now I'm hooked (no pun intended). I've always been a fan of stealth in video games so I bought Ghostface and Myers. I haven't gotten any killers to a high enough level to unlock their perks for other killers and I don't think I will be able to anytime soon. Before I got these two I played a lot of Wraith, and tried nurse but got absolutely destroyed, and
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  • Iirc, I have heard that DbD was planned to be playable on Steam Deck a bit after the release of the system. I don't believe I have seen any news regarding the Linux port of the game as of recent. I know that Valve and Easy Anti Cheat worked together to make it as simple as possible to make games that use ESC compatible with Linux systems. So that makes me wonder, is there any reason why as to thi
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  • I'm seeing all kinds of posts saying the (now killswitched) BP bonuses apply to the role with the longer queue time, but I understood it to apply to the role that is in the most need at the time, meaning there aren't enough players in that role. Wouldn't that mean that role would have shorter queue times since there aren't enough players? Or did I get confused?
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  • Everyone dying means more Survivor and Killer Interaction right? It was uncommon pre-patch 6.1.0 where a Gen Jockey just holds M1 the whole trial and does not even get chased once.
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