General Discussions

Open discussions on various topics
  • 2days straight I'm getting games where no one is even trying to do gens, everyone is just AFK, walking around or goes down in 2 seconds and suicides on hook... While iv had 2 killers AFK, every survivor game back to back is just a throw, certainly wont be playing till you address this rubbish. Cant even get 1 normal game in, I have played 27...
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  • Why are we not able to see our team’s perk loadout in the pregame lobby? I would really appreciate being able to see this, especially so that I can determine my healing method that match. I’ve been using inner healing as a perk option for healing because I’m participating in some form of objective, I can bring another item to the match, and it’s decently reliable to do since I know totem spawns f
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  • Yes, I know I’m really weird for saying that. I think Blight is a lot of fun to play as. I’ve been playing him a lot more during the past month on my ps4 while also trying to see how far in rank I will go. I know I said this a while ago but at first I never played Blight considering my main killer was always Ghostface. But once I started to play Blight more I started to think he was really fun.
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  • I’m definitely not saying it’s a good or healthy thing… but if I see a free base game character with no prestige.. I dodge. prolly should hide these things.
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  • I feel like certain killers get free 4ks on some maps while struggling to even get 1 or 2 hooks on other maps... (except nurse and blight ig) take artist for example, she dominates on macmillan maps or authaven because they are mostly 1 level maps with semi open areas, where artist can check all gens easily. badham preschool on the other hand isn't really playble for her because 5 of 7 gens m
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  • Is it wrong to hide from the killer and wait for the others to die when finishing the gens feels like certain death? Context: It was Coal Tower, playing Huntress. At the start of the trial I identified the survivor spread and opted to go for a 3 gens. The game goes on, one dies, 3 are on death hook and I have my gens on the opposite side of he tower and a line of sight to all of them. My only d
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  • I think I noticed that your power charges fast like "you are using it" while sitting in a locker, which can generate Nightfall pretty quickly if that's the case. Is this intentional or a bug or something?
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  • Repressed Alliance activates after repairing a gen for 45 seconds. Flashbang activates after repairing a gen for 50% progress. Since the time to repair a gen is 90 seconds, logically, both perks should activate after repairing a gen to half. But for some reason Repressed Alliance always activates first. I have no idea why this happens. And I'm unsure if this is intended or an undocumented bug.
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  • So Id like some opinions and stuff about weather I should try to get back into dbd or just forget it all together. I know since the post is here on the dbd forum and not reddit or something it may be a bit bias but hey this forum is great. I used to play all the time but then fell off after the blight. there was just too much trash talk and... I'd say toxicity but some may say they were just doin
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  • Whenever I use the perk, I notice that I hear a survivor scream occasionally indicating they were working on the gen that had the most progress. However, I don't notice the "Bubble" with the location of the scream, so I wind up not knowing where to go. Is this happening to anyone else? Does anyone know if this is a bug or intended?
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  • Are there certain Glyphs that you can get as killer or survivor only? Is there a way to understand which Glyph I can get as killer, which one as survivor or both roles?
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  • For godsake BHVR remake these maps, some of the new maps like garden of joy are so unbalanced. So the outcome isnt the maps but the players skill. Some of them are too imbalanced and godwindows and godpallets dont need skill/brains to loop. And if a map needs a 'god' anything focus more on pallets instead of windows so survivors cant abuse them repeatedly and they actually have to use resources.
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  • Hello Dev's, player fellows. Just for an idea but i think the Dracula DLC would be a great idea for the next time. For a survivors 4example Elisabeta and Van Helsing would be nice. For a map like Crotus Penn Asylum with a Dracul castle and a cemetery one. Just an idea. What u think about it?
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  • If you are on pc - disable crossplay. There are much less Killers on disabled pc crossplay.
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  • To play killer vs clearly OP premade when im a killer who play without add ons. For me they can rot in there waiting for a competitive killer.
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  • I think Wesker might be weaker because of many bugs that made him better than he is designed to be (but also more consistent because his power sometimes didn't worked as well). The hitbox will be probably less generous and speed dash won't give you huge boost on 2nd dash probably. I think perks will probably remain the same, maybe Hyperfocus and Ressurance might get nerfed.
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  • Having a way for teammates to extend the hook timer if a Survivor is being camped will essentially eliminate the camping play-style. Reassurance will essentially fill the role that BT used to fill prior to the mid-chapter update. A perk that can get big value if at least one to two Survivors bring and use it well to the point where it changes the flow of the match.
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  • I have a feeling that matchmaking sometimes uses MMR (you get paired with good teammates and opponents) and sometimes it's a "monkey throwing darts" 🐒 who picks the most random teammates and opponents (they can have 100 hours when you have 1000). Thoughts?
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  • For killer it's got to be the farm maps and disturbed ward. Survivor I'm not sure but I know I've had some nasty 3 gens on lerrys and the swamp. What do you guys think?
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  • ... If you stop giving up on hook, I haven't gotten a single game in the past matches where my teammates have stuck through the entire game without giving up on hook, there needs to be some consequence for it. Despite what many people think, a lot of players are actually improving right now and learning to do gens, the problem is that perhaps 25-30% of survivors think they are entitled to their p
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  • I feel like BHVR only added them because it was a resident evil tie in but here's the thing. 1. Most of the time they'll get stuck on something and maybe not even move for the entire match because their stuck 2. When a survivor is hit they can't pass through them which means a survivor is stuck in an area free down which can be infuriating 3. A survivor is on a hook zombies don't die or anythi
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  • When there's a 1v2 I usually let myself die in hook so my teammate has a chance to escape problem is they will try healing me so I will shack on the ground meaning no don't but they don't listen so now I'm think what do gestures mean anymore you have the preset ones come and go which I barely see anyone use. Jumping jacks(uses the attempt to escape but never fully doing it) back then it ment don
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  • So I just had an idea and I wanted to share before I forget, but what if alongside solo queue buffs (which are absolutely necessary), killers got a basekit 15 second Grim Embrace for the beginning of the trial? Blocks all gens for the first 15 seconds of the trial. Could also have it apply to totems, too, if killers would like that. What do y'all think? Too much? Too little?
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  • Just a little rant as it winds me up to see survivors pointing at me when I’m hiding from a killer, or purposefully leading them to where I’m working on a generator for example. What is the actual reason for this? Literally don’t even play if you’re just gonna go against what the point of the game is 😂
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  • Killers are able to still look at your profile/hours while waiting in Lobby but made it harder for you to check their profile by removing that option for us, i call BS on that double standard. So ima show you how... Shift+tab In the Friends box Press "View Players" click "Recent Games" tab BAMM! you will find the killer/s name P.S. More than likely killer profile will be Private KEKW
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  • In end game, killers usualy have nothing better to do than secure their kill. Exit gates will be open or 99% anyway so walking away from hook at this point you can just "Hey guys, it's free win for you". Now, you may argue that "Hey, but how about going for that resuer then?". Oh here are problems with that: 1) If the hook isn't really far away from both exit gates and you don't have any insta
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  • The last Q&A was six months and in the last three months a big antinurse movement appeared in the community and everybody agrees that she needs to be nerfed (the nerf to the range addons are not enough) or reworked (except for the 5 or 6 guys that are in a personal crusade to defend nurse in every thread). We need a Q&A to know your position about this killer.
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  • I can save multiple teammates and repair and keep the killer distracted but no there can be one person who decides with zero hooks I'll just leave I'm sorry but why am I being paired with people how don't try helping i tried seeing this game as none competitive and just fun but fun is thrown out the window soon enough with matchmaking.
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  • Ada Wongs new perk Low Profile is to situational in it's PTB state. Currently it is hard to choose using LP over Sole survivor or Left Behind since they are stronger more dependent end game last resort perks. I suggest a slight buff that not only makes LP a little more stronger for end game but also allow useful gameplay throughout the match as well while keeping the theme that the Devs are goi
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  • Just because I escaped or I got three kills doesn't mean I did good it should certain things How long were chases until the first hit, how many times did you hook the survivor, ect For survivors how long were chases till the first hit, did you repair with a team, did you try saving, ect most games with matchmaking go by the performance of previous matches why doesn't dbd follow it.
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  • I am no longer asking, I am on my knees begging .
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  • I think we all know what a creepypasta is, it's a short lil horror story made for some spooks. But if a Creepypasta got into DBD, what would it be, and how would it work? There's some popular stories like Jeff The KIller, or maybe The Rake. Slenderman could work, but at this point I don't think he counts as a creepypasta, more as his own thing. I could see Jeff being more of a legendary skin for
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  • I like the idea as a potential camping discouragement, but...I'm really not a fan of this being tied to a paid DLC. I'd rather see it be introduced as a general perk, giving people access to it without spending money, and add a new perk for the DLC. Thoughts?
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  • Idk why, but lately I just haven't been enjoying this game, like swfing is about the only thing that is fun for me anymore.
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  • As a killer of course and in the end it's either bully squad SWF or total newbies and nothing in between. Can't play killer, Can't play solo Q. I miss the state of this game was 2 years ago when I started playing it.
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  • It's normal that generators spawn almost close to each other on the Haddonfield, one in the main in the room on the 1st floor, the other in the bushes in front of the main, literally 10 meters from each other?
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  • 6 minute killer queue for matches to be decided in 30 seconds because a survivor dcs or kills themselves on hook. You also get ######### all bp from these matches because the grind hasn't changed at all while incentives like bbq were removed? Killer matches are either easy 4ks against new players or SWFs with all purple/green medkits and meta perks that you can only win against if you're playing
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  • What are some goofy ideas for skins you can think about? Personally, I think "child friendly" skins for killers would be hilarious.
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  • It will be soon after few weeks 1 year since he joined DbD and he got 0 new skins since he came out... :-(
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  • Onis basically live in their power after a couple of hits now, been this way for a while. Is it fixed on the PTB?
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  • Meanwhile, we're all kitted out P3+, etc.... If matchmaking off, atm?
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