General Discussions

Open discussions on various topics
  • unless you're a hardcore SWF it's a complete waste of time when they use lethal pursuer BBQ etc people either DC as soon as they go down within a minute or kill themselves on first hook because it's that frustrating and pointless to play against. the way his mechanics are makes it very hard to dodge and with the addon that instantly refreshes his dash on a hit it makes it inevitable. Again may
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  • Dear BHVR, Guys! Since at 2022.november this happening... every match, not every second or third, EVERY. The glass is full. I, and other people can't create a normal content in this game, without swearing. We play 10 matches, from this 11 camp, facecamp, tunneled out one man, and please not come with a "killer is alone, and it's okay" text, beacuse i every month Iridescent I with killer and i
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  • Currently getting a server error message
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  • Killers just seem to be running the same old perks (Pain Res, Corrupt, Call of Brine), hook and camp/tunnel out each survivor one by one. Survivors are rage quitting at the slightest inconvenience and the changes currently on the PTB dont seem like the way to fix it. Anyone else feeling the same or have any proposals to fix the state of play?
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  • While this is not everything that i would hope. I have to thank bhvr for listening to the feedback of the community and improving the update. This update feels much more hopeful and much more balanced.
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  • Are you having a hard time getting into Dead by Daylight? I’d love to help! Perhaps there are so many mechanics and vocabulary terms to learn that it’s overwhelming. Maybe you just don’t have anyone to play with or you’ve heard of toxicity with other players. Dead by Daylight has a learning curve and it’s not always as beginner friendly as we’d like, but I can assure you that it’s worth the eff
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  • PTB
    While I understand the changes, still I feel unsatisfied. I understand that the the job of the developers are to shake up the meta, but not like how they have done. DH and CoH the main point of topic, I do not think they should have been touched. If they wanted to mess with one they could have altered the healing speed of CoH, but not taken away its ability to self heal. People who complain abo
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  • I am unable to spend bloodpoints, the game disconnects me from servers and says failed to update bloodweb.
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  • https://twitter.com/youtooz/status/1641462331195416577?s=20 In case you were crushed/disappointed/annoyed/mildly miffed about the cancellation of DbD Funkos, this might be of interest to you. https://twitter.com/youtooz/status/1642933974979821575?s=46&t=MOM9e-MaWyIGCyqm4Ri7dw
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  • ...just take a break. Killer side or Survivor side, take a break instead of loading into a match and become insane. I just found the game to be not so fun and I took a break since the Skull Merchant came out. I don't play every single day anymore, I just hop in from time to time and log off and play something else. I've seen in the past months a lot of DCs from both sides, not happy of the st
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  • 6.1 was intended to promote more variety by nerfing the highest used perks while buffing lower used ones to actually have a place in the meta. Prior to 6.1, I think we ironically had the most variety with Ruin Undying, Pop Tinkerer, PR DMS, BBQ, Thana, COB, Eruption, and others giving us plenty of options for different builds and strategies. Then 6.1 came around taking some of these out of the me
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  • Felt like making this thread because the amount of people assuming the recent changes was a buff to DH is wacky! With the latest changes, the fears of having the first chase extended, the risk in a lunge, and waiting out the inevitable DH are all GONE . Now you will always know when and who has it, and can rest easy knowing it'll stay gone if its wasted in chase until the next hook. So there
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  • Will the Deep Rift variants on the bp also come back to the store at a later date?
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  • Are they bugged right now? What the hell is going on? Whent hey first got released I failed 3 in a row and then ever since then never failed a single one. I also VERY rarely ever fail Merciless Storm....is this somehow connected? MS is killswitched? Just activated this challenge in tier 4 of the current rift. 3 straight matches I fail it INSTANTLY after landing the first skillcheck. In this
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  • Throwing balance completely out of the window of weather the changes are healthy or not,my biggest issue with the announced changes is the devs inability of nuking survivors perks the same way they do to killers. Ruin,pop,Eruption(it was decent before its first buff) were all nuked. Dms and thana went from universally usable perks to only working on 2 killers(Artist,doctor)(PLague,Legion) Tink
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  • I get it, the change was announced because the rescuer having DH and not the rescued survivor would mean it's better to go for the latter one. But there's still a problem: if you hit a survivor right off the hook, they will suffer from Deep Wound and be unable to Dead Hard until they mend. So, you noticed the survivor you hooked didn't have Sprint Burst? Hit them right off the hook and chase them
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  • This is just sad, i just hoped that the killers would finally get some love (even with all the regression perks destroyed) but what do we see? coh gets a buff and now there will be 8 guaranteed dead hards in the game well, I guess I'll leave dbd for a couple more months
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  • Solo Q is pretty much dead on arrival. You have to play as a team now and if you don't and sit in the corner using the perk self-care then it's GGWP game over. Medkits arent going to help you anymore since its buffed for altruistic healing. I find it a good idea on paper but in reality it's going to be much and much worse for soloq in general.
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  • I am glad that you are listening to the community, but I do not agree with the changes in the gift of healing. By increasing the speed of altruistic healing, you greatly enhance the party of survivors and at the same time nerf solo survivors. Both solo survivors and killer players will suffer from these changes. In solo mode, no one will go to treat you in the healing circle, so it's a useless pe
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  • Honestly, with the reverted healing changes i’d say im pleased with it. However, I still have an issue with the dh an coh changes. JUST LEAVE THEM ALONE!!! The self-care aspect should’ve never been removed, and dead hard shouldn’t have to have an unhook to activate. It still promotes tunneling and camping. Just change it back to how it was, it got nerfed 10 times already JUST LEAVE IT ALONE!! Y’a
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  • You have to give me a really good reason because I don't think Hex: Ruin should be a Hex totem after it got heavily nerfed and Septic Touch should also affect altruistic healing meaning healing other survivors will afflict you and the survivor you heal with Septic Touch.
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  • It was a ridiculous question before but now it's a pretty valid one, imo. So: Which one is more useful? Ngl. I think MoM might actually be more reliable than DH now. Which is a bit mind boggling. What do you guys think: What's more likely to be pulled off conistently: Taking three protection hits - or getting the unhook requirement in a way that actually allows you to use DH when needed?
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  • Automatically Snuff the boon after someone finishes healing a health state inside of it. That way, you can set up a heal for either you or a teammate but at a cost of 15 seconds to relight the boon. Also make it so if the killer finds the boon and snuffs it, it can't be relit by a boon for X amount of time. Make survivors think in this game for once!
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  • Will new DH still give survivors multiple health states with BT basekit and Off the Record? Survivors gets hooked, I take a swing they get protected by BT or OTR, will DH still work and give them another health state? Im trying to figure out how all these protection perks work together..
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  • Disappointing. I’m a Twins main and I know other killers need help but I think Twins is high priority. Although with healing getting nerfed maybe they won’t be as bad now…
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  • This is just an appreciation post. There was a problem with the Tome 9 - Crescendo archive that occurred when the Roots of Dread chapter first launched. The charm rewards for Tome 9 became the exact same as the Tome 8 charm rewards. At the time, I thought this was only a visual bug and proceeded with the web. However, when I had reached the Lvl 4 epilogue, I received the Pulp Horror charm inste
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  • Med-kits have been nerfed which is great. Now you need to nerf toolboxes. BNP give too much speed and other add-ons make gens fly by too fast. For killer add-ons: Blight needs some reworks and Spirit's MDR is ridiculous. Not sure if there are other problematic add-ons for some other killers but these need to get dealt with.
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  • This has been my biggest gripe about your reporting system aside from the recording, which is the lack of transparency in reports. If I report something that you’re clear goes against the rules, why not tell me whether the person I reported got any kind of consequences? That would help with knowing whether our reports fall on deaf ears and whether people griefing us in game are actually being pun
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  • With the recent dev update, I think we will see more self-care users, right? Medkit self heal = 33% speed & eficiency -33% Self care = 35% EDIT : I'm wrong, sorry... Self Care 35% Speed But Self Heal -33% from 100%
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  • With todays Developer update BHVR just killed Dead Hard. So now you get up to 2 uses IF you get unhooked and NOT get hit throught basekit BT because you can't use it in Endurance effect. In the previous Developer update you could use it up to 6 times. So now they encouraging camping instead of go to the unhooker. Good job BHVR.
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  • it's been 4 weeks since the tools of torment release (7th of march) and the very rare cosmetics for the characters from the chapter dont have the option to be bought with shards(same happened with forged in fog aswell after 4 weeks)
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  • I used to look at it for information about the game like updates or if there are events on
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  • Can we please make it so that we have the option to hide our prestige number until the post game? Or at least make it so that only the survivors can see each other's prestige numbers? Idk what it is, but some killers really harass people for having a prestige higher than 20 (especially if they're 100) and I don't get it. People just have their mains and put a bunch of points into them, it doesn
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  • With the healing changes coming into DbD its going to impact SoloQ to where they'll have to stay stacked due to not being able to efficiently heal themselves and SWF are going to play injured for the mast majority of the game. The changes doesn't really do anything to the Vets who play. What concerns me is that now it's going to be easier to tunnel players out of the game right off first hook now
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  • They'll revert the healing nerfs, maybe DH nerf, and the killer nerfs will stay and go live. Their whining will get their wishes granted.
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  • I found an old article that states that ray tracing was planned for the realm beyond but its not here yet, does anyone know if there have been any news about this?
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  • Thank the Lord up above behaviour listened and reverted the changes to the engravings, at least they listen sometimes. Jesus I was worried, his basekit changes are still there but I think those changes are fine. I'd like to experience the changes myself before forming an opinion. I'm just glad this company finally grew a brain and decided it might not be a good idea to nerf an already underperf
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  • All the way back around this time in 2019, BHVR told us they were going to get the game running at 60 FPS for Xbox One, PS4 and low-end PC's. Unfortunately, those Dev Updates appear to be gone. I've found mentions to them but they no longer appear to exist. It's been a long time since then and performance has managed to become worse. The game still has horrendous optimization issues and lac
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  • Head On and Knock Out got the boot? They are only used to annoy the other side and I believe that the game would be slightly healthier without these troll tools as perks. They never help win games, they just piss people off. What's your opinion?
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  • Hey guys. Been playing maybe a couple years now. Won’t say I’m a pro but im definitely not the dude hiding in closets or crouched in the corner the whole game. Currently my survival rate sits at 26.92%. What changes have some of you veteran survivors done to see some improvements on your survival rate? I only play soloq as nobody i know plays this game. And the learning curve is so high that anyo
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  • and another serious reason why you should look for another main game Numb 5839 if you have a bad net as a killer you will be preferred people, and if the survivor live next to the server and have a latency of 1ms the killer screen will be determined in dbd, but no bhvr you're telling the truth and my eyes are lying, I'm just imagining everything, the smart dbd community would say "huh? it was leg
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  • I can only speak for myself and considering most of the discussions out there this is probably a massively unpopular opinion however personally i stand by it. When playing as a survivor nothing is more fulfilling than having a long chase and being the reason your team won,and tunneling allows exactly that.All the killers attention is on you,so you have the opportunity to hard carry your team,wit
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  • So this is something I have witnessed quite a few times when I play Artist. Sometimes swarmed survivors will vault a window or pallet mistakenly. I’m guessing that controller players suffer from this considering repelling and vaulting is the same keybind, so when they try to repel they end up vaulting instead. I think the same thing happens with Pinhead and his chains but I don’t play him enough
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