General Discussions

Open discussions on various topics
  • I think it's due time we got shared inventory for killers and survivors considering the amount of survivors we have and we will get, if you want to prestige a killer or survivor to p100 you neglect your other ones out of anything. And let's not talk about when new characters release, you basically have nothing on them even if they're just skins for survivors! (Oh and can we talk about the probl
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  • My goal is to have every perk at tier 3 on every Survivor. I currently own every DLC and have that accomplished. However, I'm sick of getting new characters up to p3. Would it be cheaper for me to just get new characters to p1, then go through each and every Survivor to buy the perks at tier 3 on them individually? Or is my current path of p3 every new Survivor the cheapest way (cheapest in term
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  • https://www.youtube.com/shorts/Vbky1aT-Ta8
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  • I feel like there are different aspects to this Vault Situation and they all got mixed up because these 4 things happened all at the same time: Male survivors leaping further compared to female survivors. Survivors seeming invincible even when it looks like you hit them. Survivors' vaulting speed looking weird if there'a small drop after the vault. Bug fix for fast vaults giving the same dis
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  • I want to know who are the most fun killers I don't care about getting a 4k that is just a bonus. If they are good killers that is just a bonus. Any advice would be appreciated thanks.
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  • So...what's the deal with cosmetic descriptions? They've been getting increasingly boring as of late, and don't offer any insight to the killers or survivors life, motivations, emotions, etc. Take a recent example, of Clowns Hotdog Cook Outfit: "He remembered working at a hotdog stand." INCREDIBLY underwhelming, compared to a lot of Clowns Cosmetics. Here's a few cosmetic descriptions that act
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  • Must have been about 6 out of 20 games. Not a good trend. Could have been just a bad run. Seeing how I'm not giving killer another try until next patch. I don't really blame them.
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  • A pair of conjoined twins and a phantom Yun-Jin
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  • https://youtu.be/TM-ikLl8Gtc?t=490 I think this can be said about both sides. With DBD, it can be really hard to tell if the Survivor or Killer is using a certain perk, and if it becomes a requirement to play around it but you do not have enough information to know when/if you are suppose to play around it, it can create unfair scenarios. Coup De Grace is just a single ex
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  • Basically title ☝️ Let's just imagine, that scratchmarks were completely removed... Will killers be able to track survivors after losing LOS or even finding one if the game has no scratchmarks? P.S - I know in TCM there are no scratchmarks...
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  • I mean! yasss!! also from the series could we not get, I may of said this already legendary skins? like the cop or something?
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  • For those unaware, whenever a Killer is Blinded via a Flashlight, the rate at which you gain/lose blindness is a gradual effect, meaning that you can reapply blindness to the Killer as they start to lose the blindness effect. Because of this, the Survivor is able to Blind the Killer repeated (if the Killer is not looking up or down). I personally think Chain Blinding is perfectly fair to have in
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  • Who is NotJake and when are we getting him?! Also, I want the Snail perk!! *grabby hands* give me. Just wanted to say that the people responsible for the goofy names on the depicted perks in the survey are awesome. Hope you all have a lovely day ^^
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  • We have a ton of information about in-game values that we can use to figure a lot of things out, but after some research there are 2 things that i can't find any data around. How many meters does the hitbox of a killer's attack extend out (not the lunge, the actual attack)? How big is a survivor hitbox in relation to a killer's Both of these numbers would be useful in calculating thing
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  • Knightlight, who is one of the best DBD players and arguably the strongest survivor player in the world, says that if you defend the perk Made for This, you have no skill and are bad at the game. To all survivor mains who say that only "unskilled baby killers" complain about this perk. https://twitter.com/KnightLight1337/status/1690384181199589377 Discuss.
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  • My question from that is, the change is intentional or not? I used the DLC's from a friend in Steam via Family Sharing because i bought them before in Nintendo Switch, and now i just have the DLC's that i bought by myself on Steam. I want to know if it's intentional or not; to buy at least some DLC's for now, and accept that i won't have Demogorgon anymore, thanks.
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  • I saw that there's now the Option to Link other Plattforms with a Playstation-Account: https://account.bhvr.com/account/my-account/providers As far as i remember, this Option wasn't there last time i checked it and that was only about two weeks ago. I can't find any Annoucement that this Feature was added. Do i remember wrong or did BHVR simply forgot to announce it?
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  • On PC, I'm getting some heavy skill check delay. I'm not running a wired connection currently. Does anyone have any solutions (besides just getting a wired connection, because I can't do that right now). Thanks!
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  • So, in the survey, they teased some new survivors and killers. And I've been told to be able to talk about it here, since it's official. Anyway, my question is: are these characters garantueed to get added sometime in the future or are these just concepts of possible future killers? Thanks for anyone with inside infos (e.g. staff) answering this. Note: Please don't put this into another ch
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  • Can we fix these? Really tired of loading in and having entire hallways with no hooks. They should have at least one fixed hook in every single hallway because getting downs an then not being able to hook anyone is awful. In the most egregious scenario you can have half the school on one of the floors not have a hook but then there's 3-4 hooks in the courtyard which is ridiculous.
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  • Or made it rng. Fantastic. Just had a 4 boil over squad bring me there with anti slug builds. I really don't know if boil over is what id consider a "healthy" perk with the amount of map spots can be found to just force a slug out. But it is what it is i guess. Any advice on what to do against these kind of situations?
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  • https://youtu.be/AIqi8I_3AG0 The above clip shows that Clown can throw his Tonic (Pink bottle) and if he switches to his Antidote (Yellow bottle) the bottle becomes an antidote. This also happens the other way around. Is this a feature about Clown I never realised in my years of maining him? Wanted to ask before making a bug report about it.
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  • How you gone pick a meta character and tunnel? Like, it’s more understandable if your some basic M1 killer, but your literally playing as spirit, at 5 gens already tunneling. it’s sickening.
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  • No metter how many times I click on "Mark all as read" it always show up as 1 new notification. If you refresh the forums, again appears. I remember there used to be forum section(s) for just forum releated posts but I don't find it anywhere else anymore so I don't know where to post it.
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  • I decided to put together a list of changes made to the game over the years that brought it to a much better state. The focus are changes that aren't necessarily balance oriented (killer powers, perks, map balance, etc). Most are QOL changes even if some ended up affecting balance. I appreciate the devs for delivering all of the listed below. It is even more notorious when it was done without pu
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  • Yes, boring killer, had to use specific builds but ... This killer is really good. I mean, I played a LOT of trials with the knight. Before starting : I am an knight main, so, its based on my experience, its not objective. I mean. He have an AMAZING slowdown abilities, like, just the base kit can slow the game so that easily. He is really good in chase, he make an good pressure. And dude ..
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  • Survivors basically have invulnerability shields at windows. But there is oh so much more to it. The endurance spam is infuriating. There are way to many ways to proc endurance giving a bonus health state. Most survivors take a minimum of three hits to take down anymore. The gen speeds are goofy. BHVR undid their nerf to gen speeds by giving survivors so many perks that increase their repair sp
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  • Here we go again. I'll try to keep it brief this time and say my issues with Larry and so on. Before we start, I'm on console, so I get it, I'm gimped but I accepted that ages ago. EMPs Not that I think they're OP by themselves or anything, they just feel so plentiful. By the time I down someone, the other 3 are grabbing EMPS, the 4th has one printed, and the other 3 are printing so you can e
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  • I really like his walking style, so accurate to game like Alien Isolation. IMO he looks the most cool when he is just walking around chasing you, looks rly sick but you have to be not in your chase power which makes me little bit sad. In his runner mode he doesn't look that great imo, he is just crawling on his 4. I like how tall he is while standing. Since you will be most of the time in runner
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  • BHVR have said that eventually all cosmetics released in rift will be slowly added to the store, and we have seen this to be the case. However, there has been a pattern for them only releasing full sets (an entire outfit) rather than also including rift items not parts of sets (one part of an outfit, i.e. a top released in isolation and not part of a designated outfit) From what I've looked up,
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  • Survivor, right now, is just a ######### slugfest I can't do anything, mainly because each time I got slugged (on all my game, probably the most unlucky guy on this earth) the killer are just camping me, just waiting I'm emptying myself of my blood, nothing more, and if a survivor dare to heal me, I got immediatly tunnel and go on the ground for the rest of the game Actually, the only thing i c
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  • I took a long break. I’m really rusty, but it’s been fun. I made a fun build with Rancor and Game Afoot. Where I can Mori at least two survivors. However, made for this with hope simply ruins it. Survivors become insanely fast. At EGC players become neigh uncatchable. Usually when I see too much of the haste abuse I run Skull Merchant, and Knight. So it’s been Skull and Knight Night so far.
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  • Yes I get it's an achievement you need to work for it but as always the achievement is way WAY to hard to get it. I get there are other achievements that aren't easy. Outbreak Breakout having you needing to open an exit gate 20 times(really don't know why it has to be a grind achievement), Power move needing to repair and gen and leave while not using a perk 8 times, From the void she kills relyi
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  • Message from support: "Hello, Following Steam's weekly maintenance on Tuesday, players borrowing DLC characters via Steam's Family Sharing feature reported losing access to these shared characters, leaving only the DLC owner with access. This change is in accordance with Steam guidelines; if both players own the base game, DLCs are not allowed to be shared through Family Sharing. You can read mo
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  • https://forums.bhvr.com/dead-by-daylight/discussion/comment/3520130#Comment_3520130 The steam family share "bug" isn't a bug. It's intentional Really really frustrating.
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  • I really think you need a different ranking/MMR system for solo Q survivors, most times the game is virtually unwinnable for players like myself. Maybe a competitive mode for swf and casual mode for solo players. Just a thought. For example, I've just now played around ten games in a row got about 3 gens completed before we all got hooked. The one match I survived in the killer was afk. This see
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  • Will have a dev update?
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  • This is not a flex, it is a cry for help. I just played on Garden of Joy, Mother's Dwelling, Eyrie of Crows, Garden again, Ironworks against a 3-man SWF who were insanely good at looping, and then Mother's Dwelling again. I am just trying to get better at Pig and I'm playing some of the sweatiest games I've ever had in my career on the worst maps in the game. I'm fighting for my life rn someone
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  • Hi guys, I've heard and seen many times where players (ofc mostly killers *akhem*) think that MFT is a broken perk that should get nerfed. My honest opinion: As a killer main, I am completely happy how MFT is in the current state. It makes chasing literaly tiny bit more challenging and fun, and that's what I like. If I see anybody running to down survivor I know that they have that perk for
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  • ... Should be shared amongst characters. The killers I like to play are running out while others still have a hundred or more.
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  • When I say missing, I mean gone. Not simply unequiped, but literally gone. Is anybody else having this issue? In my case it's been limited to missing torso cosmetics.
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  • M1 killers are usually weak, that's true. But buffing them is kinda hard. Because usually all killers will get value from it. And there is some m1 killers with strong powers as well. Spirit, Hag, Pinhead first comes to mind. These killers are getting downs with m1 , so buffing m1 killers will make them buffed as well. So my question is how we can buff m1 killers in general without buffing stro
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  • Basically I Feel they were trying to Expand Bloodpact into its own little Category All three Perk, BloodPact Teamwork: Power of Two Teamwork: Collective Stealth all require the conditions of Healing & Staying Close. Unlike Bloodpact, both Collective Stealth and Power of Two Have HEAVY cooldowns While Bloodpact also has a Higher Haste Effect , No Cooldown AND You dont have to be as C
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  • I don't really main him but I find him to be really fun to play sometimes. I do think it would be better if he started with all his traps, but that is just me.
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