General Discussions

Open discussions on various topics
  • You will be able to t-bag and use your Flashlight at the same time, I challenge you to CJ-tech then t-bag while using your flashlight to save someone, please don't clicky click after that. (Of course when the PTB comes out)
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  • Survivor wise Open-Handed with Bond or Kindred. A Solo Q buff Killer wise Clown buff because it's gonna be fun to see how the Antidote works. And what the final result can be
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  • How do people feel about how the exit gate currently works? For a Killer, it is quite difficult to control both exit gates, especially if they are far apart. Against 3 or more players it's very difficult here, as survivors are guaranteed to 99 at least one exit gate, which often gives the Killer little option here but to commit to one person and hook them. They then have to make another tough de
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  • there a problem with the animation I fast vaulted and I was over the fast vault but I still got grabbed literally and it happens with pallets too is there any fix for this I was literally over the vault side and still got grabbed o.o
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  • Been thinking a little about the speedy bottles and what they can be used for. One particular thought I had: "baby agitation": Since the speed bottle has a delay before it turns yellow you could always throw one speed bottle at a downed survivor before picking them up. As soon as they're on your shoulder the cloud will turn yellow giving you a baby version of Agitation. That seems like a low
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  • Like please, can you add this finally? As a solo survivor who gets bad team mates plus delusional killers writing dumb comments - reveal please that I'm solo. Thanks
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  • What it currently is - Using whatever is at hand, you stab at your aggressor in an ultimate attempt to escape. After being unhooked or unhooking yourself, Decisive Strike will become active and usable for 40 / 50 / 60 seconds . While Decisive Strike is active, when grabbed by the Killer, succeed a Skill Check to automatically escape the Killer's grasp and stun them for 5 seconds
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  • I personally like the old UI. One of DBD's selling points was having a minimalistic hud, one that is the same for both killer and survivor equal amounts of information. With this new UI you have to look in three different corners of your screen just to get the same amount of information as the old one. The new UI looks like a mobile game, please let us have an option to keep the old one.
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  • Is it even possible to escape for both survivors in this situation if the killer is not a potato? What about 2 or more gens? If the killer finds and hooks one, and the other comes for the unhook, now the killer knows where both survivors are and it's an ez 4k for him. So whenever that happens, I just start looking for the hatch and wait for the other guy to die, as it's the only chance to escape.
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  • I dont know about you but my experience with the MMR system when it was first implemented was horrible. Im sure the devs have tried to fix it and i hope they have but the moment i heard 'MMR' it was like a war flashback
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  • I know what I'm going to say will ring wrong in the ears of some. Many people don't see this game as competitive; that is fair enough. However, I've been around since video games started. Nothing drives play (and sales) like a place for a "High Score" or a "Leader Board". Some people (and I am one of them) compete with themselves always to attain lofty heights. It keeps said people around.
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  • I'm not against the changes on Undying, I might be one of the few killer mains on the forums that seem to be completely on board with it (mostly because RNG hates me so it usually took one or two totems to cleanse my Ruin anyways); the thing is that it's gonna be super easy to counter even without perks nowadays, specially because how easy it is to find Hexed Totems. Not only Totems with hexes s
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  • Don't like loops? Play trapper Gens too fast? Run all gen perks DS too strong for your poor heart? Play pyramid head. Don't like DS? Don't tunnel Don't like unbreakable? Dont slug Thats the same as saying cleanse every totem or get good at looping or saying to play with friends or get good. Totems are NOT a survivors objective and wasting time cleansing them means we can't do our objective.
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  • Did I miss it? I'm looking at the new hud both on killer and survivor pov and i can't see the totem counter. Where is it? Why is it not there? It's useful information both for survivors and killer
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  • I saw that we’re finally getting an incentive for ranking up and was somewhat dissatisfied. During the dev log they showed that we would receive 250k blood points for reaching Rank 1. Which is nice but isn’t a whole lot in the grand scheme of things and doesn’t really provide an incentive to win after you reach rank 1 for the first time. I think the rewards should be a passive buff where we get m
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  • If they prevented emblems from affecting rank, and instead just used them to show how you did in a match. Then they could use the ( hidden ) MMR to determine ranks instead. Of course the individual killer MMR would have to be factored in too. Meaning that your killers would be different ranks, but that isn't totally fair given that killer fundamentals carry across all killers. So instead of ha
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  • A big problem that majority of killers who play the game have is that decisive strike is just too strong in the hands of good players, but you cant just remove decisive strike because the quality of life for a significant number of survivors would dip drastically and I don't think that you can really fix the problem with decisive strike with perk tweaks and inclemently changing around numbers. Th
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  • Unless you are a top-tier Killer, I fully suspect that the speed boost bottle will cause Clown players to have an even more miserable experience. Toxic Survivors will abuse the absolute hell out of it. I suspect there will be a surge of Clown players when the modifications are released followed by a dive back into obscurity.
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  • Changes to killers: The change to the Clown is fine, although new players can increase the speed of survivors by misusing it (even simply without being a new player, not knowing how to use that "Antidote" well). The change to the Wraith seems kind of sad to me, I thought we would have true invisibility all the time. Changing the Trapper works for the first few attempts (for Trappers who were
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  • Is there a different button to press to do those skill checks? The game makes the skill check bar unable to be clicked by the normal RB.
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  • Is it just me, I might be bad but I hit at least 3 hatchets with downs farther than 24 meters maybe I was too close by 1 meter but I got at 3, but steam says zero, is steam just bugged or is it the game?
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  • Hello guys I would like to change my username and have been trying to do so for a while. Can you please tell me why we don't have option to change our username ourselves? This username is outdated and this forum is the only forum where my name doesnt match up with the other platforms i use. Could we please figure out a way to get my name changed that if i ask for one and its taken we can try on a
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  • I see a lot of people say how they don't think it will be worth using the antidote for various reasons as well as the suggestions of how it can be used but something that even I missed was just how long the speed boost lasts. I also see people forgetting that the antidote doesn't "activate" right away, it takes a second for the gas to become active and give the players the speed boost so throwing
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  • Some are considered valid gameplay but others can get you banned What is the line and some examples to go with it
    Mod
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  • I clearly remember that the perks listed for upcoming changes included Lucky break but it wasn't mentioned in the dev update. I really hope Lucky break will actually be part of the next PTB and that it didn't somehow get delayed or completely removed from the list, especially when the changes it needs are very simple - just make it passive effect without the timer drawback. I already fear that
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  • 6 traps, wth????? I have 7-8 most of the time so why 6? is it rng based the amount of traps you have in a match?
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  • You clutch your chest, stumbling away from computer as your heart struggles to cope with the loss, $300 gaming chair crashing onto the floor, long forgotten. A hundredth tear-stained napkin tossed into the bin as you desperately wipe your face with another, you fall to your knees before the wall's drapery. A trembling hand pulls them aside-- A window, pictures of totems lovingly decorated with
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  • Hi peeps, quick question what classifys as ingame harassment and is it a reportable offence if you have evidence ?
    Mod
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  • Those of you Billy mains that stuck with him after the nerf, I have a question. How long did it take you to become a very good Billy? I've picked him up seriously recently and I want to know how long I'm going to be in for.
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  • Im a rank 10 killer ca. 200 hours, i go against 6000 hours 4 stacks on rank 1 every time, no joke. Last match i got 4 people with slippery meat and a glass of salty lips, everybody between rank 1 and 5 (ez pz trash killer) i cant play without tunneling and camping. My only hope is that the next patch which reenables MMR comes fast
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  • Ruin/undying may be gone but devour hope/undying is going to be so much worse Now instead of a 1/2 drain on gens for a full game we have a guaranteed 32 second instadown and mori With hex thrill of the hunt this goes up to 41 to 57 seconds with notifications on activation "Out of the fryer into the flames"
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  • For a long time I have rolled my eyes when someone said the devs are biased to survivors, yes the game is in favor of the survivors if they know what theyre doing but theres a different between a gameplay choice and being biased. Why would they spend so much time and money creating killers and acquiring licenses, making lore and all this ######### if they secretly hate killers....but this update.
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  • Killers are either fine or whining about Undying takes a huge nerf, yet not a single person has recognized the actually huge problem with the upcoming update. Why must they take away the bag of which tea comes from? When I slam a pallet on a killers fathead after tunneling me straight from hook, I want to feel rewarded for my mashing of the space bar to only get downed 2 seconds later because I r
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  • The time and effort to code this system are clearly worth the effort. You could've simply said "we're sorry, we don't know how to fix this" instead you give us a system that doesn't do anything which probably required a lot of resources to be made. Please tell me how can the killer, playing from turkey on frankfurt server (2000 km distance) have a better connection than me playing from northern
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  • Hi. My name is Unicorn and I'm a Baby Killer. They say once you can admit it, that's the first step to recovery. My current build that I am familiar and confident with running is STBFL, Remember Me, Bloodhound and Pop Goes The Weasel. I suck at creativity just as much as I suck at Killer. Any suggestions? Help all us Baby Killers around the globe. Thanks in advance <3
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  • After the buff to fixated (which u highly appreciate :3 ), is there any use to use urban now. Fixated just seems better all around and is faster. Faster walking seems better than equal crouching to me
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  • I have 21 hours in the game so far, mostly killer and some survivor. I've watched a lot of gameplay prior to buying so I do alright, but still. Just hit rank 15. I've had several killer games tonight against red/purple ranks with a random yellow, a couple against multiple red ranks. That said I don't really mind going against better players and getting 0-1k, it's good practice and better than a c
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  • So what I mean by this is, should killers talk during the game? When certain actions are preformed (breaking a pallet, hitting, chasing) the killer you're playing as would have a small chance to say something. It wouldn't be spammy or anything like that, just a rare chance. I bring this up because, as someone who make a lot of fanmade chapters, I would love for some of the licensed killers to
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