Moxie
Moxie
About
- Username
- Moxie
- Joined
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Comments
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New perk is amazing. Cut Loose.
Very fun mind games.
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This game doesn't have enough players for accurate SBMM.
Otherwise, you would be in queue for 30+ minutes. After about a 2 mins, the system just matches any players together.
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355237#Comment_3355237
Self-care was a thing.
There's more than one reason for the perk to have a solid pick-rate.
And Self Care was rightfully nerfed to not work with Med Kits.
Exactly what CoH needs. Then and only then would people stop bringing this perk.
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@Chocolate_Cosmos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3357395#Comment_3357395
Are you sure it is this year? Did they drop any new info on it? The last time they talked about it is when Legion and Ghostface was first and it still was many months before it happend so It might be almost 1,5+ years(?).
Legion, Ghostface and Plague were all fixed as a final "love letter" from McLain before he left the company.
I am convinced there will never be updates for old killers besides the "trapper gets T W O traps" treatment. Even the roadmap for this year mentions nothing about Killers reworks.
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If CoH wasn't strong, survivors wouldn't bring it consistently.
Simple as.
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People says no one plays Twins...
I see Twins wayyy more than Freddy.
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If you click on the Dead by Daylight forums section, it gives you a selection of "general discussion" options, etc.
There is a Twitter news feed on the right side. That's how I get my updates.
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Great change.
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All brown BP offerings should just be deleted. It would massively help the grind and inventory clutter too.
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It was removed to prevent Killer from blocking stairs. Yet they kept the Thompson House hook so idk.
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Yeah its bad. The 2nd level seems to be worse.
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They reused the Spirit's pick up animation so that is the reason why.
Someone complied all the examples of reused assets for this Frankenstein Killer
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It's affecting Survivors enjoyment. You know what that means.
It will be patched ASAP with apology Bloodpoints awarded for the trouble.
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All brown non-addon Blood web items need to go. So much clutter in the inventory
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The power is truly what makes up the Killer.
Trapper, Wraith, Billy. They could all fit each others powers if it were shuffled around.
They need to seriously tweak Merchant's power to be fun and THRILLING for both sides.
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As much as I'd love a new theme for her, the new chase music (Nurse, Ghostface and now Skull Merchant) are really, really bad.
Mega loud and very repetitive. I'd rather keep the base music than the "new and improved" style.
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An original perk that has truly stood the test of time.
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No Hooked on You Trapper skin, no purchase.
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@Firellius said:
CoH is not that strong anymore. It doesn't save enough time. It's just very high visibility, which is why it's popular and why it comes up as a possible reason why you're losing.
I wouldn't be surprised if the average win-rate for builds with CoH is actually lower than for builds without it.
It's not CoH itself, it's how it affects med kits.
You can't seriously think self healing in 5-6 seconds is balanced, do you?
If they removed it's bonus to med kits, it would be balanced.
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They said they have plans to make spending bloodpoints faster. I am sure it will be here sometime this year.
The cap really shouldn't exist but its a method of "forcing" you to keep logging in and spending points I guess.
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I don't care about her aesthetic as much as her power and perks.
Perks are very weak and underwhelming and Power is absolute dog-water.
Hopefully she gets MAJOR changes to Power before release.
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Main issue is it has no down side like other exhaustion perks.
Sprint Burst you have to walk to save it. Balanced needs a drop and Lithe needs a vault point.
Only downside to DH is when you use it but you get "exhausted on ground" which is more a server/ping issue than the perk itself.
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Probably. The McMillan maps are set in Canada.
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@Brokenbones said:
Nah they did more then just (alledgedly) root out someone leaking stuff
They tightened up security on their patches to make datamining all the cosmetics harder. Notice how literally nobody knew Birkin was coming to the game until he released
I don't know if I 100% buy the conspiracy angle but I want to just because it's hilarious
Normally, I'd agree but I saw the Hooked on You skins leaked like 2 weeks ago and the Valentines skins.
Maybe the cosmetics leaker is a different person.
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I was waiting to see how many days after Eruption nerf announcement survivors would whine about another perk needing nerfs.
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Thats why
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Mmm I'd probably say Clown with his status add-ons (Blindness and Mangled) So that's three with the base kit bottle Hindered.
Then use Blood Echoes perk (Hemorrhage and Exhausted). Then any exposed perk.
6 Status I believe?
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@VikingDragonXii said:
https://forums.bhvr.com/dead-by-daylight/discussion/364513/when-will-killers-get-buffs
Just make Docs King and Queen basekit and make new iris that will fix him.....jokes aside Hag needs some love maybe a slight speed increase, it's been a few months so I forgot all her addons.
Literally haven't played Hag since CoH.
Some killers have just been wrecked by the new meta.
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Make Toy Sword base kit.
After you down or attach, you switch back instantly. You can still be kicked after downing as normal.
No slow down when Charlotte wakes up. Still cannot attack or do actions but remove the 3 second slow effect.
Taking Victor hostage for over 45 seconds causes the survivor to go down, assuming no chase is happening.
Rework almost every add on to not be steaming trash.
Victor cosmetics.
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A gigantic map with a ton of pallets and new tiles.
There are also like 4 separate god pallets on this map.
Also can't see scratch marks because "Let's make a RED map"
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"I don't like (thing) so it has to be removed"
The sad state of DbD currently...
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@sizzlingmario4 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3341818#Comment_3341818
That's a map design problem, not an Any Means Necessary problem.
Works hand-in-hand.
See: Boil Over on RPD. Both were changed.
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@Peanits said:
I can confirm that as others have said, the stun time from the pallet is shorter than the time it takes to reset the pallet. Since the Killer can interrupt the pickup, there's nothing stopping them from breaking it.
Alternatively, they can sit there and wait for you to pick it up and then hit you before you can possibly drop it again. You might get a second stun, but you're guaranteed to get hit in the process.
Unless its the hole pallet on 2nd floor The Game.
Infinite stuns, hole'd and pick up pallet.
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@deckyr said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3341587#Comment_3341587
please don't make this a killer v survivor thing. this is about eruption. there are plenty of survivor versions of this, but those aren't happening currently, so i don't want to muddy the conversation by talking about anything other than eruption right now.
Np I'll just delete my message
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Just another perk you will have to assume everyone has and break every pallet.
Yeah not a big deal on shack or god pallets you break anyways but just annoying in general.
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Watched a video of a Hag player who said it was a bug... For what that's worth.
I haven't played Hag since CoH so I wouldn't know.
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They just needed to remove the incapaciated status. That's it.
10% of current progress is a legit joke. Gen 90% done? You will remove 9%.
BHVR doesn't understand basic math.
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@Emoba said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3341362#Comment_3341362
? Barely anybody plays survivors according to their respective cosmetics so don't even get me started on killers. Twins could have 357 different skins they still would be among the least used killers in the game, it's just how it is.
I would play Twins every game if they had a fun cosmetic.
Other people may as well. Cannot know until they actually give them a decent skin.
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Can't take away Survivor's favorite toy; they might stop buying Feng skins.
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People might actually play this Killer if they could give her cosmetics that weren't literal trash.
Where is the "Noble Timeline" skin where Charlotte was born to an elegant family. Lovely gown and Victor has a powdered wig.
WHERE IS IT?!?!
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Considering they basically massacred Deathslinger for "reasons", I doubt it.
Survivors whined and stamped their feet until another Killer is thrown in the trash.
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@Pulsar said:
It's good that Twins will be playable until the next Chapter update
Hahaha..hah...ha... yeah... Now I'm sad lol
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Use your guards long distance to catch people at gens.
Just drop guard instantly at loops to force them away.
There really isn't much more to this Killer than that.
Consistently getting at least 2k's
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I believe its #2 but you need to be jussssst on the edge of the pallet when you pick the survivor up.
You basically get as far away from the pallet as you can while still getting the "Pick up" prompt.
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/363918/thank-you-twins-are-playable-again
The issue with the aura is logged at least, I just checked in on it - hopefully fixed in the next update but I can't guarantee that at this stage.
Thank you!! :) I wasn't sure if this was logged or not since it wasn't in the "Known Issues" section.
Glad to hear it's at least known by the team.
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Glad the patch is out. A lot of things I posted about have been fixed.
Twins still have bugs (can't see Victor's aura) but I'm glad the game-breaking one has been fixed.
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Is it working with the Killer?
