General Discussions

Open discussions on various topics
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  • Many people have overlooked this little announcement. While many people have gone woohoo ruin/undying dead.... Only the small 1% Steve fans have gone woohoo second wind buff but here's thr thing second wind could potentially become one hell of a perk if you have ot active why well... Lets say second wind now takes 25 seconds to heal you after your unhooked. Well lets say that at 8 seconds in ch
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  • Sadly, as things move forward, we are going to see a much more narrow field of Killers. Generator pressure is what matters in high level play (or any level really) and Killers with the mobility to patrol routes easily while still engaging in chases will always have an advantage over those that cannot. Sadly, the Ruin+Undying combo was actually useful for making low mobility Killers workable. T
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  • Trapper starts the game with 3 thin threads he can put in windows or between walls. These windows or ways are blocked but survs can broke them. If a surv run thought he's injured and put in dying state. Trapper can use active button to use threads or traps. What do you think?
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  • I've found to be really difficult with bubba to pip up specially in red ranks to the point that i hook 12 times in a game and i still only get ruthless. I've never really cared about ranks but with the new update they will offer rewards and it will actually matter, at least a bit. I wish chainsaw hit points weren't capped so low so i could get max points without having to resort to m1 attacks. Ha
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  • When is this perk going to be fixed? It is intended as a defensive perk for survivors when a killer tunnels them. As such, it is essentially an ''anti-tunnel'' perk yet it benefits the survivor even outside this context. I propose these changes for the perk, in order to ensure it stays in the role of ''anti-tunnel'' and not ''anti-momentum'' or 60 seconds of invincibility: 1) Decisive Strike im
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  • I just watched the Grand Final of the most recent "Best of the Best" Tournament, between Agony and Oracle. So fun to have these tournaments. But, it really is just another Spirit or Nurse game, again and again. 2 games where played where both killers where Pyramid Head which did not work out well for any killer LOL. Spirit and Nurse are the only killers that can match up against such good survi
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  • Kill rate is a flawed metric for determining balance for a few reasons. 1). It doesn't take into account the skill difference between killers. Huntress/Blight/Nurse are a lot harder to play than Legion/GF/Freddy. Despite having a low kill rate nurse is still considered as top two if not the best killer in the game by a majority of people. If kill rate is all that matters shouldn't nurse be recei
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  • I feel feedback would be very lacking from the PTB because its only feedback from PC and not console. How can they get all the nessacary information for balance changes if they only look at PC and not console. The two are very different so most likely your going to receive different feedback right? So how can the devs make accurate, fair, and balanced decisions for all systems if it only looks at
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  • I know there are multiple people talking about this but it’s something I’ve always wanted to be in the game since I joined in 2017. I’ll try to be short and reason with you all but I just think it would amazing for all. Obviously, it would be a choice to have it and for survivors I think they would already have to be in a SWF lobby for it to work. Because then it would exclude any kind of sa
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  • Good day ,PTB today?
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  • As I said in response to another post: The killer being unable to close the hatch but the timer still existing would end hatch standoffs because the survivor can't just stand there and wait for the killer to hit him like in the past. The survivor HAS to go try a gate or die by the entity. I would prefer this method over the current since the current is one-sided, boring, and in the killers favo
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  • Once, with alot of practise and perseverance, I was an efficient and accurate huntress player. Scoring hatchet hits from close mid and even far. Survivors jukes at close range would be very easy to hatchet. Loops would be predicted well and hit them at pallets and window vaults. Once a huntress main who wouldnt miss many hatchets, possibly every 2 hatchets maybe 3. However, whenever I pla
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  • Waiting for your teammate to get to the hook before you let go in their face. I've seen this done by streamers, a fog whisperer I will not name because he/she didn't approve of the team play so sandbagging like this is acceptable behavior for a fog whisperer? Isn't this worse than DC because you are outright hindering play? Devs basically telling the player's this is acceptable when it is repeate
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  • I have a account with skins to Hillbilly and David can I have this skins jacket and hammer
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  • Hi, I don't make this a post in the bug report forum, as I assume this bug is known. So, during the past weeks I had two games on Coldwind Farm where that OP totem next to the harvester or whatever that thing is called (not a native speaker) became a Hex totem, Ruin in one case and Devour Hope in another one. I am NOT here to complain about losing my games (in fact I didnt, the killer with the
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  • Does anyone else find the non-stop puking when doing generators a little annoying? At first it was kind of funny, now it is distracting. Maybe this needs toned down a bit?
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  • 4 matches back to back, 4k against my mini ghostface where my only purpose was to have fun. You survivor mains really are something else, death threats for playing mini face? Really? ttv players are also the worse since they also start with their toxicity, like really? What is wrong with you people? So in order for survivors to have fun I have to play normal? No memes? I'm supposed to sweat eve
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  • Anybody else having an issue with White Ward? I just lost my item and add ons when using it. So upset
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  • How is this still not being addressed? We get changes to things like Undying already because survivors complain about it constantly. But DS has been complained about for even longer and is still an uncounterable perk. But I guess because Killers are complaining about it the Devs don't seem to care? I just don't understand. Just change it so that it no longer works if another survivor is hooked, i
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  • It feels like u are ignoring us, if it comes to significant points. Stop making this game easier for newbies, that makes u as awful as Activision with CoD. Should a similar game appear, you are ######### - a lot ppl will leave. We r still here, bc u are the only one and not a good one. A little reminder: -OoO; who the ######### taught u reading statistics? -DS -DS + Unbreakable -Undying ner
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  • I noticed something interesting today. Out of all the blighted skins, on the killer side, they are horribly mutated and fit to burst with the serum. Survivors wear surgical and scientific gear with stains of serum on them. It says something to me when the survivors are the ones doing horrific things to the poor killers. It says a lot to me about the true purpose of the game, and who are the real
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  • I don't want to use iron will because I can't play injured so I'm having trouble trying to figure out another stealth perk to use. Any ideas?
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  • I've played huntress for a while now and she's practically my main main (if you know what I mean :P) However I still struggle to this day with hitting hatchets at juking survivors at close range. I used to be able to hit these shots easily, but recently survivors jukes are so random and annoying it's hard to even hit one. Anyone got any tips on how to hit back riding // close range juking h
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  • There is zero reason that the Wraith cannot close the hatch while cloaked. He can kick gens and break pallets while cloaked, but not close the hatch? Why? And don't feed me "hatch stand offs" because it doesn't happen. If a killer sees the hatch, they close it immediately. This is one of many dumb limitations that killers in this game have.
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  • I know it's been said again and again and again, but I just want to add my own ranting about this kind of crap to the mix. Look at the matchmaking. *Look at it*. Look at that mess. This ######### needs to be fixed, man, ######### hell.
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  • I'm ps4 Cross play enabled Using Spirit Ping 60ish Connection speed 50-60 Mbps Last 4 matches have been rubber banding to the point where I reset my modem, ps4 and then it happened again so I quit mid match for the first time ever as killer. Just wondering if anybody else has this problem currently.
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  • And instead getting sucked into it and trapped and getting caught by trapper for it. Literally almost lost a game because of it.
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  • Its emplied that dwight is the leader of the group, but i would make the argument that adam would make a much better leader. Hes seems alot more smart and better at stratagy than dwight. Thoughts? (Ps sorry for any spelling mistakes)
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  • Alright everyone let’s play a game tomorrow is the PTB and to prepare let’s play a little game when you go on the forums for today and tomorrow take a shot for every thread and comment that complains about -DS -keys -UI changes -Undying -devs not nerfing DS -Undying being nerfed before DS -DS and Unbreakable -NOED I bet you would not survive after the first minute do you except t
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  • I want to start by saying i just Discovered leaderboards, and I also want to say I admit this is all circumstantial what I am about to talk about here, and may have no real bearing on anything. But I did notice an unusual occurence. Of the top ranked killers, they also most often had top ranked survivors, mostly within ranks 5-1. When i went over to top ranked survivors though, the data was all o
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  • I have seen so many good survivors constantly loop killers and because of that I try my best to never use pallets. And holy hell sometimes I can die fast and I realized why. If a killer hits me they are gonna wanna chase me so why should I loop and be greedy to get to a different loop with that spped boost? What if the killer knoes hoe to force you in a bad direction? What if the loop isn't the b
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  • These ######### devs decide to re-animate the tbag INSTEAD OF FIXING MATCHMAKING! WHAT IS THIS BULLSHIT?! I AM A RANK 8 KILLER (was rank 7 until just now) AND I GOT MATCHED AGAINST 2 RANK 1S, A RANK 3, AND A RANK 16! SWF SHOULD NOT BE ALLOWED TO HAVE THAT LARGE OF A GAP! I LOST MY RANK AND GOT ######### BECAUSE OF THE ######### MATCHMAKING THIS GAME HAS! WHY REANIMATE THE TBAG (inciting toxicity)
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  • It’s something that’s bothered me for a while now, when playing survivor you get so much less blood points in comparison to killer due to perks like BBQ and Chilli. Due to this I find myself playing killer just to level up survivor. So, I thought it would be a cool idea that the survivors could have an escape streak multiplier where after escaping through the door (not hatch) they would rece
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  • It can be any perk, either a survivor perk or a killer one. Also if you wanna provide how exactly you would buff it, please do! Reworks are OK too. No nerfs though; this is about perks that are weak, or that only work in very specific builds, that you would like to see buffed/reworked.
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  • Any huntress or deathslinger mains know how god awful the hitboxes on autohaven are, and how they keep on removing the holes on shack with map reworks. The windows that look like they would have a hole in them instead is just a full wall. Slinger on the new maps is becoming less and less fun to play due to these oversights. Sooo can we fix autohaven and stop removing all the fun shots? K thanks.
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