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t0007319

t0007319

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t0007319
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  • @bittercranberry said:

    evil dead just got a new update but have you tried RE resistance??

    the community is small but theres enough people playing throughout the day to always get a match.

    other then that i would say wait for the new texas chainsaw game to come out bc im sure that game will be more like DBD rather then Evil Dead is.

    Holy crap man thanks! That game looks amazing, surprisingly hadn’t seen this one before.

    Ill look into RE resistance as well thanks for the tip.

    https://youtu.be/9v1tQ9Zb3nc


  • @Kilmeran said:

    https://forum.deadbydaylight.com/en/discussion/comment/3064120#Comment_3064120

    VHS is probably closest to DbD, but as you pointed out, PC only right now. That said, I did their closed beta and did not like it at all.

    About the only other horror asymmetrical game out there with a player base is Evil Dead. Well, unless you're on the west coast, U.S.

    Folks on the west coast cannot get survivor matches after like 2pm for close to a month now. Why, no one knows, and Saber hasn't commented on it. They've either had to resort to VPNs to "not" be on the west coast, or online friends from central or eastern U.S. to host the lobbies.

    I’ve been tempted by evil dead but heard mixed reviews, might give it a try at some point though, didn’t know about the server issues. I need to look up how the killer works in it, only seen survivor gameplay

  • @FilthyLegionMain said:

    This will definitely go to off topic eventually but I'd suggest SCP Containment Breach. There's also Video Horror Society which is currently having the early access version being readied for release. A film I thought was neat was Freaky. The film by Christopher Landon. It's also a bit of a comedy so don't try to take it too seriously and you'll definitely enjoy it.

    Cheers man, never heard of containment breach I’ll give it a try.

    Im a filthy console player so I’m still waiting for VHS but might give in and try it on pc, been a while since I last saw footage.

    Thanks for the film recommendation though, that looks decent, will definitely give it a try

  • @Gary_Coleman said:

    https://us.v-cdn.net/6030815/uploads/OHFBB9JEVICA/3max.jpg

    Race With Ryan is exactly the same as dbd.

    i mean you’re probably right, same mental capacity the people that play it right?

  • Pretty crazy as well as it’s a necessity for solo q, now it’s useless but why?

    Its not like swfs run it anyway as they just use comms, so why burden the solo q players even more.

    Its not like you could tell which direction the killer was coming from with it anyway

  • @legacycolt said:

    Next week there’s a PTB, then we’ll see how things go. I don’t like some of these changes either but bhvr is always willing to change some things after they’re being tested in the PTB

    I honestly doubt the ptb will have many solo q plays, or even enough to gather proper data

  • @HectorBrando said:

    I would give it a try, maybe Solo isnt as bad we think its going to be, altough I doubt it, camping was made stronger so people will camp even more and stuff like Nurse, Blight and Spirit who decimated Solos are going to be even harder to deal with because of the base changes, in any case the changes show a clear disconect from whoever makes the decissions and how the game is played but hey, its not my game so what do i know?.

    https://forum.deadbydaylight.com/en/discussion/comment/3019365#Comment_3019365

    Thats why Europe has Killer queues from morning until ~21:30 almost for 2 months straight, sometimes even 7 minutes queues, sure its because there are no Killers around...

    Tried killer before and honestly took me 5 mins to get a game whilst survivor was instant. Unless it’s just an issue in the US but they shouldn’t really be forcing people to play a side they don’t want to play by nerfing player perks they like.

  • The devs honestly don’t play solo q or survivor much and it shows, they have such a big disconnect with their playerbase. I thought they’d take a much stronger approach to NOED since the DH nerf but honestly I’m not surprised anymore and not surprised why their playerbase is dwindling either, just lost hope

  • @WARW0LF said:

    As an exclusively solo survivor since 2017, the coming changes look disgusting for survivors, great for killers, they neeeded it but us solo players get screwed, yet again, this is the final nail in the coffin, this game was barely fun to begin with and now, it will truly be a miserable experience for solo

    so they increase gen speeds, okay, so whats stopping killers from still bringing stacked regression perks, the devs took a problem and made it worse, right idea, stupid execution

    every survivor meta perk decimated, why?, you kill perks because they are popular, thats backwards, are you going to nerf whatever paltry meta comes out of this because that too is popular, pathetic.

    buffed bloodlust, thats also backwards

    i was all for killer buffs, that seems great but to nerf survivors into the ground, i'm glad i didn't buy the last few DLCs 😅

    expect a mass exodus of solo players when it goes live, killer queues will return to 30m and considerably less content being created by survivors, pretty good job so far

    100% agree, the devs don’t give one, top streamers highlighting the issues with solo q and all the comments surrounding them, they’ll essentially drain the solo q player pool and killers will be left with swfs.

  • @Marigoria said:

    Solo Q got buffed in what planet?

    Exactly, are they high? Otz just made a video explaining how bad solo q will be after this, half the comments are complaining that the spine chill nerf will hurt solo q even more as you have no coordination from teammates so it’s heavily relied on.

    Pretty much the end of solo q

  • @EntitySpawn said:

    Loop a killer for over 5mins in a chase but didnt escape?

    Noob! Lower mmr!

    They honestly don’t give a toss about survivors in solo q hell. I’ve made peace with it now, many streamers are highlighting how hilariously bad it is and I think at the end of the day bhvr has done it to themselves.

    Either way good loops in solo q is a necessity but you get nothing for it, worst case you get camped out of the match and no extra points for the time you’ve saved your team, pretty abysmal

  • sort of glad I don’t see chat on console

  • I think it speaks volumes about the games current state with the amount of dcs recently, just came back after a months timeout and honestly every game I’ve had has had dc’s, usually expect it in solo q to be fair but it’s never been this bad.

    I don’t blame either side for dc’ing though, I think a lot of people expect a fair game but depending on the killer / team it’s always rarely that and after a few games I imagine it becomes tedious knowing how it’ll play out each time and being unable to control it due to balancing issues.


    Either that or the mad hackers you get that hold the game hostage, hence the timeout I took hah

  • @Carrow said:

    "Play in SWF or get #########."

    -The devs, probably.

    That, came back to the game after a months timeout and every solo q has been a loss, not worth the time or effort. Think the game is pretty much done now for survivors, best bet is to switch to killers before the survivor base drops off and get a few easy bp’s.

    Good to see the devs have seriously put time and effort in fixing solo q issues though /s

  • @Sonzaishinai said:

    It's not DbD's fault that the community is horrible.

    All you needed to do was leave the forums and any other media.

    The game is amazing once you leave the negative people behind

    @Mileena_Kahn said:

    https://us.v-cdn.net/6030815/uploads/V5D4PI0OYUXS/9ba531a0-742b-4ede-8dde-69909771e8ce.jpeg

    People will find ANYTHING to complain about on the survivor’s side. The killers cried until COH became useless despite the perk going threw a few changes already, DS got a hard nerf thanks to killer main complaints, and now Dead Hard is probably next on the chopping block. But wait… How can the same people complaining about all of these Single perks fail to realize the killer side has things that are probably far worse that haven’t been fixed even though they’ve been BIG issues?

    HUG TECH

    SLUGGING UNTIL BLEED OUT

    ALCHEMIST RING

    BUBBA FACECAMPING

    NOED

    TUNNELING

    These are just a few I named that have been a big issue and it feels like the devs haven’t even put in an effort to address these problems.

    I truly believe the forums are a bad place for survivor mains. It’s killer dominated and a lot them have serious issues having “normal” discussions about anything related to the survivor experience. There are a few decent people here up for a rational discussion but you’re better going elsewhere to be honest.

    Check twitch, YouTube or Reddit, everyone laughs at how bad these forums are

  • New game modes.

    One without perks

    One which forces survivors to sneak and hide until the time runs out (no gens)


    Just something to spice things up a little

  • @Yatol said:

    https://forum.deadbydaylight.com/en/discussion/323692/fall-guys-getting-cross-progression-while-dbd

    the game become free on epic for a week, now hackers and account resellers have accounts for years.

    Yea, unfortunately we have to deal with the aftermath of that now, it’d be nice to have more players but it’d be pointless if they can’t sort the hacking issues currently present

  • @dictep said:

    https://forum.deadbydaylight.com/en/discussion/323556/ok-so-you-want-to-nerf-dh

    This forum is full of campers, tunnelers and noed killers. What do you expect?

    So true

  • @EvilJoshy said:

    I would love bhvr to stop pumping out new content and spend half a year on game health. However, I think the devs feel the game is beyond (their skill to) repair and if they cut the content it will actually die. At this point they are probably focusing their efforts into keeping it going rather than fixing it. There's no rush. There is zero competition and they know it.

    100% agree

  • @Mazoobi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2949592#Comment_2949592

    Oh yes bc every swf deserves to have this...

    Demonizing swf as if it came straight from hell.

    It’s mad, some people here have serious issues and it shows

  • You absolute legend! I’ll try it now

  • I’ll probably annoy some people by saying this but it doesn’t bother me.

    I just wait until I’m close enough and they’ll always press it, then I can hit them. As for people that say using it for distance is bad, I rarely see survivors do, probably more seasoned players like streamers etc, but maybe my mmr isn’t high enough or something

  • @Pulsar said:

    Killer is completely playable and most matches are winnable.

    Few matches are actually fun, however.

    Pretty much sums it up, I enjoy wraith but can’t play him without it sucking the life out of the game as most of the players I’m matched with are way too good, but at the start he was really easy to play as.

    Switching to hillbilly has restored the fun though, probably just a weird balance between killer and survs as your mmr increases

  • Thousand times this plus bad survivor hit box that doesn’t match running animation doesn’t help either

  • I was against a bot killer, teleporting around the map to survivors and hooking everyone within the first minute of play.


    Is anything actually being done about hackers or is it pointless? Seems like they have really got deep into the games source with the tricks they can do now

  • Oh wow didn’t know about that, looks really good. Like how if you play as the demon you don’t really get into direct combat, you just control things around you.

  • If a killer has camped for X amount of time allow the survivor to escape the hook (100% escape chance), not as a perk but just baked into base kit.

    That way it’s up to the survivor if they want to risk it in front of the killer, it’s not unfair for the killer either as they can chase and the surv has to use standard perks to counter if they decide to unhook near the killer.

  • @AnneBonny said:

    https://twitter.com/SeanzuTV/status/1524466895918936064/photo/1

    i don't even know what to add to this what the ######### man

    Hilarious

    in bruh Comment by t0007319
  • @DrDeepwound said:

    https://forum.deadbydaylight.com/en/discussion/comment/2938182#Comment_2938182

    Now you are moving the goal post because you tried to define something to suit your semantics, and continue to try and label the person who disagrees with you as having mental problems.

    It is you without the stability to actually discuss this without personal attacks.

    No, you just chose not to read it properly but thanks for highlighting that fact.

  • @Deathstroke said:

    https://forum.deadbydaylight.com/en/discussion/comment/2937880#Comment_2937880

    That survivors own fault dc:ing. Legion is fine now and would you like to rather play agains't nurse or blight? Legion is still only m1 killer when he does not use his power so he can be looped. Well and survivors don't need buff other than they should not be punished if killer has high ping and can hit miles away.

    I don’t disagree, I said at the end it’s hard to tell this early on as everyone is playing him so I imagine a lot of the complaints are just from the sheer amount of encounters people have with him.

  • @DrDeepwound said:

    https://forum.deadbydaylight.com/en/discussion/comment/2938144#Comment_2938144

    You are playing the semantics game.

    Quitting mid game due to you being frustrated for whatever reason, is rage quitting.

    You are the only person I have ever seen try to debate if DCing is rage quitting or not. LOL

    It is. You do not have to throw your controller to rage quit, everyone knows this.

    I’m not sure you read the original post to this but I said when people see who the killer is due to bad rotation, of course it gets boring and some people dc, nothing mid game about it, and nothing about have a rage inducing quit, the sheer fact you put LOL in capitals clearly shows your mental stability here to discuss something so trivial

  • @Crowman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2938137#Comment_2938137

    Quitting mid game for any reason that is within your control is rage quitting. You could have just played the game out and then be done, but instead you had to quit the game and make it harder for your teammates because you couldn't handle it.

    Which Isn't that too bad, killers also have to deal with repetitiveness with survivors. Yet you don't see killers quitting mid game because they faced the 10th dead hard for the night.

    That’s because killers can see survivors and quit in lobby if they feel uncertain about addons or players?

    Also see the definition above

  • @DrDeepwound said:

    https://forum.deadbydaylight.com/en/discussion/comment/2938128#Comment_2938128

    it's literally rage quitting.

    One does not need to throw their controller down or slam their desk to "rage quit"

    SImply quitting the match is by definiton rage quitting

    “especially of a video game) to abandon (an undertaking) in a fit of frustration, especially after near success or abrupt failure following a significant investment of time and effort: The level was designed to make grown men rage quit and throw their controllers at the TV.”


    So no it’s not, but thanks for trying

  • @Crowman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2938128#Comment_2938128

    Well clearly the people rage quitting games because of the killer they are facing do.

    You can try to justify your rage quitting all you want, doesn't change what it is.

    But what is there to rage about? Id imagine whoever rage quits has some serious issues. Some people just call it a day and play something else, no rage, no issues, just clear concise chill put the game down and play something else

  • If that’s what you call it and think it is I think you may have issues, not everyone gets worked up over a game haha

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/2937880#Comment_2937880

    And I've had survivors dc when I down them as clown, the ragequitters are the last group of people anyone should be listening to.

    Sometimes I don’t think it’s rage quitting, in this sense the trend seems to be killer related, like I said above, probably bad rotation of killers, otherwise I’d agree.

  • @DrDeepwound said:

    https://forum.deadbydaylight.com/en/discussion/comment/2937880#Comment_2937880

    Can't blame the killers because your teammates DC.

    Quitters are the problem not Legion

    "I dont like the game so gonna DC"

    Wasn’t blaming the killer, just bad rotation?

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2937888#Comment_2937888

    It wouldn’t change the fact that everyone knew how it was initially revealed and actually intended though.

    these characters are established characters with well defined story’s/lives, that we discover through backstory’s and tome in pieces (and never complete). Part of these are relationships, and that also includes romantic or sexual relationships.

    BHVR has stated clearly that this is the way they want to tell their stories. It’s actually pretty rude to ask them to erase part of their stories just because someone doesn’t want them to exist when they are not harming anyone with it..

    I feel like this is why the community thinks David Kings lore was changed just for PR then

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2937888#Comment_2937888

    More like rewriting The Nurse entirely to attempt to keep the main theme of sympathetic villain while removing her husband, the reason for her move to the Asylum in the first place. Probably need more than a few lines rewritten for her

    Not really, replace husband with partner…

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2937884#Comment_2937884

    Then have fun scrubbing lore all the way back to August 2016

    What, changing a few lines of text for each character? Pay me in blood points and I’ll do it haha

  • @Killmaster said:

    I'd rather players be allowed to decide each character's background for themselves.

    I feel like this is the best choice, I’d rather scrub most lore that mentions the character’s preferences and just leave that part to the imagination

  • @WishIcouldmain said:

    I hate this killer with a passion I think the design isn’t that good. But they finally aren’t the worst killer in the game and can actually be a threat to those who make mistakes. So stop making mistakes I can conclude the issue isn’t Legion but a skill issue.

    If they buffer survivors and then told the killer to stop making mistakes I don’t think it’d sit well, everyone has a good reason to complain and most likely if a lot of people are complaining then there must be an issue.

    Ive seen countless survivors dc as soon as they see legion and complain, it gets old very fast but it’s probably due to bad killer rotation as well, constantly facing the same killer gets boring and I imagine most killers want to play as him.

    I feel like some of the complaints are valid but it’s hard to tell this early on due to how many people are playing as him, it might just be exaggerated

  • I love playing against trapper, but honestly I see no issues with him, it feels 50/50 most of the time unlike playing against other killers.

    A good trapper is really fun to play against, many laughs to be had and some proper sneaky traps, love you guys!

    I haven’t mastered him yet as I’m not as good at placing traps but only one thing I’ve ever noticed is sometimes maps can be too big and you run out traps, maybe they should adjust how many you get based on the map to make it a bit more fair.

  • @Rezblaze said:

    I've played survivor several times. There are moments where I would clearly blind the killer, even get the score event, the flash, and the sound notification.

    But as both killer and survivor, despite all this, I haven't been getting any saves. And these are green level flashlights, not crappy brown or yellow ones.

    I think there is a window where if you try to blind the killer too early whilst they are picking up it doesn’t work, or so I’ve seen streamers wait it out a little anyway.

    Other than that could be lightborn

  • It’s probably not a bully squad as you put it, im not sure what it is with that mentality as we have lightborn and rarely do they survive anyway.

    I had matches in solo q where we all had the same items, never meant to, just joined and we had similar equipped, or if you have similar items other people equip them as a laugh (E.g all keys, all med kits, all torches), most of the time none of them get out alive anyway, if you’re on about swf, lightborn will bite them hard as well, otherwise there are other addons / perks for gen rushing.


    A lot of people watch their favourite streamers and equip same meta / addons expecting to play like them and are probably just hoping for a good time (unless you play solo q in which case you deserve hell)

  • @Barbarossa2020 said:

    It goes both ways, plenty of the environment blocks hatchets.

    Im a 6ft tall killer but i can't throw over this waist high bush.

    It definitely does man, I just feel like the core mechanics need a little more work on the players and then maybe they could focus on the environment like you say, it’s crazy how bad they are, definitely not fair for both sides.

    Wonder how hard it is for a killer that stalks and you can’t stalk past an invisible barrier

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2937801#Comment_2937801

    Why should it? Its not a first person shooter. The hitbox benefits survivors as much as killers. It all depens on how you play. 360ing a killer wouldn´t be possible otherwise.

    But that seems more broken to both sides? Why not just fix the run animation hit box, least newer players won’t have to guess where the invisible hit box is when a player is running

  • Shouldn’t the hit box change with the running animation like any other game or am I missing something obvious?

    Watching that video makes it seem more broken to me haha, again I might be missing something obvious here, but surely it should change based on character stance / animation?

    I know height wise it’ll stay the same for fairness but crikey it seems like they missed a trick there.

  • @RavenBirb said:

    https://forum.deadbydaylight.com/en/discussion/322125/since-legion-buff-this-game-is-boring

    survivors is a breeze, you're seriously complaining its not easy enough for you? A lot of these Survivors mains sure sound entitled

    Found the killer main

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