slim0b
slim0b
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I'm trying to make this as unbiased as possible, but let's cut the chase. I have an idea We need to find a way to make killers feel rewarded for their emblems/points rather than kills. And a way to make survivors feel rewarded for their points/emblems rather than escaping or not. I know it sounds a bit ridiculous, but if we're able to achieve this. A lot of killers will start 2 hooking and a10 comments 101 views last activity
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Platform: PC Occurs: Pretty often, like 1 in 6 oni matches. You'd suck up orbs, your whole bar is white, but instead of having an activate fury option its still absorb. And when you hold absorb the "[M2] Absorb" at the bottom of the screen keeps appearing and disappearing. Pressing the ability button does nothing and even holding it.0 comments 11 views last activity
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Idk I've been hearing rumours that they're only used as marketting tools and whatnot, people back it up by showing multiple whisperers agree on the same point but no changes happen. Sooo yeah, title?0 comments 21 views last activity
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Listen, I respect the guy he's been in the game for probably longer than most of us and clipping since as far back as 2016 so this thread isn't about him as a person, he's gone through all the decisions the devs made and streams on the daily. And he's one of the few streamers who plays both sides really good. But whenever I just watch a video of him to learn something new I scroll down to commen81 comments 2,432 views last activity
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Title4 comments 31 views last activity
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https://youtu.be/Jayc8nC6Jbg?t=336 Like I can't even imagine what's happening in BHVR HQ "hey guys, why tf nobody using knock out, we should buff it" "gotchu, basic attack requirement" Suggested Buff which will also make it work against SWF: • Your screen darkens up immensely, so you're sort of actually knocked out. • You suffer from the oblivious status effect as19 comments 341 views last activity
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I've seen lots of ideas for new items/perks suggested which seemed really fun, but when all 4 survivors play it it just seems completely unbalanced and unfun to go against and the idea gets disregarded by the devs and the community for this sole reason. e.g: Each survivor character has a "strengths" and "weaknesses" now, Dwight can do gens pretty well but when it comes to looping has like a good0 comments 31 views last activity
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Doom and death engravings for hillbilly gave him extra speed at the cost of charge time. And now even with this system the longer you charge the more you're vulnerable to overheating. Stack them and you have a pro flickbilly in the 1% doing some plays you'd never see before with absolutely precise timing. Now they were nerfed for some reason? 20% to 7% and 15% to 3%. Why? And obviously the char25 comments 451 views last activity
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Oh my lord my FPS on lery's is intolerable, outside near the gate or inside its awful everywhere. Is it just me?4 comments 71 views last activity
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I think it looks and sounds pretty dope :D https://youtu.be/PXTe2AyY5lo Credits to Mr Envy for the track https://www.youtube.com/watch?v=UAQnuW8iNm419 comments 231 views last activity
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The auras so tiny and like the colors are faint, can you give us an option for this if you like it? A lot of us would love it turned off. I'm not joking had to look around constantly before I caught the final glimpse and the aura faded out.7 comments 391 views last activity
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https://www.youtube.com/watch?v=Ni5wvr9CVI0 maybe i'll get a match against him now? someday1 comments 41 views last activity
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Title, I've been seeing this a LOT now Yes I swear to god we all know swf with comms is harder to go against than solo, but what can they do? Disable friends from playing together? Please come up with an innovative idea if you plan to create a SWF unfair discussion. Cheers26 comments 241 views last activity
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Obviously new chase music for different killers is something we always want. But like all other chase musics are dope but this just feels, weird? I don't know if it's just me Edit: Here's the theme for anyone who hasn't heard it yet https://www.youtube.com/watch?v=rItdgVuDrrU petition to change it to this https://www.youtube.com/watch?v=Ni5wvr9CVI021 comments 221 views last activity
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If you played huntress in red ranks you know charging up your hatchet and being patient is usually the best way to get guaranteed hits, so here's my idea. Iridescent Head • Survivors hit by your hatchets suffer from the Hindered and Exhausted status effect for 30s (same hindered as the hindered ones she already has) • Your hatchets throws charge up rate is doubled (so like instead of prepar11 comments 71 views last activity
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I've seen the new training mode on mobile, and the survivor bots are actually not that bad. Here's what it looks like, (I know huntress isnt best way to demonstrate basic looping but it's the only video i could find). https://youtu.be/Dm5nJ90AqwQ?t=627 comments 61 views last activity
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Try using the perk Discordance , believe me gens won't fly by nearly as fast. It's super underrated and often disregarded as another tracking perk, but its so much more powerful than thrilling because it applies double the pressure Discordance Any time two or more Survivor s are working on the same Generator , that Generator 's Aura is highligh10 comments 161 views last activity
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Hook tech, double mending legion, the perk stacking, the impossible to hit car on haddonfield, it goes on and on. And now there's the Oni blood fury failing to activate which happened to me numerous times and its been there since 4.0.0 and only got fixed now. 42 days later (and yes it's been reported on the 4.0.0 release first day) And now we have freddy blackout, demo getting stuck in things wh6 comments 111 views last activity
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I know your thick skulled new balance team won't listen, but this is out for the community. When you see a killer like Billy, Freddy, Oni, Nurse, or even Doc better than most in the red ranks, this is not a reason for you to nerf them, it tells you the weaker ones need buffs. From a red ranks prospective and not a rank 20's mindset the devs have been following for the past couple of months25 comments 351 views last activity
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All I'm aiming for from this thread is to shake up the meta Hex: Huntress Lullaby, Hex perks should be a threat, survivors should feel the need to cleanse it, High risk high reward. Devour hope is a perfect example. You begin the game with the less time between sound and skill check. Skill checks have no warning at 3 tokens Notification of hex ac18 comments 191 views last activity
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Title, in the red ranks at least. Here I'll go first for my main demoboy These are very rare: Vermilion Webcap: extra ONE SECOND of undetectable Lifeguard Whistle: exhausted for FIVE seconds when you touch an active portal. While these are common: Rat T14 comments 211 views last activity
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I was watching a vid of inter3ct (a famous dbd data miner), and He went on to mention on how some perks are multiplicative with each other, but additative with status effects and other complicated stuff. I wanna know about addons, I'll give an example below to clear it up Wraith Base cloaked movement speed is 126% Yellow windstorm boosts by 15%. Green windstorm boosts by 20%.3 comments 351 views last activity
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Title Give them something, doesn't have to be proxy that a killer can hear cause that'd be a bit ridiculous. Edit: Everyone has agreed quick chat button/wheel is really easy to implement with like a 10s cooldown to avoid spam, and pre-input chat messages. "I'm going for the rescue!" or "Focus on the generators!" etc...48 comments 1,891 views last activity
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Everyone here knows legion arguebly falls in the bottom 3 tiers on any list you see, and it's dude to one thing. He lacks lethality, sure he can injure but at the end of the day to kill he's an m1 killer. • Attacking while in Feral Frenzy will no longer be a basic attack. This means that perks that trigger with a basic attack will no longer trigger under this circumstance. This was a change33 comments 861 views last activity
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The reason not too many killers run surge is due to their experience with it, and their experience is ruined because of the amount of requirements it has. 1- Upon downing a survivor 2- With a basic attack 3- Gens within 32m 4- After the 60/50/40s cooldown 5- That are not damaged or affected by surge It's a bit ridiculous as @Warcrafter4 mentioned in a comment of his own. You really don't23 comments 271 views last activity
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goodbye space billy, you will be missed ;( (p.s i also tried bumping, max bumping rocket is now 4m for some reason, only way to escape the entity is to bounce off a rock near map walls from a hill which i managed to do thrice due to rng of hill spawns) https://streamable.com/e/tbffhw watch in 360p bad hosting1 comments 71 views last activity
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It's a simple request, I'm begging you. I don't want to play a match if all it's gonna do is stress me out, clicky clacky t baggy, horrid post-match chats, if you're part of these bully squads I hate you with all my guts. I'm not the best killer out there and I admit to it, I used to be a survivor main. But there's a thick border between being downright outplayed and being blinded and tbagged56 comments 871 views last activity
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The problem has been highlighted already, there isn't really a way for a system to measure how good a survivor is in looping. Sure you might take chase time but then they might waste lots of pallets, or they were playing against an awful killer, or they were on a map with broken long loops everywhere. But what if we implemented something like a ranking training mode? It's pretty much a 1v15 comments 41 views last activity
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In all the past 4 DLC releases we've been getting easily some of the worst killer perks to date. And it's easily due to one reason, stupid design, and over complicating them. Like seriously, if you look back at perks we already had. Sloppy, 20% healing speed reduction, Simple and straight forward. PGTW, 25% kick regression after a hook. Simple and straight forward. Nowadays all we get i35 comments 1,001 views last activity
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A lot of scummy tactics have existed in this game for as long as it goes back. Tunneling was acknowledged and a surge of anti-tunnel perks were created and some have already been here since the beginning. Decisive Strike, Borrowed Time, Breakdown (regardless of it being an awful perk), Adrenaline and Iron will also function as anti-tunneling perks in desperate need, but we can leave iron wil164 comments 8,491 views last activity
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Either by being damaged, surge, ruin or whatever. If a gen is blocked by the entity does it stop regressing or it just stays at its same %?5 comments 761 views last activity
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Lots of the changes I see happening are mostly targeted towards veteran players of the game like most of us here on the forums. And with the broken matchmaking that happens non-stop it isn't surprising to see lots of new players completely frustrated after trying this game. Recently XqC (a famous canadian streamer) tried playing dbd, and while he loved the concept of the game there were most ce0 comments 41 views last activity
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The devs have addressed multiple times that comms in SWF is not cheating by any means, which is definitely a huge advantage but my point here is, the devs disagree that communication between survivors is cheating. Then why should we not give solo queue an easier way of communication (And hell no I'm not asking for prox voice chat) Quick chat messages which can be seen bottom left next to the su5 comments 91 views last activity
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My build is as follows BBQ / Thrilling, Pop, Corrupt / infectious, Save the best for the last Pop and BBQ/Thrilling are a great synergy and i don't think pop can perform well without either. Save the best for the last cause you know why, super aggressive demos need this Im not sure about the 4th perk, should i make it corrupt to give me time to set up portals or infectious to increase my assa20 comments 211 views last activity
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And if you've been here for more than 2 years you know it damn well. At max they'll change a couple of numbers here and there, but all this bullshit is going live. Why? Why don't you listen to the community for the love of god? I mean when you see actual red rank survivors saying this nerf gutted him you should realized by now you've done something wrong. Why are we getting changes we didn't11 comments 261 views last activity
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This has been an issue for a long time now and it still hasn't been fixed since his release. The video below demonstrates what I mean if you haven't played with him before https://www.youtube.com/watch?v=QS8v2ZsWRNw Is this gonna be fixed anytime soon?6 comments 101 views last activity
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We want to see more unique chase music. The latest chase music just gets better and better. If I were to put the soundtracks in my opinion this is what it would look like but it's ok to disagree it's music at the end of the day. At the end of the day, I can easily say all the current chase themes are awesome! And all we're asking for is MORE0 comments 21 views last activity
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Why gut billy like that? You already said it in your statement, has good amount of counterplay and you're happy with the spot he's in right now. All I need is a straightforward, honest answer. Why did you nerf him?2 comments 61 views last activity
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"Does not stack with other charge time addons" "Does not stack with movement speed addons" creds to oliver0 comments 31 views last activity
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This also goes left to right in the tiers Possibly controversial killers to see in their tiers 1- Pyramid Head: This guy is easily one of the best chase shutters if you learn to zone/mindgame with this ability, only killer with a ranged attack and 115%. I wanted him in A tier but it's been only a month since release so I can't judge too early 2- Leat1 comments 131 views last activity
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I don't need to explain how bad of a spot he's in right now, half of the addons make no sense, and after seeing his power rework in action, I'm shocked. http://chng.it/PPP5vxQFMw Justice for billy0 comments 61 views last activity
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To this point, not a SINGLE streamer of dbd has agreed with the billy change (go watch them a lot are streaming rn) This change was done to please survivors who don't take their time to learn how to deal with him. Like many other changes before sadly (Ruin, for survivors who can't find bones. Nurse, for survivors who loop her like an m1 killer. etc..) They said it for themselves, "We're very h28 comments 281 views last activity
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I mean, if you've watched a couple of videos you already know who's better, but here's a simple one to demonstrate by tru3 https://youtu.be/knr_mNEFz1s?t=1 You can either Pull up a hatchet& aim at survivor, maybe wait a while if they spin, throw and you're more than likely gonna get the injure even if the hatchet was around 3cm around their body. After repeating t9 comments 101 views last activity
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3 comments 101 views last activity
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I don't get why now that these are a thing, they're being shoved in places they're not intended to. The legion bunnies being legendary is understandable, it just looks nothing alike than the original legion skins, I love it. The Cheryl Mason having different characters, Lisa Garland and Alessa, is also really nice, a completely different character and it looks like it. But why these? Cheryl w6 comments 401 views last activity
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They didn't remove curving from his base-kit, they just made it impossible in loops. Let me show you what I mean Below are multiple demonstrations/highlights of curving in loops, what do you notice? https://youtu.be/AueGkVXMlGc?t=5 https://youtu.be/VxbLxLZJS5E?t=17 Yes, all of them involve revving, tons of revving so you can get that curve timing ex37 comments 1,151 views last activity
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First of all I'd like to thank you for listening to the community, every single change in this patch shows it. I'm starting to feel some communication between the Developers & Balance Team and the community compared to earlier updates. Leatherface has been a hot topic in terms of his semi non-existent viability without specific builds or addons, and seeing this update reassures me that y6 comments 101 views last activity