immortalls96
immortalls96
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- immortalls96
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Ok so, theres been much debate and a large group strongly disliking the bully changes..I being one of them..these are the concerns I found myself having . With the clips as a base to work from billy will use around half his cd meter just to move around the map even a medium distance, the trouble comes from when you rev, the overheat comes in around 10 seconds or less..so it seems like what wi12 comments 121 views last activity
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It appears that if you stun a pyramid head during the sword planting part of his power he can glitch out and will move very very slowly for what appears to be the rest of the match0 comments 31 views last activity
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Now pyramid head has a bug where stunning him during his power wind up permanently gives him extremely low movement speed..great work2 comments 81 views last activity
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I'm gonna predict the future..Billy's addons will be all crap..his new overheat will feel restrictive and lame , removing the ability to risk fancy chainsaws because itll constantly overheat , and everyone will just drop him despite his camera finally being fixed...sounds like nurse all over again..76 comments 1,342 views last activity
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So you had the time to minor rework pyramid head but hillbilly feeling like crap to play for over 3 months isnt important ? Seriously..its hard to believe you dont prioritize one side when you do this stuff..I hate to be that guy but for gods sake I kinda wanna play a character I've invested time and money in and it be somewhat enjoyable to do so0 comments 31 views last activity
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I love the bug fixes..HOWEVER...2 points need to be made 1..hillbilly audio loop was fixed bit not his camera..AGAIN!! Seriously it's starting to piss me off at this point, this is rediculous guys.. 2..the pyramid head changes..I dont mind the change to lessen the tunneling boost..HOWEVER this also makes killers who dont use that style weaker as it removes potentially game salvaging infor36 comments 651 views last activity
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Well..here's why I dont think it is..this killer thrives off making well timed pushes and getting the edge on the chase through her unknowns..her vaulting mind games are gone and her ability to collide on survivors is too..which I'm fine with (but seriously that vault is horrible just have her slow walk through the wall or something, much cooler) anyway...I dont think giving anything more than a4 comments 191 views last activity
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So anyone that recognizes me knows I'm very firm on some of my pov in this game..and that stems from over 2 years of in game experiance and playing both sides to the highest levels the game currently has available...now my tier list is formatted like so.. S: spoilers there is none..I'll explain later A+The highest quality we current have and is geared to have a fighting chance vs swf at ful0 comments 31 views last activity
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Can someone direct me to where I can submit proof2 comments 41 views last activity
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While it isnt entirely impossible to my understanding it isnt likely..truley a pity..just wish this had been thought of beforehand..would've made some sweet new ways to show off you were here for this milestone and open up all new looks for killers..but sadly itll likely vanish almost entirely after the event..on the off chance it changes fingers crossed! But..I'll just enjoy them while I can jus0 comments 21 views last activity
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I was kinda hoping we could drop a charm slit for them..instead I cant enjoy it without ruining my cosmetic sets..pity, was really looking forward to them48 comments 1,161 views last activity
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Will we be able to use any cosmetic with them? I really hope so..heck I'd trade a charm slot to use them as I wish @Peanits @not_Queen0 comments 71 views last activity
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This discussion has been merged .0 comments 1 views last activity
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Before they somewhat made sense bit you greatly reduced the width of his line attack..yet you still cant aim it properly and is extremely punishing on a miss..I think the controls should have been shifted to be better if you were going to just change him so drastically already..tbh didn't you guys say you weren't doing that anymore ? It's really frustrating especially when the patch notes dont me16 comments 331 views last activity
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I get it for the legendary skin, it's a new character , but why can I not get my killer a new head only if I choose to? Seems kinda stingy8 comments 171 views last activity
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My demo, huntress, and ghost face are now apparently requiring purchase again..anybody care to explain this to me because this is totally egregious12 comments 311 views last activity
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So hear me out on this..I once designed an entire end game scenario around moris and keys..it was quite a design undertaking ..ph has part of that design for moris I suggested..moris granted under specific conditions..got me thinking , what if we did this with everyone ? Then the mori offering can be changed as needed..now I think like ph, survivors need to be under specific conditions for this30 comments 461 views last activity
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As we stand they are the only 2 killers who have weaknesses to a rather annoying item..flashlights, wraith isnt strong enough to allow flashlights to be a ranged stun..and for hag..last night I had the worst match I've had in ages..thsts saying a lot since I'm a nurse main in 2020..I never thought flashlights were that bad as hag..but last night showed me otherwise. This dwight I faced..used99 comments 951 views last activity
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I really really really really like the implementation of this..it is just like an idea I once had for a full scale end game rework. But this is even more interesting ..honestly it could make for the ideal rework for moris if you ask me..in theory we could implement this to other cast members with their own requirements..I can just imagine doc flash frying someone with a lightning bolt lol..then0 comments 21 views last activity
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I'm really tired of the state nurse is in..shes frustrating and clunky yet weaker than other killers since you left her...and I'm really tired of not being able to enjoy a killer because of changes that were never needed in the first place...and nobody likes how nurse is aside from those who dont play her..not to mention every new map is bad for her now adays..surely this is not the result you wa33 comments 161 views last activity
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So I went into this with relatively low expectations.. Any DBD vet can tell you that lisenced dlc on the killer hand has a streak of being lower performing killers , couple this with the design limitations it takes forever for those characters to be relevant..so far only freddy has risen from there..and that took literal years.. However it looks like that streak may be coming to an end, Pyramid h0 comments 21 views last activity
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That black skull with golden splatters..could we maybe...get some weapons or full on cosmetics with that asthetic?? They would look so sweet!8 comments 101 views last activity
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Unlike a lot of the licensed killers in the past I feel like The demogorgan has the most simple and non minor rework requiring fixes to be in a much better condition. Now before people attempt a lecture I love demo but the numbers dont add up here..let's examine the facts Demo has the most setup dependent movement based ability in game..billy, wraith, spirit, and oni can use their mobili5 comments 61 views last activity
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So I figured I'd toss an idea to make things more interesting..plus tbh most of the ideas would kill the addon..now disclaimer I think iri heads are very overrated and people are highly exaggerating..but! I had a cool idea " Hatchet heads made if smooth foggy glass, the power of the fog instills the hunters will into each weapon " Iridescent heads now reduce maximum hatchets down to 3 ,6 comments 71 views last activity
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So this is a bit of an old idea I posted..however I feel the topic is relevant to many things in dbd right now so I'll being it back for dev and player alike to see . So essentially it's my idea to rework the egc, moris, and keys..all at once..How does it work? Well we start with The moris..both keys and moris power spike the player using it , and turn the game on its head...I like spice in27 comments 251 views last activity
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They finally did an update on the spirits hair !^^ Thanks guys..that was bugging me for so long lol looks much fuller0 comments 51 views last activity
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I had a few cool ideas to share Nurse: The survivor is gripped by the same magical force she uses to break things and pull from lockers, the survivor struggles as their eyes and mouth glow , a sphere of orange light flies into the nurses hand, clenching her fist as she collects another last breath, dropping the lifeless husk afterwards Doctor: Gripping the survivor by the throat , a hum10 comments 181 views last activity
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So I just felt a little reminder that nurse feels really really rough right now and I would like to enjoy the character I took the time to learn...cooldown simulator isnt what a killer power should boil down to..especially when all that was given in return were some addons that dont even enhance her gameplay..just make her feel even more janky or do next to nothing at all. I'm not exactly sur12 comments 101 views last activity
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For me..hmm, I'd have to say I'd love seeing a better iteration of the demogorgan, he just needs some tweaks to his portals and maybe a number change or two but the structure is there..plus hes a legit eldritch monster , very fun to see him skulking about but sadly nobody plays him much53 comments 501 views last activity
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You know devs..nurse kinda carried this game on her back for ever and her addons were bs, but please for the love of everything holy remove that blink cd..take every addon and make her have none for all I care..I just want my control back..a stun on top of a cd feels like crap47 comments 311 views last activity
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So I was thinking of a video i planned to make today and I struck upon idea or two in order to address an elephant in the room so to speak. Hexes are in no line to get a revamp right now because the devs claim that they need to stay in this rather 1 sided system so they can remain "strong perks" So here's the problem..literally only 2 hexes feels like it fits that criteria and that is devour19 comments 101 views last activity
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Because I'll be brutally honest..it was a terrible idea, it makes him feel unresponsive, sluggish , and a chore to even attempt to play..can we at least know WHY this was even done?0 comments 31 views last activity
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As the title says this whole "Map changes are the answer!" Sentiment is a pipe dream...this game has gotten no better from the map changes..everything is the same as it's always been..this game has been steadily declining since the devs started their little campaign to dismantle everything killers use..we cant enjoy nurse anymore, ruin is gone, anti gen perks are now being singled out by the devs75 comments 2,131 views last activity
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Because it's made him feel so clunky and so laughably aggravating to play I really want to question the thought process of whoever's idea it was..someone hasnt played console over there otherwise theres no way it would be been considered a good idea..seriously why??0 comments 61 views last activity
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You can in less than a week go ahead and lower the sense on death slinger to make him overall likely worse which is quite a head scratcher to begin with..yet several months later console sense has yet to be improved as promised..help me understand why the priorities here seem so badly skewed19 comments 431 views last activity
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It gets really old being handicapped as killer on controller while survivor has even better control than on PC and this is coming from pc players themselves..weve been promised a tune up for months and yet nothing has been attuned..is it really that hard to make an even playing field ?0 comments 21 views last activity
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People are finally figuring out just how safe tiles are vs this guy..maybe now we can actually have a discussion over the overly glaring issues he has and try to improve them14 comments 201 views last activity
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This perk puzzles me..its a hex yet the benafit is not only redeemable with other hexes therefore making it even riskier than most hexes to run , and at the same time its affect while nice is kinda small.. Here's my problem..for a risky hex 1: dull totems cause oblivious but the hexes do not, therefore making its benafit almost non existant 2: the effect is very short and is barely s0 comments 251 views last activity
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Sad we can only pick 3 to vote on, new moris, new and power upgradable cosmetics ,customized basements..you gave us too many good things to choose from..the only ones I'm not all for are the loading screens as they're not as fun but still cool5 comments 201 views last activity
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So everyone has their opinions on how to make the game better, in previous posts I have discussed mine, I call it the two key system..Basically I believe the best way to make this game better is to design killers with two key components, a tool for chasing, and a tool for applying pressure to survivors. Now I came up with this philosophy While I was farming all the perks for my killers, I no49 comments 641 views last activity
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Now I made a post a couple days ago discussing my opinion that our newest killer is not worthy of 110...this has not changed..logically speaking hes a weaker huntress in many ways and only beats her in ways that dont make up for his faults like his quick ads. Each killer needs two things to compete in more skilled player levels..a pressure tool , and a chase tool..all the best killers without0 comments 71 views last activity
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So after watching him today I have concluded this killer is a repeat of the legion, a 110 killer unworthy of the penalty , because his pros and cons are as follows Pros: fast aim and shoot, heavily punishes a poorly timed window , can grab from decent range with the harpoon, able to aim with a cross hair, can reload on the fly , small terror radious Cons: being 110 makes him way more map65 comments 4,801 views last activity
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2.5 seconds, that's all you need to do in order to break a hook..that is easily done during the pickup animation so theres no resistance , I can already see builds that could end up making this new sabo into an issue, now I'm wanting to stay optimistic this time as so far this seems like a pretty sweet patch..however with a swf group say 1 guy is doing gens and two are saving for the chaser, thi54 comments 1,411 views last activity
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It was my understanding they were disabled, and I was quite happy to not have to waste bp on them anymore..so why am I still getting them..?17 comments 421 views last activity
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Who can tell me what old nurse, spirit, billy, and potentially oni and doc have that make them best?And please..no sarcastic bs..I'm legitimately trying to raise awareness of something and see what people think Alright so now we have some answers I simply call the answer the two keys..map pressure in some form, and a chase ability that is effective in a majority of scenarios or at least has potential to be useful like that..I asked this to see if the community has come to the same realizat46 comments 461 views last activity
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Impressive..despite my reservations into the devs thought process..coming from someone who got his first kill with doc..herman is a new man..I love the static blast..for that two seconds winding up, you get that " Try this on for size" feeling that actually makes you feel impactful instead of it being a gen relay race..he feels more strategic in his ability timings and far more rewarding..spreadi13 comments 161 views last activity
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Recently in short I feel the only way this game will be fun for everyone is if instead of perks being counterbalances to mechanics or being the key to success..I like good perks but it's way more fun for both sides if the killer actually has a presence in the game...yet when asked about secondary powers for additional killers it was briefly dismissed atm...devs..so what your saying..is your plann0 comments 41 views last activity
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When I come up with an idea it's always with an attempt to help as many issues as possible..you may have seen my comments or posts recently covering my biggest contention point right now..killer limitations.. Everyone is all about map reworks and gen times, but I say map reworks will not have the desired effect..the new maps held by their new map design standard have literally changed nothing..s0 comments 31 views last activity
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Personally for the longest time I've wanted a killer associated with magic..I wanna completely sow terror with sorcery..it at least throw fire at unholy blendettes14 comments 71 views last activity
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So this has been on my mind a lot..after my initial "What are they doing ??" Reaction to the new patch i got to really thinking as to what could be done..find some way to make the game better out of this..my last idea was for the egc..but never got to hear what the devs thought on it. Anyway so the problem is yes tool boxes could get nerfed..heck even removed and it would change nothing..changing1 comments 51 views last activity