Munqaxus
Munqaxus
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- Munqaxus
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Discussions
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Did Michael Myers get a MASSIVE buff to getting tier 3? I've just been killed by a Michael Myers in the first chase being the first person found (Less than 1 minute). Also, I had an infinite tier 3 Michael Myers after the first chase. The first MIchael Myers got tier 3 in less time that it takes 4 survivors to do a gen. 1 with a gen tool box, 1 with a yellow tool box and 1 with leadership. M8 comments 942 views last activity
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Keys are useless now but survivors keep getting them and useless key add-ons in their blood-web. Also, the Key nerf is a direct nerf to chests, plunder's instinct, ace-in-the-hole and other chest looting perks. Now 1 in every 4 item from a chest is useless also. It makes chest looting more useless than it use to be and pretty much eliminated survivors from even doing chests anymore (which in1 comments 21 views last activity
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The looting perks such as Plunderer's Instinct, Pharmacy, Ace in Hole, etc should allow you to keep whatever you have looted, even if you die in game. I say this because the perks themselves waste so much time in game, that they are detrimental to run them. Plus you almost have to run 2 of the looting perks together, which hurts you further. Not to mention that you almost need to run Built to2 comments 41 views last activity
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Victor needs a g*d-d*mn Christmas Sweater!3 comments 91 views last activity
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Can we get rid of the completely stupid and mood ruining roar that Billy does right before he Chainsaw sprints.2 comments 21 views last activity
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Could we get Speed Burst off hook to help with face-camping and proxy-tunneling (Where a Killer stays within heart beat range of a recently hooked survivor, so they can tunnel them directly off hook for a free kill).0 comments 11 views last activity
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Trappers "Tar Bottle" and "Logwood Dye" addons should make bear-traps more translucent, not darker. Especially with the addition of maps with light floors.2 comments 31 views last activity
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Hey Developers, When are keys getting reworked so they actually do something instead of being bloodpoint wasters in the survivors blood-web.9 comments 121 views last activity
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We want Peter Dinklage as a licenses Survivor.4 comments 71 views last activity
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Developers, there current isn't any anti-looping counter perks for survivors, and this would be a perfect place to develop new perks for survivors, because none exist. You have killers like Nurse, Nemesis, Pyramid Head and the Artist who all have powers that go directly through walls, windows and pallets. The Doctor and Deathslinger also have similar issues. Yet there doesn't exist ways for13 comments 161 views last activity
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Could survivors get some perks to counter anti-looping powers since the only alternative is hold "w". Maybe a perk that prevents powers from going through walls and windows when you vault a window. Or maybe a perk that prevents powers from going through walls and windows within 32 meters for 30 seconds after you activate it, if it has a token. Gain tokens from doing gens.10 comments 171 views last activity
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People keep saying there's a Jane in Dead By Daylight but I can't find any survivor or killer named Jane. Jane is a lie!8 comments 222 views last activity
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Could we have a way to get tokens back with distortion. Maybe wait in a locker 10 seconds for 1 token, up to 3. Also, could we get a slight AoE on distortion, because most survivors are working a gen with another survivor. Maybe a 5 or 10 meter AoE, whatever it takes to encompass people working gens?16 comments 111 views last activity
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Could we get Survivor and Killer taunts, that we can buy from the shop with Auric Cells?1 comments 21 views last activity
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Could we get a buff to Distortion. Maybe allow survivors to do a totem, unhook a survivor or work so long a gen to get tokens back.11 comments 91 views last activity
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Change Boons to be an AoE around the survivor instead of being attached to a totem. It seems as if Boons are causing issues for Killers because they have an option to snuff out the totem, causing them to waste time. If Boons were AoE's around the survivor, Killers would no longer have to worry about wasting time snuffing them out. Also, it would fix all the totem location problems that Boons h3 comments 31 views last activity
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It's kind of unbelievable that BHVR basically made stand-alone Key's useless with the Hatch nerf yet didn't rework Keys to actually do something. A stand-alone Key right now pretty much does nothing. I guess you can make the argument that if you are the last player and the Killer closed the hatch, you can go and reopen it, however no survivor is going to bring in a stand-alone key for that pu2 comments 21 views last activity
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How many survivor mains are considering not buying the new survivor, so they don't have a bunch of new useless perks in their blood web? Clairvoyance - Probably one of the worst perks Ever Circle of Healing - Boon Self-Care Shadow Step - Boon Distortion11 comments 81 views last activity
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The new perk with Mikalela Reid should work when you bless a totem, not cleanse a totem. Thematically it just doesn't make sense that it works when you cleanse a totem. It's a horrible-horrible perk and will probably never see the light of day. However, the fact that it's on a survivor that blesses totems, really makes no sense that it works when cleansing instead of blessing.0 comments 11 views last activity
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Could you give hooked survivors the ability to change their aura color to another color, such as "green" for come get me and "red" for I'm being camped. Maybe the activate ability would change your aura while you are on the hook.0 comments 11 views last activity
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Since the "luck" mechanic has pretty much been removed from the game, could we get a rework on Ace's perk "Up the Ante".0 comments 21 views last activity
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Please reverse how the 2nd Stage hook skill check works. So if you hit the skill check, the Entity kills you, instead of hitting the skill check to stay alive. It will work the same way, except hitting the skill check twice kills you, instead of missing it twice. That way survivors don't screw up by missing those tiny skill checks at the end, the ultimately kill you quicker.2 comments 21 views last activity
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Who would win? It would be all four members of Legion against bloody outfit Nea.1 comments 31 views last activity
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We need a Victor Skin... In fact, we need multiple Victor Skins.1 comments 11 views last activity
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If you start solving the lament configuration and Pinhead teleports to you, the lament configuration will open and 3 chains come out of it and hook you. Does that reset the chain-hunt gauge? Also, what happens to the lament configuration?1 comments 41 views last activity
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There's a lot of people that don't understand that grades have nothing to do with SBMMR and are using that as an argument that SBMMR is not working. Unless you want to display SBMMR as a ranking system, then I would display random Steam achievements or something that players can't misconstrue as an SBMMR ranking. Suggestions: Hours played this season (The more hours could be set to Brown, Yel0 comments 11 views last activity
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Play a minimum of 30 games as Survivor or the same Killer. Ignore the first 10 games, because those are games where the SBMMR is adjusting to using the good data after SBMMR was turned on. For the next 20 games, write down the total kills and escapes made each game. If, at the end of those 30 games, you are getting close to 2 escapes / 2 kills, then SBMMR is working correctly.12 comments 131 views last activity
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I've played a total of about 5 games with Pinhead and only 1 of the 5, I was able to play fully through. I'm a PC player and I'm not sure what's causing the DCs. Additional Info Pinhead Issue: Connection to Map lost. Perks: Oppression, Deadlock, Eruption, Sloppy Butcher Maps: Swamp, Lery's, Cornfield, The Game Possibly occurring when the teleport animation is occurring Other Issues0 comments 11 views last activity
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If your Survivor exits the map while carrying the Lament Configuration, that Survivor should have the option to equip it next match and use it to summon a Pinhead from another game into the Survivors game.6 comments 131 views last activity
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Could we get the bottom 10% to 20% of under performing perks changed to half perks, so that you can add 2 half perks to a single perk slot. We know there's a lot of really bad perk (Monstrous Shrine, Poised, etc, etc). Could you take those perks that no one is every going to win with and allow it to only use half a perk slot. That way those perks don't need to be buffed, but can maybe be used2 comments 41 views last activity
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Hey guys, Streamers don't want SBMM because it makes their streams look bad. There's a lot of propaganda from streamers right now telling everyone how horrible SBMM is. My suggestion is to ignore it. Of course Streamers don't want SBMM and of course your hearing a lot of bad stuff about SBMM because the content creators are where we get info from right now.62 comments 1,331 views last activity
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How about a Phantasm Chapter. It has an amazingly cool Killer with an amazingly cool power built in. Basically the killer is called "Tallman" is an interdimensional being in the form of a very tall human, that is able to control metal balls about the size of baseballs, that he releases and they fly toward a player. The metal balls can open up somewhat like a knife and have things in them like1 comments 11 views last activity
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Allow Survivors the same option they have on the hook. Give them the ability to suicide after 1 minute of being slugged.7 comments 31 views last activity
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A Unique ability is an effect from a perk or add-on that doesn't stack. So for example: Perk: Leader Unique Abililty: Leadership - When other Survivors are within 8 metres of you, Leadership increases their Action speeds for Healing, Sabotaging, Unhooking, Cleansing, Opening, and Unlocking actions by 15 / 20 / 25% . --- You are already running into perks that have overlapping effects.0 comments 11 views last activity
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Add a 50% of your recovery is converted to wiggle progression. (None cumulative with Flip-Flop).5 comments 11 views last activity
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Please remove the junk off the Blood-Web. Luck is pretty much useless right now, so remove all the luck offerings. (Survivor) Clear Reagent (Survivor) All the Oaks. The distance they add doesn't really seem to do anything. (Survivor) Moris. Change these to Green, Yellow and Brown (Killer) Switch Shrouds between Killer and Survivor. Why would Killer want to separate the survivors. (Bot3 comments 21 views last activity
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Some Definitions ---------------- Face Camping: When a killer stands within M1 distance of a hooked survivor till they die on hook or are rescued allowing the killer to place the same survivor right back on hook. Proxy Camping/Tunneling: When a killer hooks a survivor and stays within about 32 meters or less of the survivor, so that the moment that survivor is unhooked, they can go immediat25 comments 702 views last activity
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You guys are rocking. The Pinhead model looks exactly like Douglas Bradley from the original Hellraiser. You guys did an amazing job. And I am not kidding when I say, when I've seen some screenshots of the Pinhead model, I literally thought they were photographs from the movie.0 comments 21 views last activity
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The Red Herring tweet by BHVR developers is definitely for FNAFs. They have hoodwinked everyone into believing Pinhead is going to be released after putting him on PTB but it's really a placeholder for FNAFs and Springtrap. All the clues point to Springtrap. If you look at the Pinhead model, you can tell that Springtrap is actually the underlying model and Pinheads Mori is just reskins Springt6 comments 101 views last activity
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Are we going to lose other licensed maps or is Hawkin's Lab the only map that is licensed like this?16 comments 281 views last activity
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Once we have bought a linked costume, let us use the parts as if it isn't linked. (Yes, we all know most if not all of them don't have to actually be linked).4 comments 21 views last activity
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There's no reason to show breakable wall auras when using Windows of Opportunity. They look like pallets and survivors can't do anything with breakable walls anyway. It doesn't make sense to show them.4 comments 31 views last activity
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Scott Jung asked what MMR was for in one of his recent videos and I think he was very close to the answer. He rhetorically asked if it was for players who wanted to have decent teammates, then dismissed it because those people would be continually going against “Nurses and Spirits and no one wants to play against that all the time”. Scott is one of the few youtube content creators I like watchi10 comments 161 views last activity
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Let's compare the Trickster to the Huntress. Both powers are so similar that if you have one killer, there's not really a point to having the other killer. Both throw something that puts survivors into a dying state and the amount of time to put a survivor into a dying state with the thrown objects is pretty much the exact same. The only thing that differentiates them is how many they throw7 comments 111 views last activity
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I bought Gollum and I want to be able to play Gollum, yet BHVR removed him from the game! RIP Gollum.1 comments 41 views last activity
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With the reduction of map sizes in the last year or so, killers with no-cooldown or low-cooldown mobility powers are detrimental to killers with no mobility powers and oppressive if not unstoppable against survivors on these small maps. These killers need a cooldown added to their power similar to what Spirit has for her mobility power, which is 15 seconds per charge up to 75 seconds to fully rec31 comments 261 views last activity
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Why not have a Blair Witch Project chapter. One of the survivors will always be Heather Donahue. But instead of doing gens, the 4 survivors have to camp out for 5 days. However, one of the survivors is actually a killer and pissed that Heather Donahue. brought him/her onto this stupid camping trip. That survivor can do things like kick Heather Donahue's map into the river, kidnap other surviv2 comments 41 views last activity
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Dead Hard is probably one of the best designed perks for Survivors in the entire game. The reason I say this is because it requires the most interaction and precise timing of all of the perks in the survivors arsenal as well as giving the survivor plenty of opportunities to use it. It requires you to juggle running, looking behind you and judging when to use it at the most optimal time. If you51 comments 722 views last activity
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Remove Billy's Scream, it sounds really stupid.21 comments 291 views last activity