Brokenbones
Brokenbones
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- Brokenbones
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Platform: PC Description: Played a game against a Cannibal who had the perk 'Knockout' which it's description reads: "Survivors put into the dying state by basic attacks aren't revealed" however during this match I noticed that whenever anybody got downed with the chainsaw, their aura was hidden. He was running no addons, which means this shouldn't have occured Steps to reproduce: Try0 comments 61 views last activity
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You probably read the title and were like "wth does that even mean" Basically: Blast Mine has you fufill a condition to activate the perk then the perk only resets to a deactivated/cooldown state once the effect successfully triggers. I'd like to suggest that the perk 'Dragon's Grip' works the same way Here's how I think it would work: The perk is active from the start of the match, when you17 comments 101 views last activity
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Hello! As I'm sure most people would agree, Sadako's current kit is a bit on the weaker side and while I don't consider her to be unplayable or weak to the point of never being able to win, I certainly think her kit needs some polishing, her addons need tweaking and ultimately she needs some good quality of life changes to make her a better killer to play as. Obviously it goes without saying b7 comments 81 views last activity
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I don't know if this is the right section for this so, moderators forgive me for posting it here if it's not I just noticed that for some reason I have nearly 100 'saved drafts' despite never actually clicking the 'save draft' button on any of the posts themselves Is there some kind of auto-save option I have enabled or is this something that's just enabled for everybody?0 comments 21 views last activity
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I'm making this thread in the feedback section this time though Could we please get some kind of option to toggle off DBD's attrocious anti-aliasing settings sooner rather than later. The most recent update has forced the AA onto all PC players as far as I'm aware and outside of mitigating it with filters or I think playing on Ultra [?] we no longer have the work arounds we used to have (Which0 comments 41 views last activity
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Asking for a friend who doesn't like the game being a blurry mess10 comments 331 views last activity
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Out of the 4 boon perks we have, Dark Theory is the only one that doesn't have any kind of secondary effect that goes alongside their main effect. COH = Increases healing speed and lets you heal without a medkit Expontential = Let's you recover faster and get up without a teammate or perk Shadowstep = Hides your scratch marks and auras from the killer Dark theory is by far the weakest boon pe9 comments 131 views last activity
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Will his detection system be receiving any tweaks or changes? It's one of the most frustrating mechanics when facing him and I think most people would agree it doesn't seem to work properly17 comments 501 views last activity
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Platform: [PC] Description: Essentially the 'Blindness' status effect hides all non-killer power related auras, however earlier today I was against a demogorgon and when my teammates were cleansing one of his portals I was unable to see its aura because they had a 'fearmonger' a perk that inflicts blindness while you work on a generator From what I'm to understand the Blindness status effec0 comments 11 views last activity
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Wanted to make a thread talking about the issue of burnout and wanted to see if I could get some insight into various things like what causes people to be burned out from DBD, what they do about it, if they bother to keep trying or just stop playing all together. For those interested in the thread: On a scale of 1-9 with 1 being not at all and 9 being burned out to the point of not playing an62 comments 951 views last activity
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Platform: All Description: Essentially, I've noticed that the 'Red Forest' & 'Backwater Swamp' realms and all of its associated maps seem to be one of the most buggy when it comes to playing Nemesis. These are often the maps I will notice zombies standing perfectly still by a tree for the majority of a match or bugging out completely, effectively robbing the killer of part of their power1 comments 61 views last activity
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Title Came across some epic games cheaters last night, no way to grab an ID to submit a report There doesn't seem to be any way for us to report them properly.15 comments 331 views last activity
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Felt the urge to make a thread about this, as up until this point no specific challenge has irked me as much as this one has So let me get this straight: 1) You need to fall 'From a great height' which isn't the same as triggering balanced landing, various heights cause balanced landing but aren't great heights. Whether this is intentional or a bug is to be determined. 2) You need to be in cha4 comments 211 views last activity
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Hello! So with the PTB of Sadako I've noticed a lot of back/forth on the subject of a killers strength on the PTB, in general and whether or not it's okay to have 'mid tier killers' or 'weaker' killers added to the game. It got me thinking, when it comes to new content being added in general - not just powers but anything what do you think the best approach is? Do you think new content should7 comments 91 views last activity
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So I was just thinking about how the past 3 killers have had their own unique 'items'. Nemesis had Vaccines, Pinhead has the Lament configuration and now Sadako has the video tape items However there's one key difference - the video tape item is not currently counted as a 'held item' meaning you can hold both it and normal items. Anyone else believe this has been done because of Franklins/Hoard10 comments 1,001 views last activity
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Just a quick random thread to throw an idea I had out The current idea of Boil Over giving you free wiggle progression from the killer dropping from a height is a little bit iffy and I'm not 100% sure if the mechanic itself is why it's being abused or if it's just the amount that you get given for it (25% is a lot) so I had this idea The idea: What if Boil Over gave you that extra wiggle pro4 comments 41 views last activity
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Is the 'Deadly Games' challenge completed if you use the ultra-rare addon that equips all 4 survivors with RBTS at the start of the trial or do you have to set all 4 individually2 comments 111 views last activity
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Sincerely, many concerned dbd fans who've had to deal with cheaters for several months with no official word on the issue I understand Patrick's reasoning behind not addressing the issue beforehand (Even if I don't necessarily agree with it), I'm just glad we finally got some feedback regarding this issue. There's still a lot to be done on the issue but once again, thank you Breaking the silenc6 comments 101 views last activity
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It has been roughly 88 days since the last BHVR Q&A (Early october) We've just had the developer update for the start of 2022 Times the cheater problem was officially acknowledged since then: 01 comments 41 views last activity
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Hello! Just Brokenbones here again for another "I'm curious what people think" moment. It seems to be that nobody likes really quick games, but nobody likes games that drag on for too long either. Basically, how long do you think average dbd matches should last? What's your ideal length of a match? What's your reasoning? And do you think matches are too long or too short in general? PERSONALL9 comments 131 views last activity
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Description of the issue: Currently the perk 'Boon: Circle of Healing' has a bugged interaction with medkits. If you begin healing yourself with a medkit that increases healing speed I.E A green medkit, EVEN IF the medkit runs out of charges in the middle of healing, it still allows you to keep healing at the increased speed instead of going back to the normal healing speed. Steps to reproduc0 comments 11 views last activity
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Hello. Given BHVR's complete and utter silence on the issue of cheaters (I dare to call it ignorance, there's still a sliver of hope that they are doing something behind the scenes and just won't want to talk about it). I've decided to make this thread, a guide if you will on how to identify cheaters and what to do about them if you come across one in your games. I will say that this guide wi0 comments 4,414 views last activity
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Hey there I'm making this a short thread to make a suggestion to whoever makes the tome challenges: Please in future tomes, if there are challenges surrounding cleansing totems could you make it "Cleanse/Bless X amount of totems?" as a small QOL to people running boon perks? I understand this is a really small request but I imagine it would go a long way for helping reduce frustration that may4 comments 81 views last activity
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Description of the issue: The 'Emergency Medkit' item is said to increase your healing speed by 50%, however as of right now this is bugged and it doesn't increase it at all - a standard heal on yourself still takes the normal amount of time and the progress part (that used to be yellow) is now grey, like a brown medkit Steps to reproduce: Play survivor and heal yourself with a green medkit.0 comments 81 views last activity
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Hey there So, for those who don't know - Resilience is a common perk that all survivors have access to at the start. The perk permanently speeds up basically everything: repairing, vaulting, cleansing, unhooking, healing while you are injured. This perk seems to be quite common place, mainly because it speeds up vaulting in a noticable way (Especially when paired with the perk Spine Chill) howe21 comments 401 views last activity
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Description of the issue: I believe ever since the change to how the attempt to escape/struggle mechanic works, there's an odd bug where if a survivor waits until they almost hit the second hook stage and then they unhook themselves - the game will still penalise their hook progress bar (Which will put them into the 2nd stage as they unhook themselves) This should not be happening, if you unh0 comments 1 views last activity
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There was no time dedicated to address an issue that many many of us have been experiencing the past month+: Cheaters. It was a question that was submitted and I'm fairly certain it was one of the most upvoted ones and yet we still got nothing. No answer, not even a passing mention. It was also being mentioned a lot in the stream chat as well to no avail. This is kind of a joke I saw the m25 comments 491 views last activity
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Hello there. After seeing the midchapter updating a bunch of perks, I'm here to make a thread to jot down some of my ideas on how to make some of the bad/mediocre perks for survivor worth using. The sections in brackets are the reasons why I've suggested these changes/the logic behind them. Visionary: You are remarkably focused on your means of escape.The Auras of Generators are revealed to1 comments 31 views last activity
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Hey there, I wanted to make a thread just to express my thoughts about this particular change because it bothers me a bit So Peanits said in his post that his TR has been raised to the standard 32m, breaking the mold of 110% killers having a smaller TR. Why did they do this change?: Because Deathslinger players realised that shrinking his terror radius to 16M from 24M with Monitor and Abuse18 comments 121 views last activity
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Description of the issue: It's hard to fully describe but I've noticed that while I've been playing survivor there is this weird inconsistancy with the generator completion sound, I think if a survivor is not looking in the direction of the generator when it's completed, It will not play the global 'generator completed' sound that it's supposed to. It shows the 'loud noise' notification and the4 comments 31 views last activity
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So according to the ingame description of Elodie's perk - 'Deception' says it only hides your scratch marks However, according to the DBD wiki/some posts I've seen on reddit people say it also hides your pools of blood as well. I was wondering if anyone knows this for sure?6 comments 161 views last activity
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So judging from the recent responses of the forum moderators on this subject, it would appear that the perk 'Power Struggle' now can actually backfire and make survivors waste pallets (despite the fact this makes no sense because to use it, you & the killer need to be in range of a pallet). They're suggesting this is intentional. I'm making this thread to request that Power Struggle recieve0 comments 11 views last activity
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Really quick thread, not sure if this is the best section for it I just wanted to see if i could get clarification that matches where people DC do in fact cause that match to not be 'counted' towards each players MMR (Aside from the person who DCs I Imagine) Way way back in a previous MMR test, they said that this was the case but since the system has supposedly changed since then I just wanted0 comments 11 views last activity
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As we're nearing the release of Pinhead, I've found myself feeling quite disappointed at the sheer lack of substance on display with the next "chapter". To start, I don't mean to sound ungrateful - Pinhead has clearly had a lot of passion and effort put into him and I'm very glad to see it. I'm genuinely looking forward to learning and playing him. The lack of communication as to why the next45 comments 731 views last activity
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Description of the issue: Whenever going against a hag, whenever I trigger a phantasm trap, the phantom hag seems to be running at an extremely low frame rate, as if it's lagging. The rest of the game is fine - it's just the trap itself Steps to reproduce: Play survivor, trigger a hag trap and look at the phantasm itself How often does this occur: It seems to be anytime I face a hag, I've0 comments 1 views last activity
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What is the actual counterplay to Bamboozle + Shadow dance? You know the combination basically every wraith uses. Bamboozle is the #1 perk I see wraiths using and it's pretty obvious why Inquiring minds would like to know.33 comments 201 views last activity
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Yoo, I had this random idea of perks specifically designed for Chris. Decided I'd post it for fun, I don't consider them to be balanced or anything like that I just wanted to share. Might make one for Claire too Chris Redfield is a veteran S.T.A.R.S member with expertise in bioterrorism prevention. His personal perks: Get down!, Fi0 comments 51 views last activity
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Sincerely, anyone who's ever pre-dropped a pallet super early and still been hit because latency/VPNers or people who've lost grabs that could've potentially been what won them matches These two are such great changes and I'm very thankful for their inclusion. More like this, please.15 comments 231 views last activity
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I'm curious to know people's thoughts about this one because to me, Ghostface's power on paper is fine. The problem is the reveal mechanic quite frankly, only works when it feels like it. I've had games where I'm stood right next to him, nothing happens I've had games where he's stalking someone and I'm nearby trying to reveal him, his entire character filling most of my screen, nothing happen24 comments 161 views last activity
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Platform: PC Description of the Issue: This is a really short and simple one. Play blight and look up - there's a weird dark square that lingers at the top of his POV for some weird reason. I don't know if it's supposed to be there or not but considering you have to look up to see it, I'm guessing not. I think it appears during rushes mainly but you might be able to see it while playing norm0 comments 2 views last activity
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Platform: PC Description: Alright so for the past few patches, I've been playing a lot of survivor. Me and a couple of people have noticed this really bizarre glitch that sometimes happens where, for no reason at all we'll see 'glimpses' of our own scratch marks. And no, none of us run fixated. So in short - We're randomly seeing our own scratch marks visible for like half a second. I do1 comments 11 views last activity
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So, I was going to make a bug report about this but I wanted to know if anyone else has any ideas/experiences with this Essentially, I've noticed ever since the last hotfix - Survivors sometimes randomly scream for seemingly no reason throughout a match. When I first begun noticing this, I was playing survivor and palmed it off as it simply being the killer had a perk that caused a scream (Iro2 comments 51 views last activity
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Hey there. I'm not too great at making topics like this but I'd like to preface by saying I haven't made this with any ill-intent - I just really wanted to open up and give my opinion on something that has been bugging me recently. So the past few patches have introduced a couple of interesting exploits for both killer and survivor and for some reason BHVR has given a tacit 'okay' to using them1 comments 51 views last activity
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Hey there I wanted to make a small suggestion about something that annoys me to no end when I'm playing survivor. Whenever you're on a gen and you get a skill-check RIGHT AS you let go of m1 which causes an instant generator explosion Maybe I just have extremely bad luck but it feels like it's been happening more frequently as of late and I can't quite figure out why. My suggestion is: Have ge5 comments 61 views last activity
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Haven't seen this reported anywhere so I figured I might as well Issue: When you're playing survivor and mending another survivor who is in the 'Deep wound' state, it won't play the 'healing' animation that it previously did. Instead they will just stand there as if they are idle, but the mending bar will still complete like normal. Steps to reproduce: Mend another survivor who is in the de0 comments 1 views last activity