AggressiveFTW
AggressiveFTW
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It has happened multiple times that I lose track of the survivor after I get switched back to Charlotte after getting the hit on the healthy survivor with Victor. I think the reason why I lose track of the survivor is that I don't memorise the location from where I got the hit from. The survivor's aura reveal could be for like maybe 5s. What do you think of this idea? Do you like this? Would3 comments 21 views last activity
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If you'd exclude their slugging skills, they're pretty weak as of right now. So that's why I'm asking you what buffs and changes they should receive.46 comments 511 views last activity
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The title basically sums it up lol.19 comments 171 views last activity
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Title.25 comments 311 views last activity
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I was wondering this after we got the new reworked Autohaven maps. Many people before the rework of the map said on the forums that they still want to have the green tint for when they rework the map. But when we actually got the reworked map, many people said it looked disgusting and uglier to look at. But that's because they never actually got to SEE how it would look STILL WITH the green tint.3 comments 21 views last activity
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I want something new in chases other than holding W, do you guys have any ideas on a new chase mechanic? Note: I don't want ideas for a Killer power, I am talking about a mechanic like Breakable Walls but a mechanic that would be used in chases.24 comments 192 views last activity
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I think many people would really appreciate getting a new roadmap for 2021 so we know what's happening and not keep EVERYTHING a secret. I don't think it's just me that wants a roadmap, many people would probably agree that it would be a good idea.10 comments 321 views last activity
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I mean it would only make sense to have that ability. It could also create some interesting plays. For example, it could be used for being able to heal the downed survivor in safety, or for a pallet save. And please don't say that it would be abused in SWF (pallet saving), because you can just check the area and check if there is any survivor waiting to pallet save. The dragging speed would be36 comments 401 views last activity
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The title basically lmao.36 comments 391 views last activity
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The grind is SO long, and I am worried that I will become bored of this game if they keep the grind the way it is. I have most of the killers and survivors unlocked. My wish was to get every teachable perk from them all, but I can just keep on dreaming because it ain't happening lol (at least not by playing survivor, which I like most). I wanna hear everyone's ideas on how the devs could redu8 comments 71 views last activity
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Both model and VFX looks outdated and old, please update it.0 comments 11 views last activity
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My question is if you think that The Twins would still be weak if the most popular recommendation changes got implemented? I know it is very early to speculate, but do you think a rework could be the answer to this or not?2 comments 51 views last activity
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I am thinking especially since console players can't play PTB, so why can't they get to play the new killer for free the first day it releases? (for upcoming killers)9 comments 171 views last activity
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The current killer perk combo Undying + Ruin is so boring in many ways, we need a changed meta asap (at least imo). I believe the devs shouldn't be afraid of making too powerful perks, cause if they are too OP in the PTBs, they can just nerf them after receiving the community's feedback. What are your thoughts on this?6 comments 91 views last activity
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Discussing new game mechanics has been a pretty popular topic to talk about lately. That's why I have a challenge for you, the community. I want you all to come up with ideas for a new game mechanic. It doesn't matter if it's a killer or survivor mechanic, I want to hear ideas for both sides. Also, BE CREATIVE!10 comments 71 views last activity
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HOW WOULD YOU CHANGE? is a mini-thread series which I've created in order for the community to tell and explain how they would change things in the game. Today's pick: Camaraderie3 comments 11 views last activity
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I'm asking how you would buff solo queue survivors if you would give them more information. What type of information should they get? Should they get a totem counter that counts how many totems there are in the game? Should you give survivors the ability to know if a non-obsession survivor are getting chased?50 comments 511 views last activity
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HOW WOULD YOU CHANGE is a mini-thread series which I've created in order for the community to tell and explain how they would change things in the game. Today's pick: Hex: Blood Favour20 comments 131 views last activity
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I think experiments in this game can become a very important thing to do. Before the Bloodlust experiment, we always said what we thought would happen if they implemented or changed something, but with experiments, we can actually see what WOULD happen instead of just predicting and saying "This will happen if we do this, end of discussion". Buffing Solo Queue has been a popular thing to disc7 comments 121 views last activity
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The 23 perks that I'm talking about are: Overcharge, Hex: Ruin, Corrupt Intervention, Thrilling Tremors, Oppression, Dragon's Grip, Discordance, Surveillance, Pop Goes the Weasel, Gearhead, Trail of Torment, Surge, Hex: Huntress Lullaby, Tinkerer, Dead Man's Switch, Fire Up, Thanatophobia, Dying Light, Mindbreaker, Rancor, Brutal Strength, Cruel Limits and Bitter Murmur . It's honestly sad a81 comments 5,902 views last activity
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I heard that the early game will be getting an update in near future, when can we expect to have a PTB version of that?2 comments 31 views last activity
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The new blood VFX that said was coming in the patch notes isn't in the normal game, it showed in the PTB but not when the actual update got released.4 comments 51 views last activity
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Is it because there will be another Q&A stream soon or is it because they forgot to put it in archives?3 comments 31 views last activity
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I am asking because I think that a balanced DS should be base kit for survivors, what do you think?53 comments 741 views last activity
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I am asking because it seems like the results are very mixed from what I've been hearing from people now that Bloodlust is disabled. Maybe keeping tier 1 but removing 2 and 3 would be a better idea than removing the whole mechanic?34 comments 681 views last activity
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It's ridiculous that you still can dodge a Trapper trap with dead hard in 2020. Removing that ability will be a pretty good buff to Trapper.24 comments 1,271 views last activity
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In this new chapter, they gave us a new status effect called Incapacitated. I wonder if they will make upcoming perks with this new status effect, it can get very interesting. Tell me your thoughts and if you have any ideas on perks having the new status effect in it, post it!9 comments 341 views last activity
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From Leatherface's perspective, survivors wobble when he picks them up. Is that intended or is it actually a bug they haven't fixed for a long time?1 comments 21 views last activity
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I know most of y'all will probably laugh at me for saying that this is a horror game, but it IS. How come we don't have scary sounds in the background when we are playing the game? For example, can we get scary sounds when we repair gens or something? Maybe when we are walking alone, make it so we hear crows. (the only times we hear "scary" sounds are when we are on a hook) Of course, these9 comments 61 views last activity
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Killers have gotten breakable walls. I think survivors need to get a big mechanic as well. Do you guys have any clues on what that could be?12 comments 211 views last activity
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I am asking this because I see how hard it is for the devs to come up with new ideas for perks each chapter. The perks just get worse and worse each chapter. Perks gets more difficult to balance and more perks mean a bigger mess. I've been noticing that it gets more difficult to fix the mess each new chapter when the perks come out. What if the devs would stop making more perks for a tempora22 comments 421 views last activity
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Title ^23 comments 371 views last activity
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I personally think they should make a new animation for cleansing totems because right now it looks like they are tying shoes. What do you think? Should they keep the current animation or should they make a new? The new animation would be that it actually looks like they are breaking bones.11 comments 191 views last activity
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Right now we have rain and snow. But we don't have a map with a thunderstorm. How crazy and cool would it be with a map with thunderstorm and rain?! WE NEED TO HAVE THAT! I want your opinions.16 comments 91 views last activity
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I am asking this because I've always wanted them to change it to a big carnival/circus. What do you think that they will change in that map?18 comments 181 views last activity
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I am wondering how the map would be like if they had one, keep the ideas rolling!16 comments 211 views last activity
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I personally believe we will get the next reworked map and a new healing animation and bug fixes obviously. What do you guys think?14 comments 101 views last activity
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Title obviously lol3 comments 51 views last activity
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I think that snow should work in the same way as in real life, by that I mean that you can fall when you run and both killer and survivors run slower in the snow. Let's start a discussion!28 comments 311 views last activity
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HOW WOULD YOU CHANGE? is a mini-thread series which I've created in order for the community to tell and explain how they would change things in the game. Today's pick: Dragon's Grip4 comments 51 views last activity
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HOW WOULD YOU CHANGE? is a mini-thread series which I've created in order for the community to tell and explain how they would change things in the game. Today's pick: Visionary17 comments 232 views last activity
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HOW WOULD YOU CHANGE? is a mini-thread series which I've created in order for the community to tell and explain how they would change things in the game. Today's pick: Gearhead22 comments 201 views last activity
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HOW WOULD YOU CHANGE? is a mini-thread series which I've created in order for the community to tell and explain how they would change things in the game. Today's pick: Brutal Strength32 comments 291 views last activity
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I think I saw a new killer offering when TrU3Ta1ent opened the offerings menu for killer for just a second during stream, is it just me or does killer have a new offering? The logo was like a fence or window.0 comments 1 views last activity
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Anybody that has worked with generators IRL can explain to the devs in detail how a real generator should sound like and they might listen?7 comments 61 views last activity
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I feel like people often post their negative thoughts about the game, which is fine because being honest and share your thoughts is the key to many things. So instead of being negative, let's be positive for a change! 😊24 comments 181 views last activity