Avatar

yoi

yoi

About

Username
yoi
Joined
Visits
0
Last Active
—

Comments

  • @[Deleted User] said:

    Imagine too if an an old lady survivor was also the first survivor to run at 90% BUT due to her life experience can take 3 hits before going down (2 hits in the injured state) without a perk.

    Si another mom wich would be a teacheable?

  • You clearly hace no idea about nerfing. Those arent nerfs those are kills.

  • @John_Doe said:

    https://forum.deadbydaylight.com/en/discussion/comment/864620#Comment_864620

    Are you that lazy not to read my second reply before you comment? I already addressed that I think he's fine but he's in almost every match.

    Your comment says nothing. Just because You go against him 80% of time doesnt mean he needs to get tweaked to begin With u just sayed legión him. Impressive... Lots of sense right there. Lot to argue.

  • What an useless topic, how can this kind of topics exist? Why would You nerf such a weak killer? He can get Looped Till daylight easily and doesnt have map pressure at all. He Is strong when You play the annoying way With sloppy and tanatophobia but just rush snd go to the other Game.

  • Why are people compaining about camping still happening?

  • @xyzdx said:

    https://forum.deadbydaylight.com/en/discussion/comment/864158#Comment_864158

    maybe not an audio or visual cue but I don't want her to be able to bump into survivors while in the Yamaokas hunting.and I want to shorten her ability to your concept pain because she's able to hear too well and able to track survivors easier and a lot of people just say oh run ironwill but that's unfair I shouldn't have to delegate one of my perk slots just to counter a killer I may or may not go up against.

    u are talking as iron will was a bad perk when is one of the best perks in the game, she was nerfed and if u actaully read something she is not gonna bump with anyone anymore. the other complains have no sense her base abiliy is fine, only some of her addons werent wich are gonna get nerfed aswell.

  • @xyzdx said:

    The spirit should be nerfed but not majorly but I think is lower her ability to hear grunts of pain while in yamokas hunting and get rid of her ability to hit into survivors while in yamaokas hunting and give a visual or audio cue when she goes into her ability

    basically making her worse than wraith.

  • @brokedownpalace said:

    https://forum.deadbydaylight.com/en/discussion/comment/863567#Comment_863567

    Insta heals, BNP, pallet vacuums, BL, DS, MoM, healing, etc, etc, etc, etc, etc.

    insta heals nerf is a joke they are still very strong. pallet vacums didnt need nerf because directly was stupid and needed to be fixed, brand new part was the first few things the listened and that really was stupid as ######### that actually needed a nerf but they should have realized by themselves no one have to say anything like pallet vacum. but most of what you sayed didnt need a nerf it just was stupid than even if no one complained they should have realized it was a huge problem, so everything they fixed till now was actually bvecause was completely biased.

    the second thing was mom, but how many stuff 2 or 3? how many times have listened survivor nerfing to the ground killers, addons, aspect from the killers? did they ever touched god loops¡? jungle gyms spowning next to killer shack? did they ever touch totem spowns? because i still see them spowning 2 mts away from gens. they never listed to killers except when the problem is just way to big that they need to do something. but every time a survivor cry they listen.

  • @terumisan said:

    That's not really a compromise if you get hit with noed its entirely your fault as a survivor but as killer if your too efficient you'll get hit with ds since you did too well they aren't comparable at all

    YEP thats the problem with ds, is anti momentum perk let the survivors reset when the killer is doing good.

  • to have fun i love wraith

    to do best and rank up Hag, Freddy and Spirit (sometimes).

  • survivors dont like challenges they like to bully m1 killers so of course they are gonna hear them they never EVER listen to what killers have to say.,

  • They fixed once and literally killed the huntress. They just cant (they don't Care) Fix the hitboxes she as broken as she Is. Just play safe.

  • @supersonic853 said:

    Yeah thats bs by all means even from a killer main your a coward if you leave to deny survivor escape but at least its being punished

    What about survivors dcing it denying the pip every single time?

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/840384#Comment_840384

    That right there is a blanket statement. I play SWF with people sometimes and we just have fun, we're not in it to win or make the killer have a miserable time. Dare I say we probably do worse because we're messing around.

    That doesn't mean that those squads that sweat like they've been working out for four hours straight don't exist, but to say that literally every group is like that is silly.

    still you can at least give the killers the chance to know how many people are in coms. let the killers in the lobby dodge so they wont get more stress than they already get in their job. because in rank 1 they all sweat their asses and is not ok. there are easy tweaks can be done but lets be fair you dont even care about the killers community right? because they are way less than survivors playing the game.

  • @Mtom912 said:

    It’s actually possible to beat swf with any killer, so that’s a lie

    if they are memeing around yes.

  • myers NEEDS A LOT of stalk to get tier 3 infinite and still he can be loped till daylight with soft pallet looping sorry man but if u blame about myers YOU REALLY need to get gud at the game

  • just smack them if they try to body block and you are close to a hook not even with 2 body blocks they will get it man, in fact i lvoe body blocking SO MANY FREE HITS, if you are far away from one at least u should be able to get a free hit.

  • far beyond from being OP, he needs 2 hits to get his power a survivor with a functional brain wont let him get his power. and till he gets his m2 he is literally an m1 killer with 115 but not m2 do soft pallet looping, all gens will be done before you waste them all, mid tier at best. i hope he doesnt get nerfed because he would go directly to D tier, now he is like maybe B.

  • doctor his power is useless literally

  • @jtm5980 said:

    What about on PS4

    they never had PTB and never will. this has been like this sicne the very beggining with every new killer and survivor

  • @sluc16 said:

    https://forum.deadbydaylight.com/en/discussion/comment/854322#Comment_854322

    Classic saulty comment that provides no value at all

    as your post? is meta for both sides deal with it man. what do you want? nerfing ruin (when gets destroyed way too fast anyway?) and nerf bbq when already was nerfed so if u hide in a locker the killer wont know where you are anyway? stupids statements man, get gud barely see anyone complaining about ruin even less about bbq.

  • -IF as survivor i play "protect the president" (if i know him, i did with Otzdarva once)

    -As killer? i play normal becasue anyway didnt happen to me a lot of times anyway if i got a god surviror maybe i would use a strong killer with strong addons... but no moris

  • He doesnt need anything but buffs he slows down as fu*k while picking orbs wich means survivors always get to a loop and finally he needs to get 2 hits as a pure m1 to get his power so he Is very weak in the start specially against good loopers. Even the trapper has a better start than him because at least he can place some traps for potential strong loops

  • @MiddleMang said:

    https://forum.deadbydaylight.com/en/discussion/comment/851966#Comment_851966

    Balanced Landing has been the way it has been for a long time, I don't see why all of a sudden it's a huge problem. I figure that's "meeting half way" anyways.

    it always was the big problem because alowed to make infinites in certain maps and they dont want to rework maps so what is easier? get rid of an aspect of one perk.

  • I almost wasted 9k shards on him. Luckily some weeks ago they ######### discordance in the sanctuary so no. Is not worth it

  • Just get gud man. Sorry Is very simple. She doesnt need any tweak the game.was already way to Survivor sided and still she got nerfed.

  • @Artyomich said:

    They didn't think what they could do with the perk. Oh man that's hilarious that people are replicating the part where you'll bleed out mid chase.

    im not impressed devs are lazy they do stuff without knowing their own game. im not impressed as i sayed

  • @underlord99 said:

    https://forum.deadbydaylight.com/en/discussion/comment/847274#Comment_847274

    you completely ignored my argument about you killer mains complaining about not being able to stop survivors from hopping into hatches btw.

    Wich Is completelly fine. Find the hatch faster thats it. is a run to escape and that makes it better. If both found it at the same time wins the one who place above first. Is easy and better than stand offs wich were stupid and now killers can't prevent survivors from jumping to the hatch so blocking it Is something decent. You can ALWAYS find the Doors and try yo Open it if u didnt got f*cked by RNG

  • freddy doesnt need any kind of buff thou he is fine as he is, one of the very few things they did fine with killers.


  • @ChainsawCharlie said:

    Spirit needed a nerf but it seems like they went overboard. Legion needed a nerf because of the infinite mending build people were exploiting, but instead of just fixing that they again WENT OVERBOARD. At least the Nurse changes were reasonable...but they need to make weak killers stronger though the statement we've received as of late is "There is currently no killer that sits at under 2 kills per game so everything is fine." -_-

    nurse changes reasonable, they killed the nurse. no one uses her survivors are always getting what they want, nurse nerfed, spirit nerfed, everything is getting nerfed when keys are gettign nerfed? when infintes are getting nerfed? when toolboxes are getting nerfed?

  • the killer gets punished by doing that heavily so no, the killer already loses a lot of points for camping even way more if they die first hook guaranteed de pip to safe pip at best.


  • imagine calling noed a sweat perk when it has one of the easiest counterplays in the history of dbd wich aswell gives you 1k points for holding a button. JUST IMAGINE, rancor? i never used that perk in my life, MORIS? barely unless i know those guys becasue they beated me before, if not almost never. so no.


    this is actaully very easy and should be implemented this wouldnt make survivors play less as SWF because dodging, this would allow the killer to prepare better so they dont get bullied cause they decided to play an E tier killer. i dont want to bring a top 5 killer every single match cause of the potential red ranks swf i could get.

  • @deadbyhitbox said:

    https://forum.deadbydaylight.com/en/discussion/104994/something-telling-us-when-we-are-going-against-swf

    How about no. I'd like to be able to play the game with my friends and not be punished for it through being morid every game.

    how about yes? how about knowing if i need to try hard a game with op addons and killer or have a chill game?. how about not getting stressed as killer? because you as survivors dont know what stress is, IS WAY TOO EASY playing survivor specially on coms.

  • @CandyBard said:

    https://forum.deadbydaylight.com/en/discussion/comment/845070#Comment_845070

    You aren't any better. Any argument you dont agree with is just some clueless peon in your eyes, but you aren't offering any counterarguments. You're just saying "no you're wrong use your brain".

    DS should not be disabled by another survivor being hooked. There are so many situations where that would be incredibly unfair. If they shorten the stun, the killer gains back lost distance much too quickly. I take the DS when i play killer, and I still manage to down them again in less than 30 seconds. Even with killers Im less experienced with.

    In short, you're offering an unrealistic solution to a non-issue, which leads me ti believe with 100% certainty that you arent a red-rank killer. Maybe a high purple, but thats about all I'd credit you for. Even console killers have learned to play around DS.

    Wich situatuons? You never offered anyone, btw i never sayed Make the stun shorter, did You ever read My complain?. I'm Gonna try to think about one, farming in front of My fuc*ING face for example?...

  • @TragicSolitude said:

    https://forum.deadbydaylight.com/en/discussion/comment/845811#Comment_845811

    Old DS was only able to be countered vs the Obsession (and they had to be close to a hook, and if any of their friends tried to body block then that was it, you were screwed). If all 4 survivors ran it, then the 3 who weren't the obsession would stab you after you'd already wasted a lot of time getting them most of the way to the hook. And Enduring didn't counter it, it just shortened the stun.

    Old DS was awful. New DS can at least mostly be countered by slugging and not tunneling. The only problem with it is that it can still hurt killers even when they don't tunnel. 60 seconds of immunity is a long time for doing nothing other than getting hooked.

    Enduring Made it almost useless specially at level 1. And no You could do it With every survivor but the body blocks were possible Is true but at the same time You could slug and get many survivors off from their objective and near to You to get easier chases You didnt Even need to find people back un he day they used to go to you to but yeah i was being a little bit sarcástic except for enduring back in the day i didnt Even Care about ds due enduring 2.5 seconds stun not 5 and letting them leave to the other side of the map.

  • no, becasue killers arent allowed to have fun in the game only survivors. sorry mate.

  • yeah i guess what devs want is an SLUG FEST, thats nice i must admit. (sarcasm) ds is far from being ANTITUNNEL is an ANTIMOMENTUM, things should be called for what they are. ds means 60 seconds of invulnerability, 60 secodns you have to be totally reckless and do whatever you want (including doign gens) because the killer cant do nothing to you apart from slug of course wich is the most interactive thing in the game.

  • the olds ds was easily avoidable by dropping a survivor and hook him actually, with the new you cant. actually i prefer the olds ds when aswell enduring countered yeah.

  • yep nerf the only viable killer remaining, for when keys are getting nerfed? when comodious toolboxes are getting nerfed? because i only see killers being nerfed over and over again but hardly ever i see a survivor nerf becasue isnta heals nerf are hilarious they are still very strong and in certain situations are even better than what they used to be, for example, agiasnt Billy.

  • you created a topic when actually yesterday i said EXACTLY the same. taht was my argument you are not tunneling if you hooked another guy you went for another chase. thats obvious even less isnt tunneling if the survivor start to do a gen using those 60 seconds of INVULNERABILITY. definitelly you are not being tunneled in that situation neither

  • as i said multiple times im not impressed how survivors see the perk thinking is just 5 seconds stun, it seems they never ever touched the "play as killer" option, i would like to see some brain cells being used while commenting, sadly you barely see it from a survivor main. for them everything was fine, and probably they think that purple keys and skeleton keys are fair and balanced aswell. im sure are the same people.

  • @CronaWins said:

    No.

    We don't need killers dodging queues.

    Queue up and get better.

    dont you worry man i get to rank 1 every single season and i dont need spirit, billy and nurse to do it ;) thats not the problem the thing is way simple if i want to have a chill game and not get stressed (probably because i like to play weak killers) agaisnt the unbalanced that reperesents a swf in rank 1 i should be able to dodge it or prepare with better to stuff. so no. u get better stop playing with swf getting carried by that #########. but you wont right? so killers want to know if im going agaisnt a FULL TRYHARD team and i need to bring OP addons and op killer to make it more balanced without getting stressed cause survivors never get stressed by the game unless they play solo.

  • The map Is bad not for pallets but insane loops around houses and fences and balance landing Is the huge problem.

  • Yep Survivor mains arrived With the no sense. Probably Brown survivors justifying why ds Is fine as it Is or without any brain cell remaining si they can't or they don't want to balance the game. I'm not impressed. I play both sides With 1.4 k hours and i Saw ds changing the game in My favour or to them many times that Is remarcable. Ds Is not antitunnel Is Anti momentum Is i'm playing good so you get punished for it. and cause of it the game Is an slug fest when shouldn't be. Things should be call for What they are. I'm not impressed of seeing 10 min of waiting to get a Survivor game and why i get a game as killer in 5 seconds Is actually very obvious the steam numbers speaks by themselves. Nothing else to add . Im not Gonna respond any childish comment just sense With facts. Otherwise don't lose your time. Specially when everyone Is saying the same to defend it and i already cover those points many comments ago. Anyway i highly doubht anything Is Gonna get changed as keys comodious toolbox all that Is fine aswell.

  • @Cornpopers_Evan said:

    I barley ever t-bag for the same reasons, it's generally a fairly rude thing to do. The only times I do it is for the same reasons, if a killer is purposefully being super toxic towards me or my teammates then I'll do it in the hope that they chase me and I still don't like doing that. I also do it as a greeting or thank you as well.

    i want to know how is a killer toxic, for killing people?


  • @StarMoral said:

    https://forum.deadbydaylight.com/en/discussion/comment/843717#Comment_843717

    I got no issue with it either, it's just people complain a whole freakin lot that they're getting slugged.

    WONDER WHY.

    again ad again, do you actually know why kilelrs are forced to slug? yes because "POTENTIAL DECISIVE" you see "wings" in one of the 4 survivors and you immediately have to suppose that everyone is using DS because is probably like that anyway.-

  • @Xerge said:

    The problem I have with the current state of ds is that survivors are able to rush their objective while the killers can't. That doesn't sound balanced to me.

    thats another problem, survivors use their 60 seconds to actually push gens reckless they dont give a fuc* because they know they are invulnerable for 60 seconds and thats another big problem, killers can lose momentum but they never lose momentum cause they can go up again fast and rush a gen without any problem but the killer cant never pick up a survivor in those 60 secodns because you lose. (red ranks not yellow or green ranks guys, im talking about people who actually know a little bit more than running in a straight line)


    these guys saying "just 5 seconds, you dont lose nothing" clearly HAVE NO IDEA about the game, even less in red ranks and not agaisnt average red ranks we are talking about SWF but good ones, those you can beat only by playing with lots of strategy and pretty much using a viable killer, actually im being exagerated, an average swf is good enough to take advantage of 1 or 2 ds and win the game, "5 seconds" is not 5 seconds means another chase, is very simple and survivor mains dont get it. i was gonna get a hook and i dont have a hook now i lost time in the chase and now i have to go again and lose even more time is not 5 secons, i mean if you are garbage are 5 to 10 seconds if u are a good survior can mean winning the game, and is unfair when actually you went for another survivor you won the chase and then u lost your momentum cause you get punished because the person you hooked is gonna get unhooked and now the first person is gonna stab WICH MEANS? yeah PEOPLE WHO USE BRAIN, YOU GOT IT! now everyone is up and you lost momentum, unless you stay there like an idiot for 20 to 30 seconds waiting yeah, i think ds is off now, you cant allow that.


    btw the argument of ds turning off if you push a gen is viable, i like it survivors can do their objective but killers cant hook i didnt realize that way but is also true.

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/843957#Comment_843957

    Don’t even touch spirit and not everyone who disagrees with you is a bad killer or a person who only plays survivor.

    Most times i see this i wonder if they ever touched killer, i want to imaginé that are survivor mains trying to justify the no sense. A killer With some brain cells still remaining wouldnt ever defend actual ds state. Anyway the post was done and some of the players agreed With What i sayed (most of them). So there Is an issue With the perk and should get fixed. Many ideas were sayed. Not much more to say

  • @Johnny_XMan said:

    https://forum.deadbydaylight.com/en/discussion/comment/843952#Comment_843952

    @yoi

    You only think it’s unfair because you think it is an anti tunnel perk, which it isn’t.

    You said it yourself in the title of your post.

    Then Is What i sayed wich Is Even Worse. Is a stop killer momentum Is a fuc* the killer then. Exactly what i sayed. Thats Even way worse

  • If u play Spirit all day probably not. if u play against green ranks to above probably not. But for 90% of killers against actual good survivors Is a problem.

1 … 4 5 6 7