yeet
yeet
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- yeet
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@Tru3Lemon said:
@yeet said:
@Jack11803 said:
@12youcant said:
Ofc, nerf billy and more people will start playing Nurse. Great.Then nerf nurse too

then nobody plays the game anymore
seems you dislike the things ppl say to you of course dont prove me wrong youre a killer main billy will get a nerf soon leatherface i dont know hes a killer camper so probably he will get buff but i dont think so
work on your English skills, you're barely coherent
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@Jack11803 said:
@12youcant said:
Ofc, nerf billy and more people will start playing Nurse. Great.Then nerf nurse too

then nobody plays the game anymore
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@BigKrazyKag said:
@Spicybarbecue said:
@BigKrazyKag said:
I think it should only give the exposed effect on the obsession and not the ability to kill. I just did 3 and a half gens by myself and ended up being killed simply because I was the obsession. Makes me not want to use decisive strike simply to avoid it.so it's unfair because it gives a free kill but decisive is fine which gets you off the killers shoulder for free. at least the killer has to find you and down you to get the rancor reward where as you get the ds reward from being bad
First off you only get to use DS once per game and you can miss. Secondly it doesn't mean you will live and rancor gives the killer an immediate kill as long as you can find the obsession and down them. There is a very big difference between them. Also using ds doesn't make you bad. I've seen youtubers such as Monto using DS and they're excellent survivors. If you're just mad that some one hopped off of your back then say so but don't insult someone's skill level simply for using ds. It's not like you can keep getting away for free the entire trial. I've had people hop off of my back and got them right back up there in a matter of seconds. It's not like a flash light where people can shine it in the killers face to free some one as long as some one still has battery left. It's a one time deal and it doesn't grant you immediate escape. Obviously ds has nothing to do with Rancor and the two though both crutch perks are not really comparable.
you only get to use rancor once per game
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rancor is fine as it is
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its not even particularly good imo
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sadly OP that is how the developers intend the game to be played, survivors will only die if they let themselves die.
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@HaterMcTater said:
@yeet said:
HaterMcTater said:@yeet said:
HaterMcTater said:
@yeet said: Survivors don't realise that their meta perks are absurdly broken and they're never getting perks that strong again. I'm a survivor main; I find it more enjoyable, but I also play killer. When I say perks like these need buffing, it's to add incentive to pick these kind of perks OVER meta perks. If you're tired of survivors running the same annoying perks in your killer lobbies, then that's why perks like these need fixing, to be used over the annoying meta perks. Not to mention, it's designed to slow down the game and give survivors other things to focus on rather than just generators. If you're saying this perk shouldn't be fixed, you're agreeing that survivors should only focus on generators, especially since the games go by so fast. If you don't want that to happen, it's why we need autodidact to be fixed and other perks to follow it's lead of getting survivors extra tasks to do.
Why don't we just nerf the absurdly powerful meta perks?
It's been done already, exhaustion perks have been nerfed, decisive strike is being nerfed, sabotage was nerfed, etc. Instead of nerfing every perk, making other perks viable give more options to pick from while giving survivors options of what to do. Autodidact rewards survivors for leaving gens and focusing on healing, meanwhile, you can nerf decisive strike but survivors still do gens. That's why it's important to give survivors a choice of what else they can do with their time to slow down gens.
They where "nerfed" yet they're still absurd 🤔
Well, tell me this, would you prefer sprint burst now where there would use it once and can't in a chase, or sprint burst with vigil where they got it every 32 seconds, despite running or being in chased. I would say they seriously fixed it by nerfing it.
didn't fix the core issue that sprint burst is a free escape from a misposition by a survivor, its a get out of jail free card
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@DisturbedZ said:
@yeet said:
DisturbedZ said:so if it is only to stop the basement hooking then why do we need iron grip???? Should we not have perks on both sides to create better balance. I mean 90% of the killers I play have bbq and chilli and iron grip. Would it not make sense to have a survivor have a perk to counter a killer perk and have so many that the chance of a killer and survivor countering each other very low? For example a wiggle perk that would have a difficult skill check that you could use with a cooldown timer, that could stop a regular grip. Then redo the iron grip to be the counter to that. Same with bbq and chilli give it a counter so that you can not be seen in a certain radius or give a skill check when it activates. Then make it to where only certain perks can be used with one and another. So you can not use bbq and chili with iron grip or thier counters at the same time. This would make selecting your perks even more important to a win for either side. You only get 4 perk slots and if you change it up to where neither side can become op by themselves then it is done right? Killer needs to be able to take down 1 lonely survivor, and survivors should be forced to work as a team in order to beat the killer.
Iron grasp is garbage and nobody uses it, it literally adds less than 2 seconds to wiggle time. You must be rank 20 if you believe everyone uses it.
Ok I was just using it as an example, Name a better perk that you want taken away then? Also I am not the greatest player by no means but I normally in the 8 to 10 on the killer range and most of them still use it so I don't know what to tell you other than they do use. oh and there have been a handful of time that the iron grasp was just enough to stop the wiggle when the killer is dumb and bouncing off walls. A good killer should have no trouble killing a decent solo player a bad killer should never even have a chance at it until he learns the game.
i don't want any perks "taken away"
having perks that are super overpowered but its ok because one killer perk stops it from working is bogus game design, someone should never feel like they need specific perks to win, its good you're not a game designer, because you have no clue how balance works. -
No.
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Why?
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DS is a free escape no one deservesBigKrazyKag said:@Esheon said:
High risk, high reward.
BigKrazyKag said:Makes me not want to use decisive strike simply to avoid it.
Very funny but I'm serious. It's a free kill that no one deserves.
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Yes the basement is powerful for killers, i dont really understand what you meant with this comment.OrionQc24 said:
The basement is one of your most powerful tool ? You running a no perk build or what ? Lolyeet said:
"Just remove one of the most powerful tools killers have in the game."OrionQc24 said:I find kind of a waste then. Just remove basement hooks and wiggling. This is literally a waste of time and effort for both sides.
how about no -
Iron grasp is garbage and nobody uses it, it literally adds less than 2 seconds to wiggle time. You must be rank 20 if you believe everyone uses it.DisturbedZ said:so if it is only to stop the basement hooking then why do we need iron grip???? Should we not have perks on both sides to create better balance. I mean 90% of the killers I play have bbq and chilli and iron grip. Would it not make sense to have a survivor have a perk to counter a killer perk and have so many that the chance of a killer and survivor countering each other very low? For example a wiggle perk that would have a difficult skill check that you could use with a cooldown timer, that could stop a regular grip. Then redo the iron grip to be the counter to that. Same with bbq and chilli give it a counter so that you can not be seen in a certain radius or give a skill check when it activates. Then make it to where only certain perks can be used with one and another. So you can not use bbq and chili with iron grip or thier counters at the same time. This would make selecting your perks even more important to a win for either side. You only get 4 perk slots and if you change it up to where neither side can become op by themselves then it is done right? Killer needs to be able to take down 1 lonely survivor, and survivors should be forced to work as a team in order to beat the killer.
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She deranks to make herself look good and to let her beta oribters save her.Vecors said:She dc's cause noone enjoys playing against nurse in 9/10 games. And since the devs not going to touch Nurse since its the wheelchair for tards theres not much options left.
Also maybe if the only killer played at rank 1 is the only one that doesn't have to deal with looping might indicate some underlying balance issues. 🤔 -
They where "nerfed" yet they're still absurd 🤔HaterMcTater said:@yeet said:
HaterMcTater said:@yeet said:
Survivors don't realise that their meta perks are absurdly broken and they're never getting perks that strong again.
I'm a survivor main; I find it more enjoyable, but I also play killer. When I say perks like these need buffing, it's to add incentive to pick these kind of perks OVER meta perks. If you're tired of survivors running the same annoying perks in your killer lobbies, then that's why perks like these need fixing, to be used over the annoying meta perks. Not to mention, it's designed to slow down the game and give survivors other things to focus on rather than just generators. If you're saying this perk shouldn't be fixed, you're agreeing that survivors should only focus on generators, especially since the games go by so fast. If you don't want that to happen, it's why we need autodidact to be fixed and other perks to follow it's lead of getting survivors extra tasks to do.
Why don't we just nerf the absurdly powerful meta perks?
It's been done already, exhaustion perks have been nerfed, decisive strike is being nerfed, sabotage was nerfed, etc. Instead of nerfing every perk, making other perks viable give more options to pick from while giving survivors options of what to do. Autodidact rewards survivors for leaving gens and focusing on healing, meanwhile, you can nerf decisive strike but survivors still do gens. That's why it's important to give survivors a choice of what else they can do with their time to slow down gens.
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Why don't we just nerf the absurdly powerful meta perks?HaterMcTater said:@yeet said:
Survivors don't realise that their meta perks are absurdly broken and they're never getting perks that strong again.I'm a survivor main; I find it more enjoyable, but I also play killer. When I say perks like these need buffing, it's to add incentive to pick these kind of perks OVER meta perks. If you're tired of survivors running the same annoying perks in your killer lobbies, then that's why perks like these need fixing, to be used over the annoying meta perks. Not to mention, it's designed to slow down the game and give survivors other things to focus on rather than just generators. If you're saying this perk shouldn't be fixed, you're agreeing that survivors should only focus on generators, especially since the games go by so fast. If you don't want that to happen, it's why we need autodidact to be fixed and other perks to follow it's lead of getting survivors extra tasks to do.
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Survivors don't realise that their meta perks are absurdly broken and they're never getting perks that strong again.
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Biggest dick.Tsulan said:David King and Billy.
Now guess why... -
i played like 6 games total and got 150k BP in each and got all the spirit teachables then stopped playing.
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"I don't agree with you because people sometimes cheat"
what an absurd statement -
No, messing with the Carry is an extremely unfun mechanic because the killer has already outplayed you.
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@powerbats said:
@yeet said:
@powerbats said:
@yeet said:
@powerbats said:
@DeadByFlashlight said:
@Sir_Kazi said:
titleHuntress was already nerfed.
If you nerf billy too, then nurse will be the only killer anymore. Do you really want that?
Cough Hag, cough Wraith and I'm seeing Doctors and Rins get 3-4k at rank 1 just by playing optimally.
are they playing optimally or are the survivors playing poorly?
It can be both but a lot of it's killers are playing optimally then of course there's all the ftp that like to run into hag traps non stop at low ranks for some reason.
But mostly the killers are maxing out the potential on them.
killers only win by survivor mistakes
if survivors play perfectly a killer cannot winThat's not true, a killer can still get kills even when the survivors play perfectly just by anticipating better or positioning better. Thinking ahead and not just doing the same thing that didn't work over and over again.
no they cannot, if a killer anticipates what a survivor will do or outpositions them that is a survivor mistake
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@Global said:
They already buffed pallets to try to get rid of the whole "trade a stun for a hit" and it didnt work. Pallets are fine were they are because well survivors asked for them to be where they are now...even though they didnt really fix anything from what i have experienced so far.these devs work like a monkeys paw
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@powerbats said:
@yeet said:
@powerbats said:
@DeadByFlashlight said:
@Sir_Kazi said:
titleHuntress was already nerfed.
If you nerf billy too, then nurse will be the only killer anymore. Do you really want that?
Cough Hag, cough Wraith and I'm seeing Doctors and Rins get 3-4k at rank 1 just by playing optimally.
are they playing optimally or are the survivors playing poorly?
It can be both but a lot of it's killers are playing optimally then of course there's all the ftp that like to run into hag traps non stop at low ranks for some reason.
But mostly the killers are maxing out the potential on them.
killers only win by survivor mistakes
if survivors play perfectly a killer cannot win -
@powerbats said:
@DeadByFlashlight said:
@Sir_Kazi said:
titleHuntress was already nerfed.
If you nerf billy too, then nurse will be the only killer anymore. Do you really want that?
Cough Hag, cough Wraith and I'm seeing Doctors and Rins get 3-4k at rank 1 just by playing optimally.
are they playing optimally or are the survivors playing poorly?
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@Bug_Reporter said:
@xxaggieboyxx said:
Bug_Reporter said:@Fictionalname said:
Yes, shes very cool and well designed BUT yet again we get a mediocre weak killer to the other weak killer pool. Not fit for rank 1 play but as any other killer stong at rank 20, duh.
Whos idea was it to give her super slow movement speed? Her power is quite useless for anything else other than mindgames, which 9/10 people can outsmart at rank 1 since survivors have a huge but basic advantage, third person view. She is in severe need of buff if shes gonna be an okay killer atleast, by severe I mean:
-Increase movement speed for crying out loud
-Less cooldown on her ability, like wth no other killer has this enourmous crippling CD
-Seeing blood should be by default, like cmon? She doesnt need to be more gimped than she is
Even for survivor mains, wouldnt it be more fun to have a better variety other than nurse/billies at rank 1?
Ops...
Been doing this in almost every match btw, probably the killer that i have most 4 Iridescents matches so far.
Such a weak killer isnt it?
Gotten 4 mans with the wraith a perfect 32k game. Before the buffs. Just because you got a few 4k's doesn't mean a killer doesn't need a buff. Not saying spirit is bad because she isn't. She isn't good either and the downsides to her cripple her if you get smart survivors. Next time you get a 4K with her think to yourself. Could they have done better? The answer is probably yes. Any 4k with any killer but the nurse is purely because the survivors screwed up
4 Kills doesnt mean 4 Iridescents, i also got all of that with Wraith and Freddy, i know they are weak and i know that 4 kills with them doesnt make them good, but the Spirit IS good and very powerful, she just needs the right perks and enough skill to reach her max potential.
no she isn't, anecdotal evidence isn't worth crap
she's a big pile of garbage and anyone with half a brain can see that -
wherever I am I must also slug
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@Usui said:
@yeet said:
@Usui said:
@Killigma said:
@Usui said:
@Killigma said:
1V4, 4 Survivors can work up just as much BP working together than a Killer on there own.When's the last time you played both? It's far easier to get BP as a killer. Especially since the emblem rework and WGLF nerf. Jeeze I really hate when people are so full of themselves.
Okay kiddo lets calm it down with the insults, "full of themseleves." I play around 80% Killer, granted that is a bias opinion. But before you jump on your high horse, read what I said. Killers, statistically are at a disadvantage, k? Making it easier for one person, aka Killer, to make BP, k? Now, the other part, that you avoided, I mentioned that IF Survivors WORKED together, they would make just as much BP based on a 1v4 system. Now, would you calm those delicate feelz and reply with a constructive counter, instead of picking one line and throwing a toy or two out of the pram because someone disagreed with you?
Ok kiddo. How do you suppose 4 random survivors come up with a plan to work together? That sentence alone tells me you only play killer, be gone... can't be bothered with your biased opinion
"Loop when you're being chased and do gens when you're not" isn't exactly a difficult plan to follow yet it wins games
Still doesn't earn me 30k+ BP for hooking a few surivors. Try again loser.
survivors actually earn more BP over longer sessions as its quicker between games
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lol spirit is just bad, period
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@Usui said:
@Killigma said:
@Usui said:
@Killigma said:
1V4, 4 Survivors can work up just as much BP working together than a Killer on there own.When's the last time you played both? It's far easier to get BP as a killer. Especially since the emblem rework and WGLF nerf. Jeeze I really hate when people are so full of themselves.
Okay kiddo lets calm it down with the insults, "full of themseleves." I play around 80% Killer, granted that is a bias opinion. But before you jump on your high horse, read what I said. Killers, statistically are at a disadvantage, k? Making it easier for one person, aka Killer, to make BP, k? Now, the other part, that you avoided, I mentioned that IF Survivors WORKED together, they would make just as much BP based on a 1v4 system. Now, would you calm those delicate feelz and reply with a constructive counter, instead of picking one line and throwing a toy or two out of the pram because someone disagreed with you?
Ok kiddo. How do you suppose 4 random survivors come up with a plan to work together? That sentence alone tells me you only play killer, be gone... can't be bothered with your biased opinion
"Loop when you're being chased and do gens when you're not" isn't exactly a difficult plan to follow yet it wins games
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spirit couldn't hunt down a paper bag, she's doodoo
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@Dwight_Confusion said:
The Wraith is strong. HE's better than ever. He's great actually.Built in windstorm of 1 second (green) with no drawbacks is fantastic. His new add ons enhance his power. He's top tier.
he most definitely is not top tier
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BBQ already goes up to 100%...
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not long enough tbh, should be 20 minutes on invuln
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@ZombieGenesis said:
He has a crazy movement power, with 1 hit down potential, and regular movement speed to boot. I don't get it. Either nerf him down to the level of The Pig or other mid-carders or buff everyone to his level. One or the other.nerfing viable killers will not make more killers viable, only reduce the amount of viable killers
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and now that she's out of the PTB she has nothing
you can't even say "mindgames" any more because they took that away from her too -
sure let's make survivor so easy you can win by literally just running in a straight line, as if it wasn't easy enough already
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best killar evar u r just noob dont no how 2 play her!!!!!1!!!!!!!!!!!!1!111!!! bettar than nurse!!!!!!!!11111!1!1111!!!!!
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its an option if you're good at survivor
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nerfing a viable killer will not make others more viable, it will just reduce the already tiny pool of viable killers
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@Chi said:
Being slugged half the game, is boring. Or almost bleeding to dead because the killer is desperate for the 4k is also [BAD WORD] boring.then don't get downed
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@Nickenzie said:
douggie123 said:She is my new favourite killer and I am going to main her and try and p3 her this weekend. I use to main Myers but she is way better
Yeah she's pretty decent if you know her mind games!

However her scratch marks need to be more brighter, it's the only thing she has while phase walking and it needs to be reliable!

spirit has no mind games any more, they killed them out of the PTB with all the cues survivors are given with what she is doing
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wouldn't want anything to be actually difficult for survivors to counter yeah?
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i don't play leatherface
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"Survivors rely on hiding"
LMAO -
@powerbats said:
@yeet said:
@powerbats said:
Took me 3 games of not playing her on ptb to get Merciless achievement using only her 3 unique perks and 1 wasn't above tier I.I even grabbed someone off a gen in my 2nd game after coming out of invis mode, so no she's not complete trash and no she doesn't need nerfs.
She does need some tweaks, especially with her sounds and some other qol stuff.
highly unlikely you're gonna get gen grabs when the sound she makes is so ridiculous
I did it from max range and it was on Cold wind blimp map and I'd been in a chase and so knew the person who'd gone back to that same gen wouldn't suspect. So In stead of continuing the chase I went for the obsession and while stealthed bumped into him.
When I came out i grabbed him off the gen and hook him for the second time. It's all about out thinking your opponents not about trying t play ehr the same as every other killer.
they made the sounds considerably louder, you can tell exactly where she is, gen grabs will be rare, if non existent, against players paying attention
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@powerbats said:
Took me 3 games of not playing her on ptb to get Merciless achievement using only her 3 unique perks and 1 wasn't above tier I.I even grabbed someone off a gen in my 2nd game after coming out of invis mode, so no she's not complete trash and no she doesn't need nerfs.
She does need some tweaks, especially with her sounds and some other qol stuff.
highly unlikely you're gonna get gen grabs when the sound she makes is so ridiculous