Hillbilly need nerf on walk speed with chainsaw
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And no i don't even like to use this killer.
Does he need a nerf? Probably. But wait till other killers are viable
I agree with you on billy.
Nurse is too OP though. If the player plays that killer well, there is almost no chance for you to win.
Nah. All the other killers just need a buff to movement speed. It would (slightly) bring them more in line with Nurse + Billy's map pressure. The reason why Billy and Nurse aren't dumpstered on at Rank 1 is because they can exert map pressure, they can end chases quickly, they can patrol gens better, and they can get in another chase soon after they've hooked someone, mitigating the good ole "gen rush" (ie, survivors knowing what they're doing and not screwing around on dull totems/crouched in a corner).
An overall movespeed buff for all killers has been long overdue. People are tired of seeing only Nurse and Billy at Rank 1 but nobody is willing to accept drastic changes for the other killers.
Uh, no. Nurse and Hillbilly need a nerf in tandem with split-generators/objective being reworked. You don't bring balanced killers up to the OP killers when the entire reason objective is the problem.
Turn slightly to the left or right.
learn to dodge it. its not that hard.
First, give us some more killers that are viable.
Then we can talk nerfs.
Nurse and hillbilly are currently “balanced” yet the killer faction is too weak. That means logically once the killer faction is bugged as a whole to balanced, those 2 will get pushed into the OP category. Though as of now they should t get nerfed yet
nerfing viable killers will not make more killers viable, only reduce the amount of viable killers
So out of the 13 killers, you want to nerf 1 of the viable ones? And out of all the complaints I have heard of Billy, you want his walking speed nerf'd? Billy and Nurse are argubaly the two most viable Killers at high ranks, but still people complain that Billy and Nurse are OP. Billy should be the benchmark for Killers in this game, Nurse needs a fix, granted. Other Killers, possibly excluding Huntress once they fix hatchets, need to be brought up to his level. Billy is fine! If you keep getting caught out by simply the insta-down; 360 juke, don't walk in a straight line, loop him. It honestly isn't not that hard bud.
Wraith is now viable with that bell ######### homie. No one walks in a straigth line. i did that 360 ######### and he still caught me. hitbox on it big af. thats why i say speed need nerf
Billy is fine, and if he does get nerfed then I am curious where BHVR's priorities lie.
and certain maps make killers viable. meat plant is an awful ######### map for survivors. Killers should be buffed a tad but certaintly not to nurse or hillbilly level. the nurse breaks the game
Billy can be looped tho
Huntress was already nerfed.
If you nerf billy too, then nurse will be the only killer anymore. Do you really want that?
Cough Hag, cough Wraith and I'm seeing Doctors and Rins get 3-4k at rank 1 just by playing optimally.
A big issue with the game is that it's far, far more effective for survivors to split up and do generators independently, spread across the map. The killer cannot lock down the entire map, so he can only realistically defend one or two generators. While he's out of range of the others, they know it's safe to keep going. While you do get a pretty sizable speed bonus for working on generators together, it's not SO big that it feels worth it beyond convenience.
Multiple people working on a single generator usually means they're desperate for it and it's worth it for the killer to camp because survivors are rarely working on repairs together out of necessity, unless they're trying not to get 3-genned. (I'd argue the 3-gen strat is a problem, but it's more of a symptom of a lot of other systemic problems in the way the objective currently functions.)
I feel like Ruin should be baseline, and independent generator repairs should be on the border of "too slow" to encourage people to work together. This would make ally aura reading better, allow killers to have a fourth perk in place of Ruin (that cannot be destroyed), and pave the way for substantially better balancing of Ruin's effectiveness in general around the killers and their allotted effective time.
Hillbilly being "broken" with mobility is a serious road block for altering map sizes and obstructions, and he really does need a nerf. It will happen in tandem or right around the same time the devs decide which direction they want to take the future of the game. Bottom line is: Hillbilly's power is over the top, and any changes that benefit the killer standard underneath him will legitimately turn him into an unbeatable god for anyone half-decent with his chainsaw. Huntress is considered the third best killer, and the pinnacle of balance, but Hillbilly has been where he stands forever, so the community is a little hypocritical on the subject. Nurse is a special case, since she's already got some pretty harsh penalties for being bad, but her skill ceiling is almost impossible to balance around. (Also, most maps having huge sweeps of LoS for her doesn't help.)
TL;DR: Hillbilly is broken and has to be nerfed moving forward. His OP-ness is a result of other parts of the game being unbalanced/needing design updates.
are they playing optimally or are the survivors playing poorly?
It can be both but a lot of it's killers are playing optimally then of course there's all the ftp that like to run into hag traps non stop at low ranks for some reason.
But mostly the killers are maxing out the potential on them.
killers only win by survivor mistakes
if survivors play perfectly a killer cannot win
That's not true, a killer can still get kills even when the survivors play perfectly just by anticipating better or positioning better. Thinking ahead and not just doing the same thing that didn't work over and over again.
no they cannot, if a killer anticipates what a survivor will do or outpositions them that is a survivor mistake
running through hag traps is how you beat her...
as soon as you see she is in chase you just pop all of her traps removing her zones of control forcing her to have to rely on traps she places mid chase
Well that's true to an extent but you could also say the killer was just better also. Besides better killers also create survivor mistakes instead of just waiting for them.
Oh I agree, especially if she's on other side of map, then hope she doesn't have the ultra rare addon and come smack you down lol.
Guess what