yeet
yeet
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Hillbilly takes skill comparative to the skill of the survivors he’s againstBongbingbing said:Spirit is strong but she's still behind Nurse and Hillbilly.
Spirit in good hands is great but Nurse in the right hands just dominates completely. Hillbilly on the other hand doesn't take much skill and is still strong.
if you think he takes no skill it’s because you have no skill -
obvious troll thread
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you'll cowards don't even cleanse totems
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@The_Crusader said:
Just had a Huntress guard hooks with Iridescent heads.This is the balance that killers want.
you're just crying like a child
git gud -
@Vietfox said:
@HavelmomDaS1 said:Give players more motivation to not DC is the better solution imo
I gotta disagree, as long as people DC because they missed DS or got their totem cleansed they can gtfo and uninstall DbD tbh.
i've had people DC for falling for basic mindgames
it's getting pathetic -
@e8Lattice said:
@yeet said:
@e8Lattice said:
Killer doesn't like the epic super rare offerings you saved just for that special occasion . . . DC and bye bye offerings.like survivors even have worthwhile or rare offerings
Well no that would require fair and consistent balance, oh no no NO we can't have that in a multiplayer game!
lawl
survivors don't deserve overly powerful things when they're already so strong at their base yes
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@e8Lattice said:
Killer doesn't like the epic super rare offerings you saved just for that special occasion . . . DC and bye bye offerings.like survivors even have worthwhile or rare offerings
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killer is already very overpowered.
opinion discarded
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@fluffybunny said:
I believe infinite loops were actually fixed in previous updates and what you're talking about is merely really good loops.haddonfield has a literal infinite that cannot be broken unless the survivor makes a serious mistake
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@powerbats said:
That's what map offerings are for and you probably don't complain when you get a map that favors you though right?coldwind farm maps are just poorly designed though, they should be fixed
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@powerbats said:
@NoShinyPony said:
@powerbats said:
Ok so remove Billy and Bubba's insta downs, remove all Mori's except Yellow, remove Iridescent Hatchets, and Pinky's Finger, remove Myers Evil III. Now does that sound like a fair trade to deal with the insta heals because if so I'm sure survivors would agree to it.All the killer downs require skill, the insta-heals require a click. The non-existing killer's equivalent to an insta-heal would be the killer making a click and the survivor just losing one or two health states. If the killers could get such an add-on, survivors could keep the insta-heals.
However, the insta-heals do not need to be removed entirely, they just need a rework. There are already some good suggestions in this thread here.
Actually that's incorrect, it takes no skill to charge across the map and steer into a survivor or follow behind them and cheese with Billy's saw.
Pinky's finger just follow them and whammo instant exposed, Huntress follow behind them instant down, Billy same. There's absolutely no skill involved in simply following behind someone with an insta down.
But like i said you could have a timer required since in real life if you're trying to administer something along those lines there's prep time.
That'dd keep people from simply dropping a pallet and insta healing to full similar to how they did it before with pause at pallet heal a few clicks etc.
people who claim it takes no skill to down people with billy just suck at dodging saws lets be real lmao
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people trying to claim losing a brown medkit is a downside is laughable
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who even care about pips in the year of our lord 2019
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ok i will just slug the third person like ususal
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lost ur chest item, didn’t u
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Doesn’t have counter play when they just DC consequence freeJanTheMan said:You're not entitled to a 4k, sorry
Stop complaining over something that has counter play *cough* *cough* slug.
This is like survivors complaining over the killer camping for 1 kill, after the gates are powered (which has less counter play btw). -
@Weederick said:
@yeet said:
@Weederick said:
@yeet said:
@Weederick said:
@yeet said:
@Weederick said:
He is as good as the survivors allows. Most survivors are boosted, so he is pubstomping for the most part.
Against good swf squads, i prefer huntress and spirit. Against solos, hag is better, if the survivors are very skilled individually.
He has no tools to beat toptier survivors in a chase, which is a major drawback. But if they cant loop well, he can indeed go from hook to aura to hook to aura.
He only becomes overpowered with instasaw imoinstasaw is overrated
Instasaw is broken. Instasaw makes him easy to use, you can spam it nonstop without thinking wether it will hit or not, since it closes the gap anyways without cooldown and you can just start another saw with 1s charge time.
overrated, i can easily deal with instasaws
That doesnt make it less broken. Some claim they can deal with 3-omegablink. But it lowers the skillfloor so dramatically that the risk/reward is unbalanced. Billys chainsaw at base is high risk/high reward ability. With instasaw there is no risk, just spam. Like 3 omegablink nurse, you can keep correcting your mistakes.
it isn't broken, it's comparatively mediocre compared to some other addon combos
You're just mad that it gets nerfed and you have to learn how to play him properly instead of playing him like legion ;D
i don't even play billy often at all nor even use addons on him lol
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@Weederick said:
@yeet said:
@Weederick said:
@yeet said:
@Weederick said:
He is as good as the survivors allows. Most survivors are boosted, so he is pubstomping for the most part.
Against good swf squads, i prefer huntress and spirit. Against solos, hag is better, if the survivors are very skilled individually.
He has no tools to beat toptier survivors in a chase, which is a major drawback. But if they cant loop well, he can indeed go from hook to aura to hook to aura.
He only becomes overpowered with instasaw imoinstasaw is overrated
Instasaw is broken. Instasaw makes him easy to use, you can spam it nonstop without thinking wether it will hit or not, since it closes the gap anyways without cooldown and you can just start another saw with 1s charge time.
overrated, i can easily deal with instasaws
That doesnt make it less broken. Some claim they can deal with 3-omegablink. But it lowers the skillfloor so dramatically that the risk/reward is unbalanced. Billys chainsaw at base is high risk/high reward ability. With instasaw there is no risk, just spam. Like 3 omegablink nurse, you can keep correcting your mistakes.
it isn't broken, it's comparatively mediocre compared to some other addon combos
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@Weederick said:
@yeet said:
@Weederick said:
He is as good as the survivors allows. Most survivors are boosted, so he is pubstomping for the most part.
Against good swf squads, i prefer huntress and spirit. Against solos, hag is better, if the survivors are very skilled individually.
He has no tools to beat toptier survivors in a chase, which is a major drawback. But if they cant loop well, he can indeed go from hook to aura to hook to aura.
He only becomes overpowered with instasaw imoinstasaw is overrated
Instasaw is broken. Instasaw makes him easy to use, you can spam it nonstop without thinking wether it will hit or not, since it closes the gap anyways without cooldown and you can just start another saw with 1s charge time.
overrated, i can easily deal with instasaws
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@Weederick said:
He is as good as the survivors allows. Most survivors are boosted, so he is pubstomping for the most part.
Against good swf squads, i prefer huntress and spirit. Against solos, hag is better, if the survivors are very skilled individually.
He has no tools to beat toptier survivors in a chase, which is a major drawback. But if they cant loop well, he can indeed go from hook to aura to hook to aura.
He only becomes overpowered with instasaw imoinstasaw is overrated
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he's the most balanced killer in the game
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@e8Lattice said:
Killer is default level easy-mode, Billy is essentially easy-mode on top of easy-mode so there's that.I mean come on it even says "easy" above his character selection icon, how more obvious can it get they've put a bloody great neon sign above the character stating that "if you choose this killer, your choosing easy-mode" lawl.
hahaha lol
if killer is easy mode then survivor is the tutorial -
people who say SWF doesn't just completely break the game are just bad survivors
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@The_Crusader said:
friendlykillermain said:@The_Crusader said:
I think most hillbillys fit this description.
What a stupid skill-less character lmao
ever since i first saw you i have held on to these gifs finally i can use one
Unlimited instadown chances, a chainsaw that has the most generous hitbox I've ever seen, the ability to cross the map in seconds allowing camping without camping.
Yeah Billy is the noobs killer. He's strong yet doesn't require half as much skill as the Nurse or Spirit.
hahahahahaha
clear you've never played billy against survivors that are competent, he needs a lot of mechanical practice against good survivors -
@AntiJelly said:
@Paiz said:
@perotx said:
No. My playstyle is very slow and games tend to last a LONG time, but I almost always get 4k's. My playstyle is clearly effective, therefore I don't see why you should be rewarded just because our playstyles are different.I understand that, but a quick trial usually results in a single pip and even a black pip. Long matches that end in 4ks are nearly always double pips.
I just want to know if you think a short match 4k takes more skill than a long match 4k in high ranks.I don't think that's true. Quick matches do usually end in single pips, but not black pips. It's all because of getting bronze chaser that you can't double pip in a quick match.
@AntiJelly said:
@Paiz said:
@perotx said:
No. My playstyle is very slow and games tend to last a LONG time, but I almost always get 4k's. My playstyle is clearly effective, therefore I don't see why you should be rewarded just because our playstyles are different.I understand that, but a quick trial usually results in a single pip and even a black pip. Long matches that end in 4ks are nearly always double pips.
I just want to know if you think a short match 4k takes more skill than a long match 4k in high ranks.I don't think that's true. Quick matches do usually end in single pips, but not black pips. It's all because of getting bronze chaser that you can't double pip in a quick match.
i've had billy games where i've 4Ked and gotten 0 on chaser lol
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@AntiJelly said:
@Paiz said:
@perotx said:
No. My playstyle is very slow and games tend to last a LONG time, but I almost always get 4k's. My playstyle is clearly effective, therefore I don't see why you should be rewarded just because our playstyles are different.I understand that, but a quick trial usually results in a single pip and even a black pip. Long matches that end in 4ks are nearly always double pips.
I just want to know if you think a short match 4k takes more skill than a long match 4k in high ranks.I don't think that's true. Quick matches do usually end in single pips, but not black pips. It's all because of getting bronze chaser that you can't double pip in a quick match.
@AntiJelly said:
@Paiz said:
@perotx said:
No. My playstyle is very slow and games tend to last a LONG time, but I almost always get 4k's. My playstyle is clearly effective, therefore I don't see why you should be rewarded just because our playstyles are different.I understand that, but a quick trial usually results in a single pip and even a black pip. Long matches that end in 4ks are nearly always double pips.
I just want to know if you think a short match 4k takes more skill than a long match 4k in high ranks.I don't think that's true. Quick matches do usually end in single pips, but not black pips. It's all because of getting bronze chaser that you can't double pip in a quick match.
i've had billy games where i've 4Ked and gotten 0 on chaser lol
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legion needs to be redone from the ground up
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it's going to be even more inconsistent once the servers come out
people who think the servers are gonna fix anything and not just create problems don't understand how this stuff works -
@The_Crusader said:
Blueberry said:Legion for both. Either he has Franks tape and you get downed with no counter play or he doesn't and just follows your blood. Both requiring no skill on either side and both having no counter play.
Other than Legion I hate playing against Billy's. He isn't punished enough for chainsaw miss plays and the chainsaws reach/maneuverability feels VERY forgiving. When you go down it just feels..cheap.
Lol when he gets sucked through windows as his chainsaw hits people....
But remember according to some people Billy is "ThE mOsT bAlAnCeD kIlLeR!"
he is the most balanced killer, you just aren't good enough at the game to see that i understand
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if leatherface is even in a position to chainsaw you in the first place you messed up big time lol, he sucks
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he isn't
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it's good for me, i don't care about the cosmetics so the 2 second queues are good
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clown is boring but consistent
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remember survivors, that YOU asked for this when you demanded the emblems to be made easier
THIS IS OF YOUR OWN DOING! -
LOOOOL
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you can still get a merciless even if one person escapes, a merciless is a double pip
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@Yamaoka said:
ThirdSealOPplzNerf said:@Yamaoka said:
So? Do you want him to get buffed? 😂
No I want the chainsaw nerf to be reverted no asked asked for this exept the crying survivor mains.
I've been playing Billy for the past 2 days and double pipped almost every game and (almost) had nothing but easy 4ks even against a full SWF team with decisive, flashlight and firecracker (red ranks). I even kept all 5 gens against the SWF team so "IF" he got "shadow nerfed" then he totally needed it.
anecdotal crap that may or may not be true lmao
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@Nickenzie said:
powerbats said:@yeet said:
no matter the killer you dont have a right to DC them
No matter what you don't have the right to dc then like when it's Corn or swamp or your totem gets cleansed, you can't chase properly etc.
what's good for the goose is good for the gander.
yeet said:no matter the killer you dont have a right to DC them
Why can't this community get along just for once? It's like both sides are going for each other's throats.
Purposely DCing in general is just not acceptable. Unless it's a emergency.
i agree, i have only ever DCed for real life things happening
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@powerbats said:
@yeet said:
no matter the killer you dont have a right to DC themNo matter what you don't have the right to dc then like when it's Corn or swamp or your totem gets cleansed, you can't chase properly etc.
what's good for the goose is good for the gander.
i've DCed probably 4 times in my entire playtime but nice try with the whataboutism buddy
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no matter the killer you dont have a right to DC them
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@powerbats said:
@yeet said:
@HawkAyeTheNoo said:
Hope it can be confirmed, so many killers DCing because they dont like a certain map offering.they may have DC'ed because of an infinite loadscreen
While that's a possibility there's are times it's because they see a map offering they don't like or someone puts an offering up that counters theirs.
I think if it happens often enough that'd probably flag them for a manual inspection of their account to see if it happens too often.
@powerbats said:
@yeet said:
@HawkAyeTheNoo said:
Hope it can be confirmed, so many killers DCing because they dont like a certain map offering.they may have DC'ed because of an infinite loadscreen
While that's a possibility there's are times it's because they see a map offering they don't like or someone puts an offering up that counters theirs.
I think if it happens often enough that'd probably flag them for a manual inspection of their account to see if it happens too often.
i've had hundreds of infinite loading screens, so i'd probably prefer not
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cleanse da totemse
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@HawkAyeTheNoo said:
Hope it can be confirmed, so many killers DCing because they dont like a certain map offering.they may have DC'ed because of an infinite loadscreen
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git gud
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git gud
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@nomorevideos said:
@yeet said:
@JohnTed said:
@yeet said:
@Orion said:
@powerbats said:
@AgentTexes said:
They're laggy because they're 7 thousand miles away from you.I've played against killers in china before and even watched their streams and quite a few have better internet than some people in the US.
No offense, but that's kind of a low bar. The US has what is probably the worst Internet in the developed world.
as an Australian i can tell you that that statement is incorrect
I think it depend on the plan. When you paid more, you will have better internet service.
Maybe you can try 100 Mbps plan or higher. Even 1000Mbps is affordable nowadays.australian internet is some of the worst in the world, 1000Mbps is a pipe dream and even 100Mbps is difficult to get
Speed has nothing to do with reliability and ping. Unless you have the worst internet imaginable (dial-up/52kbit/s/something like that), it will not affect your own and other people's ping (if you are the host). I had 2.5mbit/s and could play online without issues, as well as host matches in other games. No matter if you have 2.5mbit/s, 20mbit/s or 100mbit/s, if you download something and bottleneck your own connection your ping will start to go all over the place and you and others will lag in DbD because of that. Even 300mbit/s isn't enough to have a lag free experience if you are downloading something in the background and it takes up all your bandwidth. If 100% of your bandwidth is being used, your ping will eventually suffer.
i know that, i was just telling him that's not how it is over here
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@JohnTed said:
@yeet said:
@Orion said:
@powerbats said:
@AgentTexes said:
They're laggy because they're 7 thousand miles away from you.I've played against killers in china before and even watched their streams and quite a few have better internet than some people in the US.
No offense, but that's kind of a low bar. The US has what is probably the worst Internet in the developed world.
as an Australian i can tell you that that statement is incorrect
I think it depend on the plan. When you paid more, you will have better internet service.
Maybe you can try 100 Mbps plan or higher. Even 1000Mbps is affordable nowadays.australian internet is some of the worst in the world, 1000Mbps is a pipe dream and even 100Mbps is difficult to get
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@powerbats said:
@yeet said:
@Orion said:
@powerbats said:
@AgentTexes said:
They're laggy because they're 7 thousand miles away from you.I've played against killers in china before and even watched their streams and quite a few have better internet than some people in the US.
No offense, but that's kind of a low bar. The US has what is probably the worst Internet in the developed world.
as an Australian i can tell you that that statement is incorrect
Are you near the major cities or more outside that since that doesn't help if outside one like in the inner parts at least.
i've reread this about 6 times and i still can't understand what this says im sorry
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@Fenrir said:
ThirdSealOPplzNerf said:Trapper starts with all the traps on the map.
Trapper can reset disarmed traps.
Traps hitbox and trap size needs an increase.
Escaping from a trap will no longer be rng but take 10 seconds freeing yourself or 5 seconds with a teammate.
Trapper no longer steps in his own traps. (How tf does he steps in the traps he places? Really stupid)
Dead hard no longer works on traps. (How does some dash to evade a lunge magically make your foot invulnerable from armed bear traps #########?)
Trapper gets a 10% movement speed for 5 seconds when a trap is triggerd or disarmed.
1.Hit boxes do need to be a bit larger because survivors can just step around them
2.trappers rng traps are more of a strength than a weakness taking it away would make him weaker
3.trapper stepping on his own traps are kind of funny for some moments in the game
4.a buff thats not really needed since he a 120 speed killerthere is no 120 speed killers, he's 115