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yeet

yeet

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yeet
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  • @Orion said:

    @powerbats said:

    @AgentTexes said:
    They're laggy because they're 7 thousand miles away from you.

    I've played against killers in china before and even watched their streams and quite a few have better internet than some people in the US.

    No offense, but that's kind of a low bar. The US has what is probably the worst Internet in the developed world.

    as an Australian i can tell you that that statement is incorrect

  • it's part of their culture, chinese people see using any way to get an advantage as fine
    it's also the reason why they like pay 2 win mechanics

  • @powerbats said:

    @yeet said:

    deflection about what? you bringing up some unrelated player?
    doesn't change the fact that ruin can be easily dealt with

    Again deflections, like I said it doesn't matter who I post videos of, who I tag you'll just keep on deflecting.

    Doesn't change the fact that it can be hidden the entire game and the killer gets 4 kills at the end either.

    and i can get 4 kills perkless? irrelevant

  • @powerbats said:

    @yeet said:

    @powerbats said:

    @yeet said:
    nurse doesn't need ruin to kill good survivors in the first place so your point is irrelevant
    totems shouldn't be spawning in view of survivors as soon as they load in period

    Nice deflection, you said and I quote

    @yeet said:

    ruin will only seriously affect bad survivors
    if someone is repeatedly dying because of ruin then they need to learn to hit skillchecks

    So yes my point is relevant and you once again just can't admit it oh and Umbra_Bug again says hi and she's a Huntress 2-5 min games on average with Ruin usually 4k's.

    But hey if a good killer doesn't need Ruin why are good killers using Ruin if they don't need it? I mean you just said a good nurse doesn't need Ruin to kill good survivors yet they run it.

    because they can run whatever perks they wanna run?
    also bringing up some random player who's apparently good is pretty meaningless when the caliber of rank one survivors today is pathetic and i can't even remember the last game i haven't 4Ked

    Again with the deflections, it doesn't matter who I post you'll just dodge as always it's your usual move when you can't refute just deflect.

    deflection about what? you bringing up some unrelated player?
    doesn't change the fact that ruin can be easily dealt with

  • @powerbats said:

    @yeet said:
    nurse doesn't need ruin to kill good survivors in the first place so your point is irrelevant
    totems shouldn't be spawning in view of survivors as soon as they load in period

    Nice deflection, you said and I quote

    @yeet said:

    ruin will only seriously affect bad survivors
    if someone is repeatedly dying because of ruin then they need to learn to hit skillchecks

    So yes my point is relevant and you once again just can't admit it oh and Umbra_Bug again says hi and she's a Huntress 2-5 min games on average with Ruin usually 4k's.

    But hey if a good killer doesn't need Ruin why are good killers using Ruin if they don't need it? I mean you just said a good nurse doesn't need Ruin to kill good survivors yet they run it.

    because they can run whatever perks they wanna run?
    also bringing up some random player who's apparently good is pretty meaningless when the caliber of rank one survivors today is pathetic and i can't even remember the last game i haven't 4Ked

  • nurse doesn't need ruin to kill good survivors in the first place so your point is irrelevant
    totems shouldn't be spawning in view of survivors as soon as they load in period

  • she isn't

    I disconnect whenever it's a Nurse.

    you're just encouraging people to continue to play nurse instead of learning to play the game outside of the default loop 2 win

  • the usual suspects lol

  • killers can dodge for whatever reasons they like they don't need to please petulant survivor mains who wouldn't be satisfied no matter what happens

  • @powerbats said:

    @yeet said:

    @powerbats said:
    I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.

    But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.

    ruin will only seriously affect bad survivors
    if someone is repeatedly dying because of ruin then they need to learn to hit skillchecks

    Have you met the Nurse when she's played by a good killer because if not then your statement is false oh and Umbra_bug says hi.

    what does nurse have to do with ruin?

  • @powerbats said:
    I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.

    But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.

    ruin will only seriously affect bad survivors
    if someone is repeatedly dying because of ruin then they need to learn to hit skillchecks

  • @powerbats said:

    @yeet said:

    @powerbats said:

    @yeet said:

    the old "it's ok when i make these claims because i'm mysteriously more justified", classic

    no, there is no difference, you are just doing the same thing you call others out on.

    The old Fallacies when you can't disprove my claims make something up routine.

    Yes there is a difference you just don't want to admit it because you know I'm right.

    We know for a fact that not every lobby is a 4 man swf with insta heals, ds/ad/dh etc etc etc despite the claims to the contrary.

    We also know for a fact that it does happen with 3-4k with nurses etc at red ranks with 1,2 or no gens done same for others. But because you just can't accept facts you like to troll.

    if calling you out on your bs is trolling then i live under a bridge

    Troll Translation enabled: You have to keep making stuff up because you know I'm right again.

    I guess Monto never 4k's, Marth never 4k's, I guess no killer out there ever 4k's with no gens done at red ranks according to you.

    I'd post the thousands of videos of killers 4king with no gens done but then that'd make a fool out of one of us and we both know it wouldn't be me.

    lol, that isn't what i said and you know it isn't what i said, but you are misconstruing my point

  • @powerbats said:

    @yeet said:

    the old "it's ok when i make these claims because i'm mysteriously more justified", classic

    no, there is no difference, you are just doing the same thing you call others out on.

    The old Fallacies when you can't disprove my claims make something up routine.

    Yes there is a difference you just don't want to admit it because you know I'm right.

    We know for a fact that not every lobby is a 4 man swf with insta heals, ds/ad/dh etc etc etc despite the claims to the contrary.

    We also know for a fact that it does happen with 3-4k with nurses etc at red ranks with 1,2 or no gens done same for others. But because you just can't accept facts you like to troll.

    if calling you out on your bs is trolling then i live under a bridge

  • @powerbats said:

    @yeet said:

    @powerbats said:

    @NoShinyPony said:

    @NekoGamerX said:

    @Poweas said:
    Doctor is bugged af. Honestly. He needs a massive set of buffs. Also trust me, the game isn't any easier for solo survivor. :p

    nope it not.

    Really.
    Sure, SWF is way easier but solo surv still isn't hard at all.

    Yeah have you seen all the nurses at red ranks right now 4king with no gens done if any lately along with the Iridescent Huntresses etc.

    you saying this is the exact same as a killer saying every match is against full SWF 4xDS 4x instaheal gen rushers

    The difference is wwe know one exists commonly aka nurses and iri huntresses the other isn't as common as some killers on here claim.

    the old "it's ok when i make these claims because i'm mysteriously more justified", classic

    no, there is no difference, you are just doing the same thing you call others out on.

  • @powerbats said:

    @NoShinyPony said:

    @NekoGamerX said:

    @Poweas said:
    Doctor is bugged af. Honestly. He needs a massive set of buffs. Also trust me, the game isn't any easier for solo survivor. :p

    nope it not.

    Really.
    Sure, SWF is way easier but solo surv still isn't hard at all.

    Yeah have you seen all the nurses at red ranks right now 4king with no gens done if any lately along with the Iridescent Huntresses etc.

    you saying this is the exact same as a killer saying every match is against full SWF 4xDS 4x instaheal gen rushers

  • @IamFran said:
    She already have one of the most OP addons of the game (Iridiscent head), she don't need another ultra rare.

    every killer will get 2 UR's the devs have said this

  • grabs break all the time
    sometimes ill grab someone but then the game will freeze us in place for 30~ seconds and then they'll sprint off injured

  • really funny to see survivors trying to cope with the fact that survivor is still overpowered and they're just bad

  • @JohnTed said:

    @Tsulan said:

    @JohnTed said:
    Actually, I gave up this games 4 times. Every time I played again I felt very disappointed. All of those problems were not solved. Killer perks are overpower. Suck in connection.

    Wait... you think that killers are OP?
    Have you tried maining killer then?

    I don't have time to main both side.
    Sometime, i and my 3 friends played together and some perks are so OP and made us cannot even fix 1 generator.

    are the perks OP or are you just not good at the game?

  • @Poweas said:

    @yeet said:

    @powerbats said:

    @yeet said:

    @powerbats said:

    @yeet said:
    you aren't entitled to have people play against you if they don't want to

    You're not entitled to ruin peoples lobbies that have waited patiently for a queue to pop just because you think you might not have fun. In reality what you want is an easy match, 4 people could be guaranteed solo's yet you'd still dodged because of outfits, characters or items.

    The game could be balanced and certain killers would still dodge even if it was solo lobbies only because they don't want a challenging game they want an easy fun game.

    entitlement
    unfair =/= challenging

    Translation even if it's 4 solo survivors you'll still dodge because you want a non challenging match and since most swf are potatoes anyways that's even more proof. Oh and red rank survival rate below 50% says hi.

    i don't dodge lobbies but i can understand people who do, you're just survivor biased

    You're kind of killer biased dude. Don't say that he's survivor biased when you're no better. :/

    everyone is biased by default

  • @powerbats said:

    @yeet said:

    @powerbats said:

    @yeet said:
    you aren't entitled to have people play against you if they don't want to

    You're not entitled to ruin peoples lobbies that have waited patiently for a queue to pop just because you think you might not have fun. In reality what you want is an easy match, 4 people could be guaranteed solo's yet you'd still dodged because of outfits, characters or items.

    The game could be balanced and certain killers would still dodge even if it was solo lobbies only because they don't want a challenging game they want an easy fun game.

    entitlement
    unfair =/= challenging

    Translation even if it's 4 solo survivors you'll still dodge because you want a non challenging match and since most swf are potatoes anyways that's even more proof. Oh and red rank survival rate below 50% says hi.

    i don't dodge lobbies but i can understand people who do, you're just survivor biased

  • @powerbats said:

    @bloxe said:
    ShrimpTwiggs said:

    This would increase lobby times for both sides.

    I'd wait half an hour gladly if I knew I would be going only against solo survivors.

    You'd be waiting for a lot longer than that, more likely hours as in several hours in a row since the player base of solo players isn't that big. There's already been killers over the last few months complaining about lobby wait times.

    it's actually been the reverse for me now
    killer lobbies are basically instant but survivor lobbies take ages

  • who gives a care about rank lol

  • @powerbats said:

    @yeet said:
    you aren't entitled to have people play against you if they don't want to

    You're not entitled to ruin peoples lobbies that have waited patiently for a queue to pop just because you think you might not have fun. In reality what you want is an easy match, 4 people could be guaranteed solo's yet you'd still dodged because of outfits, characters or items.

    The game could be balanced and certain killers would still dodge even if it was solo lobbies only because they don't want a challenging game they want an easy fun game.

    entitlement
    unfair =/= challenging

  • @Vietfox said:
    @yeet said:

    you aren't entitled to have people play against you if they don't want to

    Well maybe they should stop playing PvP games then.

    a singe note on the worlds smallest violin for you

  • you aren't entitled to have people play against you if they don't want to

  • LOL HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

  • don't bully bubba he's trying his best

  • @fluffybunny said:

    @yeet said:

    @CornChip said:
    What a sweaty loadout. I would dip too.

    waaa waaa give me easy games waaa

    You could say the same about a 4 man BNP team.
    That's basically the same thing as that. It's a sweaty loadout.

    playing survivor is just easy mode by default

  • @CornChip said:
    What a sweaty loadout. I would dip too.

    waaa waaa give me easy games waaa

  • @Nickenzie said:
    HellDescent said:

    So survivor has unbreakable pretty much for free + 4 perk slots

    They don't recover for free as stated in my OP, "Consumes 16 charges when you use it to recover to the injured state."

    Additionally, every time a survivor successfully recovers with a Med-Kit is one less heal since they are using charges. Not to say that you have to let them actually recover with a Med-Kit so if anything, this change wouldn't be noticeable if you just don't slug in general. Same question that I asked the previous user: Do you ever slug a No Mither? 

    so does a purple instaheal, which can only be used by another survivor
    this is an absurd buff lmao

  • @Bbbrian2013 said:

    @DocOctober said:
    People don't talk about them because they aren't nearly as strong or as much a problem as you try to claim they are.

    So a clown bottle that completely negates perks from being used in a match isn't super op and not a problem? Ok bud.

    so cleansing totems that completely negates perks from being used in a match isn't super op and not a problem? Ok bud.

  • @Poweas said:

    @RoKrueger said:
    I have a better idea: Don't get caught

    You're amazing. Salty killer main has come out of nowhere.

    I don't mean to say that ALL killer mains are salty or entitled nor are all survivor mains, from a neutral standpoint, anyone who gives that answer as killer is 100% salty from something. If a survivor says 'git gud' to a killer who makes a complaining post, they're also salty.

    he's literally asking for a free borrowed time because he's not good enough at the game, this is a nonsense request and it deserves nonsense responses

  • you can defeat prayer beads with good reaction times

  • killer main btw, did i mention im a killer main? killer main here

  • the bonus to fire up is barely even perceivable

  • @Milo said:
    @ChesterTheMolester I wonder why sabo skillchecks don't wake you up

    to give freddy some actual strength in the endgame

  • @Poweas said:
    Billy with instasaw is the most toxic. They always get so cocky with you it's funny. Drift king Billy's also get really cocky. I only really face toxic Billy's. The rest of the killers are not too toxic. Maybe the odd Huntress with NOED but the rest are quite nice.

    instasaw is desperately overrated, it's not even particularly overwhelming

  • @Slyther83 said:
    For real. Slowvaulting, especially against killer host/latency advantage, is absurd. I can't wait for dedicated servers- half this game's problems are due to lag- like all those pallet hits killers get because they're carrying a .25-.5 latency advantage over you

    the thing is, if that latency wasn't there you'd still be getting hit, only it'd look more normal

  • @BillyIII said:

    @yeet said:

    @BillyIII said:
    Survivors are being hunted and killed. They can't be toxic, they are just fighting back against their oppressors. Which are the real and the only source of toxicity.

    i hope this is parody

    Are you one of those killer mains that want a 4k every single time?

    i don't want to 4k every single time, i 4k every single time :)

  • @Axelson said:

    @yeet said:

    @Axelson said:

    @yeet said:
    giving billy %110 would make him unplayably bad
    he has no way to consistently deal with loops, unlike every other %110 killer
    stop acting like mobility is the only reason killers are slowed

    110% wouldnt make him unplayable, would make him balanced.
    Spirit can counter looping? Start from when? She has 110% too.
    230% mobility + insta down isn't a enough reason to slow him down? I don't think so. If you dont agree with 110% base speed then make him chainsaw speed only 120-130, 115% base + 230% insta down is way too broken.

    spirit can counter looping by mindgaming loops + being difficult to track when she's looping
    110% would make billy terrible, period
    he is fine as he is right now, he doesn't need further changes, he isn't broken at all
    in fact every killer should be at his level
    the fact that you think billy can consistently counter loops with the very rare chainsaw at a window is frankly absurd

    Not all spirit mains does mind games, we are talking about the killer, not about the players who uses it. Spirit cant go through palets / throw hatches / jump over them.

    If you think Hillbilly is "balanced" with 115 base speed then Spirit would be perfect for it too, the only diference is that Spirit hasn't a insta down while using her power.

    @ChesterTheMolester said:
    Axelson said:

    Daily rituals:

    It's so annoying when i cancel a killer daily ritual and i receive another one. The game obligates you to play something that you don't like (ex: you main killer and mostly of the times you receive survivor rituals or viceversa). When you cancel a daily ritual you should be asked something like "You want the new daily ritual to be for killer or for survivor?". If you chose killer then you will receive a random daily ritual for killer, same for survivor. You cant chose the ritual, it's random but at least you receive one for what you main.

    The opposite should happen, force players to get out of their confort zone and experience the game from both sides instead of 50% of the game. 

    Should give those who main one side religiously a more nuanced and better perspective.

    Better perspective for what? SWF bullying groups? If the 90% of the players wouldn't be that toxic then i will give you all the rights.

    if a spirit main isn't doing mindgames then they're a terrible spirit player, her kit is built for them
    i'm sorry but if you think billy is OP then you're probably just a poor survivor

  • @BillyIII said:
    Survivors are being hunted and killed. They can't be toxic, they are just fighting back against their oppressors. Which are the real and the only source of toxicity.

    i hope this is parody

  • @Axelson said:

    @yeet said:
    giving billy %110 would make him unplayably bad
    he has no way to consistently deal with loops, unlike every other %110 killer
    stop acting like mobility is the only reason killers are slowed

    110% wouldnt make him unplayable, would make him balanced.
    Spirit can counter looping? Start from when? She has 110% too.
    230% mobility + insta down isn't a enough reason to slow him down? I don't think so. If you dont agree with 110% base speed then make him chainsaw speed only 120-130, 115% base + 230% insta down is way too broken.

    spirit can counter looping by mindgaming loops + being difficult to track when she's looping
    110% would make billy terrible, period
    he is fine as he is right now, he doesn't need further changes, he isn't broken at all
    in fact every killer should be at his level
    the fact that you think billy can consistently counter loops with the very rare chainsaw at a window is frankly absurd

  • giving billy %110 would make him unplayably bad
    he has no way to consistently deal with loops, unlike every other %110 killer
    stop acting like mobility is the only reason killers are slowed

  • @PBlackII said:
    I'm not making the other killers more viable, they are viable if you can play them well. Hell, I've seen 4K freddies at top rank. What I'm saying is adjusting two killers who are easy to play at a high level so that they're on par with the others.

    I'm going to refer to another game to highlight this issue. Back in ye old days of Super Smash Bros. Brawl of being a thing, the character that absolutely dominated the tier list was Metaknight, mostly because it was easy to keep up obnoxious play in "high level" play. Sure, this didn't mean that we never saw any other players—but it was pretty obvious that most players favored him as a character because it guaranteed the most success with the least amount of effort; i.e. less upkeep.

    In the same sense, Nurse and Hillbilly are much like Metaknight. It's not that we never ever see other killers and that they're absolutely unbeatable, it's just much much easier to play them and secure at least a 3K for the majority of games provided you played them enough. The nerfs I'm suggesting are not even boring stat changes, they're practical mechanic changes that would force them to strategize a bit more so that they require the same effort to get the same success as the other killers.

    ah so you're just lying so you get easier games
    opinion discarded

  • @PBlackII said:
    As stated before, I have 2.6k hours and reach high ranks quickly. I’m not complaining that they’re too hard, I’m complaining that their greater ease at achieving the desired results makes it where other killers are not nearly as played. Because it’s easy and straightforward to do well with them, I’m then suggesting a mechanic change to make it a little less brain dead.

    you don't make other killers more viable by nerfing the good ones
    all you get then is nobody wanting to play killer anymore

  • can't say i feel bad for you when you sit there and antagonize someone, what do you expect OP?
    you're in the wrong here, not him

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