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xmenfanatic

xmenfanatic

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xmenfanatic
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  • @Laakeri said:

    You load into Rotten Field with killer that has no mobility.

    "If I get 2 hooks thats a win"

    Both killers and survivors like Coal Tower for 2 reasons. Its compact map and tiles are fair for both sides.

    Whaaaaat?! Rotten Field is way easier as a killer! I get more 3-4ks as a killer in that map then I make it out when I play survivor.

  • @not_Queen @Peanits

    Hey There not_Queen and Peanits, is there some location for this or any plans to reward players the lost blood points? I understand it might take effort and energy that would pull away from other projects and thus it may not be happening right away, but I do feel this is an important step to take. I genuinely have lost a lot of BP and though I do play the game because I love it, it is disappointing when I lose points and offerings that I spent time working for.

    Maybe you all could set up a button at the end of a match that has an option to send the screen shot to you all? It would show the active BP Pool, and the points that should have been awarded in the match. It could be a once a week thing that a single employee is tasked with doing? I know I don't know your set up at the company, but it would be really appreciated. I would have probably two other characters prestige again if not for this issue. In example just yesterday, the day of the post, 4 different killers DC'd and I lost roughly 84k BP which took up about an hour and...maybe 10 minutes. Sometimes that's all the time I have

    Thank you for reading through my post.

  • That actually is kinda disappointing

  • @tomikomPL said:

    Well life sucks ...

    Lol, it can

  • I use "Screen fit" in my monitor setting and it shows more of the game. 16/9 tends to cut out part of the display. Sometimes I do so for closer graphics and to increase difficultly, but it's built for a different ratio for sure

  • @DoubleTap said:

    Omg that would be all kinds of hilarious. It'd be a Killers version of Head On, the only difference being that it'd work where as Head On clearly doesn't.

    I’d love for this feature to be added, but they might be saving it for a boogey man killer. Also, head on totally works, I used it four time today effectively and escaped three of those games.

  • @holywhitetrash said:

    https://forum.deadbydaylight.com/en/discussion/comment/500883#Comment_500883

    its been a while since hallowed blight so i don't remember how long i spent on it but i do remember survivor side went very quickly and once they made all the tiers accessible from both killer and survivor sides finishing off the tiers went very quickly as well

    on expecting "access" to all content i assume you mean ability to pay for and not ability to get for free, because expecting to get anything the devs made after game launch for free is the most entitled you can be

    DBD is a versus game and everyone who plays versus games play expecting to get better at them which means they want to be better than some one else.

    if the cosmetics in the battlepass aren't exclusive then what would be the point of doing the quests and challenges that come with the battlepass since i could just buy the exact cosmetic i wanted and not do those things?

    That point assumes everyone has the financial resources to buy each outfit instead of be battle pass and work for it. That’s a classist assumption.

  • if Freddy will visible it will not Freddy. Its true Freddy will visible??

    It sounds bad, but he is invisible far away and flickers into visible and then becomes invisible again back and forth until he is close to you. He can hit you right away, so you don’t need to worry about putting people asleep first, so he will be a character based on sneaking up and hitting people when they aren’t sure which direction you are coming from.


    also, sorry about racist people acting like it’s okay to make fun of the fact that you don’t know how to construct English sentences in a perfected manner. English is a complicated language and people are booger’s sometimes. Not that it’s okay, but I understood you fine

  • I‘m looking forward to all three :D

  • @ApeOfMazor said:

    They only care about fun moments for survivors. Killers dont matter.

    As someone who plays killer too, I absolutely disagree with this generalization

  • Because people will already reinvite their friends regardless so they might as well make it so games happen more often by not having to constantly add them back in, and thus slow down the amount of survivors available for killers to hunt.

    also it sounded like they were restructuring the SWF set up since you add friends in game and thus probably play with people in groups that you don’t share mics with. I know there are tons of people I would have gladly joined in a game with again without using a mic. I prefer playing solo or in a group without mics actually, and this will make that easier to do.

  • @Mashtyx1 said:

    @xmenfanatic Okay fine let me help them out....

    DLC

    FOR

    A

    VIDEO GAME....

    That's it and all everyone really needs to know and care about and be happy and stop complaining over a word. Again people just being stubborn.

    i already knew it was DLC. You're not helping helping them out, you’re just assuming people who want transparency are all angry.

    Not mad, still love the game and I’m excited for and appreciate the content they are putting out this year

    They still need to be more transparent.

    Why do you think they changed the definition?

    it’s not being stubborn, at least on my end I am just asking for them to be more specific and clear when they make changes to already established terms.

  • @Nicholas said:

    This is basically a Page, not a Chapter. No Survivor and no Map but they are "committed" to doing one chapter every three months and so will just adjust the expectation that a Chapter can now just be a Killer. They might as well update Leatherface and Ash to Chapter status.

    Ash was called a Chapter. It was partially why people were upset with the fact he didn’t come with a map and killer.


    @yes said:

    https://forum.deadbydaylight.com/en/discussion/comment/501056#Comment_501056

    That's really lazy of the devs. But at least we're getting map reworks.

    I hope the cornstalks on Coldwind maps get reduced. Same with the bamboo on the Yamoaka Estate map.

    They aren’t being lazy at all. They are bring in TONS of new content. They are just redefining terminology they’ve used consistently until this fourth year and unfortunately didn’t involve that change of definition in their 4th Year Anniversary Stream like they should have done. Lazy, no. Unclear, yes.

  • @Mashtyx1 said:

    @TheShape78 Its not the devs it's the people. If they cant except the fact that a word can change meaning when it comes to a dlc of a video game than that's their problem and honestly need to get over themselves. It has nothing to do with being confused just stubborn and not wanting change.

    I totally disagree. I already stated I’m not upset that they aren’t releasing a survivor and map with Ghostface. But it is ridiculous to use two specific terms for types of dlc, and then not make a formal announcement that one term isn’t being used anymore and the other term will be an umbrella term. I love behavior. But I still think it’s unprofessional to not just either keep the terms that they’ve set in place or make the change in definition more apparent.

    its literally the team just being worried that people won’t be happy that they aren’t doing 4 Chapters, and now want to call paragraphs chapters to make it seem like nothing has changed instead of recognizing they can’t handle four actualized chapters with the other game changes they hope to introduce.

    change is fine, more time needed is fine. Lack of transparency isn’t.

  • I want them to call the release of a solo character a paragraph like they used to. Still excited. Just be more specific since they terms had already set definitions and now they are changing them. I respect needing more time with the game and not releasing 4 chapters every year. But dude, just call it a paragraph. It’s just going to disappoint people who have been playing the game for 3 years and know the difference between the two.

  • Call "Kill Solo Survivors"an "Easy Mode" in the game menu

    Call "Kill SWF" a "Hard Mode" on the menu.


    It's not a lie for most killers, and the recognition would motivate certain people to still seek out SWF so they arent always playing easy mode.

    Call SWF "Easy Mode", and Solo Survival "Hard Mode" too

  • I'm glad we are getting ghost face. I am bummed about no new survivor, but it's not surprising. It was more likely to be solo anyway. The cost for the rights to two franchise characters in one release would be a lot for behavior. They have only done it 3 times and each time the survivor was a character I wouldn't miss. I love QUinten, he is my main survivor, but I would have rather they released freddy solo and then later on released nancy instead of wasting the money on quinten.

  • @Jake_Parks_prince said:

    https://forum.deadbydaylight.com/en/discussion/comment/497839#Comment_497839

    We already KNOW everything they'll say since everythings been leaked.

    You don't. You're making assumption, and its obvious you don't know it all since the official announcement hasn't happened. It's that simple. You don't know. You think you do, and you're concerned about what you have heard or do already know. But just because you heard some information doesnt mean that is it.

  • @Jake_Parks_prince said:

    https://forum.deadbydaylight.com/en/discussion/comment/497832#Comment_497832

    Im not mad they arent one upping it im irritated they hyped it up way more then last years when this one has way less content

    It may not be less content, they might just be releasing the same amount but not all together. It would allow them to work out bugs and fixes a little easier and not have as much to balance.

  • I would miss Chapters, but I like that they might switch back to paragraphs as well. It would be nice to get more variety from the survivors and killers, and allow the developers focus on other things. I'm not sure how different projects are specifically divided up. Maybe bug fixers don't work on characters at all, but I'd assume that it would lighten their load when responding to the present glitches/bugs, and then tackling the newer bugs/glitches of the character(s). Then they aren't then balancing two new characters with six new perks and a power constantly. It might speed up the balancing process to focus on less, and then let them actually put out characters NOT together, but more regularly.

    I just hope they start calling them paragraphs again, and leave the term chapter for a killer/survivor/map release.

  • @ABannedCat said:

    I dont second this.

    The game is already way too resource-demading for the mapsizes and graphics it offers. I want more optimisation first.

    Wanting optimizations first doesn’t mean this shouldn’t happen ;)

  • @TheGameZpro3 said:

    They said they will only make Human killers.

    This eliminates 1,2,3,7,12.

    They also stated they will never release a killer who's shorter than the hag.

    This eliminates 8.

    And I have no clue what 10 is, so I'm going to assume it's a human.

    Everyone else (except 9, no clue what that is) I would love to see in.

    They meant killers with a humanoid shape, specifically for programming reasons. So any of the killers in the list that are taller then the Hag and stand upright for the most part.

    They wouldn’t do the Blob, A cloud of mist, or a floating Eyeball with tentacles, but they would possibly do an erect werewolf, vampire, etc, as long as it doesn’t mess with the skeleton for the killer role and mess with graphics too much.

    sadly as much as I’d love a xenomorph I don’t think they are as likely because of they form but maybe...

    predator, pinhead, Jason, Hannibal, and the fisherman would all be neat but I wouldn’t care so much for the others.

    @TwistedSegaGamer said:

    1. Pinhead from Hellraiser series
    2. The Tall Man from Phantasm series
    3. Pennywise from IT
    4. Candyman from Candyman series
    5. The Creeper from Jeepers Creepers series
    6. Victor Crowley from Hatchet series
    7. Pumpkinhead from Pumpkinhead series
    8. Matt Cordell from Maniac Cop series
    9. Dr. Giggles from Dr. Giggles
    10. Chucky from Child's Play series
    11. The Leprechaun from Leprechaun series
    12. Warlock from Warlock series
    13. Wishmaster from Wishmaster series
    14. Death from Final Destination series


    candyman, the tall man, wishmaster, and pumpkin head would be super rad


    id also really like to see:

    1. Demogorgon from Stranger Things (unlikely)
    2. Doctor Brundle from the Fly
    3. Mom or Dad from People Under the stairs
    4. The Pale Man from Pans LabyrintH
    5. Carrie
    6. The Monster from Frankenstein
    7. Lord of Darkness from Legend (unlikely)
    8. Pazuzu in some form from The Exorcist (unlikely)
    9. the nun
    10. Henrietta from Evil Dead
    11. A werewolf from American werewolf In London
    12. The Thing in a creepy humanoid form (unlikely)
    13. Count Orlok from Nosferatu
    14. a Crawler from The Descent (unlikely)
    15. The Creature from the Black Lagoon
  • Strange way to stay on topic about Leatherface.

    The guy has the most boring playstyle and is overshadowed by billy.

    how would you suggest they change him? I agree that he is most utilized for camping but I think that’s more so because he starts out with bbq, because his chainsaw is also good with downing multiple survivors near gens too. I feel like he embodies Leatherface’s chaotic chainsaw swinging and he would feel less like the movie character if they removed his wild swinging, so I’d hope that he by would keep that if they changed him somehow

  • Totally giving it a good review now

    EDIT:


    It's at 71%, not 65%. Also, the reviews have been steady, and the only real dips looking at the review graphs were in July of 2018 and then March. Adding up the negative reviews there have been 513 this month, with a weekly average of 171, which when added together would project to be 684 negative reviews which is lover then average a month. If you do your math you will see the reviews are showing that it's doing better then it has been in the past with negative reviews overall not being this low since April of 2017 with the exception of a couple months which are only off by roughly a minor amount of negative reviews (10-25) and this post makes no sense.

  • I want Brenda so bad

  • @SinfulHarlot said:

    @Catastrophe Being toxic isn't really something that should be bannable. It definitely blows, but we can't ban people for being jerks.

    Yes we can, it’s that simple

  • I agree that as the game releasesmore survivors and killers it seems ridiculous. We need a better way to accrue more blood points. Maybe prestige get also adds, 10/20/30% more bloodpoints earned when playing this character that go over the current cap?

    maybe we can get more then three rituals, but 6, and it’s always 3 survivor and 3 killer rituals available?

    we could double the cap in each category

    maybe assign a final guy/girl if the day and they can earn double blood points

    there are are a lot of ways to expand it and I hope we get one soon.

  • It’s rude, I had a game like this and did have fun. But anyone who acts like it’s okay to make you sit and bleed out for three minutes is being stubborn. At that point you aren’t playing a game anymore, it’s just a situation where they are playing as a killer and the survivor has to wait.

    it doesn’t make sense and if you’re the last survivor and downed you should auto die like when on the hook, or there should be a game mechanic made to make it so you can rise up again. It’s pretty obvious it should be one or the other or it’s a waste of time.

  • This shouldn’t be rank 1 specific. This should just be a thing.

  • @Steve0333 said:

    I don't think tunneling is inherently bad. If the killer is constantly going after you maybe it's because you are an easy target who is not good at escaping or maybe you aren't being as stealthy as the other players. I've been accused of tunneling before when in reality the survivor was just not very good at avoiding me.

    Camping is annoying if you are the one being camped, although it works well for the other survivors because then they can work on gens without worry of being interrupted. If I'm being camped I prefer the other surivivors to do gens and not try and save me. I'll stay on the hook as long as possible. Even though in the end I'm not going to get many blood points, maybe it'll teach that killer a lesson if the others can complete gens quickly while he's being a douchbag.

    There is a difference between making yourself easy to catch and tunneling. Tunneling is purposefully focusing on a specific person.

    With you explanation, you aren’t talking about tunneling and thus it isn’t all that relevant. You didn’t tunnel if you didn’t purposefully focus on a survivor,

  • @NuclearBurrito said:

    https://forum.deadbydaylight.com/en/discussion/comment/478591#Comment_478591

    @xmenfanatic camping is a sign of that since it is a poor strategy.

    Tunneling however is definitely NOT a sign of a bad killer. Since a Killer who is good at optimizing their ability to get Kills (the definition of a good Killer) ought tunnel as much as possible. This is because getting a kill early on is the most effective way to get gen pressure in order to snowball. And tunneling (NOT camping) is the most effective way to get a quick Kill. Once you have done that it is entirely possible to slow generator progress down to a crawl.

    I’ll just say that I disagree with you. I think the fact that this is a game that is meant for fun takes priority, and tunneling is annoying when choosing to switch to survivor.

    Its easy enough to get a good amount of kills and bloodpoints without tunneling when I play killer. We can agree to disagree, but I still think MOST players use it as a crutch and don’t like to take the time to learn how to play each killer.

    EDIT:

    I will say I don’t disagree with your pint that is slows gen rushing, and can help a killer. I just think that there are other ways to play killer that make it enjoyable for more people.

    In the end it boils down to whether or not your objective is to win or have fun, though winning CAN be fun it isn’t the optimal way for all players to have fun exactly. I’d rather make sure most people are having fun. And even when playing survivor you can have fun while losing, but not while being tunneled.

    Ill say I understand tunneling when there is an obsession though.

  • I think camping and tunneling is the sign of someone who isn’t a good killer. I still think they are semi valid playstyles and DCing should NEVER BE OKAY.

    Ban anyone who DCs.

  • I kind of construct my own goals based on which killer I play and what survivors I’m going against. I love getting 4ks, but I feel as long as I get 3 survivors I did my job because of the “final girl” archetype.

    Sometimes two survivors still feels like a success, but then I pretend whoever escapes is just gonna be in the “sequel” and treat them as the survivor(s) who got away. When I play with a storyline in my head and try to act it out with the character I’m playing then i nearly always have fun.


    What can I say, I’m a horror geek 🤓

  • No it’s not, I play solo all the time.

  • If I think the game was fun

  • Naw, I think SWF with 4 people can be challenging but is also fun too, and you learn how to better deal with that sort of group when you play against it more.

  • I’d rather they pick someone who fits the horror genre a little better. The movie definitely is in the horror vein, but you wouldn’t have a killer that fits and the map would be questionable.

    Maybe a British military officer from Dog Soldiers, with a werewolf killer?

    with the recent expansion of licensed cosmetics I also find it feasible that we still might get bill on the consoles eventually, and if so, possibly with an alternative cosmetic with the camouflage you’re hoping. Figuring the fact we already have a vet in the game, and a police officer, I’d like to see more diversity in the characters following. Maybe someone from the marines or air force if they go that route again.

  • Yes please. I avoid it for the most part but I’ve died a few times from accidentally hitting it and then messing up my escape routes, lol. I’d love to unassign it ^_^

  • Yeah I wish they would release Bill for the console version ^_^

  • It’s the best update they’ve had in a long time, thank you behavior!

  • I LOVE Fengs new outfit

  • @MistressChara said:

    @xmenfanatic It's a great example of a perk that's balanced if only one survivor is running it. It becomes ridiculous when all 4 are running it. In my opinion it should only have the primary effect for the obsession and some much weaker secondary effect for non-obsessions. That way it's counterable by Rancor and still just as powerful.

    May get some things wrong though as I admittedly have never used the perk on survivor.

    When playing Killer I actually like to better when more people have it because you eventually can read everyone’s aura on the map.

  • I will, I don’t think it’s nearly as powerful as people claim when going against it. Playing both sides, I find it to be a fun and sometimes annoying but overall balanced perk

  • He’s gonna be awesome! His power works different and adds a new gameplay style.

  • Gates open so incredibly quickly now, I am forced to slug near the handle if I want any chance.

    No you don’t. You just need to practice playing the killers you want to be good with. It just takes time to learn how to be skilled with more than one killer. You’ll get there

  • I paid for ash for Bruce Campbells voice lines. What gives? They just removed it for no reason?

    Not to play him? Just to hear him speak?

  • @CallMeSpidey said:

    https://forum.deadbydaylight.com/en/discussion/comment/462878#Comment_462878

    She's been nerfed like 10-thousand times already, all in the sake of "balancing her out."

    I mean I enjoy playing the Spirit and feel she is balanced *shrugs*

  • I haven’t played in a month really so I have to readjust to some stuff, but I didn’t notice the Spirit being any worse when I played her yesterday.


    also end game collapse is amazing ^_^

  • What is a shadow nerf?

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