wydyadoit
wydyadoit
About
- Username
- wydyadoit
- Joined
- Visits
- 879
- Last Active
Comments
-
@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3356316#Comment_3356316
You're right. It's way stronger. Deliverance could fail, if you get hooked first. A perk that gets you off the hook in second stage however? The perk would need some requirement for being active (anything else would be bonkers) and with weaker killers already struggling to create any kind of pressure, this would incentivise hard tunneling as it would most likely prevent that survivor from activating the perk.
Survivors being able to get off the hook in stage 2 on their own means there will be more survivors on gens the entire game. That leads to shorter games and killers feeling even more helpless than they do now.
"if you failed to escape the first hooked stage increase your chance to escape the second hook stage by 4% per each attempted escape. allows escaping during the second hook stage."
-
@Wexton said:
That's it, that's the post. His add-ons are terrible, like seriously what were they thinking when they made these. Out of all of Freddy's add-ons only a couple can be considered useful, red paintbrush is the only one that's considered good. His dream pallet add-ons are pretty decent, I prefer dream pallets over snares but snares are usually the more viable option. I don't think pill bottle really does anything but I think it's cool I guess, class photo is okay although not being able to cancel your teleport is a huge downside.
Rest of Freddy's addons are straight up just horrible or useless, pretty sure Freddy has by far the worst add-ons in the game. There's not much of a point to this post I just like complaining.
pretty sure that the worst addons are on mastermind, but k.
-
@not_requested49 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3356240#Comment_3356240
Then pick the best 4 or have empathy with it
Examples would be:
Desperate Measures, Botany, empathy, empathatic connection
Desperate Measures, Botany, we'll Make it, empathatic connection
Desperate Measures, Botany, circle of Healing, no one left behind
Etc, but the constant is usually Botany and Desperate Measures
If you're not better at healing people than an ordinary botanist (claudette) then are you really a medic?
but what if you're not a medic. but just a big fan of weird al's like a surgeon?
https://youtu.be/notKtAgfwDA -
@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3356237#Comment_3356237
Oh god, please no. Deliverance is already a meta perk. A power creeped version of it is not what this game needs.
a perk that allows you to try escaping from struggle phase is not the same as deliverance.
-
@not_requested49 said:
If you aren't playing Rebecca with all healing perks then you aren't playing Rebecca right
but there are way more than 4
-
@not_requested49 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355993#Comment_3355993
And it only works once lol
yep. we need a perk that lets you escape from hook level 2
-
@fulltonon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355575#Comment_3355575
There is no such "tactics" around kobeing, and all the perks/achievements was already design mistake from the beginning.
Just rework those or remove those altogether, no one would be mad or sad, because literally no one run those with serious reasons.
There is undeniably extreme harms to the game with sole existence of those systems, and there is certainly not a single benefit of keeping it, only valid reason for it is "because I want to have a method for free DC" which is obviously ridiculous.
I run ace bait sometimes. Kindred, up the ante, deliverance, slippery meat, and tons of salt.
is it an amazing build? No. but is it exciting? Yes.
-
@fulltonon said:
Literally just title, it serves no purpose at this point beside giving them free rights of "disconnection" aka suicide.
give every survivors 3 chances to escape for free.
I disagree. The achievement for unhooking oneself 100 (or however many time) the perks that rely on it (slippery meat, up the ante, etc) salt offerings, and killer/survivor tactics/balance would all need to be completely reworked to support just a simple removal of unhooking oneself.
-
@jamally093 said:
So explain to me how this is seen as a proper hit.
The Game that massive drop where you have to go up some stairs and then vault down to the bottom floor. I vaulted into set container or whatever it's called and got hit somehow halfway into the fall the killer by the way didn't even touch the stairs by the time I made it to the vault so explain how his screen counted that as a hit when I wasn't even near that window. With also none of our connections messing up.
Helps to have video proof. Otherwise it’s anyone’s guess what happened
-
@Dbdfan398 said:
I have had just about enough of this game - any similar ones where the devs actually give a #########?
Id rather go to work than play it lately.
Whens that texas chainsaw game meant to come out?
Evolved was pretty good. Let me just check on… nope. Dead.
well what about F13? That game was pretty awesome and last i heard it was… ope wait no. That game ended up in a lawsuit battle and basically lost.
Hmm well you could always play secret neighbor with 8 year olds and buggy servers. Oh wait… i think that game is no longer getting updates…
oh i know! You could try the… oh. Nevermind that game never got released.
resident evil resistance servers have been taken offline…
oh! I got it! Evil Dead the game just got a mew battle royale mode. Have fun!
-
@Akumakaji said:
My biggest gripe with recolors of the regular outfits is, that they are their own thing and don't come with a bloody version. I would really love to play as a "blue Meg" or the "green Kate" occasionally, but I am also a sucker for the bloody P6 cosmetics, and this kills any urge I might have to by the "fun and a little different, yet extremely boring basic recolors".
Just give peeps who are P6 also a bloody recolor and you would see much more of them ingame! I gurantee it!
Honestly… I don’t get why they didn’t just make the bloody effects… a shader mask for the model… then just apply it to everything with a giant brush stroke. Put a little checkbox or an extra selection section for “aura” or overlay cosmetics.
would probably make people more likely to buy cosmetics and prestige.
-
@K_Nottie16 said:
For me I would get rid of Legion because the gameplay going against him is boring. Im tired of having to mend so much during the match. I dont think he'll be missed. For me the survivor would be Feng Min. Why because its controversial lol.
tmi time. Witch girl. Because she reminds me of an ex that i hate. Plus i can never remember how she spells her name. Mikayla, Makayla, Machayla, Michaela, Etc.
for killer… idk. Probably pig. Because I don’t like that amanda is wearint a pig head as a default skin. I wish i could just be amanda wearing jigsaw face paint and be called “the puzzle master” or something.
-
@Iron_Cutlass said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355485#Comment_3355485
That would basically just only counter Sprint Burst and make the first chase piss easy (but Survivors would recover from Exhaustion by the time your second chase starts). I think the Survivors being injured idea could work if Blight, Nurse, and Spirit were not so strong in their current state (basically requiring a nerf); an alternative could be forcing the Survivors to spawn closer to the Killer and within closer proximity to one another (for easier pressure).
That’s already a thing though. For survivors anyway
-
@Iron_Cutlass said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355428#Comment_3355428
What is stopping an Alch. Ring Blight from throwing on Lethal Pursuer and the offering that makes all 4 Survivors injured from absolutely destroying a team at the start of the match?
Or what is stopping a Nurse from destroying an entire team at the start of the match using some aura reading?
Both of those Killers already have the World Records for the quickest 4Ks in the game (56 seconds for Nurse and 1 minute, 15 seconds for Blight).
While it is a good idea to help out weaker Killers like Onyro or Wraith, you need to realize that anything you provide them is a tool for stronger Killers to use.
Okay. Fair enough with lethal pursuer. Hmm…
okay how about this then.
instead of losing a health state what if it were instead players start the trial exhausted?
-
@Iron_Cutlass said:
While this would be good for low tier Killers, this would just let high tier Killers snowball easily.
why? elaborate please.
which killers?
in what way would they snowball?
if it's something minor i can adjust it.
-
@Phantom_ said:
Every single time it's been a Feng that rats out/body blocks, sandbags every other teammate and works with the killer to kill everyone. WHY??
because feng bunnies have dangly ears they can waggle at you to show you that they know.
-
@irnbru said:
I want to run around with a boombox and gain the killer's attention.
play against a plague. youll have one constantly.
-
@yauniqua said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355398#Comment_3355398
Thank you!
This is what I'm talking about and DbD needs to do this since the devs believe pumping out 4 chapters a year is now necessary 7 years after the games release.
i don't think it will happen tbh, but... idk. it'd be something to try out in a ptb environment.
though it might cause the survivor pool to start queue dodging more and manipulation of queues in low population servers 🤷🏻♂️
-
@drsoontm said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3354301#Comment_3354301
There is nothing to admit. It's pretty much a fact at this point. Sometimes the MMR fails, and it fails badly.
A better matchmaking would be ideal but it's next to impossible. The pool of players isn't infinite so sometimes the system is missing "pieces" to get a good balance.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3354504#Comment_3354504
Yes, I agree.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355190#Comment_3355190
I'm all for competition. I just don't enjoy destroying players who didn't stand a chance to begin with.
I understand the "insulting" feeling. I don't like to get offered the hatch and I would loathe getting offered a kill. There are degrees.
When I understand a team is too weak early enough, I try to go for the 11 hooks, round-robin style. I'll also give the hatch (something I tend to do anyway). I'll also be more lenient, feign to not see survivors, hit a wall, ... New survivors have no real expectations and don't understand when a killer acts weird. If I'm Huntress, I'll aim too high. If I'm Nurse (my main on the killer side) I'll walk a lot.
idk. if i'm getting bored i'll do dumb things to try and make it interesting for myself, but sometimes i just slaughter them to get the match over asap. because honestly who wants to sit in a trial against someone who's dragging it out by "being nice"?
i'm already putting myself at a disadvantage by doing challenges in the trial. that's as far as i can pull my punches without just standing still.
-
@Vagab0ndCat said:
Nope, I consider DBD a competitive game and come from games like Dota, Hunt Showdown etc, which means I give 100% of me in every game, dont give a ######### about being "nice", its nothing personal, I dont go out of my way to make you miserable, I dont even know who you are and dont care either.
Apart from that, I actually consider someone that is "nice" to me in these types of games as if he is "insulting" me by giving me free wins and/or going easy on me, I like to give 100% of me and also take 100% too, I dont want you to give me hatch or willingly open exit gates, I like hard/spicy and interesting games.
agree to this. and going further nothing tilts me off the face of the earth more than a suck up survivor trying to convince a killer to work with them.
or a killer that would rather throw a tea party and make friends.
just play the game you know? ughh. even thinking about it makes me want to slug and bleed out the next swf 4 man i run into.
there needs to be a time out corner in the basement for those players.
-
@yauniqua said:
Love this game.
However, I am SICK of going against Flava of the Month Killer.
Knights and Weskers back to back with a Legion sprinkled in for good measure for my unenjoyment.
ever played world of tanks? or world of warships?
there's a queue classification thingy that shows you how many of each tank/ship are in the queue at the time you join queue.
so like...
what if killers... since they're locked in once queues start anyway... were like that?
idk. just a thought.
i think it would be interesting to see how many little white/black outline meyers and sadako faces would show up compared to nurse and billy or whatever.
-
@Jejune said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355131#Comment_3355131
I couldnt before he exposed me too
that depends on whether or not you were constantly looking at him or if you were trying to corner peek him. it requires a clear line of sight and a reasonable distance.
i play ghostface regularly and people don't understand how his mechanic works. they'll corner peak and think they're revealing me while i'm stalking them. or they'll try to reveal him while looking at him from a long distance.
youre not actually supposed to stare him down like that.
basically the game has a lot of areas (like fences and killer shack) where he can see you but you can't see him reliably enough to try ro reveal him. so you have to move. if he's staring at you the time it takes to reveal him is less than it takes to fill the meter from zero to exposed, but anything more than halfway and he'll expose you before you reveal him.
and if you get exposed all of your reveal progress is wasted.
sure... it would probably be nice to have a meter that shows progress at the bottom of the screen, but the noise that sounds like a a high pitch shrill is what you listen for. it tells you how close the reveal is. and ghostface hears it too.
so he will crouch, stop leaning, or do other things to prevent it.
there are also addons that prevent hooked players and dying players from revealing for 3 seconds.
other than that idk. i'd have to see video evidence to know for sure what happened.
-
@Jejune said:
He is litterally in the middle of my screen. Nothing around him. I stare at him he stalks, I get exposed I keep staring at him for solid 2-3 seconds not even reveal sounds coming up.
Do i have to literally go inside of him to reveal him?
you cant reveal ghostface if he exposes you with his stalk.
-
@Chilli_man2400 said:
The devs have reverted the nerf of Eruption! It still doesn’t have incapacitated but it will keep the 10% regression. YESSS!!!
cool. still using jolt and tremors if i use anything for gen regression.
-
@healsoflove718 said:
If you play survivor, you get hard tunneled or camped out of the game.
If you play killer, it's all gen rush, dead-hard, and t-bags.
Both sides are unfun to play at this point.
Please make the game fun again, like have survs each get hooked twice! THAT should be the main objective for the killer. The chase is what makes the game fun.
The best matches I have experienced which are SO RARE is when the killer has hooked everyone twice (without tunneling or camping) with 1 or 2 gens left to be done and nobody knows whether you make it out alive or not. That's not happening anymore.
it's evolving.
it's becoming sentient. it will soon become something that we will no longer be in control of. and no one. No one. can stop it.
run while you can. hide when you must. the AI overlords are almost here.
-
@SilentShepherd said:
As a Survivor Main, after 1,500 hours of Dead by Daylight, the only thing I find fun is looping killers.
And every time you release more anti-looping mechanics, you kill the only thing left that I find fun in DBD.
The Knight for example, his guards just ruin loops. I'd say I am facing a Knight every other game nowadays, and frankly it's boring. His guards aren't even affected by pallets or windows much, they just kinda go right through them really fast. It's so boring when a Knight just keeps spamming his ability to deny loops and down you quicker.
The game is already M1 simulator, but at least I can have fun engaged in chases with killers. At start of games, I will run into the middle of the map and do the hardest generator location on purpose, to initiate the first chase.
But anti-loop mechanics are just so boring and removes any incentive to launch this game up for me. It's gotten to the point, where I just don't even want to play against any anti-loop killer AT ALL.
Knight especially. I absolutely hate Knight's killer abilities with the Guards stuff. (don't @ me with stories of your low MMR games with crappy killers)
have you tried playing as a killer? killers are pretty fun.
-
@TragicSolitude said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3354536#Comment_3354536
On console you can't hide your own name from other players, even though console players cannot change their names and are likely to get targeted by other players because of it.
oh. that. well yeah. but that's been an issue for years and isn't really limited to dbd
-
@ironblade said:
We still don't have anonymous mode for months despite pc having the privilege to use it. We still don't get to run this game at 60 FPS despite the promises made by the devs.
Why does a game such as Elden Ring run beautifully on consoles like the playstation 4 while a game released years ago still struggle?
I'm at my breaking point atm. Should I, perhaps, look for another game and stop posting? Because no matter how many I posts, no matter how many I comment here, doesn't matter how many time I try to get the attention from a developer like Peanits, I will never nor will I ever get an answer or solution from anyone or anybody. What can I do?
uhhh... anonymous mode? you mean streamer mode? cause that's already a thing.
-
@HugTheHag said:
Currently looter ! =)
I'm too bad at survivor to have any exciting role, so I play chest roulette with Ace in the Hole / Appraisal. (My two other perks being Aftercare and We'll Make It for quick heals and coordination)
Does it mean I often play with only 2 perks and no exhaustion ? Yay ! But I feel like that's slowly contributing to be becoming better at chases without relying on exhaustion. It's just... Very slow going X)
That sounds similar to how i played back in 2018
-
@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3353980#Comment_3353980
It's lost if you take a conspicuous action. Getting healed by another survivor isn't a conspicuous action. If that's what you mean by acted upon?
Yeah. That’s why I didn’t say if you’re healed. It’s different. Sorry I couldn’t remember the word
-
@ReviloDBD said:
I've been running BT and We'll Make it Together lately and it feels really good for saves, however, I was wondering..
Does anyone know if they Survivor keeps the Endurance Effect after they are fully healed?
Because with We'll Make It I can heal a Survivor up really quickly an technically there should still actually be plenty of time left on BT's Endurance before it runs out, so I just wanted to make sure that I'm not literally wasting BT every time that I heal someone up lol
Endurance is lost if you take an action or are acted upon.
-
Voted yui for the cheesiest anime bad guy biker lines and “huhhh?!” And to hear her sing baka mitai.
but.
if anyone is getting voiced lines it should be ghostface.
-
@FengShuiExe said:
No seriously.
Unless you really need that fourth perk, just run light born. It fits any build, can counter survivors really well, even has a chance to beat 2 survivor perks. They brought a flashlight? How wasteful of them! Best of all, you only need it at tier 1! Forget tiering it up, that's for chumps... just prestige once billy and your done. Best perk for all killers.
The way most players use the flashlight and the way lightborn works it would be a wasted perk. Enduring would be better.
flashlights don’t stun the player unless they’re carrying a survivor. So you can still break the pallet, go for a hit, chase by sound.
really… the only thing that survivors ever do that you’d be able to counter is pickup stuns and pallet break blinds.
whereas with enduring… you can basically nullify pallet stuns.
-
@MrTople said:
We all know getting ur 4 kills is cool, but there are people that will slug u just at the end of the game searching for the last survivor to have both on the floor before hooking. Even if the last survivors play as team these cases are almost always a lost situation with 1+ gen to do. Its a time waste because the killer refuses to end the game with a probability the remaining survivor could get the hatch. Unbreakable is an option of course and soulguard too in some cases but yea. For the 4k slug it would be just nice to end the game early without using a perk so that someone could get the hatch
In my Opinion the survivor should be able to surrender, stop holding on to his miserable state and go to the after game screen creating his teammate the possibility to get the hatch and stop the 10 min narccism of the killer to get all kills. The Surrender should be rewarded for the killer as if some1 bled to death. There should be a limitation on the usage like after reaching the max recovery limit the surrender option gets active.
I run no mither, tenacity, unbreakable, and soul guard sometimes just for fun.
-
@Chocolate_Cosmos said:
I don't mean the same type of power. I mean we need some new popular Killer(s) who will people want to play a lot while also being quite strong. Then we see less of the same killers because there will be more options to play. Less boring for both sides I think.
i also think jason, predator, alien, and lady demetrscu should be added.
-
@jamally093 said:
Simple just want to know what happened to her i don't see anyone play her I think I've seen more twin's then Hag. Did something happen that made her so bad that she makes Twin's look good?
Flashlights are common, crouching beats her ability, setting up traps takes too long against gen rusher strats, and she moves at 4.4, but doesnt do anything other than teleport to her traps. Which means she has to rely almost exclusively on her bloodlust which is 15 seconds of not breaking a pallet, not losing a survivor, etc.
with deadhard granting mend and circle of healing able to negate her ability to deal damage - even when players run full sprint builds… she suffers just about every way imaginable.
-
@NinthPixel said:
I like Clowns so I play clown. I want to learn Dredge but I can not build the interest for another 200 hours of teabagging before I strike fear in my opponents.
all you got to do is just read and memorize 20 add ons and figure out what dredge’s power does.
shouldn’t take 200 hours. Unless you mean the bloodweb grind.
but even then - 🤷🏻♂️doubt it would take more than a day since you should already be familiar with the base general use perks and at least clown’s perks.
basically you can teleport or injure survivors for nightfall. Nightfall makes it harder for survivors to see… and you can apply thingns like exposed or make yourself teleport faster. Teleporting to lockers is all about area denial and chase setup. Basements always have lockers. You can also teleport to your initial channel point. And… that’s basically it. You’re a chaser with a teleport.
-
@Swooz said:
Played 100 games recently and didn't get an Artist or Dredge ONCE
Put the lowest pickrate killers on a f2p rotation
or let me queue longer for them in place of Wraiths and Huntress (since they're the most frequent)
Bottom 4 picked killers to my data:
Artist and Dredge
Hag
Twins
It would also be cooler to get the killers on their respective/fitting maps more, increase those chances please
Honestly - a free to play rotation killer/survivor would be neat. Kinda like older splinter offerings. Those were so cool because i could try before i buy. And i ended up not buying bubba and spending all my money on meyers
-
@luvcraft said:
Discussions about how the Skull Collector was obviously supposed to be Predator but the license fell through got me thinking about the other "original" characters who I suspect came about the same way. So here's my list:
- Leatherface ➡️ Billy (of course, they later got the rights to Leatherface and had to add him with a slightly different power, and I think they did a pretty good job)
- Scorpion ➡️ Deathslinger ("get over here!")
- Xenomorph ➡️ Twins (this one's a bit of a stretch, but you can see it if you squint. 😁)
- Joker ➡️ Trickster
- Predator ➡️ Skull Merchant
The house from the dredge chapter is clearly the house from Get Out.
-
@HoodedWildKard said:
Haaaa. I've done this as demo before, not recently so I doubt it was me against OP.
But as killer if a surv is obviously trying to get me to kill them early game. Then I tend to slug or ignore them.
I have a strong belief that survs shouldn't ever nope out of a game early on, say 5 mins or less. It's unfair on their team, so for survs who refuse to DC but won't try and help their team? Hell yeah I'll make sure they stay in it for longer. Serves them right for ragequitting unnecessarily.
Note: I'm fine with people doing it late game when the match has clearly swung in killers favour. But early match It's extremely bad manners imo
I do the same. If you join a match and then become a big baby because you got hooked at 30 seconds then i stop hooking you. I knock you down and let you bleed out till last second of life then i hook you.
sometimes ill even carry the player around on my shoulder the whole match if I’m running a carry build.
-
@K_Nottie16 said:
Why do killers go out of their way to make survivors life miserable for no reason. I get it survivors can be toxic and teabag and taunt you. But there are so many games where the killer was toxic to me for no reason. Some of the time my friends ran the killer too hard and i was the only one they could catch. Then they would hit me repeatedly on hook and shake their head up and down. For what? Cause your having a skill issue? There are times were ive had games were i was slugged to death sitting right underneath the hook. Once again for what?? You won why make me stay in the match longer? Then those people who slug everyone on the ground to death. These are unnecessary things that some killers are doing. Just end the match. Some of these matches i feel they want to make survivors dc and get enjoyment out of it. The only reason i dont dc anymore is to not have a penalty. I honestly wish there was a surrender button especially for those moments were the match is clearly over. I discourage my friends from being toxic to killers who did nothing extra to us. So why do some many fogwhispers and killer mains encourage being toxic but when its the other way around yall like to cry about it. Im not gonna lie im not a positive person but i remember how it feels to be teabagged by survivors who beat me so why would i do the same thing to a killer when im playing survivor. Im used to being tunneled and camped but the holding the game hostage is too much for me. Dont leave me slugged under a hook just kill me.
Why? Because im a killer. I’m there to ruin your little gen escapade with your swf buddies.
ill let you watch as i mori your girlfriend who’s constantly complaining to you about being tunneled. Or boyfriend. I don’t judge.
i play ghostface and pig just to t-bag.
i’ll body block you into a corner as pyramid head and draw a line around you just to mori you
i’ll drag you crying and screaming from the edge of the gate with my iron grip build straight to the basement and make you crawl your way back out just for the memes.
sure i could hit you with my weapon, but it’s funnier watching you scream every time i hit you with my shock attack or bottle.
i’ll act out the scene from SNL as wraith and pretend you’re asking for more cowbell.
i use the scream port on nurse.
i go around collecting traps all game just to line all of then up at the exit gates then wait for noed and blood warden to pop at trapper.
i use map offerings as hillbilly.
i say ggwp at the end of rounds ironically. And the best part is you’ll never know if i really mean it.
And you better believe that i 360 noscope when firing off crows and hatchets.
-
@FengShuiExe said:
The common and uncommon ones are really just Bloodweb bloat at this point. I already get plenty of the Puddings and streamers on killer. And why did survivor never receive a 100% bp all categories offering anyway? Were the envelopes capped at 25% because survivors were gaining bp too fast? Can't have that right, I miss my bp perks...
I agree. We should remove the blood point offerings and replace them with more shrouds.
-
@RainehDaze said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3353450#Comment_3353450
Way less petty than making sure someone gets eliminated from the game because they brought something for more BP. It's more pathetic, but it's not as petty as going "you wanted more BP, so I'll make sure you get the least BP".
all you got to do is be good enough to get away 🙃
if you can do that then you’re basically being given free chase bloodpoints.
-
@RainehDaze said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3353116#Comment_3353116
That is the pettiest, most pathetic in-game action you can take.
I thought that was universally agreed to be disconnecting on hook?
-
@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3353335#Comment_3353335
Again though. Doctor has nothing that is affected by Distortion. He has no aura reading addons and no killer instinct. His illusions don't trigger Distortion and since his Static Blast already makes it risky to stay in his TR for too long that wouldn't change too much for this killer specifically. Billy has absolutely nothing that gives him info either other than his perk Tinkerer and that triggers on gens not survivors. So that wouldn't affect him at all.
Don't get me wrong I won't argue that Distortion wouldn't be weaker with this change because 45 seconds is quite a long time. But I don't see why you'd use these killers as an example.
I think Distortion is absolutely fine as it is. In the right hands it's a strong perk that denies one of the most valuable things for any killer: Information. In the wrong hands the killer probably won't find you immediately and that's about it.
You must not play doctor.
restraint carter’s notes.
restraint class III
restraint class II
these are aura add-ons.
perks are universal. And his illusionary doctors show him where you are without activating distortion. The only thing doc doesn’t have is killer instinct, but he makes you scream. The example was meant to show that adding killer instinct is still useless on some characters. Because you’ll never be able to benefit from stealth.
ghostface would destroy the perk. Legion would destroy it. Spirit. Nemesis. The list is long.
-
@Phantom_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3353346#Comment_3353346
and even with all of that you still go out of your way to tunnel them out??? 💀
I tunnel without offerings. Depends on the day. Sometimes i just dont like tokyo drifter nea. Sometimes i see bill and think… bill should die. Other times i think to myself… youre the chosen one and kill the obsession. Flavor of the day. Maybe even flavor of the hour.
-
@Riski said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3352548#Comment_3352548
I'd say it's understandable. If you only have an hour to play a handful of matches, having a match where no one plays normally and and you can't move on can be infuriating. You loaded up dbd to play a cat and mouse slasher horror game (as advertised) not cookie clicker so when people force you to farm with them for several minutes it can start to feel lame. If people want to farm that's chill but don't be annoyed when someone wants out so they can play the game as intended.
Yep.
-
@Phantom_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3353331#Comment_3353331
You can tell ;) the order it goes by is the same as when you're loaded into the trial and you press Esc to see the offerings, it's by the same order of the names you see :)
only if all 4 survivors put an offering.
if one doesn’t then it’s left out.
-
@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3353301#Comment_3353301
Aight. Because Billy, Doctor and Clown have so many ways to trigger killer instinct.
Distortion doesn't work too well against Doctor anyway because his static blast makes you scream. That is not blocked by Distortion.
I really don't see how that'd be a problem with Billy. Is it because most Billies use BBQ? That'd make little to no difference. If you can hide for 30 seconds in Billy's TR than you can do it for 45 seconds as well. Also this would be more of an issue with BBQ then, no?
Same with Clown. You could run Tattoo's Middle Finger but that is an iri addon and again it would make little to no difference.
i was using those examples because they have power addons that cause killer instinct or aura reading in their kit or some other similar mechanic like doctor’s clones.
my point is:
adding anti killer instinct would make the perk worse not better. Killer instinct isn’t that big of a deal to counter even without perks. Base kit survivors can do it. But aura reading is a whole different thing. And when you’re burning tokens on killer instinct you’re leaving yourself open to an aura reading that tells the killer who you are, what you’re doing, and if you’ve noticed or not that the killer is headed your way. Killer instinct is just a flashing hex.
-
@Phantom_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3353251#Comment_3353251
I mean you can do both (do your archives and get as much possible BP) without farming.
I personally will not go out of my way to tunnel someone out just because they put in an offering like you said you would in your initial post. Now if they are intentionally ratting out their teammates/sandbagging/hook farming and so on then that's a whole different case.
You can’t tell who puts what offering. That was meant for hyperbole and comedic purposes. Only killer’s offering is distinguishable. At least not until after the match is over.
🙄


