whammigobambam
whammigobambam
About
- Username
- whammigobambam
- Joined
- Visits
- 1,650
- Last Active
Comments
-
Or you could take a mental note of his lunge range and react faster.
-
Good thing I had that intense 59 second chase prior to then. Ds value gaming
-
Seems like a rampant case of pyramid head ptsd.
-
Survivor commentary: "Don't forget to dead hard, don't forget to dead hard, don't forget to dead hard."
Killer commentary: "Bait the dead hard, bait the dead hard, bait the dead hard,"
-
Try not taking the game so seriously that you have to disconnect to show your displeasure. The issue isn't getting better with your toxic action. If better gamers is what you want then maybe try adapting to the situation rather than throwing gas on it.
-
Dejavu and visionary are basically the same perk why not have visionary show gen progression I mean swf have this info why can't solos?
-
@meowzilla69 said:
Deathslinger, I don’t hate him but a decent amount of people do & not sure why.
Save the best for last proxy camping is why.
Op, I don't hate the killer as much as I hate the players capabilities to use a killers ability in a scuzzy way. And that killer for me is legion. I am not a fan of his tracking ability one bit.
-
When is nurse, pyramid head, deathslinger, spirit, hag, trapper powers changing? Why fault us for using dead hard when killers have these powerful killer mechanics and map offerings to solidify wins?
-
Kindred and small game basekit with the ability to turn it off if you prefer not to have it.
-
Nea, because survivor is the power role and I'm secretly a killer main. Jk
Nea really though because early in my start of playing Dbd I was initiated into a late night nea gang run by a blue eyed mori spamming nurse.
-
If you use a map, unfortunately content creators frequently disconnect when players play certain maps so like lemmings the playerbase follows suit.
-
A careless or AFK survivor from a previous match.
Bad ping.
-
@GannTM said:
What if it's The Game? No killer except for Nurse wants to go there.
Spirit and Freddy and demo enjoy it there as well. Teleport is the way of easy killer life and there's no map that can stop it.
-
A purge
-
If there's no pallet or window nearby you can punish this pretty hard if they have ds unbreakable soul guard this is just invincible and is one of many perk creep situations.
-
Always worth it survivor could have ds or some other means to relieve pressure. You'll also make a friend for the rest of the match in the person you sacrificed yourself for.
-
Ochido? is that you?
-
Pretend to play the loops and run away pretend to run away and play the loop watch for getting zoned that's the number one killer strat in my opinion the best counter is accept that you are going to get zoned maybe carry lithe to get out or head on.
Just keep at it and you'll start seeing a difference some killers just can't be fooled and that's OK too.
-
Mechanical hybrid mutant killer with an apocalyptic city outdoor map. I need more developed chaos no more buggy mess chaos.
-
Being the heavy lifter in most matches and they still sink like stones makes me think I'm doing something wrong I'm sure there's bad plays going on I just can't bear to watch most times anymore. Wish I could just give my hook states sometimes.
-
Get the killers attention because a no mither found early is usually a rip.
As killer I usually find them first unintentionally and leave them be after the first hook but the easy win is always there.
-
@landromat said:
When 2 survivors left, i left Nea on the ground to find Yui. Then i gave nea hatch because poor thing was on the ground for almost 4 minutes. Apparently got reported for that and banned for a day. Now i don't give survivors hatch in that situation
Been in this game before as the survivor who did not go for saving the slug. It was a wraith and all he has to do is stand over body cloaked.wraith picked up slug and slug decided to give me up after 4 minutes not sure why that last survivor is punished for this type of play in this case now I just bring plunders every match to try and avoid things like this.
-
3K with all BBQ stacks before the first death is how I try to play. If someone works gen injured straight off the hook, screw the stacks.
-
Gen speeds are fine the biggest weakness gen rush players face is camping tunnelling slugging and noed. You'll be shamed for it but don't buy into it, these are the remaining dbd mechanics still in the game for a reason.
-
Play trapper. trap a chest, kill anyone who challenges your superiority.
-
@Ethelwulf said:
https://forum.deadbydaylight.com/en/discussion/comment/2157905#Comment_2157905
Only one happens on every single killer match. Killers being petty and watching a survivor die on the floor for 4 minutes is extremely rare, specially because the killer is losing points and pips by not hooking said survivor.
Meanwhile not a single survivor out there doesn't take great pleasure from denying the killer the hook points, even if the survivor wins nothin by just hiding and dying on th floor.
First point true but second point very untrue. I care about killer just as much if not more than most survivors. If I am slugged I'm just gaming, man. It's not my fault I ended up in that position.
-
Being the first survivors played and we got to know the game with kinda reserves a spot for some as survivors we want to play well with and keep alive and fight harder for rather than a loud grunting man or some other unfamiliar sound byte.
Also when I go down and see survivors standing around the scream Meg makes matches how I feel to a T.
-
Toxic but letting them think or know it affects you in any way is a big mistake unless you're able to change your id.
-
Wraith pushing the self care back into meta 2021? Let's go
-
The builds that top tier killers force survivors to run are op against all the other killers. Which makes survivors seem op. The only logical solution is to bring all killers to the same tier.
-
I only play killer nowadays because the daily rituals lock me into killer matches eventually. Sorry to all the brown rank survivors I don't belong here please don't hate me for what I can't control.
-
Tit for tat
Your legs are tired, your mind is numb. All the pallets are gone and no gens are done.
Being in chase for an accumulation of 2 minutes reveals to both killer and survivor the aura of any survivor who has not completed a gen in that time span. That survivor is also exposed until a gen is completed. The perk user gains an endurance effect until a gen is completed.
-
As survivor: blindly hook trade and fail miserably with no gens done. Running at killer in general is pretty cringe.
As killer: disconnect
-
feng min and feng min
You either have a really nooby I feel really bad for being matched with this player feng min or a really aggressive take all your pressure away and spit in your face feng min.
-
I don't mind whatever the killer has in store but when a survivor sandbags me on purpose mid chase ngl I'm on to the next one.
-
It can be used very effectively as info on where survivors started. If you're playing someone like doctor just go and throw up a shock for early pressure on survivors.
It can be combined with haunted grounds as well to get the survivors up moving and working to kill themselves faster.
On choke point maps corrupt intervention just wins you the match.
-
75% of survivors don't loop, don't save each other, don't do gens, don't stay in the game.
Survivor is much more of a challenge because I can play against a player (the killer) who is matched to my skill level at a much much higher percentage.
-
Yes please Nerf the one and only counter to whispers.
-
Servers have been trash for awhile half my games the connection to server makes my character rubber band to to wherever killer wants to down me.
-
Base doctor no perks F tier
Discipline range add on with some good exposure perks. S tier
The perks are a situation that is creeping. Not the killers.
-
Clown
Deathslinger
Huntress
Trickster
Twins
Pyramid head
Leatherface
Myers
-
There is no hostage games anymore. If you only go to find survivors at generators and they are not there that is not survivors holding you hostage. That is survivors knowing death awaits them at generators and to survive they must wait.
Too many tracking perks exist in dbd to ever say you couldn't find a survivor till you felt like a hostage.
-
Shadow dance wraith with brutal is good I was doing a build just to kick gens that included brutal strength, tinkerer, overcharge, and unnerving presence and I had my terror radius on with I think it's called beast add on. My terror radius would only go away during tinkerer. On multiple occasions, those poor survivors had such a hard time getting a gen done.
-
@WickPJ said:
https://forum.deadbydaylight.com/en/discussion/comment/2132858#Comment_2132858
Well I'm Oni main cause I love the way I need and can play as him. Also tbh I normally don't tunnel or something but in that game I literially don't see anyone else when I get near the hook where that surv was so it was the only right decision in my opinion to just go after him. Especially cause I ended with 4k so I didn't felt bad with that at all
Yeah happens quite often and even if you saw another person why should you bother going after them maybe at 5 or 4 gens but when gens say 3 it's just go time. If survivors had it their way killers would all be boring and no-one would play the game anymore.
-
Some killers are just mindful of survivors that just got unhooked and have nowhere to go which makes the survivor feel that all killers should be that way. It has nothing to do with how you plstay the game. I used to just rp it all like if I killed the survivor they don't have a say.
Short answer it doesn't matter what they think, is how you play fun for you?
-
They should add to the rating system like if you've been impressed by a player continuously by someone and you've rated it there should be a mark on them the next time you see them in a lobby. If all four other players gave you good marks you should be rewarded 10k blood points or 100 iridescent shards but you only have the option to give good marks to 2 players (killer and a survivor) This would incentivize good playing without too much abuse going on.
-
@[Deleted User] said:
Joysticks are fine in a game where your opponents have giant pill boxes. The issue is the way the joysticks are coded.
We need proper controller options.
Having our aim sensitivity separate from our movement sensitivity would be a great start.
-
If you ever have problems getting mettle of man stacks equip were going to live forever the stacks are out there you just have to find them, let you thirst for blood points guide you.
-
Hungry Sook
-
I like it but I also like the idea of using items you have or have found on the ground as a slug.
For example, flashlight saves from the ground, toolbox on a hook, medkit on yourself, key on a hatch.
