supersonic853
supersonic853
About
- Username
- supersonic853
- Joined
- Visits
- 22,416
- Last Active
Comments
-
@LordGlint said:
If you would NORMALLY get 25k, you'd get an extra 25k from BBQ assuming you got all 4 stacks, and then another 25k from pudding, putting you at 75k total.
yeah im talking about the challenge it only counts base.
-
@hocrux said:
Not sure what you meant by rewards, if you meant bloodpoints then yes at the end of the trial you gained more bp then using bbq alone
challenge is i have to earn 200,000 bp bbq and pudding dont count sadly.
-
Its funny because it survived.
-
@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/872155#Comment_872155
I have a few, but here's one. BBQ, Sloppy Butcher, A Nurse's Calling and NOED. If you don't groove on NOED, you can replace it with Pop Goes the Weasle.
oh my gosh a dev uses noed disgusting (Joking nice pig build need to level my nurse for calling but otherwise i have all the perks.
-
@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/872443#Comment_872443
Precisely my point..legion has been holding the game back a lot
which is why we want a rework but apparently the devs dont wanna do that.
-
@Rullisi said:
So I play like an idiot alright as a survivor, I play like a rank 20-15 Dwight or whatever and I can barely last longer than 10s in most chases and yet the game ranks me so high because I am apparently good with everything else than that so sometimes I get to purple ranks or even red ranks yet I still suck ass. I keep getting actual gods killers against me like I haven't had a single fun game in a week anymore. I don't belong here, I need killers just as dumb as me. Should the ranking be just harsher?
Its not harsh at all which is funny i wish ranked mattered in this game with how easy it is. Win or loss as long as i hook 4 survivors like twice and kill like 2 of them im double pippin. Easier for survivors
-
@Kenidur said:
https://forum.deadbydaylight.com/en/discussion/comment/871938#Comment_871938
https://forum.deadbydaylight.com/en/discussion/comment/871938#Comment_871938
Really? So what's my rank? I bet you're as wrong as me saying you never got out of green ranks as killer.
If ruin is in the game, someone should find the totem and destroy it. Sometimes it's me, others it's not. Otherwise the base 80 seconds to complete a gen can push up over 2 minutes.
As for tunneling, no that is the killer's decision, it can only be influenced by the survivor by intentionally running to you, and if that's the case, by all means, have at it. Understand this, what survivors hate isn't you trying to kill them, it you deciding that's the only thing they get to do. Yes, you're there to kill 4 others, so work on that, to focus and kill 1 right off the bat, you're killing the fun for everyone.
I actually power through ruin and find it as im moving around the genes. If someone else wants to look for it good on them.And im saying tunneling by definition is going after the same person refusing to let them go how do you tunnel 2 people at 1 time. Oh i tunnel all 4 survivors...you mean you go after all 4 because thats the point? Nope somehow i tunnel all 4 survivors. Also heres a definiton:"Tunneling" based on the phrase "Tunnel Vision". It is an accusation applied for when you focus on one survivor over others. Most accusations about tunneling are stupid as the decision to focus on one person is perk driven or common sense. (Dying Light/Remember Me) or targeting an injured person over an uninjured one are examples.
-
@ahandfulofrain said:
Why can Freddy camp and then just proceed to chase me until my borrowed time meter depletes? I literally just had that happen and we couldn't even do gens quick because he tunneled one person into the ground and ran the forever build. Kinda silly if you ask me.
A lot of killers can get around bt i think its completly negated by pig if she crouches and tier 1 michael drk for sure though.
-
@GhostofYharnam said:
https://forum.deadbydaylight.com/en/discussion/comment/872034#Comment_872034
If only that worked in red ranks lol
Yeah i was down there for alittle didnt like it so i was glad to go back to 12 then just jumped back to 15 chill here.
-
@GhostofYharnam said:
Yeah I don't know how im even going to do that Noed Challenge in egc.
Message the survivor and plead to them.
-
@Kenidur said:
https://forum.deadbydaylight.com/en/discussion/comment/871691#Comment_871691
There are many different play styles for hunting and killing survivors, but only one way to complete a gen. And completing gens can and are effected by many perks, pop, ruin, surveillance, corrupt int., etc. All of these perks force a change in game play. Ruin- stop doing gen and go find totem. Surveillance - 1 per gen, no teaming up to do them. CI - Hide and wait 2 minutes or find one closer to the killer. Etc. Perks are meant to force a change in game play one way or another. NOED - Run in to save? Nope go find that totem first. So DS forcing you to leave a survivor alone for a minute or deal with the consequences, it's a moot point.
Well i can see how your ranked since you stop working on a gen while ruin is play.... Also...what? You cant tunnel 2 people or if you are its moreso trading then tunneling and thats the survivors decision.
-
@Kenidur said:
Pulled completely out of context, good job!
As a killer, a survivor you downed was just unhooked and charged at you. Do you;
A. Pick him right up
B. Go after his buddy who is right there?
As a survivor, there is a generator to your left and another to your right. The killer is camping the left. Do you;
A. Go to the left generator and do it in front of the killer
B. Go to the right generator safely?
I'll give you a hint, B is the correct answer in both cases.
You still havent responded on the idea of ds deactivating if the killer hooks someone else since the devs stated ds is a anti tunnel perk if another survivor gets hooked its done its job and should deactivate shouldnt it because then its doing more then preventing tunneling.
-
@Nobody95 said:
Some of the challenges are really difficult and you depend on an absurd RNG, or that the murderer be a good person and let you complete the challenge ... The truth is that it is even absurd that depends on luck in this volume 3
Yeah i can already see the messages "yo i was trying to do a challenge why you kill me" "killer dont kill me im doing a challenge".
-
Its sad because good luck getting most of these when the killers actually trying or survivors if survivors want help with the rift i dont play as aggresive to give them a chance and sometimes they do the same for me.
-
@BBQnDemogorgon said:
I'm curious what everyone thinks about challenges like this.
https://us.v-cdn.net/6030815/uploads/187/V1X0W0UGKUJZ.jpg
I feel like the system could be improved. Perhaps give us the ability to have a grind challenge and a master challenge we can progress simultaneously?
Use BT all unhooks are considered safe with BT i dont like the iridescent one get 20 iridescents
-
I already dislike level 3 and i haven't read them all yet.
-
My job here is done.
-
@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/871484#Comment_871484
So you would force someone to struggle on the hook for the team. Should we also prevent kobe attempts? How about if the survivor refuses to work on gens or works on gens but blows every skill check? What's stopping them from running up to the killer and teabagging?
I understand you want good teammates but you cannot force them to be good teammates. You have to deal with what the choices you and your teammates make.
If a player doesn't want to play they shouldn't be playing. It's a mindset issue not a game issue.
Do you get banned in other games for refusing to play i know overwatch and cod throwing is a bannable offense. Idrk about this game.
-
@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/871469#Comment_871469
Yes
This is not a game of handholding and forced behavior.
This is also a team based game where we need all we can get if the guy kills himself on 1st hook like instantly we may have all the gens left with the 3 of us which is already a kinda big disadvantage if you dont wanna be a teamplayer and be selfish why even play? (This is personally my philosophy since i help other survivors whenever i can)
-
@Mr_K said:
Survivors should have the choice to struggle or give up.
Even if it screws their team and drags them down with them? if i get camped i tell my team rush those gens ive saved you a good bit of time. Infact if my friends have bnp i kinda wanna be caught.
-
@Kenshin said:
should only be the new tome and maybe some skins. the new update comes december the 3th according to dbd twitter.
Oh i was about to ask when okay then.
-
@FabV said:
https://forum.deadbydaylight.com/en/discussion/comment/871406#Comment_871406
If I get camped on first hook and no one has come to me until I reach struggle phase, I assume no one has BT.
Also if you are getting camped we arent supposed to get you but you can at least keep the killer on you your the difference between another minute of the killer being distracted (which can be another genl
-
@Mr_K said:
Just the Tome 1 lvl 3
Damn
-
Those statistics were my 3 hated maps as survivor lerys Hawkins and ######### the game. For killer it depends i hate the game and Hawkins for lf.
-
@FabV said:
A change on the struggle phase shouldn't be done to prevent people giving up. Sometimes I'm hooked and I get camped, or see the others doing gens or staying hidden even if the killer leaves me. In these cases I stop struggling and I don't want it to change.
Anyway, survivors' thumbs could get some rest if the struggle was only holding a button/key, not tapping, or if the automatic struggle was implemented with a "give up" option by pressing a button/key.
And what if i have bt to get you off that hook regardless of the camper and trade places with you you killing yourself gives the other survivors no chance to do anything i always run bt and find it stupid when survivors kill themselves on hook.
-
Im game screw the people saying theyll purposely die on 1st hook at least then the survivor and killer gets alittle more bp. Also i hate when the game lags and kills me on hook.
-
@voiceofguns27 said:
https://forum.deadbydaylight.com/en/discussion/comment/871252#Comment_871252
I mean, why didn't you respond with this first instead of your initial rude comment?
After having to explain the whole thing a ton of times and more forums pop up about it its kinda annoying.
-
Like i said last second dcs until they get banned
-
@voiceofguns27 said:
https://forum.deadbydaylight.com/en/discussion/comment/871241#Comment_871241
Did you even watch the video to understand?
I was in the forums when it first was found and everyone lost their ######### im well aware and im telling you its not that bad. He basically showed what a legion can do in the best of circumstances which you can do a lot of things to avoid it. It lasts for 40 seconds it takes 20 to get the power back and 12 to bleed out so after the 3 second stun they have about 5 seconds to smack you. If you cant last for 5 seconds by looping or something im sorry for you. Edit:or heres another idea when they go to do it after the 20 seconds hit them with another pallet it doesnt reset nemesis and now theyre out of the power for another 20 seconds. But i know thats asking to much even though ive talked to other survivors that agree its not that bad. Also you were never supposed to stun legion in the first place since legion gets stunned by 4 seconds compared to a pallets 3 it takes the lower number.
-
@voiceofguns27 said:
I'm not sure who has seen or posted this video already. However, this is by far the most broken game mechanic. This is worse than spirit. Sure, you can throw down pallets early and just screw the rest of your team for the rest of the game who can't drop a single pallet later. I don't understand how Behavior never thought of what killer would become broken with new perks being released. Oh, who am I kidding, they don't think just like when they released Mettle of Man only to nerf it into the ground before Ghostface's release.
*rolls eyes* he loses access to 6 perks and gains 1 that can be played around pretty easy "So op"
-
@hocrux said:
https://forum.deadbydaylight.com/en/discussion/comment/871204#Comment_871204
Don't think that will happen, devs would be force feeding bloodpoints to killers then if that were the case, one good outcome from it if that happens is last survivor won't be able to camp the hatch
Itd also fix lag though since sometimes the game likes to lag and kill me on hook even when im spamming the button.
-
@hocrux said:
There will be alot of people killing themselves on hooks soon and tbh i don't blame them, if it comes to the point where you rather move on to the next game be it because killer camp or you get hitbox, it takes the fun out of you, question is if they gonna punish players from suiciding on hooks
Watch they make the struggle phase automatic no hook suicide for you.
-
@CrowFoxy said:
Stop this us vs them mentality. Its so toxic. On top of that, unlike survivor players, I'll go ahead and admit that a lot of Survivor nerfs were necessary as well as killer nerfs. Because I play 50/50, I understand the game a lot more.
*cries in legion* (i agree for the most part though but mah boi didnt deserve more nerfs)
-
There getting in their last second dcs until the 3rd which it becomes punishable fully (eventually becoming permanent).
-
@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/871157#Comment_871157
whats wrong with what i said?He said perks that read auras are fair cause of swf,he is trying to say that they are strong perks which i disagree with.
I was being sarcastic because all wallhack perks have downsides. And even if you go into addons the best wallhack addon is scratched mirror michael myers whos east af to loop. (Basically im making fun of the guy im sad i even have to explain this others got it right away).
-
@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/871027#Comment_871027
he said perks lmao read what you try to argument.
*facepalm* guess people dont get sarcasm.
-
@Kenidur said:
https://forum.deadbydaylight.com/en/discussion/comment/871053#Comment_871053
And again, this shows how poor of a killer you must be to think that the only reason to use DS is for that chance to just get away. Listen to what he says, Basement is a bad place for survivors, especially against bubba, essentially because many like to camp (granted, he didn't). but this is a common enough issue that if you know you have a chance to get in and rescue someone from hook, and have a way out, best use it. He as killer knew she was hooked and was just rescued, he took that chance to pick up the survivor right after he downed her. If she had used your logic, she should have just left the survivor to die in the basement, and what fun would that be?
So the killer should get punished for punishing the survivor for what should be a dumb decision? Also like i said ds is stated as a anti tunnel perk so why should it remain active after another survivor is hooked.
-
@Lagoni said:
You haven't failed if you go down, and you haven't failed if all the gens get done. It's the game working like intended. If you failed when those conditions were met, then why aren't you kicked to the title screen?
Noed is balanced because you are basically running a 3 perk build for most of the game, and if all totems are done, it does nothing.
Ds is balanced because it only works ounce, and you often don't get to use it at all.
Thesee last parts are obviously just opinions, but you definately haven't "failed" when you get to use them
You can force a ds by playing risky like they did against otz you should never unhook infront of the killer. But they did so otz downed them and went to put them on nope ds gives them a pass even though its a anti tunnel perk and he hooked another survivor. Thats why i said the only change it needs is if another survivor is hooked it deactivates because it did its job. At least bt gets screwed if the killer has no tr like as pig ill crouch then smack them after they get off so bt doesnt activate.
-
@FriendlyGuy said:
"no downside" as if survivors couldn't break him out of stealth.
They need to fix him moreso when it comes to that sometimes i stare right at him and it doesnt break him out another moment im looking around and end up revealing him without even knowing where he wss.
-
@dont_ask_me_again said:
https://forum.deadbydaylight.com/en/discussion/comment/871071#Comment_871071
And if someone was already slugged right by the hook? Then there’s BBQ giving free information of where the unhooked went etc... and if they had no real time to heal following that.
I saw that vid with otz against DS’es with doctor... his problem was he played doctor who’s gonna get reworked some point.
BT on the other hand encourages dumb saves with up to 6 uses/shields or 8 if 2 are in play.
Um he was playing lf in that clip lol.
-
Funny enough though i get way more moris then i do keys i dont remember the last time i got a red key but i get a red mori every bw basically.
-
@dont_ask_me_again said:
DS isn’t nearly as bad as BT.
If someone jumps in a locker I just wait it out... as a killer 9/10 you’re in a position to chase someone else before them and if you see them later it’s just like 20 seconds. I don’t think DS should be touched considering you could be directly tunnelled for a minute.
You can or you can do what happened to otz put yourself in danger unhook a survivor infront of the killer which youd think youd get punished for. Nope ds you just saved that survivor and got off scott free. It should honestly deactivate if another survivor is hooked as its a anti tunnel perk.
-
This goes back to otzs video where he hooked the other survivor and the survivor with ds active came down and unhookd the guy otz downed him and picked him up and he used it and basically got rewarded for being dumb but yeah apparently ds is fine. You should never run toward the killer and unhook someone infront of them unless you have ds apparently. Anti tunnel my ass.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/871027#Comment_871027
of course scratched mirror is op Michael can see you when you are taking a shower
Dont even get me started on legion and bbq all he has to do is smack another survivor or hook them then he can see me if im within the radius? ######### that.
-
@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/871022#Comment_871022
ur trolling lmao
Yeah ######### that scratched mirror Michael myers whos slower and so easy to loop but just because he can see me through walls ######### him who cares if i wasnt paying attention to my surroundings its not my fault.
-
Leatherface if its that bad of a team im fine with 1 kill into the basement you go and i go upstairs and hide in the corner with insidious oh you went down to get your friend. Gg chainsaw dance downs both hook the unhooker wait about like 50 seconds (or however long ya want just avoiding ds) then hook the person just unhooked. And get called a trash camper killer well i just completed my objective in killing 2 people.
-
@SteelDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/869061#Comment_869061
don't forget about using the Oni's new perk on legion to make him broken, where if the survivor stuns you they become oblivious and the new obsession, then deep wound them and now they are screwed because of the oblivious
if they keep nemesis like it is (which they probably wont) yes he'll punish you for pallet stunning him (if he has that perk) we will see.
-
I cant wait to see adrenaline and DS as strongest perks so then us killers can spam the forums with adrenaline and ds op threads like some people did with the killer stats...mwahahahah
-
@SilentSpectre said:
There's very little chance of cross-transfer, even big-budget studios like Ubisoft don't have cross-transfer
Ah rip